Score dialog improvements.
[wxWidgets.git] / demos / forty / scoredg.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: scoredg.cpp
3 // Purpose: Forty Thieves patience game
4 // Author: Chris Breeze
5 // Modified by:
6 // Created: 21/07/97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1993-1998 Chris Breeze
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if defined(__GNUG__) && !defined(__APPLE__)
13 #pragma implementation
14 #pragma interface
15 #endif
16
17 // For compilers that support precompilation, includes "wx/wx.h".
18 #include "wx/wxprec.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #ifndef WX_PRECOMP
25 #include "wx/wx.h"
26 #endif
27
28 #include "scorefil.h"
29 #include "scoredg.h"
30
31 // adjust USE_GRID_FOR_SCORE with O or 1 to your preferences
32 // by default it takes wxGrid component for score display if available in target port
33 #define USE_GRID_FOR_SCORE wxUSE_GRID
34
35 #if USE_GRID_FOR_SCORE
36 #include "wx/grid.h"
37 #else
38 class ScoreCanvas : public wxScrolledWindow
39 {
40 public:
41 ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size);
42 virtual ~ScoreCanvas();
43
44 void OnDraw(wxDC& dc);
45
46 private:
47 wxFont *m_font;
48 wxString m_text;
49 };
50
51 ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size) :
52 wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
53 {
54 SetBackgroundColour(*wxWHITE);
55 #ifdef __WXGTK__
56 m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL);
57 #else
58 m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL);
59 #endif
60
61 wxArrayString players;
62 scoreFile->GetPlayerList( players);
63
64 wxString os;
65
66 os << wxT("Player\tWins\tGames\tScore\n");
67 for (unsigned int i = 0; i < players.Count(); i++)
68 {
69 int wins, games, score;
70 scoreFile->ReadPlayersScore(players[i], wins, games, score);
71 int average = 0;
72 if (games > 0)
73 {
74 average = (2 * score + games) / (2 * games);
75 }
76
77 os << players[i] << wxT('\t')
78 << wins << wxT('\t')
79 << games << wxT('\t')
80 << average << wxT('\n');
81 }
82 os << wxT('\0');
83 m_text = os;
84 }
85
86 ScoreCanvas::~ScoreCanvas()
87 {
88 }
89
90 void ScoreCanvas::OnDraw(wxDC& dc)
91 {
92 dc.SetFont(* m_font);
93
94 const wxChar* str = m_text;
95 unsigned int tab = 0;
96 unsigned int tabstops[] = { 5, 100, 150, 200 };
97
98 // get the line spacing for the current font
99 int lineSpacing;
100 {
101 long w, h;
102 dc.GetTextExtent(wxT("Testing"), &w, &h);
103 lineSpacing = (int)h;
104 }
105
106 int y = 0;
107 while (*str)
108 {
109 wxChar text[256];
110 wxChar* dest = text;
111
112 while (*str && *str >= ' ') *dest++ = *str++;
113 *dest = '\0';
114
115 dc.DrawText(text, tabstops[tab], y);
116
117 if (*str == '\t')
118 {
119 if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1)
120 {
121 tab++;
122 }
123 }
124 else if (*str == '\n')
125 {
126 tab = 0;
127 y += lineSpacing;
128 }
129 if (*str) str++;
130 }
131 }
132 #endif
133
134 BEGIN_EVENT_TABLE(ScoreDialog, wxDialog)
135 EVT_CLOSE(ScoreDialog::OnCloseWindow)
136 END_EVENT_TABLE()
137
138 ScoreDialog::ScoreDialog(wxWindow* parent, ScoreFile* file) :
139 wxDialog(parent, wxID_ANY, _("Scores"),
140 wxDefaultPosition, wxSize(400, 300)),
141 m_scoreFile(file)
142 {
143 // create grid with players
144 wxArrayString players;
145 file->GetPlayerList(players);
146
147 wxSize sz = wxSize(400, 300);
148
149 #if USE_GRID_FOR_SCORE
150 wxGrid* list = new wxGrid(this, wxID_ANY, wxDefaultPosition, sz, 0);
151 list->CreateGrid(players.Count(), 4);
152 for (unsigned int i = 0; i < players.Count(); i++)
153 {
154 int wins, games, score;
155 wxString string_value;
156
157 file->ReadPlayersScore(players[i], wins, games, score);
158 int average = 0;
159 if (games > 0)
160 {
161 average = (2 * score + games) / (2 * games);
162 }
163 list->SetCellValue(i,0,players[i]);
164 string_value.Printf( _T("%u"), wins );
165 list->SetCellValue(i,1,string_value);
166 string_value.Printf( _T("%u"), games );
167 list->SetCellValue(i,2,string_value);
168 string_value.Printf( _T("%u"), average );
169 list->SetCellValue(i,3,string_value);
170 }
171 list->SetColLabelValue(0, _T("Players"));
172 list->SetColLabelValue(1, _T("Wins"));
173 list->SetColLabelValue(2, _T("Games"));
174 list->SetColLabelValue(3, _T("Score"));
175 list->SetEditable(false);
176 list->AutoSizeColumns();
177 list->AutoSizeRows();
178 list->SetRowLabelSize(0);
179 list->EnableDragRowSize(false);
180 list->EnableDragColSize(false);
181 list->EnableDragGridSize(false);
182 list->ClearSelection();
183 list->EnableEditing(false);
184 sz.x = wxDefaultCoord;
185 #else
186 ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile, wxDefaultPosition, sz);
187 #endif
188
189 list->SetBestFittingSize(sz);
190
191 // locate and resize with sizers
192 wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
193 topsizer->Add( list, 1, wxALL|wxGROW, 10 );
194 wxButton *button = new wxButton(this, wxID_OK, _("OK"));
195 topsizer->Add( button, 0, wxALIGN_CENTER_HORIZONTAL|wxALL , 10 );
196 button->SetFocus();
197
198 SetSizer( topsizer );
199
200 GetSizer()->Fit(this);
201 GetSizer()->SetSizeHints(this);
202
203 CentreOnParent();
204 }
205
206 ScoreDialog::~ScoreDialog()
207 {
208 }
209
210 void ScoreDialog::Display()
211 {
212 ShowModal();
213 }
214
215 void ScoreDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
216 {
217 EndModal(wxID_OK);
218 }