]> git.saurik.com Git - wxWidgets.git/blob - src/msw/app.cpp
Fixes for WinCE build caused by my last commit.
[wxWidgets.git] / src / msw / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #if defined(__BORLANDC__)
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/frame.h"
29 #include "wx/app.h"
30 #include "wx/utils.h"
31 #include "wx/gdicmn.h"
32 #include "wx/pen.h"
33 #include "wx/brush.h"
34 #include "wx/cursor.h"
35 #include "wx/icon.h"
36 #include "wx/palette.h"
37 #include "wx/dc.h"
38 #include "wx/dialog.h"
39 #include "wx/msgdlg.h"
40 #include "wx/intl.h"
41 #include "wx/dynarray.h"
42 #include "wx/wxchar.h"
43 #include "wx/icon.h"
44 #include "wx/log.h"
45 #endif
46
47 #include "wx/apptrait.h"
48 #include "wx/filename.h"
49 #include "wx/module.h"
50 #include "wx/dynlib.h"
51
52 #include "wx/msw/private.h"
53 #include "wx/msw/ole/oleutils.h"
54
55 #if wxUSE_TOOLTIPS
56 #include "wx/tooltip.h"
57 #endif // wxUSE_TOOLTIPS
58
59 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
60 // compilers don't support it (missing headers, libs, ...)
61 #if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__)
62 #undef wxUSE_OLE
63
64 #define wxUSE_OLE 0
65 #endif // broken compilers
66
67 #if defined(__POCKETPC__) || defined(__SMARTPHONE__)
68 #include <ole2.h>
69 #include <aygshell.h>
70 #endif
71
72 #if wxUSE_OLE
73 #include <ole2.h>
74 #endif
75
76 #include <string.h>
77 #include <ctype.h>
78
79 #include "wx/msw/wrapcctl.h"
80
81 // For MB_TASKMODAL
82 #ifdef __WXWINCE__
83 #include "wx/msw/wince/missing.h"
84 #endif
85
86 // instead of including <shlwapi.h> which is not part of the core SDK and not
87 // shipped at all with other compilers, we always define the parts of it we
88 // need here ourselves
89 //
90 // NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
91 // included already
92 #ifndef DLLVER_PLATFORM_WINDOWS
93 // hopefully we don't need to change packing as DWORDs should be already
94 // correctly aligned
95 struct DLLVERSIONINFO
96 {
97 DWORD cbSize;
98 DWORD dwMajorVersion; // Major version
99 DWORD dwMinorVersion; // Minor version
100 DWORD dwBuildNumber; // Build number
101 DWORD dwPlatformID; // DLLVER_PLATFORM_*
102 };
103
104 typedef HRESULT (CALLBACK* DLLGETVERSIONPROC)(DLLVERSIONINFO *);
105 #endif // defined(DLLVERSIONINFO)
106
107
108 // ---------------------------------------------------------------------------
109 // global variables
110 // ---------------------------------------------------------------------------
111
112 extern wxList WXDLLEXPORT wxPendingDelete;
113
114 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
115 extern void wxSetKeyboardHook(bool doIt);
116 #endif
117
118 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
119 // with NR suffix - wxWindow::MSWCreate() supposes this
120 #ifdef __WXWINCE__
121 WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
122 WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
123 #else
124 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
125 WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
126 #endif
127 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
128 WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
129 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
130 WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
131
132 // ----------------------------------------------------------------------------
133 // private functions
134 // ----------------------------------------------------------------------------
135
136 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
137
138 // ===========================================================================
139 // wxGUIAppTraits implementation
140 // ===========================================================================
141
142 // private class which we use to pass parameters from BeforeChildWaitLoop() to
143 // AfterChildWaitLoop()
144 struct ChildWaitLoopData
145 {
146 ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_)
147 {
148 wd = wd_;
149 winActive = winActive_;
150 }
151
152 wxWindowDisabler *wd;
153 wxWindow *winActive;
154 };
155
156 void *wxGUIAppTraits::BeforeChildWaitLoop()
157 {
158 /*
159 We use a dirty hack here to disable all application windows (which we
160 must do because otherwise the calls to wxYield() could lead to some very
161 unexpected reentrancies in the users code) but to avoid losing
162 focus/activation entirely when the child process terminates which would
163 happen if we simply disabled everything using wxWindowDisabler. Indeed,
164 remember that Windows will never activate a disabled window and when the
165 last childs window is closed and Windows looks for a window to activate
166 all our windows are still disabled. There is no way to enable them in
167 time because we don't know when the childs windows are going to be
168 closed, so the solution we use here is to keep one special tiny frame
169 enabled all the time. Then when the child terminates it will get
170 activated and when we close it below -- after reenabling all the other
171 windows! -- the previously active window becomes activated again and
172 everything is ok.
173 */
174 wxBeginBusyCursor();
175
176 // first disable all existing windows
177 wxWindowDisabler *wd = new wxWindowDisabler;
178
179 // then create an "invisible" frame: it has minimal size, is positioned
180 // (hopefully) outside the screen and doesn't appear on the taskbar
181 wxWindow *winActive = new wxFrame
182 (
183 wxTheApp->GetTopWindow(),
184 wxID_ANY,
185 wxEmptyString,
186 wxPoint(32600, 32600),
187 wxSize(1, 1),
188 wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
189 );
190 winActive->Show();
191
192 return new ChildWaitLoopData(wd, winActive);
193 }
194
195 void wxGUIAppTraits::AlwaysYield()
196 {
197 wxYield();
198 }
199
200 void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig)
201 {
202 wxEndBusyCursor();
203
204 ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig;
205
206 delete data->wd;
207
208 // finally delete the dummy frame and, as wd has been already destroyed and
209 // the other windows reenabled, the activation is going to return to the
210 // window which had had it before
211 data->winActive->Destroy();
212
213 // also delete the temporary data object itself
214 delete data;
215 }
216
217 bool wxGUIAppTraits::DoMessageFromThreadWait()
218 {
219 // we should return false only if the app should exit, i.e. only if
220 // Dispatch() determines that the main event loop should terminate
221 return !wxTheApp || wxTheApp->Dispatch();
222 }
223
224 wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo()
225 {
226 static wxToolkitInfo info;
227 wxToolkitInfo& baseInfo = wxAppTraits::GetToolkitInfo();
228 info.versionMajor = baseInfo.versionMajor;
229 info.versionMinor = baseInfo.versionMinor;
230 info.os = baseInfo.os;
231 info.shortName = _T("msw");
232 info.name = _T("wxMSW");
233 #ifdef __WXUNIVERSAL__
234 info.shortName << _T("univ");
235 info.name << _T("/wxUniversal");
236 #endif
237 return info;
238 }
239
240 // ===========================================================================
241 // wxApp implementation
242 // ===========================================================================
243
244 int wxApp::m_nCmdShow = SW_SHOWNORMAL;
245
246 // ---------------------------------------------------------------------------
247 // wxWin macros
248 // ---------------------------------------------------------------------------
249
250 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
251
252 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
253 EVT_IDLE(wxApp::OnIdle)
254 EVT_END_SESSION(wxApp::OnEndSession)
255 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
256 END_EVENT_TABLE()
257
258 // class to ensure that wxAppBase::CleanUp() is called if our Initialize()
259 // fails
260 class wxCallBaseCleanup
261 {
262 public:
263 wxCallBaseCleanup(wxApp *app) : m_app(app) { }
264 ~wxCallBaseCleanup() { if ( m_app ) m_app->wxAppBase::CleanUp(); }
265
266 void Dismiss() { m_app = NULL; }
267
268 private:
269 wxApp *m_app;
270 };
271
272 //// Initialize
273 bool wxApp::Initialize(int& argc, wxChar **argv)
274 {
275 if ( !wxAppBase::Initialize(argc, argv) )
276 return false;
277
278 // ensure that base cleanup is done if we return too early
279 wxCallBaseCleanup callBaseCleanup(this);
280
281 #ifdef __WXWINCE__
282 wxString tmp = GetAppName();
283 tmp += wxT("ClassName");
284 wxCanvasClassName = wxStrdup( tmp.c_str() );
285 tmp += wxT("NR");
286 wxCanvasClassNameNR = wxStrdup( tmp.c_str() );
287 HWND hWnd = FindWindow( wxCanvasClassNameNR, NULL );
288 if (hWnd)
289 {
290 SetForegroundWindow( (HWND)(((DWORD)hWnd)|0x01) );
291 return false;
292 }
293 #endif
294
295 #if !defined(__WXMICROWIN__)
296 InitCommonControls();
297 #endif // !defined(__WXMICROWIN__)
298
299 #if defined(__SMARTPHONE__) || defined(__POCKETPC__)
300 SHInitExtraControls();
301 #endif
302
303 #ifndef __WXWINCE__
304 // Don't show a message box if a function such as SHGetFileInfo
305 // fails to find a device.
306 SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
307 #endif
308
309 wxOleInitialize();
310
311 RegisterWindowClasses();
312
313 wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
314
315 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
316 wxSetKeyboardHook(true);
317 #endif
318
319 callBaseCleanup.Dismiss();
320
321 return true;
322 }
323
324 // ---------------------------------------------------------------------------
325 // RegisterWindowClasses
326 // ---------------------------------------------------------------------------
327
328 // TODO we should only register classes really used by the app. For this it
329 // would be enough to just delay the class registration until an attempt
330 // to create a window of this class is made.
331 bool wxApp::RegisterWindowClasses()
332 {
333 WNDCLASS wndclass;
334 wxZeroMemory(wndclass);
335
336 // for each class we register one with CS_(V|H)REDRAW style and one
337 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
338 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
339 static const long styleNoRedraw = CS_DBLCLKS;
340
341 // the fields which are common to all classes
342 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
343 wndclass.hInstance = wxhInstance;
344 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
345
346 // register the class for all normal windows
347 wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
348 wndclass.lpszClassName = wxCanvasClassName;
349 wndclass.style = styleNormal;
350
351 if ( !RegisterClass(&wndclass) )
352 {
353 wxLogLastError(wxT("RegisterClass(frame)"));
354 }
355
356 // "no redraw" frame
357 wndclass.lpszClassName = wxCanvasClassNameNR;
358 wndclass.style = styleNoRedraw;
359
360 if ( !RegisterClass(&wndclass) )
361 {
362 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
363 }
364
365 // Register the MDI frame window class.
366 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
367 wndclass.lpszClassName = wxMDIFrameClassName;
368 wndclass.style = styleNormal;
369
370 if ( !RegisterClass(&wndclass) )
371 {
372 wxLogLastError(wxT("RegisterClass(MDI parent)"));
373 }
374
375 // "no redraw" MDI frame
376 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
377 wndclass.style = styleNoRedraw;
378
379 if ( !RegisterClass(&wndclass) )
380 {
381 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
382 }
383
384 // Register the MDI child frame window class.
385 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
386 wndclass.lpszClassName = wxMDIChildFrameClassName;
387 wndclass.style = styleNormal;
388
389 if ( !RegisterClass(&wndclass) )
390 {
391 wxLogLastError(wxT("RegisterClass(MDI child)"));
392 }
393
394 // "no redraw" MDI child frame
395 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
396 wndclass.style = styleNoRedraw;
397
398 if ( !RegisterClass(&wndclass) )
399 {
400 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
401 }
402
403 return true;
404 }
405
406 // ---------------------------------------------------------------------------
407 // UnregisterWindowClasses
408 // ---------------------------------------------------------------------------
409
410 bool wxApp::UnregisterWindowClasses()
411 {
412 bool retval = true;
413
414 #ifndef __WXMICROWIN__
415 // MDI frame window class.
416 if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) )
417 {
418 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
419
420 retval = false;
421 }
422
423 // "no redraw" MDI frame
424 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) )
425 {
426 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
427
428 retval = false;
429 }
430
431 // MDI child frame window class.
432 if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) )
433 {
434 wxLogLastError(wxT("UnregisterClass(MDI child)"));
435
436 retval = false;
437 }
438
439 // "no redraw" MDI child frame
440 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) )
441 {
442 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
443
444 retval = false;
445 }
446
447 // canvas class name
448 if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) )
449 {
450 wxLogLastError(wxT("UnregisterClass(canvas)"));
451
452 retval = false;
453 }
454
455 if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
456 {
457 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
458
459 retval = false;
460 }
461 #endif // __WXMICROWIN__
462
463 return retval;
464 }
465
466 void wxApp::CleanUp()
467 {
468 // all objects pending for deletion must be deleted first, otherwise we
469 // would crash when they use wxWinHandleHash (and UnregisterWindowClasses()
470 // call wouldn't succeed as long as any windows still exist), so call the
471 // base class method first and only then do our clean up
472 wxAppBase::CleanUp();
473
474 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
475 wxSetKeyboardHook(false);
476 #endif
477
478 wxOleUninitialize();
479
480 // for an EXE the classes are unregistered when it terminates but DLL may
481 // be loaded several times (load/unload/load) into the same process in
482 // which case the registration will fail after the first time if we don't
483 // unregister the classes now
484 UnregisterWindowClasses();
485
486 delete wxWinHandleHash;
487 wxWinHandleHash = NULL;
488
489 #ifdef __WXWINCE__
490 free( wxCanvasClassName );
491 free( wxCanvasClassNameNR );
492 #endif
493 }
494
495 // ----------------------------------------------------------------------------
496 // wxApp ctor/dtor
497 // ----------------------------------------------------------------------------
498
499 wxApp::wxApp()
500 {
501 m_printMode = wxPRINT_WINDOWS;
502 }
503
504 wxApp::~wxApp()
505 {
506 // our cmd line arguments are allocated inside wxEntry(HINSTANCE), they
507 // don't come from main(), so we have to free them
508
509 while ( argc )
510 {
511 // m_argv elements were allocated by wxStrdup()
512 free(argv[--argc]);
513 }
514
515 // but m_argv itself -- using new[]
516 delete [] argv;
517 }
518
519 // ----------------------------------------------------------------------------
520 // wxApp idle handling
521 // ----------------------------------------------------------------------------
522
523 void wxApp::OnIdle(wxIdleEvent& event)
524 {
525 wxAppBase::OnIdle(event);
526
527 #if wxUSE_DC_CACHEING
528 // automated DC cache management: clear the cached DCs and bitmap
529 // if it's likely that the app has finished with them, that is, we
530 // get an idle event and we're not dragging anything.
531 if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON))
532 wxDC::ClearCache();
533 #endif // wxUSE_DC_CACHEING
534 }
535
536 void wxApp::WakeUpIdle()
537 {
538 // Send the top window a dummy message so idle handler processing will
539 // start up again. Doing it this way ensures that the idle handler
540 // wakes up in the right thread (see also wxWakeUpMainThread() which does
541 // the same for the main app thread only)
542 wxWindow *topWindow = wxTheApp->GetTopWindow();
543 if ( topWindow )
544 {
545 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
546 {
547 // should never happen
548 wxLogLastError(wxT("PostMessage(WM_NULL)"));
549 }
550 }
551 }
552
553 // ----------------------------------------------------------------------------
554 // other wxApp event hanlders
555 // ----------------------------------------------------------------------------
556
557 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
558 {
559 if (GetTopWindow())
560 GetTopWindow()->Close(true);
561 }
562
563 // Default behaviour: close the application with prompts. The
564 // user can veto the close, and therefore the end session.
565 void wxApp::OnQueryEndSession(wxCloseEvent& event)
566 {
567 if (GetTopWindow())
568 {
569 if (!GetTopWindow()->Close(!event.CanVeto()))
570 event.Veto(true);
571 }
572 }
573
574 // ----------------------------------------------------------------------------
575 // miscellaneous
576 // ----------------------------------------------------------------------------
577
578 /* static */
579 int wxApp::GetComCtl32Version()
580 {
581 #if defined(__WXMICROWIN__) || defined(__WXWINCE__)
582 return 0;
583 #else
584 // cache the result
585 //
586 // NB: this is MT-ok as in the worst case we'd compute s_verComCtl32 twice,
587 // but as its value should be the same both times it doesn't matter
588 static int s_verComCtl32 = -1;
589
590 if ( s_verComCtl32 == -1 )
591 {
592 // initally assume no comctl32.dll at all
593 s_verComCtl32 = 0;
594
595 // we're prepared to handle the errors
596 wxLogNull noLog;
597
598 #if wxUSE_DYNLIB_CLASS
599 // do we have it?
600 wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
601
602 // if so, then we can check for the version
603 if ( dllComCtl32.IsLoaded() )
604 {
605 // now check if the function is available during run-time
606 wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dllComCtl32 );
607 if ( pfnDllGetVersion )
608 {
609 DLLVERSIONINFO dvi;
610 dvi.cbSize = sizeof(dvi);
611
612 HRESULT hr = (*pfnDllGetVersion)(&dvi);
613 if ( FAILED(hr) )
614 {
615 wxLogApiError(_T("DllGetVersion"), hr);
616 }
617 else
618 {
619 // this is incompatible with _WIN32_IE values, but
620 // compatible with the other values returned by
621 // GetComCtl32Version()
622 s_verComCtl32 = 100*dvi.dwMajorVersion +
623 dvi.dwMinorVersion;
624 }
625 }
626
627 // if DllGetVersion() is unavailable either during compile or
628 // run-time, try to guess the version otherwise
629 if ( !s_verComCtl32 )
630 {
631 // InitCommonControlsEx is unique to 4.70 and later
632 void *pfn = dllComCtl32.GetSymbol(_T("InitCommonControlsEx"));
633 if ( !pfn )
634 {
635 // not found, must be 4.00
636 s_verComCtl32 = 400;
637 }
638 else // 4.70+
639 {
640 // many symbols appeared in comctl32 4.71, could use any of
641 // them except may be DllInstall()
642 pfn = dllComCtl32.GetSymbol(_T("InitializeFlatSB"));
643 if ( !pfn )
644 {
645 // not found, must be 4.70
646 s_verComCtl32 = 470;
647 }
648 else
649 {
650 // found, must be 4.71 or later
651 s_verComCtl32 = 471;
652 }
653 }
654 }
655 }
656 #endif
657 }
658
659 return s_verComCtl32;
660 #endif // Microwin/!Microwin
661 }
662
663 // Yield to incoming messages
664
665 bool wxApp::Yield(bool onlyIfNeeded)
666 {
667 // MT-FIXME
668 static bool s_inYield = false;
669
670 #if wxUSE_LOG
671 // disable log flushing from here because a call to wxYield() shouldn't
672 // normally result in message boxes popping up &c
673 wxLog::Suspend();
674 #endif // wxUSE_LOG
675
676 if ( s_inYield )
677 {
678 if ( !onlyIfNeeded )
679 {
680 wxFAIL_MSG( wxT("wxYield called recursively" ) );
681 }
682
683 return false;
684 }
685
686 s_inYield = true;
687
688 // we don't want to process WM_QUIT from here - it should be processed in
689 // the main event loop in order to stop it
690 MSG msg;
691 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
692 msg.message != WM_QUIT )
693 {
694 #if wxUSE_THREADS
695 wxMutexGuiLeaveOrEnter();
696 #endif // wxUSE_THREADS
697
698 if ( !wxTheApp->Dispatch() )
699 break;
700 }
701
702 // if there are pending events, we must process them.
703 ProcessPendingEvents();
704
705 #if wxUSE_LOG
706 // let the logs be flashed again
707 wxLog::Resume();
708 #endif // wxUSE_LOG
709
710 s_inYield = false;
711
712 return true;
713 }
714
715 #if wxUSE_EXCEPTIONS
716
717 // ----------------------------------------------------------------------------
718 // exception handling
719 // ----------------------------------------------------------------------------
720
721 bool wxApp::OnExceptionInMainLoop()
722 {
723 // ask the user about what to do: use the Win32 API function here as it
724 // could be dangerous to use any wxWidgets code in this state
725 switch (
726 ::MessageBox
727 (
728 NULL,
729 _T("An unhandled exception occurred. Press \"Abort\" to \
730 terminate the program,\r\n\
731 \"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
732 _T("Unhandled exception"),
733 MB_ABORTRETRYIGNORE |
734 MB_ICONERROR|
735 MB_TASKMODAL
736 )
737 )
738 {
739 case IDABORT:
740 throw;
741
742 default:
743 wxFAIL_MSG( _T("unexpected MessageBox() return code") );
744 // fall through
745
746 case IDRETRY:
747 return false;
748
749 case IDIGNORE:
750 return true;
751 }
752 }
753
754 #endif // wxUSE_EXCEPTIONS
755
756 // ----------------------------------------------------------------------------
757 // deprecated event loop functions
758 // ----------------------------------------------------------------------------
759
760 #if WXWIN_COMPATIBILITY_2_4
761
762 #include "wx/evtloop.h"
763
764 void wxApp::DoMessage(WXMSG *pMsg)
765 {
766 wxEventLoop *evtLoop = wxEventLoop::GetActive();
767 if ( evtLoop )
768 evtLoop->ProcessMessage(pMsg);
769 }
770
771 bool wxApp::DoMessage()
772 {
773 wxEventLoop *evtLoop = wxEventLoop::GetActive();
774 return evtLoop ? evtLoop->Dispatch() : false;
775 }
776
777 bool wxApp::ProcessMessage(WXMSG* pMsg)
778 {
779 wxEventLoop *evtLoop = wxEventLoop::GetActive();
780 return evtLoop && evtLoop->PreProcessMessage(pMsg);
781 }
782
783 #endif // WXWIN_COMPATIBILITY_2_4