add IsOk() to all classes having Ok() method (patch 1570985)
[wxWidgets.git] / include / wx / region.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/region.h
3 // Purpose: Base header for wxRegion
4 // Author: Julian Smart
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows Licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_REGION_H_BASE_
13 #define _WX_REGION_H_BASE_
14
15 #include "wx/bitmap.h"
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
18
19 class WXDLLEXPORT wxColour;
20 class WXDLLEXPORT wxRegion;
21
22 // ----------------------------------------------------------------------------
23 // constants
24 // ----------------------------------------------------------------------------
25
26 // result of wxRegion::Contains() call
27 enum wxRegionContain
28 {
29 wxOutRegion = 0,
30 wxPartRegion = 1,
31 wxInRegion = 2
32 };
33
34 // these constants are used with wxRegion::Combine() in the ports which have
35 // this method
36 enum wxRegionOp
37 {
38 // Creates the intersection of the two combined regions.
39 wxRGN_AND,
40
41 // Creates a copy of the region
42 wxRGN_COPY,
43
44 // Combines the parts of first region that are not in the second one
45 wxRGN_DIFF,
46
47 // Creates the union of two combined regions.
48 wxRGN_OR,
49
50 // Creates the union of two regions except for any overlapping areas.
51 wxRGN_XOR
52 };
53
54 // ----------------------------------------------------------------------------
55 // wxRegionBase defines wxRegion API
56 // ----------------------------------------------------------------------------
57
58 class WXDLLEXPORT wxRegionBase : public wxGDIObject
59 {
60 public:
61 // ctors
62 // -----
63
64 // none are defined here but the following should be available:
65 #if 0
66 wxRegion();
67 wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
68 wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
69 wxRegion(const wxRect& rect);
70 wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE);
71 wxRegion(const wxBitmap& bmp);
72 wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
73 #endif // 0
74
75 // operators
76 // ---------
77
78 bool operator==(const wxRegion& region) const { return IsEqual(region); }
79 bool operator!=(const wxRegion& region) const { return !(*this == region); }
80
81
82 // accessors
83 // ---------
84
85 bool Ok() const { return IsOk(); }
86 bool IsOk() const { return m_refData != NULL; }
87
88 // Is region empty?
89 virtual bool IsEmpty() const = 0;
90 bool Empty() const { return IsEmpty(); }
91
92 // Is region equal (i.e. covers the same area as another one)?
93 bool IsEqual(const wxRegion& region) const;
94
95 // Get the bounding box
96 bool GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
97 { return DoGetBox(x, y, w, h); }
98 wxRect GetBox() const
99 {
100 wxCoord x, y, w, h;
101 return DoGetBox(x, y, w, h) ? wxRect(x, y, w, h) : wxRect();
102 }
103
104 // Test if the given point or rectangle is inside this region
105 wxRegionContain Contains(wxCoord x, wxCoord y) const
106 { return DoContainsPoint(x, y); }
107 wxRegionContain Contains(const wxPoint& pt) const
108 { return DoContainsPoint(pt.x, pt.y); }
109 wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
110 { return DoContainsRect(wxRect(x, y, w, h)); }
111 wxRegionContain Contains(const wxRect& rect) const
112 { return DoContainsRect(rect); }
113
114
115 // operations
116 // ----------
117
118 virtual void Clear() = 0;
119
120 // Move the region
121 bool Offset(wxCoord x, wxCoord y)
122 { return DoOffset(x, y); }
123 bool Offset(const wxPoint& pt)
124 { return DoOffset(pt.x, pt.y); }
125
126 // Union rectangle or region with this region.
127 bool Union(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
128 { return DoUnionWithRect(wxRect(x, y, w, h)); }
129 bool Union(const wxRect& rect)
130 { return DoUnionWithRect(rect); }
131 bool Union(const wxRegion& region)
132 { return DoUnionWithRegion(region); }
133
134 #if wxUSE_IMAGE
135 // Use the non-transparent pixels of a wxBitmap for the region to combine
136 // with this region. First version takes transparency from bitmap's mask,
137 // second lets the user specify the colour to be treated as transparent
138 // along with an optional tolerance value.
139 // NOTE: implemented in common/rgncmn.cpp
140 bool Union(const wxBitmap& bmp);
141 bool Union(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
142 #endif // wxUSE_IMAGE
143
144 // Intersect rectangle or region with this one.
145 bool Intersect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
146 { return Intersect(wxRect(x, y, w, h)); }
147 bool Intersect(const wxRect& rect);
148 bool Intersect(const wxRegion& region)
149 { return DoIntersect(region); }
150
151 // Subtract rectangle or region from this:
152 // Combines the parts of 'this' that are not part of the second region.
153 bool Subtract(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
154 { return Subtract(wxRect(x, y, w, h)); }
155 bool Subtract(const wxRect& rect);
156 bool Subtract(const wxRegion& region)
157 { return DoSubtract(region); }
158
159 // XOR: the union of two combined regions except for any overlapping areas.
160 bool Xor(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
161 { return Xor(wxRect(x, y, w, h)); }
162 bool Xor(const wxRect& rect);
163 bool Xor(const wxRegion& region)
164 { return DoXor(region); }
165
166
167 // Convert the region to a B&W bitmap with the white pixels being inside
168 // the region.
169 wxBitmap ConvertToBitmap() const;
170
171 protected:
172 virtual bool DoIsEqual(const wxRegion& region) const = 0;
173 virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const = 0;
174 virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const = 0;
175 virtual wxRegionContain DoContainsRect(const wxRect& rect) const = 0;
176
177 virtual bool DoOffset(wxCoord x, wxCoord y) = 0;
178
179 virtual bool DoUnionWithRect(const wxRect& rect) = 0;
180 virtual bool DoUnionWithRegion(const wxRegion& region) = 0;
181
182 virtual bool DoIntersect(const wxRegion& region) = 0;
183 virtual bool DoSubtract(const wxRegion& region) = 0;
184 virtual bool DoXor(const wxRegion& region) = 0;
185 };
186
187 // some ports implement a generic Combine() function while others only
188 // implement individual wxRegion operations, factor out the common code for the
189 // ports with Combine() in this class
190 #if defined(__WXPALMOS__) || \
191 defined(__WXMSW__) || \
192 defined(__WXMAC__) || \
193 defined(__WXPM__)
194
195 #define wxHAS_REGION_COMBINE
196
197 class WXDLLEXPORT wxRegionWithCombine : public wxRegionBase
198 {
199 public:
200 // these methods are not part of public API as they're not implemented on
201 // all ports
202 bool Combine(wxCoord x, wxCoord y, wxCoord w, wxCoord h, wxRegionOp op);
203 bool Combine(const wxRect& rect, wxRegionOp op);
204 bool Combine(const wxRegion& region, wxRegionOp op)
205 { return DoCombine(region, op); }
206
207
208 protected:
209 // the real Combine() method, to be defined in the derived class
210 virtual bool DoCombine(const wxRegion& region, wxRegionOp op) = 0;
211
212 // implement some wxRegionBase pure virtuals in terms of Combine()
213 virtual bool DoUnionWithRect(const wxRect& rect)
214 { return Combine(rect, wxRGN_OR); }
215 virtual bool DoUnionWithRegion(const wxRegion& region)
216 { return Combine(region, wxRGN_OR); }
217
218 virtual bool DoIntersect(const wxRegion& region)
219 { return Combine(region, wxRGN_AND); }
220 virtual bool DoSubtract(const wxRegion& region)
221 { return Combine(region, wxRGN_DIFF); }
222 virtual bool DoXor(const wxRegion& region)
223 { return Combine(region, wxRGN_XOR); }
224 };
225
226 #endif // ports with wxRegion::Combine()
227
228 #if defined(__WXPALMOS__)
229 #include "wx/palmos/region.h"
230 #elif defined(__WXMSW__)
231 #include "wx/msw/region.h"
232 #elif defined(__WXGTK20__)
233 #include "wx/gtk/region.h"
234 #elif defined(__WXGTK__)
235 #include "wx/gtk1/region.h"
236 #elif defined(__WXMOTIF__) || defined(__WXX11__)
237 #include "wx/x11/region.h"
238 #elif defined(__WXMGL__)
239 #include "wx/mgl/region.h"
240 #elif defined(__WXDFB__)
241 #include "wx/dfb/region.h"
242 #elif defined(__WXMAC__)
243 #include "wx/mac/region.h"
244 #elif defined(__WXCOCOA__)
245 #include "wx/cocoa/region.h"
246 #elif defined(__WXPM__)
247 #include "wx/os2/region.h"
248 #endif
249
250 // ----------------------------------------------------------------------------
251 // inline functions implementation
252 // ----------------------------------------------------------------------------
253
254 // NB: these functions couldn't be defined in the class declaration as they use
255 // wxRegion and so can be only defined after including the header declaring
256 // the real class
257
258 inline bool wxRegionBase::Intersect(const wxRect& rect)
259 {
260 return DoIntersect(wxRegion(rect));
261 }
262
263 inline bool wxRegionBase::Subtract(const wxRect& rect)
264 {
265 return DoSubtract(wxRegion(rect));
266 }
267
268 inline bool wxRegionBase::Xor(const wxRect& rect)
269 {
270 return DoXor(wxRegion(rect));
271 }
272
273 #ifdef wxHAS_REGION_COMBINE
274
275 inline bool wxRegionWithCombine::Combine(wxCoord x,
276 wxCoord y,
277 wxCoord w,
278 wxCoord h,
279 wxRegionOp op)
280 {
281 return DoCombine(wxRegion(x, y, w, h), op);
282 }
283
284 inline bool wxRegionWithCombine::Combine(const wxRect& rect, wxRegionOp op)
285 {
286 return DoCombine(wxRegion(rect), op);
287 }
288
289 #endif // wxHAS_REGION_COMBINE
290
291 #endif // _WX_REGION_H_BASE_