Allow build without fatal exceptions support.
[wxWidgets.git] / samples / except / except.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: samples/except/except.cpp
3 // Purpose: shows how C++ exceptions can be used in wxWidgets
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2003-09-17
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003-2005 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx/wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if !wxUSE_EXCEPTIONS
28 #error "This sample only works with wxUSE_EXCEPTIONS == 1"
29 #endif // !wxUSE_EXCEPTIONS
30
31 // for all others, include the necessary headers (this file is usually all you
32 // need because it includes almost all "standard" wxWidgets headers)
33 #ifndef WX_PRECOMP
34 #include "wx/log.h"
35
36 #include "wx/app.h"
37 #include "wx/frame.h"
38 #include "wx/dialog.h"
39 #include "wx/menu.h"
40
41 #include "wx/button.h"
42 #include "wx/sizer.h"
43
44 #include "wx/utils.h"
45 #include "wx/msgdlg.h"
46 #include "wx/icon.h"
47 #endif
48
49 // ----------------------------------------------------------------------------
50 // resources
51 // ----------------------------------------------------------------------------
52
53 // the application icon (under Windows and OS/2 it is in resources)
54 #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
55 #include "../sample.xpm"
56 #endif
57
58 // ----------------------------------------------------------------------------
59 // private functions
60 // ----------------------------------------------------------------------------
61
62 static void DoCrash()
63 {
64 char *p = 0;
65 strcpy(p, "Let's crash");
66 }
67
68 // ----------------------------------------------------------------------------
69 // private classes
70 // ----------------------------------------------------------------------------
71
72 // Define a new application type, each program should derive a class from wxApp
73 class MyApp : public wxApp
74 {
75 public:
76 // override base class virtuals
77 // ----------------------------
78
79 // program startup
80 virtual bool OnInit();
81
82 // 2nd-level exception handling: we get all the exceptions occuring in any
83 // event handler here
84 virtual bool OnExceptionInMainLoop();
85
86 // 3rd, and final, level exception handling: whenever an unhandled
87 // exception is caught, this function is called
88 virtual void OnUnhandledException();
89
90 // and now for something different: this function is called in case of a
91 // crash (e.g. dereferencing null pointer, division by 0, ...)
92 virtual void OnFatalException();
93 };
94
95 // Define a new frame type: this is going to be our main frame
96 class MyFrame : public wxFrame
97 {
98 public:
99 // ctor(s)
100 MyFrame();
101
102 // event handlers (these functions should _not_ be virtual)
103 void OnQuit(wxCommandEvent& event);
104 void OnAbout(wxCommandEvent& event);
105 void OnDialog(wxCommandEvent& event);
106
107 void OnThrowInt(wxCommandEvent& event);
108 void OnThrowString(wxCommandEvent& event);
109 void OnThrowObject(wxCommandEvent& event);
110 void OnThrowUnhandled(wxCommandEvent& event);
111
112 void OnCrash(wxCommandEvent& event);
113 #if wxUSE_ON_FATAL_EXCEPTION
114 void OnHandleCrash(wxCommandEvent& event);
115 #endif
116
117 // 1st-level exception handling: we overload ProcessEvent() to be able to
118 // catch exceptions which occur in MyFrame methods here
119 virtual bool ProcessEvent(wxEvent& event);
120
121 private:
122 // any class wishing to process wxWidgets events must use this macro
123 DECLARE_EVENT_TABLE()
124 };
125
126 // A simple dialog which has only some buttons to throw exceptions
127 class MyDialog : public wxDialog
128 {
129 public:
130 MyDialog(wxFrame *parent);
131
132 // event handlers
133 void OnThrowInt(wxCommandEvent& event);
134 void OnThrowObject(wxCommandEvent& event);
135 void OnCrash(wxCommandEvent& event);
136
137 private:
138 DECLARE_EVENT_TABLE()
139 };
140
141 // A trivial exception class
142 class MyException
143 {
144 public:
145 MyException(const wxString& msg) : m_msg(msg) { }
146
147 const wxChar *what() const { return m_msg.c_str(); }
148
149 private:
150 wxString m_msg;
151 };
152
153 // Another exception class which just has to be different from anything else
154 class UnhandledException
155 {
156 };
157
158 // ----------------------------------------------------------------------------
159 // constants
160 // ----------------------------------------------------------------------------
161
162 // IDs for the controls and the menu commands
163 enum
164 {
165 // control ids and menu items
166 Except_ThrowInt = wxID_HIGHEST,
167 Except_ThrowString,
168 Except_ThrowObject,
169 Except_ThrowUnhandled,
170 Except_Crash,
171 #if wxUSE_ON_FATAL_EXCEPTION
172 Except_HandleCrash,
173 #endif
174 Except_Dialog,
175
176 Except_Quit = wxID_EXIT,
177 Except_About = wxID_ABOUT
178 };
179
180 // ----------------------------------------------------------------------------
181 // event tables and other macros for wxWidgets
182 // ----------------------------------------------------------------------------
183
184 // the event tables connect the wxWidgets events with the functions (event
185 // handlers) which process them. It can be also done at run-time, but for the
186 // simple menu events like this the static method is much simpler.
187 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
188 EVT_MENU(Except_Quit, MyFrame::OnQuit)
189 EVT_MENU(Except_About, MyFrame::OnAbout)
190 EVT_MENU(Except_Dialog, MyFrame::OnDialog)
191 EVT_MENU(Except_ThrowInt, MyFrame::OnThrowInt)
192 EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
193 EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
194 EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
195 EVT_MENU(Except_Crash, MyFrame::OnCrash)
196 #if wxUSE_ON_FATAL_EXCEPTION
197 EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
198 #endif
199 END_EVENT_TABLE()
200
201 BEGIN_EVENT_TABLE(MyDialog, wxDialog)
202 EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
203 EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
204 EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
205 END_EVENT_TABLE()
206
207 // Create a new application object: this macro will allow wxWidgets to create
208 // the application object during program execution (it's better than using a
209 // static object for many reasons) and also implements the accessor function
210 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
211 // not wxApp)
212 IMPLEMENT_APP(MyApp)
213
214 // ============================================================================
215 // MyApp implementation
216 // ============================================================================
217
218 // 'Main program' equivalent: the program execution "starts" here
219 bool MyApp::OnInit()
220 {
221 // create the main application window
222 MyFrame *frame = new MyFrame();
223
224 // and show it (the frames, unlike simple controls, are not shown when
225 // created initially)
226 frame->Show(true);
227
228 // success: wxApp::OnRun() will be called which will enter the main message
229 // loop and the application will run. If we returned false here, the
230 // application would exit immediately.
231 return true;
232 }
233
234 bool MyApp::OnExceptionInMainLoop()
235 {
236 try
237 {
238 throw;
239 }
240 catch ( int i )
241 {
242 wxLogWarning(_T("Caught an int %d in MyApp."), i);
243 }
244 catch ( MyException& e )
245 {
246 wxLogWarning(_T("Caught MyException(%s) in MyApp."), e.what());
247 }
248 catch ( ... )
249 {
250 throw;
251 }
252
253 return true;
254 }
255
256 void MyApp::OnUnhandledException()
257 {
258 // this shows how we may let some exception propagate uncaught
259 try
260 {
261 throw;
262 }
263 catch ( UnhandledException& )
264 {
265 throw;
266 }
267 catch ( ... )
268 {
269 wxMessageBox(_T("Unhandled exception caught, program will terminate."),
270 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
271 }
272 }
273
274 void MyApp::OnFatalException()
275 {
276 wxMessageBox(_T("Program has crashed and will terminate."),
277 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
278 }
279
280 // ============================================================================
281 // MyFrame implementation
282 // ============================================================================
283
284 // frame constructor
285 MyFrame::MyFrame()
286 : wxFrame(NULL, wxID_ANY, _T("Except wxWidgets App"),
287 wxPoint(50, 50), wxSize(450, 340))
288 {
289 // set the frame icon
290 SetIcon(wxICON(sample));
291
292 #if wxUSE_MENUS
293 // create a menu bar
294 wxMenu *menuFile = new wxMenu;
295 menuFile->Append(Except_Dialog, _T("Show &dialog\tCtrl-D"));
296 menuFile->AppendSeparator();
297 menuFile->Append(Except_ThrowInt, _T("Throw an &int\tCtrl-I"));
298 menuFile->Append(Except_ThrowString, _T("Throw a &string\tCtrl-S"));
299 menuFile->Append(Except_ThrowObject, _T("Throw an &object\tCtrl-O"));
300 menuFile->Append(Except_ThrowUnhandled,
301 _T("Throw &unhandled exception\tCtrl-U"));
302 menuFile->Append(Except_Crash, _T("&Crash\tCtrl-C"));
303 menuFile->AppendSeparator();
304 #if wxUSE_ON_FATAL_EXCEPTION
305 menuFile->AppendCheckItem(Except_HandleCrash, _T("&Handle crashes\tCtrl-H"));
306 menuFile->AppendSeparator();
307 #endif
308 menuFile->Append(Except_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
309
310 wxMenu *helpMenu = new wxMenu;
311 helpMenu->Append(Except_About, _T("&About...\tF1"), _T("Show about dialog"));
312
313 // now append the freshly created menu to the menu bar...
314 wxMenuBar *menuBar = new wxMenuBar();
315 menuBar->Append(menuFile, _T("&File"));
316 menuBar->Append(helpMenu, _T("&Help"));
317
318 // ... and attach this menu bar to the frame
319 SetMenuBar(menuBar);
320 #endif // wxUSE_MENUS
321
322 #if wxUSE_STATUSBAR && !defined(__WXWINCE__)
323 // create a status bar just for fun (by default with 1 pane only)
324 CreateStatusBar(2);
325 SetStatusText(_T("Welcome to wxWidgets!"));
326 #endif // wxUSE_STATUSBAR
327 }
328
329 bool MyFrame::ProcessEvent(wxEvent& event)
330 {
331 try
332 {
333 return wxFrame::ProcessEvent(event);
334 }
335 catch ( const wxChar *msg )
336 {
337 wxLogMessage(_T("Caught a string \"%s\" in MyFrame"), msg);
338
339 return true;
340 }
341 }
342
343 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
344 {
345 // true is to force the frame to close
346 Close(true);
347 }
348
349 void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
350 {
351 try
352 {
353 MyDialog dlg(this);
354
355 dlg.ShowModal();
356 }
357 catch ( ... )
358 {
359 wxLogWarning(_T("An exception in MyDialog"));
360
361 Destroy();
362 throw;
363 }
364 }
365
366 void MyFrame::OnThrowInt(wxCommandEvent& WXUNUSED(event))
367 {
368 throw -17;
369 }
370
371 void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
372 {
373 throw _T("string thrown from MyFrame");
374 }
375
376 void MyFrame::OnThrowObject(wxCommandEvent& WXUNUSED(event))
377 {
378 throw MyException(_T("Exception thrown from MyFrame"));
379 }
380
381 void MyFrame::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
382 {
383 throw UnhandledException();
384 }
385
386 void MyFrame::OnCrash(wxCommandEvent& WXUNUSED(event))
387 {
388 DoCrash();
389 }
390
391 #if wxUSE_ON_FATAL_EXCEPTION
392
393 void MyFrame::OnHandleCrash(wxCommandEvent& event)
394 {
395 wxHandleFatalExceptions(event.IsChecked());
396 }
397
398 #endif
399
400 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
401 {
402 wxString msg;
403 msg.Printf( _T("This is the About dialog of the except sample.\n")
404 _T("Welcome to %s"), wxVERSION_STRING);
405
406 wxMessageBox(msg, _T("About Except"), wxOK | wxICON_INFORMATION, this);
407 }
408
409 // ============================================================================
410 // MyDialog implementation
411 // ============================================================================
412
413 MyDialog::MyDialog(wxFrame *parent)
414 : wxDialog(parent, wxID_ANY, wxString(_T("Throw exception dialog")))
415 {
416 wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
417
418 sizerTop->Add(new wxButton(this, Except_ThrowInt, _T("Throw &int")),
419 0, wxCENTRE | wxALL, 5);
420 sizerTop->Add(new wxButton(this, Except_ThrowObject, _T("Throw &object")),
421 0, wxCENTRE | wxALL, 5);
422 sizerTop->Add(new wxButton(this, Except_Crash, _T("&Crash")),
423 0, wxCENTRE | wxALL, 5);
424 sizerTop->Add(new wxButton(this, wxID_CANCEL, _T("&Cancel")),
425 0, wxCENTRE | wxALL, 5);
426
427 SetSizer(sizerTop);
428 sizerTop->Fit(this);
429 }
430
431 void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
432 {
433 throw 17;
434 }
435
436 void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
437 {
438 throw MyException(_T("Exception thrown from MyDialog"));
439 }
440
441 void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
442 {
443 DoCrash();
444 }
445