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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: scroll.cpp
3 // Purpose: wxScrolled sample
4 // Author: Robert Roebling
5 // Copyright: (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
6 // (C) 2008 Vadim Zeitlin
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #include "wx/wxprec.h"
11
12 #ifdef __BORLANDC__
13 #pragma hdrstop
14 #endif
15
16 #ifndef WX_PRECOMP
17 #include "wx/wx.h"
18 #endif
19
20 #include "wx/sizer.h"
21 #include "wx/log.h"
22 #include "wx/tglbtn.h"
23
24 #ifndef wxHAS_IMAGES_IN_RESOURCES
25 #include "../sample.xpm"
26 #endif
27
28 // ----------------------------------------------------------------------------
29 // a trivial example
30 // ----------------------------------------------------------------------------
31
32 // MySimpleCanvas: a scrolled window which draws a simple rectangle
33 class MySimpleCanvas : public wxScrolled<wxWindow>
34 {
35 public:
36 enum
37 {
38 // these numbers are not multiple of 10 (our scroll step) to test for
39 // the absence of rounding errors (e.g. we should have one more page
40 // than WIDTH/10 to show the right side of the rectangle)
41 WIDTH = 292,
42 HEIGHT = 297
43 };
44
45 MySimpleCanvas(wxWindow *parent)
46 : wxScrolled<wxWindow>(parent, wxID_ANY)
47 {
48 SetScrollRate( 10, 10 );
49 SetVirtualSize( WIDTH, HEIGHT );
50 SetBackgroundColour( *wxWHITE );
51
52 Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
53 }
54
55 private:
56 void OnPaint(wxPaintEvent& WXUNUSED(event))
57 {
58 wxPaintDC dc(this);
59
60 // this call is vital: it adjusts the dc to account for the current
61 // scroll offset
62 PrepareDC(dc);
63
64 dc.SetPen( *wxRED_PEN );
65 dc.SetBrush( *wxTRANSPARENT_BRUSH );
66 dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
67 }
68 };
69
70
71 // MySimpleFrame: a frame which contains a MySimpleCanvas
72 class MySimpleFrame : public wxFrame
73 {
74 public:
75 MySimpleFrame(wxWindow *parent)
76 : wxFrame(parent, wxID_ANY, "MySimpleCanvas")
77 {
78 new MySimpleCanvas(this);
79
80 // ensure that we have scrollbars initially
81 SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
82
83 Show();
84 }
85 };
86
87 // ----------------------------------------------------------------------
88 // a more complex example
89 // ----------------------------------------------------------------------
90
91 // MyCanvas
92 class MyCanvas : public wxScrolled<wxPanel>
93 {
94 public:
95 MyCanvas(wxWindow *parent);
96
97 private:
98 void OnPaint(wxPaintEvent& event);
99 void OnQueryPosition(wxCommandEvent& event);
100 void OnAddButton(wxCommandEvent& event);
101 void OnDeleteButton(wxCommandEvent& event);
102 void OnMoveButton(wxCommandEvent& event);
103 void OnScrollWin(wxCommandEvent& event);
104 void OnMouseRightDown(wxMouseEvent& event);
105 void OnMouseWheel(wxMouseEvent& event);
106
107 wxButton *m_button;
108
109 DECLARE_EVENT_TABLE()
110 };
111
112 class MyCanvasFrame : public wxFrame
113 {
114 public:
115 MyCanvasFrame(wxWindow *parent)
116 : wxFrame(parent, wxID_ANY, "MyCanvas")
117 {
118 m_canvas = new MyCanvas(this);
119
120 wxMenu *menuFile = new wxMenu();
121 menuFile->Append(wxID_DELETE, "&Delete all");
122 menuFile->Append(wxID_NEW, "Insert &new");
123
124 wxMenuBar *mbar = new wxMenuBar();
125 mbar->Append(menuFile, "&File");
126 SetMenuBar( mbar );
127
128 Connect(wxID_DELETE, wxEVT_MENU,
129 wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
130 Connect(wxID_NEW, wxEVT_MENU,
131 wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
132
133 Show();
134 }
135
136 private:
137 void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
138 {
139 m_canvas->DestroyChildren();
140 }
141
142 void OnInsertNew(wxCommandEvent& WXUNUSED(event))
143 {
144 (void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
145 }
146
147 MyCanvas *m_canvas;
148 };
149
150 // ----------------------------------------------------------------------------
151 // example using sizers with wxScrolled
152 // ----------------------------------------------------------------------------
153
154 const wxSize SMALL_BUTTON( 100, 50 );
155 const wxSize LARGE_BUTTON( 300, 200 );
156
157 class MySizerScrolledWindow : public wxScrolled<wxWindow>
158 {
159 public:
160 MySizerScrolledWindow(wxWindow *parent);
161
162 private:
163 // this button can be clicked to change its own size in the handler below,
164 // the window size will be automatically adjusted to fit the button
165 wxButton *m_button;
166
167 void OnResizeClick(wxCommandEvent& event);
168 };
169
170 class MySizerFrame : public wxFrame
171 {
172 public:
173 MySizerFrame(wxWindow *parent)
174 : wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
175 {
176 new MySizerScrolledWindow(this);
177
178 // ensure that the scrollbars appear when the button becomes large
179 SetClientSize(LARGE_BUTTON/2);
180 Show();
181 }
182 };
183
184 // ----------------------------------------------------------------------------
185 // example showing scrolling only part of the window
186 // ----------------------------------------------------------------------------
187
188 // this window consists of an empty space in its corner, column labels window
189 // along its top, row labels window along its left hand side and a canvas in
190 // the remaining space
191
192 class MySubColLabels : public wxWindow
193 {
194 public:
195 MySubColLabels(wxScrolled<wxWindow> *parent)
196 : wxWindow(parent, wxID_ANY)
197 {
198 m_owner = parent;
199
200 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
201 }
202
203 private:
204 void OnPaint(wxPaintEvent& WXUNUSED(event))
205 {
206 wxPaintDC dc(this);
207
208 // This is wrong.. it will translate both x and y if the
209 // window is scrolled, the label windows are active in one
210 // direction only. Do the action below instead -- RL.
211 //m_owner->PrepareDC( dc );
212
213 int xScrollUnits, xOrigin;
214
215 m_owner->GetViewStart( &xOrigin, 0 );
216 m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
217 dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
218
219 dc.DrawText("Column 1", 5, 5);
220 dc.DrawText("Column 2", 105, 5);
221 dc.DrawText("Column 3", 205, 5);
222 }
223
224 wxScrolled<wxWindow> *m_owner;
225 };
226
227 class MySubRowLabels : public wxWindow
228 {
229 public:
230 MySubRowLabels(wxScrolled<wxWindow> *parent)
231 : wxWindow(parent, wxID_ANY)
232 {
233 m_owner = parent;
234
235 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
236 }
237
238 private:
239 void OnPaint(wxPaintEvent& WXUNUSED(event))
240 {
241 wxPaintDC dc(this);
242
243 // This is wrong.. it will translate both x and y if the
244 // window is scrolled, the label windows are active in one
245 // direction only. Do the action below instead -- RL.
246 //m_owner->PrepareDC( dc );
247
248 int yScrollUnits, yOrigin;
249
250 m_owner->GetViewStart( 0, &yOrigin );
251 m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
252 dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
253
254 dc.DrawText("Row 1", 5, 5);
255 dc.DrawText("Row 2", 5, 30);
256 dc.DrawText("Row 3", 5, 55);
257 dc.DrawText("Row 4", 5, 80);
258 dc.DrawText("Row 5", 5, 105);
259 dc.DrawText("Row 6", 5, 130);
260 }
261
262 wxScrolled<wxWindow> *m_owner;
263 };
264
265 class MySubCanvas : public wxPanel
266 {
267 public:
268 MySubCanvas(wxScrolled<wxWindow> *parent, wxWindow *cols, wxWindow *rows)
269 : wxPanel(parent, wxID_ANY)
270 {
271 m_owner = parent;
272 m_colLabels = cols;
273 m_rowLabels = rows;
274
275 (void)new wxButton(this, wxID_ANY, "Hallo I",
276 wxPoint(0,50), wxSize(100,25) );
277 (void)new wxButton(this, wxID_ANY, "Hallo II",
278 wxPoint(200,50), wxSize(100,25) );
279
280 (void)new wxTextCtrl(this, wxID_ANY, "Text I",
281 wxPoint(0,100), wxSize(100,25) );
282 (void)new wxTextCtrl(this, wxID_ANY, "Text II",
283 wxPoint(200,100), wxSize(100,25) );
284
285 (void)new wxComboBox(this, wxID_ANY, "ComboBox I",
286 wxPoint(0,150), wxSize(100,25));
287 (void)new wxComboBox(this, wxID_ANY, "ComboBox II",
288 wxPoint(200,150), wxSize(100,25));
289
290 SetBackgroundColour("WHEAT");
291
292 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
293 }
294
295 // override the base class function so that when this window is scrolled,
296 // the labels are scrolled in sync
297 virtual void ScrollWindow(int dx, int dy, const wxRect *rect)
298 {
299 wxPanel::ScrollWindow( dx, dy, rect );
300 m_colLabels->ScrollWindow( dx, 0, rect );
301 m_rowLabels->ScrollWindow( 0, dy, rect );
302 }
303
304 private:
305 void OnPaint(wxPaintEvent& WXUNUSED(event))
306 {
307 wxPaintDC dc( this );
308 m_owner->PrepareDC( dc );
309
310 dc.SetPen( *wxBLACK_PEN );
311
312 // OK, let's assume we are a grid control and we have two
313 // grid cells. Here in OnPaint we want to know which cell
314 // to redraw so that we prevent redrawing cells that don't
315 // need to get redrawn. We have one cell at (0,0) and one
316 // more at (200,0), both having a size of (100,25).
317
318 // We can query how much the window has been scrolled
319 // by calling CalcUnscrolledPosition()
320
321 int scroll_x = 0;
322 int scroll_y = 0;
323 m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
324
325 // We also need to know the size of the window to see which
326 // cells are completely hidden and not get redrawn
327
328 int size_x = 0;
329 int size_y = 0;
330 GetClientSize( &size_x, &size_y );
331
332 // First cell: (0,0)(100,25)
333 // It it on screen?
334 if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
335 (0-scroll_x < size_x) && (0-scroll_y < size_y))
336 {
337 // Has the region on screen been exposed?
338 if (IsExposed(0,0,100,25))
339 {
340 dc.DrawRectangle( 0, 0, 100, 25 );
341 dc.DrawText("First Cell", 5, 5);
342 }
343 }
344
345
346 // Second cell: (0,200)(100,25)
347 // It it on screen?
348 if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
349 (200-scroll_x < size_x) && (0-scroll_y < size_y))
350 {
351 // Has the region on screen been exposed?
352 if (IsExposed(200,0,100,25))
353 {
354 dc.DrawRectangle( 200, 0, 100, 25 );
355 dc.DrawText("Second Cell", 205, 5);
356 }
357 }
358 }
359
360 wxScrolled<wxWindow> *m_owner;
361 wxWindow *m_colLabels,
362 *m_rowLabels;
363 };
364
365 class MySubScrolledWindow : public wxScrolled<wxWindow>
366 {
367 public:
368 enum
369 {
370 CORNER_WIDTH = 60,
371 CORNER_HEIGHT = 25
372 };
373
374 MySubScrolledWindow(wxWindow *parent)
375 : wxScrolled<wxWindow>(parent, wxID_ANY)
376 {
377 // create the children
378 MySubColLabels *cols = new MySubColLabels(this);
379 MySubRowLabels *rows = new MySubRowLabels(this);
380
381 m_canvas = new MySubCanvas(this, cols, rows);
382
383 // lay them out
384 wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
385 sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
386 sizer->Add(cols, wxSizerFlags().Expand());
387 sizer->Add(rows, wxSizerFlags().Expand());
388 sizer->Add(m_canvas, wxSizerFlags().Expand());
389 sizer->AddGrowableRow(1);
390 sizer->AddGrowableCol(1);
391 SetSizer(sizer);
392
393 // this is the key call: it means that only m_canvas will be scrolled
394 // and not this window itself
395 SetTargetWindow(m_canvas);
396
397 SetScrollbars(10, 10, 50, 50);
398
399 Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
400 }
401
402 protected:
403 // scrolled windows which use scroll target different from the window
404 // itself must override this virtual method
405 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
406 {
407 // decrease the total size by the size of the non-scrollable parts
408 // above/to the left of the canvas
409 wxSize sizeCanvas(size);
410 sizeCanvas.x -= 60;
411 sizeCanvas.y -= 25;
412 return sizeCanvas;
413 }
414
415 private:
416 void OnSize(wxSizeEvent& WXUNUSED(event))
417 {
418 // We need to override OnSize so that our scrolled
419 // window a) does call Layout() to use sizers for
420 // positioning the controls but b) does not query
421 // the sizer for their size and use that for setting
422 // the scrollable area as set that ourselves by
423 // calling SetScrollbar() further down.
424
425 Layout();
426
427 AdjustScrollbars();
428 }
429
430 MySubCanvas *m_canvas;
431 };
432
433 class MySubFrame : public wxFrame
434 {
435 public:
436 MySubFrame(wxWindow *parent)
437 : wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
438 {
439 new MySubScrolledWindow(this);
440
441 Show();
442 }
443 };
444
445 // ----------------------------------------------------------------------------
446 // more simple examples of wxScrolled usage
447 // ----------------------------------------------------------------------------
448
449 // base class for both of them
450 class MyScrolledWindowBase : public wxScrolled<wxWindow>
451 {
452 public:
453 MyScrolledWindowBase(wxWindow *parent)
454 : wxScrolled<wxWindow>(parent, wxID_ANY,
455 wxDefaultPosition, wxDefaultSize,
456 wxBORDER_SUNKEN)
457 {
458 m_nLines = 50;
459 m_winSync = NULL;
460 m_inDoSync = false;
461
462 wxClientDC dc(this);
463 dc.GetTextExtent("Line 17", NULL, &m_hLine);
464 }
465
466 // this scrolled window can be synchronized with another one: if this
467 // function is called with a non-NULL pointer, the given window will be
468 // scrolled to the same position as this one
469 void SyncWith(MyScrolledWindowBase *win)
470 {
471 m_winSync = win;
472
473 DoSyncIfNecessary();
474 }
475
476 virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL)
477 {
478 wxScrolled<wxWindow>::ScrollWindow(dx, dy, rect);
479
480 DoSyncIfNecessary();
481 }
482
483 protected:
484 // the height of one line on screen
485 int m_hLine;
486
487 // the number of lines we draw
488 size_t m_nLines;
489
490 private:
491 bool WasScrolledFirst() const { return m_inDoSync; }
492
493 void DoSyncIfNecessary()
494 {
495 if ( m_winSync && !m_winSync->WasScrolledFirst() )
496 {
497 m_inDoSync = true;
498
499 m_winSync->Scroll(GetViewStart());
500
501 m_inDoSync = false;
502 }
503 }
504
505 // the window to synchronize with this one or NULL
506 MyScrolledWindowBase *m_winSync;
507
508 // the flag preventing infinite recursion which would otherwise happen if
509 // one window synchronized the other one which in turn synchronized this
510 // one and so on
511 bool m_inDoSync;
512 };
513
514 // this class does "stupid" redrawing - it redraws everything each time
515 // and sets the scrollbar extent directly.
516
517 class MyScrolledWindowDumb : public MyScrolledWindowBase
518 {
519 public:
520 MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
521 {
522 // no horz scrolling
523 SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
524 }
525
526 virtual void OnDraw(wxDC& dc);
527 };
528
529 // this class does "smart" redrawing - only redraws the lines which must be
530 // redrawn and sets the scroll rate and virtual size to affect the
531 // scrollbars.
532 //
533 // Note that this class should produce identical results to the one above.
534
535 class MyScrolledWindowSmart : public MyScrolledWindowBase
536 {
537 public:
538 MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
539 {
540 // no horz scrolling
541 SetScrollRate( 0, m_hLine );
542 SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
543 }
544
545 virtual void OnDraw(wxDC& dc);
546 };
547
548 // ----------------------------------------------------------------------------
549 // implements a text viewer with simple block selection to test auto-scrolling
550 // functionality
551 // ----------------------------------------------------------------------------
552
553 class MyAutoScrollingWindow : public wxScrolled<wxWindow>
554 {
555 public:
556 MyAutoScrollingWindow( wxWindow* parent );
557 wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
558 wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
559 wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
560 wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
561 wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
562 wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
563 void MyRefresh();
564 bool IsSelected(int chX, int chY) const;
565 static bool IsInside(int k, int bound1, int bound2);
566 static wxRect DCNormalize(int x, int y, int w, int h);
567
568 private:
569 // event handlers
570 void OnDraw(wxDC& dc);
571 void OnMouseLeftDown(wxMouseEvent& event);
572 void OnMouseLeftUp(wxMouseEvent& event);
573 void OnMouseMove(wxMouseEvent& event);
574 void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
575 void OnScroll(wxScrollWinEvent& event);
576
577 // test data variables
578 static const char* sm_testData;
579 static const int sm_lineCnt; // line count
580 static const int sm_lineLen; // line length in characters
581 // sizes for graphical data
582 int m_fontH, m_fontW;
583 // selection tracking
584 wxPoint m_selStart; // beginning of blockwise selection
585 wxPoint m_cursor; // end of blockwise selection (mouse position)
586
587 // gui stuff
588 wxFont m_font;
589
590
591 DECLARE_EVENT_TABLE()
592 };
593
594 class MyAutoFrame : public wxFrame
595 {
596 public:
597 MyAutoFrame(wxWindow *parent)
598 : wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
599 {
600 new MyAutoScrollingWindow(this);
601
602 Show();
603 }
604 };
605
606
607 // ----------------------------------------------------------------------------
608 // MyFrame: the main application frame showing all the classes above
609 // ----------------------------------------------------------------------------
610
611 class MyFrame: public wxFrame
612 {
613 public:
614 MyFrame();
615
616 private:
617 void OnAbout(wxCommandEvent& event);
618 void OnQuit(wxCommandEvent& event);
619
620 void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
621 void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
622 void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
623 void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
624 void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
625
626 void OnToggleSync(wxCommandEvent& event);
627 void OnScrollbarVisibility(wxCommandEvent& event);
628
629 MyScrolledWindowBase *m_win1,
630 *m_win2;
631
632 DECLARE_EVENT_TABLE()
633 };
634
635 // ----------------------------------------------------------------------------
636 // MyApp
637 // ----------------------------------------------------------------------------
638
639 class MyApp : public wxApp
640 {
641 public:
642 virtual bool OnInit();
643 };
644
645
646 // ============================================================================
647 // implementation
648 // ============================================================================
649
650 // ----------------------------------------------------------------------------
651 // MyCanvas
652 // ----------------------------------------------------------------------------
653
654 const wxWindowIDRef ID_ADDBUTTON = wxWindow::NewControlId();
655 const wxWindowIDRef ID_DELBUTTON = wxWindow::NewControlId();
656 const wxWindowIDRef ID_MOVEBUTTON = wxWindow::NewControlId();
657 const wxWindowIDRef ID_SCROLLWIN = wxWindow::NewControlId();
658 const wxWindowIDRef ID_QUERYPOS = wxWindow::NewControlId();
659
660 const wxWindowIDRef ID_NEWBUTTON = wxWindow::NewControlId();
661
662 BEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
663 EVT_PAINT( MyCanvas::OnPaint)
664 EVT_RIGHT_DOWN( MyCanvas::OnMouseRightDown)
665 EVT_MOUSEWHEEL( MyCanvas::OnMouseWheel)
666 EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition)
667 EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton)
668 EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton)
669 EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton)
670 EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin)
671 END_EVENT_TABLE()
672
673 MyCanvas::MyCanvas(wxWindow *parent)
674 : wxScrolled<wxPanel>(parent, wxID_ANY,
675 wxDefaultPosition, wxDefaultSize,
676 wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
677 {
678 // you can use either a single SetScrollbars() call or these 2 functions,
679 // usually using them is better because you normally won't need to change
680 // the scroll rate in the future and the sizer can be used to update the
681 // virtual size automatically
682 SetScrollRate( 10, 10 );
683 SetVirtualSize( 500, 1000 );
684
685 (void) new wxButton( this, ID_ADDBUTTON, "add button", wxPoint(10,10) );
686 (void) new wxButton( this, ID_DELBUTTON, "del button", wxPoint(10,40) );
687 (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
688 (void) new wxButton( this, ID_SCROLLWIN, "scroll win", wxPoint(250,10) );
689
690 wxPanel *test = new wxPanel( this, wxID_ANY,
691 wxPoint(10, 110), wxSize(130,50),
692 wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
693 test->SetBackgroundColour( "WHEAT" );
694
695 SetBackgroundColour( "BLUE" );
696 }
697
698 void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
699 {
700 wxPoint pt( event.GetPosition() );
701 int x,y;
702 CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
703 wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
704 pt.x, pt.y, x, y);
705 }
706
707 void MyCanvas::OnMouseWheel( wxMouseEvent &event )
708 {
709 wxPoint pt( event.GetPosition() );
710 int x,y;
711 CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
712 wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
713 "Rotation: %d, delta = %d",
714 pt.x, pt.y, x, y,
715 event.GetWheelRotation(), event.GetWheelDelta() );
716
717 event.Skip();
718 }
719
720 void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
721 {
722 wxPaintDC dc( this );
723 PrepareDC( dc );
724
725 dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
726
727 dc.DrawText( "Some text", 140, 140 );
728
729 dc.DrawRectangle( 100, 160, 200, 200 );
730 }
731
732 void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
733 {
734 wxPoint pt( m_button->GetPosition() );
735 wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
736 pt = ClientToScreen( pt );
737 wxLogMessage("Position of \"Query position\" on screen is %d %d",
738 pt.x, pt.y);
739 }
740
741 void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
742 {
743 wxLogMessage( "Inserting button at position 10,70..." );
744 wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
745 wxPoint(10,70), wxSize(80,25) );
746 wxPoint pt( button->GetPosition() );
747 wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
748 }
749
750 void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
751 {
752 wxLogMessage( "Deleting button inserted with \"Add button\"..." );
753 wxWindow *win = FindWindow( ID_NEWBUTTON );
754 if (win)
755 win->Destroy();
756 else
757 wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
758 }
759
760 void MyCanvas::OnMoveButton( wxCommandEvent &event )
761 {
762 wxLogMessage( "Moving button 10 pixels downward.." );
763 wxWindow *win = FindWindow( event.GetId() );
764 wxPoint pt( win->GetPosition() );
765 wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
766 win->Move( wxDefaultCoord, pt.y + 10 );
767 pt = win->GetPosition();
768 wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
769 }
770
771 void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
772 {
773 wxLogMessage("Scrolling 2 units up.\n"
774 "The white square and the controls should move equally!");
775 Scroll( wxDefaultCoord, GetViewStart().y+2 );
776 }
777
778 // ----------------------------------------------------------------------------
779 // MySizerScrolledWindow
780 // ----------------------------------------------------------------------------
781
782 MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
783 : wxScrolled<wxWindow>(parent)
784 {
785 SetBackgroundColour( "GREEN" );
786
787 // Set the rate we'd like for scrolling.
788
789 SetScrollRate( 5, 5 );
790
791 // Populate a sizer with a 'resizing' button and some other static
792 // decoration
793
794 wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
795
796 m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
797 wxDefaultPosition, SMALL_BUTTON );
798
799 sizer->Add(m_button, wxSizerFlags().Centre().Border(wxALL, 20));
800 sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
801 wxSizerFlags().Centre());
802 sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
803 wxSizerFlags().Centre());
804 sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
805 wxSizerFlags().Centre());
806
807 // Then use the sizer to set the scrolled region size.
808
809 SetSizer( sizer );
810
811 Connect(wxID_RESIZE_FRAME, wxEVT_BUTTON,
812 wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
813 }
814
815 void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
816 {
817 // Arbitrarily resize the button to change the minimum size of
818 // the (scrolled) sizer.
819
820 if ( m_button->GetSize() == SMALL_BUTTON )
821 m_button->SetSizeHints(LARGE_BUTTON);
822 else
823 m_button->SetSizeHints(SMALL_BUTTON);
824
825 // Force update layout and scrollbars, since nothing we do here
826 // necessarily generates a size event which would do it for us.
827 FitInside();
828 }
829
830 // ----------------------------------------------------------------------------
831 // MyFrame
832 // ----------------------------------------------------------------------------
833
834 const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
835 const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
836 const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
837 const wxWindowID Scroll_Test_Sub = wxWindow::NewControlId();
838 const wxWindowID Scroll_Test_Auto = wxWindow::NewControlId();
839
840 const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
841 const wxWindowID Scroll_Radio_ShowScrollbar = wxWindow::NewControlId();
842
843 BEGIN_EVENT_TABLE(MyFrame,wxFrame)
844 EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
845 EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
846
847 EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
848 EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
849 EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
850 EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
851 EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
852
853 EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
854 EVT_RADIOBOX(Scroll_Radio_ShowScrollbar, MyFrame::OnScrollbarVisibility)
855 END_EVENT_TABLE()
856
857 MyFrame::MyFrame()
858 : wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
859 {
860 SetIcon(wxICON(sample));
861
862 wxMenu *menuFile = new wxMenu;
863 menuFile->Append(wxID_ABOUT, "&About..");
864 menuFile->AppendSeparator();
865 menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
866
867 wxMenu *menuTest = new wxMenu;
868 menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
869 "Simplest possible scrolled window test.");
870 menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
871 "Scrolled window with controls on it.");
872 menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
873 "Scrolled window with children managed by sizer.");
874 menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
875 "Window only part of which is scrolled.");
876 menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
877 "Window which scrolls when the mouse is held pressed "
878 "outside of it.");
879
880 wxMenuBar *mbar = new wxMenuBar;
881 mbar->Append(menuFile, "&File");
882 mbar->Append(menuTest, "&Test");
883
884 SetMenuBar( mbar );
885
886
887 wxPanel *panel = new wxPanel(this);
888
889 const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
890
891 wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
892 topsizer->Add(new wxStaticText(panel, wxID_ANY,
893 "The windows below should behave in the same way, even though\n"
894 "they're implemented quite differently, see the code for details.\n"
895 "\n"
896 "The lines redrawn during odd/even repaint iterations are drawn in\n"
897 "red/blue colour to allow seeing immediately how much is repainted,\n"
898 "don't be surprised by this."),
899 wxSizerFlags().Centre().Border());
900
901 m_win1 = new MyScrolledWindowDumb(panel);
902 m_win2 = new MyScrolledWindowSmart(panel);
903
904 wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
905 sizerScrollWin->Add(m_win1, flagsExpand);
906 sizerScrollWin->Add(m_win2, flagsExpand);
907 topsizer->Add(sizerScrollWin, flagsExpand);
908
909 const wxSizerFlags
910 flagsHBorder(wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT));
911
912 wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
913
914 // the radio buttons are in the same order as wxSHOW_SB_XXX values but
915 // offset by 1
916 const wxString visibilities[] = { "&never", "&default", "&always" };
917 wxRadioBox *radio = new wxRadioBox(panel, Scroll_Radio_ShowScrollbar,
918 "Left &scrollbar visibility: ",
919 wxDefaultPosition, wxDefaultSize,
920 WXSIZEOF(visibilities), visibilities);
921 radio->SetSelection(wxSHOW_SB_DEFAULT + 1);
922 sizerBtns->Add(radio, flagsHBorder);
923
924 sizerBtns->Add(new wxToggleButton(panel, Scroll_TglBtn_Sync, "S&ynchronize"),
925 flagsHBorder);
926
927 topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
928
929 panel->SetSizer(topsizer);
930
931 wxSize size = panel->GetBestSize();
932 SetSizeHints(size);
933 SetClientSize(2*size);
934
935 Show();
936 }
937
938 void MyFrame::OnToggleSync(wxCommandEvent& event)
939 {
940 if ( event.IsChecked() )
941 {
942 m_win1->SyncWith(m_win2);
943 m_win2->SyncWith(m_win1);
944 }
945 else
946 {
947 m_win1->SyncWith(NULL);
948 m_win2->SyncWith(NULL);
949 }
950 }
951
952 void MyFrame::OnScrollbarVisibility(wxCommandEvent& event)
953 {
954 m_win1->ShowScrollbars(wxSHOW_SB_NEVER,
955 wxScrollbarVisibility(event.GetSelection() - 1));
956 }
957
958 void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
959 {
960 Close(true);
961 }
962
963 void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
964 {
965 (void)wxMessageBox( "Scrolled window sample\n"
966 "\n"
967 "Robert Roebling (c) 1998\n"
968 "Vadim Zeitlin (c) 2008\n"
969 "Autoscrolling examples\n"
970 "Ron Lee (c) 2002\n"
971 "Auto-timed-scrolling example\n"
972 "Matt Gregory (c) 2003\n",
973 "About wxWidgets scroll sample",
974 wxICON_INFORMATION | wxOK );
975 }
976
977 // ----------------------------------------------------------------------------
978 // MyApp
979 // ----------------------------------------------------------------------------
980
981 IMPLEMENT_APP(MyApp)
982
983 bool MyApp::OnInit()
984 {
985 if ( !wxApp::OnInit() )
986 return false;
987
988 new MyFrame();
989
990 return true;
991 }
992
993 // ----------------------------------------------------------------------------
994 // MyScrolledWindowXXX
995 // ----------------------------------------------------------------------------
996
997 void MyScrolledWindowDumb::OnDraw(wxDC& dc)
998 {
999 // this is useful to see which lines are redrawn
1000 static size_t s_redrawCount = 0;
1001 dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
1002
1003 int y = 0;
1004 for ( size_t line = 0; line < m_nLines; line++ )
1005 {
1006 int yPhys;
1007 CalcScrolledPosition(0, y, NULL, &yPhys);
1008
1009 dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
1010 unsigned(line), y, yPhys), 0, y);
1011 y += m_hLine;
1012 }
1013 }
1014
1015 void MyScrolledWindowSmart::OnDraw(wxDC& dc)
1016 {
1017 // this is useful to see which lines are redrawn
1018 static size_t s_redrawCount = 0;
1019 dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
1020
1021 // update region is always in device coords, translate to logical ones
1022 wxRect rectUpdate = GetUpdateRegion().GetBox();
1023 CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
1024 &rectUpdate.x, &rectUpdate.y);
1025
1026 size_t lineFrom = rectUpdate.y / m_hLine,
1027 lineTo = rectUpdate.GetBottom() / m_hLine;
1028
1029 if ( lineTo > m_nLines - 1)
1030 lineTo = m_nLines - 1;
1031
1032 int y = lineFrom*m_hLine;
1033 for ( size_t line = lineFrom; line <= lineTo; line++ )
1034 {
1035 int yPhys;
1036 CalcScrolledPosition(0, y, NULL, &yPhys);
1037
1038 dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
1039 unsigned(line), y, yPhys), 0, y);
1040 y += m_hLine;
1041 }
1042 }
1043
1044 // ----------------------------------------------------------------------------
1045 // MyAutoScrollingWindow
1046 // ----------------------------------------------------------------------------
1047
1048 BEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolled<wxWindow>)
1049 EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
1050 EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
1051 EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
1052 EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
1053 EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
1054 END_EVENT_TABLE()
1055
1056 MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
1057 : wxScrolled<wxWindow>(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
1058 wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
1059 m_selStart(-1, -1),
1060 m_cursor(-1, -1),
1061 m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
1062 {
1063 wxClientDC dc(this);
1064 // query dc for text size
1065 dc.SetFont(m_font);
1066 dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
1067 // set up the virtual window
1068 SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
1069 }
1070
1071 wxRect
1072 MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
1073 {
1074 wxPoint pos(updRect.GetPosition());
1075 pos = DeviceCoordsToGraphicalChars(pos);
1076 updRect.x = pos.x;
1077 updRect.y = pos.y;
1078 updRect.width /= m_fontW;
1079 updRect.height /= m_fontH;
1080 // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
1081 // so an off-by-one correction is needed
1082 ++updRect.width; // kludge
1083 ++updRect.height; // kludge
1084 return updRect;
1085 }
1086
1087 wxPoint
1088 MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
1089 {
1090 pos.x /= m_fontW;
1091 pos.y /= m_fontH;
1092 pos += GetViewStart();
1093 return pos;
1094 }
1095
1096 wxPoint
1097 MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
1098 {
1099 pos -= GetViewStart();
1100 pos.x *= m_fontW;
1101 pos.y *= m_fontH;
1102 return pos;
1103 }
1104
1105 wxRect
1106 MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
1107 {
1108 wxPoint pos(updRect.GetPosition());
1109 pos = LogicalCoordsToGraphicalChars(pos);
1110 updRect.x = pos.x;
1111 updRect.y = pos.y;
1112 updRect.width /= m_fontW;
1113 updRect.height /= m_fontH;
1114 // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
1115 // so an off-by-one correction is needed
1116 ++updRect.width; // kludge
1117 ++updRect.height; // kludge
1118 return updRect;
1119 }
1120
1121 wxPoint
1122 MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
1123 {
1124 pos.x /= m_fontW;
1125 pos.y /= m_fontH;
1126 return pos;
1127 }
1128
1129 wxPoint
1130 MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
1131 {
1132 pos.x *= m_fontW;
1133 pos.y *= m_fontH;
1134 return pos;
1135 }
1136
1137 void MyAutoScrollingWindow::MyRefresh()
1138 {
1139 static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
1140 // refresh last selected area (to deselect previously selected text)
1141 wxRect lastUpdRect(
1142 GraphicalCharToDeviceCoords(lastSelStart),
1143 GraphicalCharToDeviceCoords(lastCursor)
1144 );
1145 // off-by-one corrections, necessary because it's not possible to know
1146 // when to round up until rect is normalized by lastUpdRect constructor
1147 lastUpdRect.width += m_fontW; // kludge
1148 lastUpdRect.height += m_fontH; // kludge
1149 // refresh currently selected (to select previously unselected text)
1150 wxRect updRect(
1151 GraphicalCharToDeviceCoords(m_selStart),
1152 GraphicalCharToDeviceCoords(m_cursor)
1153 );
1154 // off-by-one corrections
1155 updRect.width += m_fontW; // kludge
1156 updRect.height += m_fontH; // kludge
1157 // find necessary refresh areas
1158 int rx = lastUpdRect.x;
1159 int ry = lastUpdRect.y;
1160 int rw = updRect.x - lastUpdRect.x;
1161 int rh = lastUpdRect.height;
1162 if (rw && rh) {
1163 RefreshRect(DCNormalize(rx, ry, rw, rh));
1164 }
1165 rx = updRect.x;
1166 ry = updRect.y + updRect.height;
1167 rw= updRect.width;
1168 rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
1169 if (rw && rh) {
1170 RefreshRect(DCNormalize(rx, ry, rw, rh));
1171 }
1172 rx = updRect.x + updRect.width;
1173 ry = lastUpdRect.y;
1174 rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
1175 rh = lastUpdRect.height;
1176 if (rw && rh) {
1177 RefreshRect(DCNormalize(rx, ry, rw, rh));
1178 }
1179 rx = updRect.x;
1180 ry = lastUpdRect.y;
1181 rw = updRect.width;
1182 rh = updRect.y - lastUpdRect.y;
1183 if (rw && rh) {
1184 RefreshRect(DCNormalize(rx, ry, rw, rh));
1185 }
1186 // update last
1187 lastSelStart = m_selStart;
1188 lastCursor = m_cursor;
1189 }
1190
1191 bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
1192 {
1193 if (IsInside(chX, m_selStart.x, m_cursor.x)
1194 && IsInside(chY, m_selStart.y, m_cursor.y)) {
1195 return true;
1196 }
1197 return false;
1198 }
1199
1200 bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
1201 {
1202 if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
1203 return true;
1204 }
1205 return false;
1206 }
1207
1208 wxRect
1209 MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
1210 {
1211 // this is needed to get rid of the graphical remnants from the selection
1212 // I think it's because DrawRectangle() excludes a pixel in either direction
1213 const int kludge = 1;
1214 // make (x, y) the top-left corner
1215 if (w < 0) {
1216 w = -w + kludge;
1217 x -= w;
1218 } else {
1219 x -= kludge;
1220 w += kludge;
1221 }
1222 if (h < 0) {
1223 h = -h + kludge;
1224 y -= h;
1225 } else {
1226 y -= kludge;
1227 h += kludge;
1228 }
1229 return wxRect(x, y, w, h);
1230 }
1231
1232 void MyAutoScrollingWindow::OnDraw(wxDC& dc)
1233 {
1234 dc.SetFont(m_font);
1235 wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
1236 wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
1237 dc.SetPen(*wxTRANSPARENT_PEN);
1238 const wxString str = sm_testData;
1239 size_t strLength = str.length();
1240 wxString::const_iterator str_i = str.begin();
1241
1242 // draw the characters
1243 // 1. for each update region
1244 for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
1245 wxRect updRect = upd.GetRect();
1246 wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
1247 // 2. for each row of chars in the update region
1248 for (int chY = updRectInGChars.y
1249 ; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
1250 // 3. for each character in the row
1251 bool isFirstX = true;
1252 for (int chX = updRectInGChars.x
1253 ; chX <= updRectInGChars.x + updRectInGChars.width
1254 ; ++chX) {
1255 // 4. set up dc
1256 if (IsSelected(chX, chY)) {
1257 dc.SetBrush(selBrush);
1258 dc.SetTextForeground( wxSystemSettings::GetColour
1259 (wxSYS_COLOUR_HIGHLIGHTTEXT));
1260 } else {
1261 dc.SetBrush(normBrush);
1262 dc.SetTextForeground( wxSystemSettings::GetColour
1263 (wxSYS_COLOUR_WINDOWTEXT));
1264 }
1265 // 5. find position info
1266 wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
1267 (chX, chY));
1268 // 6. draw!
1269 dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
1270 size_t charIndex = chY * sm_lineLen + chX;
1271 if (chY < sm_lineCnt &&
1272 chX < sm_lineLen &&
1273 charIndex < strLength)
1274 {
1275 if (isFirstX)
1276 {
1277 str_i = str.begin() + charIndex;
1278 isFirstX = false;
1279 }
1280 dc.DrawText(*str_i, charPos.x, charPos.y);
1281 ++str_i;
1282 }
1283 }
1284 }
1285 }
1286 }
1287
1288 void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
1289 {
1290 // initial press of mouse button sets the beginning of the selection
1291 m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
1292 // set the cursor to the same position
1293 m_cursor = m_selStart;
1294 // draw/erase selection
1295 MyRefresh();
1296 }
1297
1298 void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
1299 {
1300 // this test is necessary
1301 if (HasCapture()) {
1302 // uncapture mouse
1303 ReleaseMouse();
1304 }
1305 }
1306
1307 void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
1308 {
1309 // if user is dragging
1310 if (event.Dragging() && event.LeftIsDown()) {
1311 // set the new cursor position
1312 m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
1313 // draw/erase selection
1314 MyRefresh();
1315 // capture mouse to activate auto-scrolling
1316 if (!HasCapture()) {
1317 CaptureMouse();
1318 }
1319 }
1320 }
1321
1322 void
1323 MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
1324 WXUNUSED(event))
1325 {
1326 // we only capture mouse for timed scrolling, so nothing is needed here
1327 // other than making sure to not call event.Skip()
1328 }
1329
1330 void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
1331 {
1332 // need to move the cursor when autoscrolling
1333 // FIXME: the cursor also moves when the scrollbar arrows are clicked
1334 if (HasCapture()) {
1335 if (event.GetOrientation() == wxHORIZONTAL) {
1336 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
1337 --m_cursor.x;
1338 } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
1339 ++m_cursor.x;
1340 }
1341 } else if (event.GetOrientation() == wxVERTICAL) {
1342 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
1343 --m_cursor.y;
1344 } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
1345 ++m_cursor.y;
1346 }
1347 }
1348 }
1349 MyRefresh();
1350 event.Skip();
1351 }
1352
1353 const int MyAutoScrollingWindow::sm_lineCnt = 125;
1354 const int MyAutoScrollingWindow::sm_lineLen = 79;
1355 const char *MyAutoScrollingWindow::sm_testData =
1356 "162 Cult of the genius out of vanity. Because we think well of ourselves, but "
1357 "nonetheless never suppose ourselves capable of producing a painting like one of "
1358 "Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
1359 "that the capacity to do so is quite extraordinarily marvelous, a wholly "
1360 "uncommon accident, or, if we are still religiously inclined, a mercy from on "
1361 "high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
1362 "if we think of him as being very remote from us, as a miraculum, does he not "
1363 "aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
1364 "the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
1365 "\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
1366 "stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
1367 "from these suggestions of our vanity, the activity of the genius seems in no "
1368 "way fundamentally different from the activity of the inventor of machines, the "
1369 "scholar of astronomy or history, the master of tactics. All these activities "
1370 "are explicable if one pictures to oneself people whose thinking is active in "
1371 "one direction, who employ everything as material, who always zealously observe "
1372 "their own inner life and that of others, who perceive everywhere models and "
1373 "incentives, who never tire of combining together the means available to them. "
1374 "Genius too does nothing except learn first how to lay bricks then how to build, "
1375 "except continually seek for material and continually form itself around it. "
1376 "Every activity of man is amazingly complicated, not only that of the genius: "
1377 "but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
1378 "the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
1379 "they are supposed to possess a kind of miraculous eyeglass with which they can "
1380 "see directly into \"the essence of the thing\"!) It is clear that people speak of "
1381 "genius only where the effects of the great intellect are most pleasant to them "
1382 "and where they have no desire to feel envious. To call someone \"divine\" means: "
1383 "\"here there is no need for us to compete.\" Then, everything finished and "
1384 "complete is regarded with admiration, everything still becoming is undervalued. "
1385 "But no one can see in the work of the artist how it has become; that is its "
1386 "advantage, for wherever one can see the act of becoming one grows somewhat "
1387 "cool. The finished and perfect art of representation repulses all thinking as "
1388 "to how it has become; it tyrannizes as present completeness and perfection. "
1389 "That is why the masters of the art of representation count above all as gifted "
1390 "with genius and why men of science do not. In reality, this evaluation of the "
1391 "former and undervaluation of the latter is only a piece of childishness in the "
1392 "realm of reason. "
1393 "\n\n"
1394 "163 The serious workman. Do not talk about giftedness, inborn talents! One can "
1395 "name great men of all kinds who were very little gifted. The acquired "
1396 "greatness, became \"geniuses\" (as we put it), through qualities the lack of "
1397 "which no one who knew what they were would boast of: they all possessed that "
1398 "seriousness of the efficient workman which first learns to construct the parts "
1399 "properly before it ventures to fashion a great whole; they allowed themselves "
1400 "time for it, because they took more pleasure in making the little, secondary "
1401 "things well than in the effect of a dazzling whole. the recipe for becoming a "
1402 "good novelist, for example, is easy to give, but to carry it out presupposes "
1403 "qualities one is accustomed to overlook when one says \"I do not have enough "
1404 "talent.\" One has only to make a hundred or so sketches for novels, none longer "
1405 "than two pages but of such distinctness that every word in them is necessary; "
1406 "one should write down anecdotes each day until one has learned how to give them "
1407 "the most pregnant and effective form; one should be tireless in collecting and "
1408 "describing human types and characters; one should above all relate things to "
1409 "others and listen to others relate, keeping one's eyes and ears open for the "
1410 "effect produced on those present, one should travel like a landscape painter or "
1411 "costume designer; one should excerpt for oneself out of the individual sciences "
1412 "everything that will produce an artistic effect when it is well described, one "
1413 "should, finally, reflect on the motives of human actions, disdain no signpost "
1414 "to instruction about them and be a collector of these things by day and night. "
1415 "One should continue in this many-sided exercise some ten years: what is then "
1416 "created in the workshop, however, will be fit to go out into the world. What, "
1417 "however, do most people do? They begin, not with the parts, but with the whole. "
1418 "Perhaps they chance to strike a right note, excite attention and from then on "
1419 "strike worse and worse notes, for good, natural reasons. Sometimes, when the "
1420 "character and intellect needed to formulate such a life-plan are lacking, fate "
1421 "and need take their place and lead the future master step by step through all "
1422 "the stipulations of his trade. "
1423 "\n\n"
1424 "164 Peril and profit in the cult of the genius. The belief in great, superior, "
1425 "fruitful spirits is not necessarily, yet nonetheless is very frequently "
1426 "associated with that religious or semi-religious superstition that these "
1427 "spirits are of supra-human origin and possess certain miraculous abilities by "
1428 "virtue of which they acquire their knowledge by quite other means than the rest "
1429 "of mankind. One ascribes to them, it seems, a direct view of the nature of the "
1430 "world, as it were a hole in the cloak of appearance, and believes that, by "
1431 "virtue of this miraculous seer's vision, they are able to communicate something "
1432 "conclusive and decisive about man and the world without the toil and "
1433 "rigorousness required by science. As long as there continue to be those who "
1434 "believe in the miraculous in the domain of knowledge one can perhaps concede "
1435 "that these people themselves derive some benefit from their belief, inasmuch as "
1436 "through their unconditional subjection to the great spirits they create for "
1437 "their own spirit during its time of development the finest form of discipline "
1438 "and schooling. On the other hand, it is at least questionable whether the "
1439 "superstitious belief in genius, in its privileges and special abilities, is of "
1440 "benefit to the genius himself if it takes root in him. It is in any event a "
1441 "dangerous sign when a man is assailed by awe of himself, whether it be the "
1442 "celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
1443 "consideration; when the sacrificial incense which is properly rendered only to "
1444 "a god penetrates the brain of the genius, so that his head begins to swim and "
1445 "he comes to regard himself as something supra-human. The consequences that "
1446 "slowly result are: the feeling of irresponsibility, of exceptional rights, the "
1447 "belief that he confers a favor by his mere presence, insane rage when anyone "
1448 "attempts even to compare him with others, let alone to rate him beneath them, "
1449 "or to draw attention to lapses in his work. Because he ceases to practice "
1450 "criticism of himself, at last one pinion after the other falls out of his "
1451 "plumage: that superstitious eats at the roots of his powers and perhaps even "
1452 "turns him into a hypocrite after his powers have fled from him. For the great "
1453 "spirits themselves it is therefore probably more beneficial if they acquire an "
1454 "insight into the nature and origin of their powers, if they grasp, that is to "
1455 "say, what purely human qualities have come together in them and what fortunate "
1456 "circumstances attended them: in the first place undiminished energy, resolute "
1457 "application to individual goals, great personal courage, then the good fortune "
1458 "to receive an upbringing which offered in the early years the finest teachers, "
1459 "models and methods. To be sure, when their goal is the production of the "
1460 "greatest possible effect, unclarity with regard to oneself and that "
1461 "semi-insanity superadded to it has always achieved much; for what has been "
1462 "admired and envied at all times has been that power in them by virtue of which "
1463 "they render men will-less and sweep them away into the delusion that the "
1464 "leaders they are following are supra-natural. Indeed, it elevates and inspires "
1465 "men to believe that someone is in possession of supra-natural powers: to this "
1466 "extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
1467 "the greatest of blessings upon mankind. In rare individual cases this portion "
1468 "of madness may, indeed, actually have been the means by which such a nature, "
1469 "excessive in all directions, was held firmly together: in the life of "
1470 "individuals, too, illusions that are in themselves poisons often play the role "
1471 "of healers; yet, in the end, in the case of every \"genius\" who believes in his "
1472 "own divinity the poison shows itself to the same degree as his \"genius\" grows "
1473 "old: one may recall, for example, the case of Napoleon, whose nature certainly "
1474 "grew into the mighty unity that sets him apart from all men of modern times "
1475 "precisely through his belief in himself and his star and through the contempt "
1476 "for men that flowed from it; until in the end, however, this same belief went "
1477 "over into an almost insane fatalism, robbed him of his acuteness and swiftness "
1478 "of perception, and became the cause of his destruction.";