1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxSplashScreen class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation "splash.h"
16 // For compilers that support precompilation, includes "wx/wx.h".
17 #include "wx/wxprec.h"
26 #include "wx/dcmemory.h"
29 #include "wx/splash.h"
35 #define wxSPLASH_TIMER_ID 9999
37 BEGIN_EVENT_TABLE(wxSplashScreen
, wxFrame
)
38 EVT_TIMER(wxSPLASH_TIMER_ID
, wxSplashScreen::OnNotify
)
39 EVT_CLOSE(wxSplashScreen::OnCloseWindow
)
42 wxSplashScreen::wxSplashScreen(const wxBitmap
& bitmap
, long splashStyle
, int milliseconds
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
43 wxFrame(parent
, id
, wxEmptyString
, pos
, size
, style
)
46 m_splashStyle
= splashStyle
;
47 m_milliseconds
= milliseconds
;
49 m_window
= new wxSplashScreenWindow(bitmap
, this, -1, pos
, size
, wxNO_BORDER
);
51 // For some reason, we need to make the client size a couple of pixels
52 // bigger for all of the bitmap to show.
59 SetClientSize(bitmap
.GetWidth()+fudge
, bitmap
.GetHeight()+fudge
);
61 if (m_splashStyle
& wxSPLASH_CENTRE_ON_PARENT
)
63 else if (m_splashStyle
& wxSPLASH_CENTRE_ON_SCREEN
)
66 if (m_splashStyle
& wxSPLASH_TIMEOUT
)
68 m_timer
.SetOwner(this, wxSPLASH_TIMER_ID
);
69 m_timer
.Start(milliseconds
, TRUE
);
74 wxYield(); // Without this, you see a blank screen for an instant
77 wxSplashScreen::~wxSplashScreen()
82 void wxSplashScreen::OnNotify(wxTimerEvent
& WXUNUSED(event
))
87 void wxSplashScreen::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
94 * wxSplashScreenWindow
97 BEGIN_EVENT_TABLE(wxSplashScreenWindow
, wxWindow
)
98 //EVT_PAINT(wxSplashScreenWindow::OnPaint)
99 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground
)
100 EVT_CHAR(wxSplashScreenWindow::OnChar
)
101 EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent
)
104 wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap
& bitmap
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
105 wxWindow(parent
, id
, pos
, size
, style
)
110 void wxSplashScreenWindow::OnPaint(wxPaintEvent
& WXUNUSED(event
))
114 dc
.DrawBitmap(m_bitmap
, 0, 0);
117 static void wxDrawSplashBitmap(wxDC
& dc
, const wxBitmap
& bitmap
, int WXUNUSED(x
), int WXUNUSED(y
))
122 bool hiColour
= (wxDisplayDepth() >= 16) ;
124 if (bitmap
.GetPalette() && !hiColour
)
126 dc
.SetPalette(* bitmap
.GetPalette());
127 dcMem
.SetPalette(* bitmap
.GetPalette());
131 dcMem
.SelectObject(bitmap
);
132 dc
.Blit(0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), & dcMem
, 0, 0);
133 dcMem
.SelectObject(wxNullBitmap
);
136 if (bitmap
.GetPalette() && !hiColour
)
138 dc
.SetPalette(wxNullPalette
);
139 dcMem
.SetPalette(wxNullPalette
);
144 void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent
& event
)
150 wxDrawSplashBitmap(* event
.GetDC(), m_bitmap
, 0, 0);
158 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
163 void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent
& event
)
165 if (event
.LeftDown() || event
.RightDown())
166 GetParent()->Close(TRUE
);
169 void wxSplashScreenWindow::OnChar(wxKeyEvent
& WXUNUSED(event
))
171 GetParent()->Close(TRUE
);
174 #endif // wxUSE_SPLASH