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1 /////////////////////////////////////////////////////////////////////////////
2 // File: region.cpp
3 // Purpose: Region class
4 // Author: Markus Holzem/Julian Smart/AUTHOR
5 // Created: Fri Oct 24 10:46:34 MET 1997
6 // RCS-ID: $Id$
7 // Copyright: (c) 1997 Markus Holzem/Julian Smart/AUTHOR
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifdef __GNUG__
12 #pragma implementation "region.h"
13 #endif
14
15 #include "wx/region.h"
16 #include "wx/gdicmn.h"
17
18 #if !USE_SHARED_LIBRARY
19 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
20 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
21 #endif
22
23 //-----------------------------------------------------------------------------
24 // wxRegionRefData implementation
25 //-----------------------------------------------------------------------------
26
27 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
28 public:
29 wxRegionRefData()
30 {
31 m_macRgn = NewRgn() ;
32 }
33
34 wxRegionRefData(const wxRegionRefData& data)
35 {
36 m_macRgn = NewRgn() ;
37 CopyRgn( data.m_macRgn , m_macRgn ) ;
38 }
39
40 ~wxRegionRefData()
41 {
42 DisposeRgn( m_macRgn ) ;
43 }
44 RgnHandle m_macRgn ;
45 };
46
47 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
48 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
49
50 //-----------------------------------------------------------------------------
51 // wxRegion
52 //-----------------------------------------------------------------------------
53
54 /*!
55 * Create an empty region.
56 */
57 wxRegion::wxRegion()
58 {
59 m_refData = new wxRegionRefData;
60 }
61
62 wxRegion::wxRegion(WXHRGN hRegion )
63 {
64 m_refData = new wxRegionRefData;
65 CopyRgn( hRegion , M_REGION ) ;
66 }
67
68 wxRegion::wxRegion(long x, long y, long w, long h)
69 {
70 m_refData = new wxRegionRefData;
71 SetRectRgn( M_REGION , x , y , x+w , y+h ) ;
72 }
73
74 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
75 {
76 m_refData = new wxRegionRefData;
77 SetRectRgn( M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
78 }
79
80 wxRegion::wxRegion(const wxRect& rect)
81 {
82 m_refData = new wxRegionRefData;
83 SetRectRgn( M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
84 }
85
86 /*!
87 * Destroy the region.
88 */
89 wxRegion::~wxRegion()
90 {
91 // m_refData unrefed in ~wxObject
92 }
93
94 //-----------------------------------------------------------------------------
95 //# Modify region
96 //-----------------------------------------------------------------------------
97
98 //! Clear current region
99 void wxRegion::Clear()
100 {
101 UnRef();
102 }
103
104 //! Combine rectangle (x, y, w, h) with this.
105 bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
106 {
107 // Don't change shared data
108 if (!m_refData)
109 {
110 m_refData = new wxRegionRefData();
111 }
112 else if (m_refData->GetRefCount() > 1)
113 {
114 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
115 UnRef();
116 m_refData = new wxRegionRefData(*ref);
117 }
118 RgnHandle rgn = NewRgn() ;
119 SetRectRgn( rgn , x , y, x+width,y + height ) ;
120
121 switch (op)
122 {
123 case wxRGN_AND:
124 SectRgn( M_REGION , rgn , M_REGION ) ;
125 break ;
126 case wxRGN_OR:
127 UnionRgn( M_REGION , rgn , M_REGION ) ;
128 break ;
129 case wxRGN_XOR:
130 XorRgn( M_REGION , rgn , M_REGION ) ;
131 break ;
132 case wxRGN_DIFF:
133 DiffRgn( M_REGION , rgn , M_REGION ) ;
134 break ;
135 case wxRGN_COPY:
136 default:
137 CopyRgn( rgn ,M_REGION ) ;
138 break ;
139 }
140
141 DisposeRgn( rgn ) ;
142
143 return TRUE;
144 }
145
146 //! Union /e region with this.
147 bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
148 {
149 if (region.Empty())
150 return FALSE;
151
152 // Don't change shared data
153 if (!m_refData) {
154 m_refData = new wxRegionRefData();
155 }
156 else if (m_refData->GetRefCount() > 1)
157 {
158 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
159 UnRef();
160 m_refData = new wxRegionRefData(*ref);
161 }
162
163 switch (op)
164 {
165 case wxRGN_AND:
166 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
167 break ;
168 case wxRGN_OR:
169 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
170 break ;
171 case wxRGN_XOR:
172 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
173 break ;
174 case wxRGN_DIFF:
175 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
176 break ;
177 case wxRGN_COPY:
178 default:
179 CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
180 break ;
181 }
182
183 return TRUE;
184 }
185
186 bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
187 {
188 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
189 }
190
191 //-----------------------------------------------------------------------------
192 //# Information on region
193 //-----------------------------------------------------------------------------
194
195 // Outer bounds of region
196 void wxRegion::GetBox(long& x, long& y, long&w, long &h) const
197 {
198 if (m_refData)
199 {
200 Rect box = (**M_REGION).rgnBBox ;
201 x = box.left ;
202 y = box.top ;
203 w = box.right - box.left ;
204 h = box.bottom - box.top ;
205 }
206 else
207 {
208 x = y = w = h = 0;
209 }
210 }
211
212 wxRect wxRegion::GetBox() const
213 {
214 long x, y, w, h;
215 GetBox(x, y, w, h);
216 return wxRect(x, y, w, h);
217 }
218
219 // Is region empty?
220 bool wxRegion::Empty() const
221 {
222 return EmptyRgn( M_REGION ) ;
223 }
224
225 const WXHRGN wxRegion::GetWXHRGN() const
226 {
227 return M_REGION ;
228 }
229
230 //-----------------------------------------------------------------------------
231 //# Tests
232 //-----------------------------------------------------------------------------
233
234 // Does the region contain the point (x,y)?
235 wxRegionContain wxRegion::Contains(long x, long y) const
236 {
237 if (!m_refData)
238 return wxOutRegion;
239
240 // TODO. Return wxInRegion if within region.
241 if (0)
242 return wxInRegion;
243 return wxOutRegion;
244 }
245
246 // Does the region contain the point pt?
247 wxRegionContain wxRegion::Contains(const wxPoint& pt) const
248 {
249 if (!m_refData)
250 return wxOutRegion;
251
252 Point p = { pt.y , pt.x } ;
253 if (PtInRgn( p , M_REGION ) )
254 return wxInRegion;
255
256 return wxOutRegion;
257 }
258
259 // Does the region contain the rectangle (x, y, w, h)?
260 wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
261 {
262 if (!m_refData)
263 return wxOutRegion;
264
265 Rect rect = { y , x , y + h , x + w } ;
266 if (RectInRgn( &rect , M_REGION ) )
267 return wxInRegion;
268 else
269 return wxOutRegion;
270 }
271
272 // Does the region contain the rectangle rect
273 wxRegionContain wxRegion::Contains(const wxRect& rect) const
274 {
275 if (!m_refData)
276 return wxOutRegion;
277
278 long x, y, w, h;
279 x = rect.x;
280 y = rect.y;
281 w = rect.GetWidth();
282 h = rect.GetHeight();
283 return Contains(x, y, w, h);
284 }
285
286 ///////////////////////////////////////////////////////////////////////////////
287 // //
288 // wxRegionIterator //
289 // //
290 ///////////////////////////////////////////////////////////////////////////////
291
292 /*!
293 * Initialize empty iterator
294 */
295 wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL)
296 {
297 }
298
299 wxRegionIterator::~wxRegionIterator()
300 {
301 if (m_rects)
302 delete[] m_rects;
303 }
304
305 /*!
306 * Initialize iterator for region
307 */
308 wxRegionIterator::wxRegionIterator(const wxRegion& region)
309 {
310 m_rects = NULL;
311
312 Reset(region);
313 }
314
315 /*!
316 * Reset iterator for a new /e region.
317 */
318 void wxRegionIterator::Reset(const wxRegion& region)
319 {
320 m_current = 0;
321 m_region = region;
322
323 if (m_rects)
324 delete[] m_rects;
325
326 m_rects = NULL;
327
328 if (m_region.Empty())
329 m_numRects = 0;
330 else
331 {
332 // we cannot dissolve it into rects on mac
333 m_rects = new wxRect[1];
334 Rect rect = (**OTHER_M_REGION( region )).rgnBBox ;
335 m_rects[0].x = rect.left;
336 m_rects[0].y = rect.top;
337 m_rects[0].width = rect.right - rect.left;
338 m_rects[0].height = rect.bottom - rect.top;
339 m_numRects = 1;
340 }
341 }
342
343 /*!
344 * Increment iterator. The rectangle returned is the one after the
345 * incrementation.
346 */
347 void wxRegionIterator::operator ++ ()
348 {
349 if (m_current < m_numRects)
350 ++m_current;
351 }
352
353 /*!
354 * Increment iterator. The rectangle returned is the one before the
355 * incrementation.
356 */
357 void wxRegionIterator::operator ++ (int)
358 {
359 if (m_current < m_numRects)
360 ++m_current;
361 }
362
363 long wxRegionIterator::GetX() const
364 {
365 if (m_current < m_numRects)
366 return m_rects[m_current].x;
367 return 0;
368 }
369
370 long wxRegionIterator::GetY() const
371 {
372 if (m_current < m_numRects)
373 return m_rects[m_current].y;
374 return 0;
375 }
376
377 long wxRegionIterator::GetW() const
378 {
379 if (m_current < m_numRects)
380 return m_rects[m_current].width ;
381 return 0;
382 }
383
384 long wxRegionIterator::GetH() const
385 {
386 if (m_current < m_numRects)
387 return m_rects[m_current].height;
388 return 0;
389 }
390