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[wxWidgets.git] / samples / html / widget / widget.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: zip.cpp
3 // Purpose: wxHtml sample: Demonstrates embedded controls
4 // Author: ?
5 // Modified by:
6 // Created: ?
7 // Copyright: (c) wxWidgets team
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // For compilers that support precompilation, includes "wx/wx.h".
12 #include "wx/wxprec.h"
13
14 #ifdef __BORLANDC__
15 #pragma hdrstop
16 #endif
17
18 // for all others, include the necessary headers (this file is usually all you
19 // need because it includes almost all "standard" wxWidgets headers
20 #ifndef WX_PRECOMP
21 #include "wx/wx.h"
22 #endif
23
24 #include "wx/html/htmlwin.h"
25 #include "../../sample.xpm"
26
27
28
29 // ----------------------------------------------------------------------------
30 // TAG HANDER FOR 'MYBIND' TAG
31 // ----------------------------------------------------------------------------
32
33 #include "wx/html/m_templ.h"
34
35 TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
36
37 TAG_HANDLER_PROC(tag)
38 {
39 wxWindow *wnd;
40 int ax, ay;
41 int fl = 0;
42
43 tag.ScanParam(wxT("X"), wxT("%i"), &ax);
44 tag.ScanParam(wxT("Y"), wxT("%i"), &ay);
45
46 if (tag.HasParam(wxT("FLOAT"))) fl = ax;
47
48 wnd = new wxTextCtrl
49 (
50 m_WParser->GetWindowInterface()->GetHTMLWindow(),
51 wxID_ANY,
52 tag.GetParam(wxT("NAME")),
53 wxPoint(0,0),
54 wxSize(ax, ay),
55 wxTE_MULTILINE
56 );
57
58 wnd->Show(true);
59
60 m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl));
61
62 return false;
63 }
64
65 TAG_HANDLER_END(MYBIND)
66
67
68
69 TAGS_MODULE_BEGIN(MyBind)
70
71 TAGS_MODULE_ADD(MYBIND)
72
73 TAGS_MODULE_END(MyBind)
74
75
76 // ----------------------------------------------------------------------------
77 // private classes
78 // ----------------------------------------------------------------------------
79
80 // Define a new application type, each program should derive a class from wxApp
81 class MyApp : public wxApp
82 {
83 public:
84 // override base class virtuals
85 // ----------------------------
86
87 // this one is called on application startup and is a good place for the app
88 // initialization (doing it here and not in the ctor allows to have an error
89 // return: if OnInit() returns false, the application terminates)
90 virtual bool OnInit();
91 };
92
93 // Define a new frame type: this is going to be our main frame
94 class MyFrame : public wxFrame
95 {
96 public:
97 // ctor(s)
98 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
99
100 // event handlers (these functions should _not_ be virtual)
101 void OnQuit(wxCommandEvent& event);
102 void OnBack(wxCommandEvent& event);
103 void OnForward(wxCommandEvent& event);
104
105 private:
106 // any class wishing to process wxWidgets events must use this macro
107 DECLARE_EVENT_TABLE()
108 };
109
110 // ----------------------------------------------------------------------------
111 // constants
112 // ----------------------------------------------------------------------------
113
114 // IDs for the controls and the menu commands
115 enum
116 {
117 // menu items
118 Minimal_Quit = 1,
119 Minimal_Back,
120 Minimal_Forward,
121
122 // controls start here (the numbers are, of course, arbitrary)
123 Minimal_Text = 1000
124 };
125
126 // ----------------------------------------------------------------------------
127 // event tables and other macros for wxWidgets
128 // ----------------------------------------------------------------------------
129
130 // the event tables connect the wxWidgets events with the functions (event
131 // handlers) which process them. It can be also done at run-time, but for the
132 // simple menu events like this the static method is much simpler.
133 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
134 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
135 EVT_MENU(Minimal_Back, MyFrame::OnBack)
136 EVT_MENU(Minimal_Forward, MyFrame::OnForward)
137 END_EVENT_TABLE()
138
139 // Create a new application object: this macro will allow wxWidgets to create
140 // the application object during program execution (it's better than using a
141 // static object for many reasons) and also declares the accessor function
142 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
143 // not wxApp)
144 IMPLEMENT_APP(MyApp)
145
146 // ============================================================================
147 // implementation
148 // ============================================================================
149
150 // ----------------------------------------------------------------------------
151 // the application class
152 // ----------------------------------------------------------------------------
153
154 // `Main program' equivalent: the program execution "starts" here
155 bool MyApp::OnInit()
156 {
157 if ( !wxApp::OnInit() )
158 return false;
159
160 // Create the main application window
161 MyFrame *frame = new MyFrame( _("wxHtmlWindow testing application"),
162 wxDefaultPosition, wxSize(640, 480) );
163
164 // Show it
165 frame->Show(true);
166
167 // success: wxApp::OnRun() will be called which will enter the main message
168 // loop and the application will run. If we returned false here, the
169 // application would exit immediately.
170 return true;
171 }
172
173 // ----------------------------------------------------------------------------
174 // main frame
175 // ----------------------------------------------------------------------------
176
177 wxHtmlWindow *html;
178
179 // frame constructor
180 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
181 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
182 {
183 SetIcon(wxICON(sample));
184
185 // create a menu bar
186 wxMenu *menuFile = new wxMenu;
187 wxMenu *menuNav = new wxMenu;
188
189 menuFile->Append(Minimal_Quit, _("E&xit"));
190 menuNav->Append(Minimal_Back, _("Go &BACK"));
191 menuNav->Append(Minimal_Forward, _("Go &FORWARD"));
192
193 // now append the freshly created menu to the menu bar...
194 wxMenuBar *menuBar = new wxMenuBar;
195 menuBar->Append(menuFile, _("&File"));
196 menuBar->Append(menuNav, _("&Navigate"));
197
198 // ... and attach this menu bar to the frame
199 SetMenuBar(menuBar);
200
201 SetIcon(wxIcon(sample_xpm));
202
203 #if wxUSE_STATUSBAR
204 CreateStatusBar(2);
205 #endif // wxUSE_STATUSBAR
206
207 html = new wxHtmlWindow(this);
208 html -> SetRelatedFrame(this, _("wxHTML Demo: '%s'"));
209 #if wxUSE_STATUSBAR
210 html -> SetRelatedStatusBar(1);
211 #endif // wxUSE_STATUSBAR
212 html -> LoadPage(wxT("start.htm"));
213
214 }
215
216
217 // event handlers
218
219 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
220 {
221 // true is to force the frame to close
222 Close(true);
223 }
224
225 void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
226 {
227 if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
228 }
229
230
231 void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event))
232 {
233 if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!"));
234 }