1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/region.h
3 // Purpose: generic wxRegion class
4 // Author: David Elliott
8 // Copyright: (c) 2004 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_GENERIC_REGION_H__
13 #define _WX_GENERIC_REGION_H__
15 #include "wx/gdiobj.h"
16 #include "wx/gdicmn.h"
18 class WXDLLEXPORT wxRect
;
19 class WXDLLEXPORT wxPoint
;
27 class WXDLLEXPORT wxRegionGeneric
: public wxGDIObject
29 // DECLARE_DYNAMIC_CLASS(wxRegionGeneric);
30 friend class WXDLLEXPORT wxRegionIteratorGeneric
;
32 wxRegionGeneric(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
33 wxRegionGeneric(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
34 wxRegionGeneric(const wxRect
& rect
);
39 wxRegionGeneric(const wxRegionGeneric
& r
)
42 wxRegionGeneric
& operator= (const wxRegionGeneric
& r
)
43 { Ref(r
); return (*this); }
45 bool Ok() const { return m_refData
!= NULL
; }
47 bool operator == ( const wxRegionGeneric
& region
) const;
48 bool operator != ( const wxRegionGeneric
& region
) const { return !(*this == region
); }
51 // Clear current region
55 bool Offset(wxCoord x
, wxCoord y
);
57 // Union rectangle or region with this.
58 bool Union(long x
, long y
, long width
, long height
)
59 { return Union(wxRect(x
,y
,width
,height
)); }
60 bool Union(const wxRect
& rect
);
61 bool Union(const wxRegionGeneric
& region
);
63 // Intersect rectangle or region with this.
64 bool Intersect(long x
, long y
, long width
, long height
)
65 { return Intersect(wxRect(x
,y
,width
,height
)); }
66 bool Intersect(const wxRect
& rect
);
67 bool Intersect(const wxRegionGeneric
& region
);
69 // Subtract rectangle or region from this:
70 // Combines the parts of 'this' that are not part of the second region.
71 bool Subtract(long x
, long y
, long width
, long height
)
72 { return Subtract(wxRect(x
,y
,width
,height
)); }
73 bool Subtract(const wxRect
& rect
);
74 bool Subtract(const wxRegionGeneric
& region
);
76 // XOR: the union of two combined regions except for any overlapping areas.
77 bool Xor(long x
, long y
, long width
, long height
);
78 bool Xor(const wxRect
& rect
);
79 bool Xor(const wxRegionGeneric
& region
);
81 //# Information on region
82 // Outer bounds of region
83 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
84 wxRect
GetBox() const;
88 inline bool IsEmpty() const { return Empty(); }
91 // Does the region contain the point (x,y)?
92 wxRegionContain
Contains(long x
, long y
) const;
93 // Does the region contain the point pt?
94 wxRegionContain
Contains(const wxPoint
& pt
) const;
95 // Does the region contain the rectangle (x, y, w, h)?
96 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
97 // Does the region contain the rectangle rect?
98 wxRegionContain
Contains(const wxRect
& rect
) const;
101 virtual wxObjectRefData
*CreateRefData() const;
102 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
105 class WXDLLEXPORT wxRegionIteratorGeneric
: public wxObject
107 // DECLARE_DYNAMIC_CLASS(wxRegionIteratorGeneric);
109 wxRegionIteratorGeneric();
110 wxRegionIteratorGeneric(const wxRegionGeneric
& region
);
111 wxRegionIteratorGeneric(const wxRegionIteratorGeneric
& iterator
);
112 ~wxRegionIteratorGeneric();
114 wxRegionIteratorGeneric
& operator=(const wxRegionIteratorGeneric
& iterator
);
116 void Reset() { m_current
= 0; }
117 void Reset(const wxRegionGeneric
& region
);
119 operator bool () const { return HaveRects(); }
120 bool HaveRects() const;
122 wxRegionIteratorGeneric
& operator++();
123 wxRegionIteratorGeneric
operator++(int);
128 long GetWidth() const { return GetW(); }
130 long GetHeight() const { return GetH(); }
131 wxRect
GetRect() const;
134 wxRegionGeneric m_region
;
137 #endif //ndef _WX_GENERIC_REGION_H__