1 /////////////////////////////////////////////////////////////////////////////
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #pragma implementation "button.h"
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
31 #include "wx/button.h"
34 #include "wx/bmpbuttn.h"
35 #include "wx/settings.h"
36 #include "wx/dcscreen.h"
39 #include "wx/msw/private.h"
41 // ----------------------------------------------------------------------------
43 // ----------------------------------------------------------------------------
45 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
47 // this macro tries to adjust the default button height to a reasonable value
48 // using the char height as the base
49 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
51 // ============================================================================
53 // ============================================================================
55 // ----------------------------------------------------------------------------
56 // creation/destruction
57 // ----------------------------------------------------------------------------
59 bool wxButton::Create(wxWindow
*parent
,
61 const wxString
& label
,
65 const wxValidator
& validator
,
68 if ( !CreateBase(parent
, id
, pos
, size
, style
, validator
, name
) )
71 parent
->AddChild((wxButton
*)this);
73 m_backgroundColour
= parent
->GetBackgroundColour() ;
74 m_foregroundColour
= parent
->GetForegroundColour() ;
76 m_hWnd
= (WXHWND
)CreateWindowEx
78 MakeExtendedStyle(m_windowStyle
),
81 WS_VISIBLE
| WS_TABSTOP
| WS_CHILD
,
89 // Subclass again for purposes of dialog editing mode
92 SetFont(parent
->GetFont());
94 SetSize(pos
.x
, pos
.y
, size
.x
, size
.y
);
96 // bad hack added by Robert to make buttons at least
97 // 80 pixels wide. There are probably better ways...
99 wxSize
nsize( GetSize() );
100 if ((nsize
.x
< 80) || (nsize
.y
< 23))
102 if ((size
.x
== -1) && (nsize
.x
< 80))
104 if ((size
.y
== -1) && (nsize
.y
< 23))
112 wxButton::~wxButton()
114 wxPanel
*panel
= wxDynamicCast(GetParent(), wxPanel
);
117 if ( panel
->GetDefaultItem() == this )
119 // don't leave the panel with invalid default item
120 panel
->SetDefaultItem(NULL
);
125 // ----------------------------------------------------------------------------
126 // size management including autosizing
127 // ----------------------------------------------------------------------------
129 wxSize
wxButton::DoGetBestSize() const
131 wxString label
= wxGetWindowText(GetHWND());
133 GetTextExtent(label
, &wBtn
, NULL
);
136 wxGetCharSize(GetHWND(), &wChar
, &hChar
, &GetFont());
138 // add a margin - the button is wider than just its label
141 // the button height is proportional to the height of the font used
142 int hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar
);
144 return wxSize(wBtn
, hBtn
);
148 wxSize
wxButton::GetDefaultSize()
150 static wxSize s_sizeBtn
;
152 if ( s_sizeBtn
.x
== 0 )
155 dc
.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
157 // the size of a standard button in the dialog units is 50x14,
158 // translate this to pixels
159 // NB1: the multipliers come from the Windows convention
160 // NB2: the extra +1/+2 were needed to get the size be the same as the
161 // size of the buttons in the standard dialog - I don't know how
162 // this happens, but on my system this size is 75x23 in pixels and
163 // 23*8 isn't even divisible by 14... Would be nice to understand
164 // why these constants are needed though!
165 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
166 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
172 // ----------------------------------------------------------------------------
173 // set this button as the default one in its panel
174 // ----------------------------------------------------------------------------
176 void wxButton::SetDefault()
178 wxWindow
*parent
= GetParent();
179 wxButton
*btnOldDefault
= NULL
;
180 wxPanel
*panel
= wxDynamicCast(parent
, wxPanel
);
183 btnOldDefault
= panel
->GetDefaultItem();
184 panel
->SetDefaultItem(this);
189 SendMessage(GetWinHwnd(parent
), DM_SETDEFID
, m_windowId
, 0L);
192 // this doesn't work with bitmap buttons because it also removes the
193 // "ownerdrawn" style...
194 if ( btnOldDefault
&& !wxDynamicCast(btnOldDefault
, wxBitmapButton
) )
196 // remove the BS_DEFPUSHBUTTON style from the other button
197 long style
= GetWindowLong(GetHwndOf(btnOldDefault
), GWL_STYLE
);
198 style
&= ~BS_DEFPUSHBUTTON
;
199 SendMessage(GetHwndOf(btnOldDefault
), BM_SETSTYLE
, style
, 1L);
202 // set this button as the default
203 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
204 style
|= BS_DEFPUSHBUTTON
;
205 SendMessage(GetHwnd(), BM_SETSTYLE
, style
, 1L);
208 // ----------------------------------------------------------------------------
210 // ----------------------------------------------------------------------------
212 bool wxButton::SendClickEvent()
214 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
215 event
.SetEventObject(this);
217 return ProcessCommand(event
);
220 void wxButton::Command(wxCommandEvent
& event
)
222 ProcessCommand(event
);
225 // ----------------------------------------------------------------------------
226 // event/message handlers
227 // ----------------------------------------------------------------------------
229 bool wxButton::MSWCommand(WXUINT param
, WXWORD id
)
231 bool processed
= FALSE
;
234 case 1: // means that the message came from an accelerator
236 processed
= SendClickEvent();
243 long wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
245 // make sure that we won't have BS_DEFPUSHBUTTON style any more if the
246 // focus is being transfered to another button with the same parent -
247 // otherwise, we could finish with 2 default buttons inside one panel
248 if ( (nMsg
== WM_KILLFOCUS
) &&
249 (GetWindowLong(GetHwnd(), GWL_STYLE
) & BS_DEFPUSHBUTTON
) )
251 wxWindow
*parent
= GetParent();
252 wxWindow
*win
= wxFindWinFromHandle((WXHWND
)wParam
);
253 if ( win
&& win
->GetParent() == parent
)
255 wxPanel
*panel
= wxDynamicCast(parent
, wxPanel
);
258 panel
->SetDefaultItem(this);
260 // else: I don't know what to do - we'll still have the problem
261 // with multiple default buttons in a dialog...
265 // let the base class do all real processing
266 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);