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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 where as Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about key press and release events.
1183
1184 Notice that there are three different kinds of keyboard events in wxWidgets:
1185 key down and up events and char events. The difference between the first two
1186 is clear - the first corresponds to a key press and the second to a key
1187 release - otherwise they are identical. Just note that if the key is
1188 maintained in a pressed state you will typically get a lot of (automatically
1189 generated) down events but only one up so it is wrong to assume that there is
1190 one up event corresponding to each down one.
1191
1192 Both key down and up events provide untranslated key codes while the char
1193 event carries the translated one. The untranslated code for alphanumeric
1194 keys is always an upper case value. For the other keys it is one of @c
1195 WXK_XXX values from the ::wxKeyCode enumeration. The translated key is, in
1196 general, the character the user expects to appear as the result of the key
1197 combination when typing the text into a text entry zone, for example.
1198
1199 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1200 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1201 event key code is equal to @c ASCII A == 65. But the char event key code
1202 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1203 @c 'A' keys simultaneously , the key code in key down event will still be
1204 just @c 'A' while the char event key code parameter will now be @c 'A'
1205 as well.
1206
1207 Although in this simple case it is clear that the correct key code could be
1208 found in the key down event handler by checking the value returned by
1209 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR if you need
1210 the translated key as for non-alphanumeric keys the translation is
1211 keyboard-layout dependent and can only be done properly by the system
1212 itself.
1213
1214 Another kind of translation is done when the control key is pressed: for
1215 example, for CTRL-A key press the key down event still carries the
1216 same key code @c 'a' as usual but the char event will have key code of 1,
1217 the ASCII value of this key combination.
1218
1219 Notice that while pressing any key will generate a key down event (except
1220 in presence of IME perhaps) a few special keys don't generate a char event:
1221 currently, Shift, Control (or Command), Alt (or Menu or Meta) and Caps, Num
1222 and Scroll Lock keys don't do it. For all the other keys you have the
1223 choice about whether to choose key down or char event for handling it and
1224 either can be used. However it is advised to use char events only for the
1225 keys that are supposed to generate characters on screen and key down events
1226 for all the rest.
1227
1228
1229 You may discover how the other keys on your system behave interactively by
1230 running the @ref page_samples_keyboard wxWidgets sample and pressing some
1231 keys in it.
1232
1233 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1234 key event function, otherwise menu shortcuts may cease to work under Windows.
1235
1236 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1237 does not call @c event.Skip() then the corresponding char event
1238 (@c EVT_CHAR) will not happen.
1239 This is by design and enables the programs that handle both types of
1240 events to be a bit simpler.
1241
1242 @note For Windows programmers: The key and char events in wxWidgets are
1243 similar to but slightly different from Windows @c WM_KEYDOWN and
1244 @c WM_CHAR events. In particular, Alt-x combination will generate a
1245 char event in wxWidgets (unless it is used as an accelerator) and
1246 almost all keys, including ones without ASCII equivalents, generate
1247 char events too.
1248
1249
1250 @beginEventTable{wxKeyEvent}
1251 @event{EVT_KEY_DOWN(func)}
1252 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1253 @event{EVT_KEY_UP(func)}
1254 Process a @c wxEVT_KEY_UP event (any key has been released).
1255 @event{EVT_CHAR(func)}
1256 Process a @c wxEVT_CHAR event.
1257 @endEventTable
1258
1259 @see wxKeyboardState
1260
1261 @library{wxcore}
1262 @category{events}
1263 */
1264 class wxKeyEvent : public wxEvent,
1265 public wxKeyboardState
1266 {
1267 public:
1268 /**
1269 Constructor.
1270 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1271 */
1272 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1273
1274 /**
1275 Returns the key code of the key that generated this event.
1276
1277 ASCII symbols return normal ASCII values, while events from special
1278 keys such as "left cursor arrow" (@c WXK_LEFT) return values outside of
1279 the ASCII range. See ::wxKeyCode for a full list of the virtual key
1280 codes.
1281
1282 Note that this method returns a meaningful value only for special
1283 non-alphanumeric keys or if the user entered a character that can be
1284 represented in current locale's default charset. Otherwise, e.g. if the
1285 user enters a Japanese character in a program not using Japanese
1286 locale, this method returns @c WXK_NONE and GetUnicodeKey() should be
1287 used to obtain the corresponding Unicode character.
1288
1289 Using GetUnicodeKey() is in general the right thing to do if you are
1290 interested in the characters typed by the user, GetKeyCode() should be
1291 only used for special keys (for which GetUnicodeKey() returns @c
1292 WXK_NONE). To handle both kinds of keys you might write:
1293 @code
1294 void MyHandler::OnChar(wxKeyEvent& event)
1295 {
1296 if ( event.GetUnicodeKey() != WXK_NONE )
1297 {
1298 // It's a printable character
1299 wxLogMessage("You pressed '%c'", event.GetUnicodeKey());
1300 }
1301 else
1302 {
1303 // It's a special key, deal with all the known ones:
1304 switch ( keycode )
1305 {
1306 case WXK_LEFT:
1307 case WXK_RIGHT:
1308 ... move cursor ...
1309 break;
1310
1311 case WXK_F1:
1312 ... give help ...
1313 break;
1314 }
1315 }
1316 }
1317 @endcode
1318 */
1319 int GetKeyCode() const;
1320
1321 /**
1322 Returns true if the key is in the given key category.
1323
1324 @param category
1325 A bitwise combination of named ::wxKeyCategoryFlags constants.
1326
1327 @since 2.9.1
1328 */
1329 bool IsKeyInCategory(int category) const;
1330
1331 //@{
1332 /**
1333 Obtains the position (in client coordinates) at which the key was pressed.
1334 */
1335 wxPoint GetPosition() const;
1336 void GetPosition(long* x, long* y) const;
1337 //@}
1338
1339 /**
1340 Returns the raw key code for this event. This is a platform-dependent scan code
1341 which should only be used in advanced applications.
1342
1343 @note Currently the raw key codes are not supported by all ports, use
1344 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1345 */
1346 wxUint32 GetRawKeyCode() const;
1347
1348 /**
1349 Returns the low level key flags for this event. The flags are
1350 platform-dependent and should only be used in advanced applications.
1351
1352 @note Currently the raw key flags are not supported by all ports, use
1353 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1354 */
1355 wxUint32 GetRawKeyFlags() const;
1356
1357 /**
1358 Returns the Unicode character corresponding to this key event.
1359
1360 If the key pressed doesn't have any character value (e.g. a cursor key)
1361 this method will return @c WXK_NONE. In this case you should use
1362 GetKeyCode() to retrieve the value of the key.
1363
1364 This function is only available in Unicode build, i.e. when
1365 @c wxUSE_UNICODE is 1.
1366 */
1367 wxChar GetUnicodeKey() const;
1368
1369 /**
1370 Returns the X position (in client coordinates) of the event.
1371 */
1372 wxCoord GetX() const;
1373
1374 /**
1375 Returns the Y position (in client coordinates) of the event.
1376 */
1377 wxCoord GetY() const;
1378 };
1379
1380
1381
1382 /**
1383 @class wxJoystickEvent
1384
1385 This event class contains information about joystick events, particularly
1386 events received by windows.
1387
1388 @beginEventTable{wxJoystickEvent}
1389 @event{EVT_JOY_BUTTON_DOWN(func)}
1390 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1391 @event{EVT_JOY_BUTTON_UP(func)}
1392 Process a @c wxEVT_JOY_BUTTON_UP event.
1393 @event{EVT_JOY_MOVE(func)}
1394 Process a @c wxEVT_JOY_MOVE event.
1395 @event{EVT_JOY_ZMOVE(func)}
1396 Process a @c wxEVT_JOY_ZMOVE event.
1397 @event{EVT_JOYSTICK_EVENTS(func)}
1398 Processes all joystick events.
1399 @endEventTable
1400
1401 @library{wxcore}
1402 @category{events}
1403
1404 @see wxJoystick
1405 */
1406 class wxJoystickEvent : public wxEvent
1407 {
1408 public:
1409 /**
1410 Constructor.
1411 */
1412 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1413 int joystick = wxJOYSTICK1,
1414 int change = 0);
1415
1416 /**
1417 Returns @true if the event was a down event from the specified button
1418 (or any button).
1419
1420 @param button
1421 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1422 indicate any button down event.
1423 */
1424 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1425
1426 /**
1427 Returns @true if the specified button (or any button) was in a down state.
1428
1429 @param button
1430 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1431 indicate any button down event.
1432 */
1433 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1434
1435 /**
1436 Returns @true if the event was an up event from the specified button
1437 (or any button).
1438
1439 @param button
1440 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1441 indicate any button down event.
1442 */
1443 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1444
1445 /**
1446 Returns the identifier of the button changing state.
1447
1448 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1449 */
1450 int GetButtonChange() const;
1451
1452 /**
1453 Returns the down state of the buttons.
1454
1455 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1456 */
1457 int GetButtonState() const;
1458
1459 /**
1460 Returns the identifier of the joystick generating the event - one of
1461 wxJOYSTICK1 and wxJOYSTICK2.
1462 */
1463 int GetJoystick() const;
1464
1465 /**
1466 Returns the x, y position of the joystick event.
1467 */
1468 wxPoint GetPosition() const;
1469
1470 /**
1471 Returns the z position of the joystick event.
1472 */
1473 int GetZPosition() const;
1474
1475 /**
1476 Returns @true if this was a button up or down event
1477 (@e not 'is any button down?').
1478 */
1479 bool IsButton() const;
1480
1481 /**
1482 Returns @true if this was an x, y move event.
1483 */
1484 bool IsMove() const;
1485
1486 /**
1487 Returns @true if this was a z move event.
1488 */
1489 bool IsZMove() const;
1490 };
1491
1492
1493
1494 /**
1495 @class wxScrollWinEvent
1496
1497 A scroll event holds information about events sent from scrolling windows.
1498
1499 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1500 from the receiving window.
1501
1502 @beginEventTable{wxScrollWinEvent}
1503 @event{EVT_SCROLLWIN(func)}
1504 Process all scroll events.
1505 @event{EVT_SCROLLWIN_TOP(func)}
1506 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1507 @event{EVT_SCROLLWIN_BOTTOM(func)}
1508 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1509 @event{EVT_SCROLLWIN_LINEUP(func)}
1510 Process wxEVT_SCROLLWIN_LINEUP line up events.
1511 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1512 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1513 @event{EVT_SCROLLWIN_PAGEUP(func)}
1514 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1515 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1516 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1517 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1518 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1519 (frequent events sent as the user drags the thumbtrack).
1520 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1521 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1522 @endEventTable
1523
1524
1525 @library{wxcore}
1526 @category{events}
1527
1528 @see wxScrollEvent, @ref overview_events
1529 */
1530 class wxScrollWinEvent : public wxEvent
1531 {
1532 public:
1533 /**
1534 Constructor.
1535 */
1536 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1537 int orientation = 0);
1538
1539 /**
1540 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1541 scrollbar.
1542
1543 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1544 */
1545 int GetOrientation() const;
1546
1547 /**
1548 Returns the position of the scrollbar for the thumb track and release events.
1549
1550 Note that this field can't be used for the other events, you need to query
1551 the window itself for the current position in that case.
1552 */
1553 int GetPosition() const;
1554 };
1555
1556
1557
1558 /**
1559 @class wxSysColourChangedEvent
1560
1561 This class is used for system colour change events, which are generated
1562 when the user changes the colour settings using the control panel.
1563 This is only appropriate under Windows.
1564
1565 @remarks
1566 The default event handler for this event propagates the event to child windows,
1567 since Windows only sends the events to top-level windows.
1568 If intercepting this event for a top-level window, remember to call the base
1569 class handler, or to pass the event on to the window's children explicitly.
1570
1571 @beginEventTable{wxSysColourChangedEvent}
1572 @event{EVT_SYS_COLOUR_CHANGED(func)}
1573 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1574 @endEventTable
1575
1576 @library{wxcore}
1577 @category{events}
1578
1579 @see @ref overview_events
1580 */
1581 class wxSysColourChangedEvent : public wxEvent
1582 {
1583 public:
1584 /**
1585 Constructor.
1586 */
1587 wxSysColourChangedEvent();
1588 };
1589
1590
1591
1592 /**
1593 @class wxWindowCreateEvent
1594
1595 This event is sent just after the actual window associated with a wxWindow
1596 object has been created.
1597
1598 Since it is derived from wxCommandEvent, the event propagates up
1599 the window hierarchy.
1600
1601 @beginEventTable{wxWindowCreateEvent}
1602 @event{EVT_WINDOW_CREATE(func)}
1603 Process a @c wxEVT_CREATE event.
1604 @endEventTable
1605
1606 @library{wxcore}
1607 @category{events}
1608
1609 @see @ref overview_events, wxWindowDestroyEvent
1610 */
1611 class wxWindowCreateEvent : public wxCommandEvent
1612 {
1613 public:
1614 /**
1615 Constructor.
1616 */
1617 wxWindowCreateEvent(wxWindow* win = NULL);
1618
1619 /// Retutn the window being created.
1620 wxWindow *GetWindow() const;
1621 };
1622
1623
1624
1625 /**
1626 @class wxPaintEvent
1627
1628 A paint event is sent when a window's contents needs to be repainted.
1629
1630 The handler of this event must create a wxPaintDC object and use it for
1631 painting the window contents. For example:
1632 @code
1633 void MyWindow::OnPaint(wxPaintEvent& event)
1634 {
1635 wxPaintDC dc(this);
1636
1637 DrawMyDocument(dc);
1638 }
1639 @endcode
1640
1641 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1642 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1643 of this event handlers.
1644
1645
1646 You can optimize painting by retrieving the rectangles that have been damaged
1647 and only repainting these. The rectangles are in terms of the client area,
1648 and are unscrolled, so you will need to do some calculations using the current
1649 view position to obtain logical, scrolled units.
1650 Here is an example of using the wxRegionIterator class:
1651 @code
1652 // Called when window needs to be repainted.
1653 void MyWindow::OnPaint(wxPaintEvent& event)
1654 {
1655 wxPaintDC dc(this);
1656
1657 // Find Out where the window is scrolled to
1658 int vbX,vbY; // Top left corner of client
1659 GetViewStart(&vbX,&vbY);
1660
1661 int vX,vY,vW,vH; // Dimensions of client area in pixels
1662 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1663
1664 while (upd)
1665 {
1666 vX = upd.GetX();
1667 vY = upd.GetY();
1668 vW = upd.GetW();
1669 vH = upd.GetH();
1670
1671 // Alternatively we can do this:
1672 // wxRect rect(upd.GetRect());
1673
1674 // Repaint this rectangle
1675 ...some code...
1676
1677 upd ++ ;
1678 }
1679 }
1680 @endcode
1681
1682 @remarks
1683 Please notice that in general it is impossible to change the drawing of a
1684 standard control (such as wxButton) and so you shouldn't attempt to handle
1685 paint events for them as even if it might work on some platforms, this is
1686 inherently not portable and won't work everywhere.
1687
1688
1689 @beginEventTable{wxPaintEvent}
1690 @event{EVT_PAINT(func)}
1691 Process a @c wxEVT_PAINT event.
1692 @endEventTable
1693
1694 @library{wxcore}
1695 @category{events}
1696
1697 @see @ref overview_events
1698 */
1699 class wxPaintEvent : public wxEvent
1700 {
1701 public:
1702 /**
1703 Constructor.
1704 */
1705 wxPaintEvent(int id = 0);
1706 };
1707
1708
1709
1710 /**
1711 @class wxMaximizeEvent
1712
1713 An event being sent when a top level window is maximized. Notice that it is
1714 not sent when the window is restored to its original size after it had been
1715 maximized, only a normal wxSizeEvent is generated in this case.
1716
1717 @beginEventTable{wxMaximizeEvent}
1718 @event{EVT_MAXIMIZE(func)}
1719 Process a @c wxEVT_MAXIMIZE event.
1720 @endEventTable
1721
1722 @library{wxcore}
1723 @category{events}
1724
1725 @see @ref overview_events, wxTopLevelWindow::Maximize,
1726 wxTopLevelWindow::IsMaximized
1727 */
1728 class wxMaximizeEvent : public wxEvent
1729 {
1730 public:
1731 /**
1732 Constructor. Only used by wxWidgets internally.
1733 */
1734 wxMaximizeEvent(int id = 0);
1735 };
1736
1737 /**
1738 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1739 */
1740 enum wxUpdateUIMode
1741 {
1742 /** Send UI update events to all windows. */
1743 wxUPDATE_UI_PROCESS_ALL,
1744
1745 /** Send UI update events to windows that have
1746 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1747 wxUPDATE_UI_PROCESS_SPECIFIED
1748 };
1749
1750
1751 /**
1752 @class wxUpdateUIEvent
1753
1754 This class is used for pseudo-events which are called by wxWidgets
1755 to give an application the chance to update various user interface elements.
1756
1757 Without update UI events, an application has to work hard to check/uncheck,
1758 enable/disable, show/hide, and set the text for elements such as menu items
1759 and toolbar buttons. The code for doing this has to be mixed up with the code
1760 that is invoked when an action is invoked for a menu item or button.
1761
1762 With update UI events, you define an event handler to look at the state of the
1763 application and change UI elements accordingly. wxWidgets will call your member
1764 functions in idle time, so you don't have to worry where to call this code.
1765
1766 In addition to being a clearer and more declarative method, it also means you don't
1767 have to worry whether you're updating a toolbar or menubar identifier. The same
1768 handler can update a menu item and toolbar button, if the identifier is the same.
1769 Instead of directly manipulating the menu or button, you call functions in the event
1770 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1771 call has been made, and which UI element to update.
1772
1773 These events will work for popup menus as well as menubars. Just before a menu is
1774 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1775 owns the menu.
1776
1777 If you find that the overhead of UI update processing is affecting your application,
1778 you can do one or both of the following:
1779 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1780 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1781 receive update events. No other windows will receive update events.
1782 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1783 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1784 for example when a dialog is about to be shown, in case the user sees a slight
1785 delay before windows are updated.
1786
1787 Note that although events are sent in idle time, defining a wxIdleEvent handler
1788 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1789 which is always called in idle time.
1790
1791 wxWidgets tries to optimize update events on some platforms.
1792 On Windows and GTK+, events for menubar items are only sent when the menu is about
1793 to be shown, and not in idle time.
1794
1795
1796 @beginEventTable{wxUpdateUIEvent}
1797 @event{EVT_UPDATE_UI(id, func)}
1798 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1799 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1800 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1801 @endEventTable
1802
1803 @library{wxcore}
1804 @category{events}
1805
1806 @see @ref overview_events
1807 */
1808 class wxUpdateUIEvent : public wxCommandEvent
1809 {
1810 public:
1811 /**
1812 Constructor.
1813 */
1814 wxUpdateUIEvent(wxWindowID commandId = 0);
1815
1816 /**
1817 Returns @true if it is appropriate to update (send UI update events to)
1818 this window.
1819
1820 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1821 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1822 were last sent in idle time, and the update interval, to determine whether
1823 events should be sent to this window now. By default this will always
1824 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1825 and the interval is set to 0; so update events will be sent as often as
1826 possible. You can reduce the frequency that events are sent by changing the
1827 mode and/or setting an update interval.
1828
1829 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1830 */
1831 static bool CanUpdate(wxWindow* window);
1832
1833 /**
1834 Check or uncheck the UI element.
1835 */
1836 void Check(bool check);
1837
1838 /**
1839 Enable or disable the UI element.
1840 */
1841 void Enable(bool enable);
1842
1843 /**
1844 Returns @true if the UI element should be checked.
1845 */
1846 bool GetChecked() const;
1847
1848 /**
1849 Returns @true if the UI element should be enabled.
1850 */
1851 bool GetEnabled() const;
1852
1853 /**
1854 Static function returning a value specifying how wxWidgets will send update
1855 events: to all windows, or only to those which specify that they will process
1856 the events.
1857
1858 @see SetMode()
1859 */
1860 static wxUpdateUIMode GetMode();
1861
1862 /**
1863 Returns @true if the application has called Check().
1864 For wxWidgets internal use only.
1865 */
1866 bool GetSetChecked() const;
1867
1868 /**
1869 Returns @true if the application has called Enable().
1870 For wxWidgets internal use only.
1871 */
1872 bool GetSetEnabled() const;
1873
1874 /**
1875 Returns @true if the application has called Show().
1876 For wxWidgets internal use only.
1877 */
1878 bool GetSetShown() const;
1879
1880 /**
1881 Returns @true if the application has called SetText().
1882 For wxWidgets internal use only.
1883 */
1884 bool GetSetText() const;
1885
1886 /**
1887 Returns @true if the UI element should be shown.
1888 */
1889 bool GetShown() const;
1890
1891 /**
1892 Returns the text that should be set for the UI element.
1893 */
1894 wxString GetText() const;
1895
1896 /**
1897 Returns the current interval between updates in milliseconds.
1898 The value -1 disables updates, 0 updates as frequently as possible.
1899
1900 @see SetUpdateInterval().
1901 */
1902 static long GetUpdateInterval();
1903
1904 /**
1905 Used internally to reset the last-updated time to the current time.
1906
1907 It is assumed that update events are normally sent in idle time, so this
1908 is called at the end of idle processing.
1909
1910 @see CanUpdate(), SetUpdateInterval(), SetMode()
1911 */
1912 static void ResetUpdateTime();
1913
1914 /**
1915 Specify how wxWidgets will send update events: to all windows, or only to
1916 those which specify that they will process the events.
1917
1918 @param mode
1919 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1920 The default mode is wxUPDATE_UI_PROCESS_ALL.
1921 */
1922 static void SetMode(wxUpdateUIMode mode);
1923
1924 /**
1925 Sets the text for this UI element.
1926 */
1927 void SetText(const wxString& text);
1928
1929 /**
1930 Sets the interval between updates in milliseconds.
1931
1932 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1933 The default is 0.
1934
1935 Use this to reduce the overhead of UI update events if your application
1936 has a lot of windows. If you set the value to -1 or greater than 0,
1937 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1938 in your application, such as when a dialog is about to be shown.
1939 */
1940 static void SetUpdateInterval(long updateInterval);
1941
1942 /**
1943 Show or hide the UI element.
1944 */
1945 void Show(bool show);
1946 };
1947
1948
1949
1950 /**
1951 @class wxClipboardTextEvent
1952
1953 This class represents the events generated by a control (typically a
1954 wxTextCtrl but other windows can generate these events as well) when its
1955 content gets copied or cut to, or pasted from the clipboard.
1956
1957 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1958 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1959
1960 If any of these events is processed (without being skipped) by an event
1961 handler, the corresponding operation doesn't take place which allows to
1962 prevent the text from being copied from or pasted to a control. It is also
1963 possible to examine the clipboard contents in the PASTE event handler and
1964 transform it in some way before inserting in a control -- for example,
1965 changing its case or removing invalid characters.
1966
1967 Finally notice that a CUT event is always preceded by the COPY event which
1968 makes it possible to only process the latter if it doesn't matter if the
1969 text was copied or cut.
1970
1971 @note
1972 These events are currently only generated by wxTextCtrl under GTK+.
1973 They are generated by all controls under Windows.
1974
1975 @beginEventTable{wxClipboardTextEvent}
1976 @event{EVT_TEXT_COPY(id, func)}
1977 Some or all of the controls content was copied to the clipboard.
1978 @event{EVT_TEXT_CUT(id, func)}
1979 Some or all of the controls content was cut (i.e. copied and
1980 deleted).
1981 @event{EVT_TEXT_PASTE(id, func)}
1982 Clipboard content was pasted into the control.
1983 @endEventTable
1984
1985
1986 @library{wxcore}
1987 @category{events}
1988
1989 @see wxClipboard
1990 */
1991 class wxClipboardTextEvent : public wxCommandEvent
1992 {
1993 public:
1994 /**
1995 Constructor.
1996 */
1997 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1998 };
1999
2000
2001
2002 /**
2003 @class wxMouseEvent
2004
2005 This event class contains information about the events generated by the mouse:
2006 they include mouse buttons press and release events and mouse move events.
2007
2008 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
2009 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
2010 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
2011 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
2012 can also be generated. Note that not all mice have even a middle button so a
2013 portable application should avoid relying on the events from it (but the right
2014 button click can be emulated using the left mouse button with the control key
2015 under Mac platforms with a single button mouse).
2016
2017 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
2018 purposes, the mouse is considered to be inside the window if it is in the
2019 window client area and not inside one of its children. In other words, the
2020 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
2021 mouse leaves the window entirely but also when it enters one of its children.
2022
2023 The position associated with a mouse event is expressed in the window
2024 coordinates of the window which generated the event, you can use
2025 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
2026 call wxWindow::ScreenToClient() next to convert it to window coordinates of
2027 another window.
2028
2029 @note Note that under Windows CE mouse enter and leave events are not natively
2030 supported by the system but are generated by wxWidgets itself. This has several
2031 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
2032 left the window and the state variables for it may have changed during this time.
2033
2034 @note Note the difference between methods like wxMouseEvent::LeftDown and
2035 the inherited wxMouseState::LeftIsDown: the former returns @true when
2036 the event corresponds to the left mouse button click while the latter
2037 returns @true if the left mouse button is currently being pressed.
2038 For example, when the user is dragging the mouse you can use
2039 wxMouseEvent::LeftIsDown to test whether the left mouse button is
2040 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
2041 returns @true, wxMouseEvent::LeftIsDown will also return @true in
2042 wxWidgets whatever the underlying GUI behaviour is (which is
2043 platform-dependent). The same applies, of course, to other mouse
2044 buttons as well.
2045
2046
2047 @beginEventTable{wxMouseEvent}
2048 @event{EVT_LEFT_DOWN(func)}
2049 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
2050 call event.Skip() to allow the default processing to take place as otherwise
2051 the window under mouse wouldn't get the focus.
2052 @event{EVT_LEFT_UP(func)}
2053 Process a @c wxEVT_LEFT_UP event.
2054 @event{EVT_LEFT_DCLICK(func)}
2055 Process a @c wxEVT_LEFT_DCLICK event.
2056 @event{EVT_MIDDLE_DOWN(func)}
2057 Process a @c wxEVT_MIDDLE_DOWN event.
2058 @event{EVT_MIDDLE_UP(func)}
2059 Process a @c wxEVT_MIDDLE_UP event.
2060 @event{EVT_MIDDLE_DCLICK(func)}
2061 Process a @c wxEVT_MIDDLE_DCLICK event.
2062 @event{EVT_RIGHT_DOWN(func)}
2063 Process a @c wxEVT_RIGHT_DOWN event.
2064 @event{EVT_RIGHT_UP(func)}
2065 Process a @c wxEVT_RIGHT_UP event.
2066 @event{EVT_RIGHT_DCLICK(func)}
2067 Process a @c wxEVT_RIGHT_DCLICK event.
2068 @event{EVT_MOUSE_AUX1_DOWN(func)}
2069 Process a @c wxEVT_AUX1_DOWN event.
2070 @event{EVT_MOUSE_AUX1_UP(func)}
2071 Process a @c wxEVT_AUX1_UP event.
2072 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2073 Process a @c wxEVT_AUX1_DCLICK event.
2074 @event{EVT_MOUSE_AUX2_DOWN(func)}
2075 Process a @c wxEVT_AUX2_DOWN event.
2076 @event{EVT_MOUSE_AUX2_UP(func)}
2077 Process a @c wxEVT_AUX2_UP event.
2078 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2079 Process a @c wxEVT_AUX2_DCLICK event.
2080 @event{EVT_MOTION(func)}
2081 Process a @c wxEVT_MOTION event.
2082 @event{EVT_ENTER_WINDOW(func)}
2083 Process a @c wxEVT_ENTER_WINDOW event.
2084 @event{EVT_LEAVE_WINDOW(func)}
2085 Process a @c wxEVT_LEAVE_WINDOW event.
2086 @event{EVT_MOUSEWHEEL(func)}
2087 Process a @c wxEVT_MOUSEWHEEL event.
2088 @event{EVT_MOUSE_EVENTS(func)}
2089 Process all mouse events.
2090 @endEventTable
2091
2092 @library{wxcore}
2093 @category{events}
2094
2095 @see wxKeyEvent
2096 */
2097 class wxMouseEvent : public wxEvent,
2098 public wxMouseState
2099 {
2100 public:
2101 /**
2102 Constructor. Valid event types are:
2103
2104 @li wxEVT_ENTER_WINDOW
2105 @li wxEVT_LEAVE_WINDOW
2106 @li wxEVT_LEFT_DOWN
2107 @li wxEVT_LEFT_UP
2108 @li wxEVT_LEFT_DCLICK
2109 @li wxEVT_MIDDLE_DOWN
2110 @li wxEVT_MIDDLE_UP
2111 @li wxEVT_MIDDLE_DCLICK
2112 @li wxEVT_RIGHT_DOWN
2113 @li wxEVT_RIGHT_UP
2114 @li wxEVT_RIGHT_DCLICK
2115 @li wxEVT_MOUSE_AUX1_DOWN
2116 @li wxEVT_MOUSE_AUX1_UP
2117 @li wxEVT_MOUSE_AUX1_DCLICK
2118 @li wxEVT_MOUSE_AUX2_DOWN
2119 @li wxEVT_MOUSE_AUX2_UP
2120 @li wxEVT_MOUSE_AUX2_DCLICK
2121 @li wxEVT_MOTION
2122 @li wxEVT_MOUSEWHEEL
2123 */
2124 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2125
2126 /**
2127 Returns @true if the event was a first extra button double click.
2128 */
2129 bool Aux1DClick() const;
2130
2131 /**
2132 Returns @true if the first extra button mouse button changed to down.
2133 */
2134 bool Aux1Down() const;
2135
2136 /**
2137 Returns @true if the first extra button mouse button changed to up.
2138 */
2139 bool Aux1Up() const;
2140
2141 /**
2142 Returns @true if the event was a second extra button double click.
2143 */
2144 bool Aux2DClick() const;
2145
2146 /**
2147 Returns @true if the second extra button mouse button changed to down.
2148 */
2149 bool Aux2Down() const;
2150
2151 /**
2152 Returns @true if the second extra button mouse button changed to up.
2153 */
2154 bool Aux2Up() const;
2155
2156 /**
2157 Returns @true if the event was generated by the specified button.
2158
2159 @see wxMouseState::ButtoinIsDown()
2160 */
2161 bool Button(wxMouseButton but) const;
2162
2163 /**
2164 If the argument is omitted, this returns @true if the event was a mouse
2165 double click event. Otherwise the argument specifies which double click event
2166 was generated (see Button() for the possible values).
2167 */
2168 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2169
2170 /**
2171 If the argument is omitted, this returns @true if the event was a mouse
2172 button down event. Otherwise the argument specifies which button-down event
2173 was generated (see Button() for the possible values).
2174 */
2175 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2176
2177 /**
2178 If the argument is omitted, this returns @true if the event was a mouse
2179 button up event. Otherwise the argument specifies which button-up event
2180 was generated (see Button() for the possible values).
2181 */
2182 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2183
2184 /**
2185 Returns @true if this was a dragging event (motion while a button is depressed).
2186
2187 @see Moving()
2188 */
2189 bool Dragging() const;
2190
2191 /**
2192 Returns @true if the mouse was entering the window.
2193
2194 @see Leaving()
2195 */
2196 bool Entering() const;
2197
2198 /**
2199 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2200 if no button is involved (for mouse move, enter or leave event, for example).
2201 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2202 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2203 for the same events for the middle and the right buttons respectively.
2204 */
2205 int GetButton() const;
2206
2207 /**
2208 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2209 for a double-click, 3 for a triple-click and so on.
2210
2211 Currently this function is implemented only in wxMac and returns -1 for the
2212 other platforms (you can still distinguish simple clicks from double-clicks as
2213 they generate different kinds of events however).
2214
2215 @since 2.9.0
2216 */
2217 int GetClickCount() const;
2218
2219 /**
2220 Returns the configured number of lines (or whatever) to be scrolled per
2221 wheel action. Defaults to three.
2222 */
2223 int GetLinesPerAction() const;
2224
2225 /**
2226 Returns the logical mouse position in pixels (i.e. translated according to the
2227 translation set for the DC, which usually indicates that the window has been
2228 scrolled).
2229 */
2230 wxPoint GetLogicalPosition(const wxDC& dc) const;
2231
2232 /**
2233 Get wheel delta, normally 120.
2234
2235 This is the threshold for action to be taken, and one such action
2236 (for example, scrolling one increment) should occur for each delta.
2237 */
2238 int GetWheelDelta() const;
2239
2240 /**
2241 Get wheel rotation, positive or negative indicates direction of rotation.
2242
2243 Current devices all send an event when rotation is at least +/-WheelDelta, but
2244 finer resolution devices can be created in the future.
2245
2246 Because of this you shouldn't assume that one event is equal to 1 line, but you
2247 should be able to either do partial line scrolling or wait until several
2248 events accumulate before scrolling.
2249 */
2250 int GetWheelRotation() const;
2251
2252 /**
2253 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2254 most mouse wheels, @c 1 is the X axis.
2255
2256 Note that only some models of mouse have horizontal wheel axis.
2257 */
2258 int GetWheelAxis() const;
2259
2260 /**
2261 Returns @true if the event was a mouse button event (not necessarily a button
2262 down event - that may be tested using ButtonDown()).
2263 */
2264 bool IsButton() const;
2265
2266 /**
2267 Returns @true if the system has been setup to do page scrolling with
2268 the mouse wheel instead of line scrolling.
2269 */
2270 bool IsPageScroll() const;
2271
2272 /**
2273 Returns @true if the mouse was leaving the window.
2274
2275 @see Entering().
2276 */
2277 bool Leaving() const;
2278
2279 /**
2280 Returns @true if the event was a left double click.
2281 */
2282 bool LeftDClick() const;
2283
2284 /**
2285 Returns @true if the left mouse button changed to down.
2286 */
2287 bool LeftDown() const;
2288
2289 /**
2290 Returns @true if the left mouse button changed to up.
2291 */
2292 bool LeftUp() const;
2293
2294 /**
2295 Returns @true if the Meta key was down at the time of the event.
2296 */
2297 bool MetaDown() const;
2298
2299 /**
2300 Returns @true if the event was a middle double click.
2301 */
2302 bool MiddleDClick() const;
2303
2304 /**
2305 Returns @true if the middle mouse button changed to down.
2306 */
2307 bool MiddleDown() const;
2308
2309 /**
2310 Returns @true if the middle mouse button changed to up.
2311 */
2312 bool MiddleUp() const;
2313
2314 /**
2315 Returns @true if this was a motion event and no mouse buttons were pressed.
2316 If any mouse button is held pressed, then this method returns @false and
2317 Dragging() returns @true.
2318 */
2319 bool Moving() const;
2320
2321 /**
2322 Returns @true if the event was a right double click.
2323 */
2324 bool RightDClick() const;
2325
2326 /**
2327 Returns @true if the right mouse button changed to down.
2328 */
2329 bool RightDown() const;
2330
2331 /**
2332 Returns @true if the right mouse button changed to up.
2333 */
2334 bool RightUp() const;
2335 };
2336
2337
2338
2339 /**
2340 @class wxDropFilesEvent
2341
2342 This class is used for drop files events, that is, when files have been dropped
2343 onto the window. This functionality is currently only available under Windows.
2344
2345 The window must have previously been enabled for dropping by calling
2346 wxWindow::DragAcceptFiles().
2347
2348 Important note: this is a separate implementation to the more general drag and drop
2349 implementation documented in the @ref overview_dnd. It uses the older, Windows
2350 message-based approach of dropping files.
2351
2352 @beginEventTable{wxDropFilesEvent}
2353 @event{EVT_DROP_FILES(func)}
2354 Process a @c wxEVT_DROP_FILES event.
2355 @endEventTable
2356
2357 @onlyfor{wxmsw}
2358
2359 @library{wxcore}
2360 @category{events}
2361
2362 @see @ref overview_events
2363 */
2364 class wxDropFilesEvent : public wxEvent
2365 {
2366 public:
2367 /**
2368 Constructor.
2369 */
2370 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2371 wxString* files = NULL);
2372
2373 /**
2374 Returns an array of filenames.
2375 */
2376 wxString* GetFiles() const;
2377
2378 /**
2379 Returns the number of files dropped.
2380 */
2381 int GetNumberOfFiles() const;
2382
2383 /**
2384 Returns the position at which the files were dropped.
2385 Returns an array of filenames.
2386 */
2387 wxPoint GetPosition() const;
2388 };
2389
2390
2391
2392 /**
2393 @class wxCommandEvent
2394
2395 This event class contains information about command events, which originate
2396 from a variety of simple controls.
2397
2398 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2399 and unlike other wxEvent-derived classes propagate upward from the source
2400 window (the window which emits the event) up to the first parent which processes
2401 the event. Be sure to read @ref overview_events_propagation.
2402
2403 More complex controls, such as wxTreeCtrl, have separate command event classes.
2404
2405 @beginEventTable{wxCommandEvent}
2406 @event{EVT_COMMAND(id, event, func)}
2407 Process a command, supplying the window identifier, command event identifier,
2408 and member function.
2409 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2410 Process a command for a range of window identifiers, supplying the minimum and
2411 maximum window identifiers, command event identifier, and member function.
2412 @event{EVT_BUTTON(id, func)}
2413 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2414 @event{EVT_CHECKBOX(id, func)}
2415 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2416 @event{EVT_CHOICE(id, func)}
2417 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2418 @event{EVT_COMBOBOX(id, func)}
2419 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2420 @event{EVT_LISTBOX(id, func)}
2421 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2422 @event{EVT_LISTBOX_DCLICK(id, func)}
2423 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2424 @event{EVT_CHECKLISTBOX(id, func)}
2425 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2426 @event{EVT_MENU(id, func)}
2427 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2428 @event{EVT_MENU_RANGE(id1, id2, func)}
2429 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2430 @event{EVT_CONTEXT_MENU(func)}
2431 Process the event generated when the user has requested a popup menu to appear by
2432 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2433 @event{EVT_RADIOBOX(id, func)}
2434 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2435 @event{EVT_RADIOBUTTON(id, func)}
2436 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2437 @event{EVT_SCROLLBAR(id, func)}
2438 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2439 control. This is provided for compatibility only; more specific scrollbar event macros
2440 should be used instead (see wxScrollEvent).
2441 @event{EVT_SLIDER(id, func)}
2442 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2443 @event{EVT_TEXT(id, func)}
2444 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2445 @event{EVT_TEXT_ENTER(id, func)}
2446 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2447 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2448 to generate such events.
2449 @event{EVT_TEXT_MAXLEN(id, func)}
2450 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2451 when the user tries to enter more characters into it than the limit previously set
2452 with SetMaxLength().
2453 @event{EVT_TOGGLEBUTTON(id, func)}
2454 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2455 @event{EVT_TOOL(id, func)}
2456 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2457 Pass the id of the tool.
2458 @event{EVT_TOOL_RANGE(id1, id2, func)}
2459 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2460 @event{EVT_TOOL_RCLICKED(id, func)}
2461 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2462 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2463 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2464 @event{EVT_TOOL_ENTER(id, func)}
2465 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2466 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2467 has moved off a tool. (Not available on wxOSX.)
2468 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2469 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2470 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2471 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2472 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2473 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2474 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2475 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2476 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2477 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2478 @event{EVT_COMMAND_ENTER(id, func)}
2479 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2480 @endEventTable
2481
2482 @library{wxcore}
2483 @category{events}
2484 */
2485 class wxCommandEvent : public wxEvent
2486 {
2487 public:
2488 /**
2489 Constructor.
2490 */
2491 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2492
2493 /**
2494 Returns client data pointer for a listbox or choice selection event
2495 (not valid for a deselection).
2496 */
2497 void* GetClientData() const;
2498
2499 /**
2500 Returns client object pointer for a listbox or choice selection event
2501 (not valid for a deselection).
2502 */
2503 wxClientData* GetClientObject() const;
2504
2505 /**
2506 Returns extra information dependant on the event objects type.
2507
2508 If the event comes from a listbox selection, it is a boolean
2509 determining whether the event was a selection (@true) or a
2510 deselection (@false). A listbox deselection only occurs for
2511 multiple-selection boxes, and in this case the index and string values
2512 are indeterminate and the listbox must be examined by the application.
2513 */
2514 long GetExtraLong() const;
2515
2516 /**
2517 Returns the integer identifier corresponding to a listbox, choice or
2518 radiobox selection (only if the event was a selection, not a deselection),
2519 or a boolean value representing the value of a checkbox.
2520 */
2521 int GetInt() const;
2522
2523 /**
2524 Returns item index for a listbox or choice selection event (not valid for
2525 a deselection).
2526 */
2527 int GetSelection() const;
2528
2529 /**
2530 Returns item string for a listbox or choice selection event. If one
2531 or several items have been deselected, returns the index of the first
2532 deselected item. If some items have been selected and others deselected
2533 at the same time, it will return the index of the first selected item.
2534 */
2535 wxString GetString() const;
2536
2537 /**
2538 This method can be used with checkbox and menu events: for the checkboxes, the
2539 method returns @true for a selection event and @false for a deselection one.
2540 For the menu events, this method indicates if the menu item just has become
2541 checked or unchecked (and thus only makes sense for checkable menu items).
2542
2543 Notice that this method can not be used with wxCheckListBox currently.
2544 */
2545 bool IsChecked() const;
2546
2547 /**
2548 For a listbox or similar event, returns @true if it is a selection, @false
2549 if it is a deselection. If some items have been selected and others deselected
2550 at the same time, it will return @true.
2551 */
2552 bool IsSelection() const;
2553
2554 /**
2555 Sets the client data for this event.
2556 */
2557 void SetClientData(void* clientData);
2558
2559 /**
2560 Sets the client object for this event. The client object is not owned by the
2561 event object and the event object will not delete the client object in its destructor.
2562
2563 The client object must be owned and deleted by another object (e.g. a control)
2564 that has longer life time than the event object.
2565 */
2566 void SetClientObject(wxClientData* clientObject);
2567
2568 /**
2569 Sets the @b m_extraLong member.
2570 */
2571 void SetExtraLong(long extraLong);
2572
2573 /**
2574 Sets the @b m_commandInt member.
2575 */
2576 void SetInt(int intCommand);
2577
2578 /**
2579 Sets the @b m_commandString member.
2580 */
2581 void SetString(const wxString& string);
2582 };
2583
2584
2585
2586 /**
2587 @class wxActivateEvent
2588
2589 An activate event is sent when a window or application is being activated
2590 or deactivated.
2591
2592 @beginEventTable{wxActivateEvent}
2593 @event{EVT_ACTIVATE(func)}
2594 Process a @c wxEVT_ACTIVATE event.
2595 @event{EVT_ACTIVATE_APP(func)}
2596 Process a @c wxEVT_ACTIVATE_APP event.
2597 This event is received by the wxApp-derived instance only.
2598 @event{EVT_HIBERNATE(func)}
2599 Process a hibernate event, supplying the member function. This event applies
2600 to wxApp only, and only on Windows SmartPhone and PocketPC.
2601 It is generated when the system is low on memory; the application should free
2602 up as much memory as possible, and restore full working state when it receives
2603 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2604 @endEventTable
2605
2606 @library{wxcore}
2607 @category{events}
2608
2609 @see @ref overview_events, wxApp::IsActive
2610 */
2611 class wxActivateEvent : public wxEvent
2612 {
2613 public:
2614 /**
2615 Constructor.
2616 */
2617 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2618 int id = 0);
2619
2620 /**
2621 Returns @true if the application or window is being activated, @false otherwise.
2622 */
2623 bool GetActive() const;
2624 };
2625
2626
2627
2628 /**
2629 @class wxContextMenuEvent
2630
2631 This class is used for context menu events, sent to give
2632 the application a chance to show a context (popup) menu for a wxWindow.
2633
2634 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2635 means that the event originated from a keyboard context button event, and you
2636 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2637
2638 When a keyboard context menu button is pressed on Windows, a right-click event
2639 with default position is sent first, and if this event is not processed, the
2640 context menu event is sent. So if you process mouse events and you find your
2641 context menu event handler is not being called, you could call wxEvent::Skip()
2642 for mouse right-down events.
2643
2644 @beginEventTable{wxContextMenuEvent}
2645 @event{EVT_CONTEXT_MENU(func)}
2646 A right click (or other context menu command depending on platform) has been detected.
2647 @endEventTable
2648
2649
2650 @library{wxcore}
2651 @category{events}
2652
2653 @see wxCommandEvent, @ref overview_events
2654 */
2655 class wxContextMenuEvent : public wxCommandEvent
2656 {
2657 public:
2658 /**
2659 Constructor.
2660 */
2661 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2662 const wxPoint& pos = wxDefaultPosition);
2663
2664 /**
2665 Returns the position in screen coordinates at which the menu should be shown.
2666 Use wxWindow::ScreenToClient to convert to client coordinates.
2667
2668 You can also omit a position from wxWindow::PopupMenu in order to use
2669 the current mouse pointer position.
2670
2671 If the event originated from a keyboard event, the value returned from this
2672 function will be wxDefaultPosition.
2673 */
2674 const wxPoint& GetPosition() const;
2675
2676 /**
2677 Sets the position at which the menu should be shown.
2678 */
2679 void SetPosition(const wxPoint& point);
2680 };
2681
2682
2683
2684 /**
2685 @class wxEraseEvent
2686
2687 An erase event is sent when a window's background needs to be repainted.
2688
2689 On some platforms, such as GTK+, this event is simulated (simply generated just
2690 before the paint event) and may cause flicker. It is therefore recommended that
2691 you set the text background colour explicitly in order to prevent flicker.
2692 The default background colour under GTK+ is grey.
2693
2694 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2695 definition.
2696
2697 You must call wxEraseEvent::GetDC and use the returned device context if it is
2698 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2699
2700 @remarks
2701 Use the device context returned by GetDC to draw on, don't create
2702 a wxPaintDC in the event handler.
2703
2704 @beginEventTable{wxEraseEvent}
2705 @event{EVT_ERASE_BACKGROUND(func)}
2706 Process a @c wxEVT_ERASE_BACKGROUND event.
2707 @endEventTable
2708
2709 @library{wxcore}
2710 @category{events}
2711
2712 @see @ref overview_events
2713 */
2714 class wxEraseEvent : public wxEvent
2715 {
2716 public:
2717 /**
2718 Constructor.
2719 */
2720 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2721
2722 /**
2723 Returns the device context associated with the erase event to draw on.
2724 */
2725 wxDC* GetDC() const;
2726 };
2727
2728
2729
2730 /**
2731 @class wxFocusEvent
2732
2733 A focus event is sent when a window's focus changes. The window losing focus
2734 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2735
2736 Notice that the set focus event happens both when the user gives focus to the
2737 window (whether using the mouse or keyboard) and when it is done from the
2738 program itself using wxWindow::SetFocus.
2739
2740 @beginEventTable{wxFocusEvent}
2741 @event{EVT_SET_FOCUS(func)}
2742 Process a @c wxEVT_SET_FOCUS event.
2743 @event{EVT_KILL_FOCUS(func)}
2744 Process a @c wxEVT_KILL_FOCUS event.
2745 @endEventTable
2746
2747 @library{wxcore}
2748 @category{events}
2749
2750 @see @ref overview_events
2751 */
2752 class wxFocusEvent : public wxEvent
2753 {
2754 public:
2755 /**
2756 Constructor.
2757 */
2758 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2759
2760 /**
2761 Returns the window associated with this event, that is the window which had the
2762 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2763 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2764
2765 Warning: the window pointer may be @NULL!
2766 */
2767 wxWindow *GetWindow() const;
2768 };
2769
2770
2771
2772 /**
2773 @class wxChildFocusEvent
2774
2775 A child focus event is sent to a (parent-)window when one of its child windows
2776 gains focus, so that the window could restore the focus back to its corresponding
2777 child if it loses it now and regains later.
2778
2779 Notice that child window is the direct child of the window receiving event.
2780 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2781
2782 @beginEventTable{wxChildFocusEvent}
2783 @event{EVT_CHILD_FOCUS(func)}
2784 Process a @c wxEVT_CHILD_FOCUS event.
2785 @endEventTable
2786
2787 @library{wxcore}
2788 @category{events}
2789
2790 @see @ref overview_events
2791 */
2792 class wxChildFocusEvent : public wxCommandEvent
2793 {
2794 public:
2795 /**
2796 Constructor.
2797
2798 @param win
2799 The direct child which is (or which contains the window which is) receiving
2800 the focus.
2801 */
2802 wxChildFocusEvent(wxWindow* win = NULL);
2803
2804 /**
2805 Returns the direct child which receives the focus, or a (grand-)parent of the
2806 control receiving the focus.
2807
2808 To get the actually focused control use wxWindow::FindFocus.
2809 */
2810 wxWindow *GetWindow() const;
2811 };
2812
2813
2814
2815 /**
2816 @class wxMouseCaptureLostEvent
2817
2818 An mouse capture lost event is sent to a window that obtained mouse capture,
2819 which was subsequently loss due to "external" event, for example when a dialog
2820 box is shown or if another application captures the mouse.
2821
2822 If this happens, this event is sent to all windows that are on capture stack
2823 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2824 not sent if the capture changes because of a call to CaptureMouse or
2825 ReleaseMouse.
2826
2827 This event is currently emitted under Windows only.
2828
2829 @beginEventTable{wxMouseCaptureLostEvent}
2830 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2831 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2832 @endEventTable
2833
2834 @onlyfor{wxmsw}
2835
2836 @library{wxcore}
2837 @category{events}
2838
2839 @see wxMouseCaptureChangedEvent, @ref overview_events,
2840 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2841 */
2842 class wxMouseCaptureLostEvent : public wxEvent
2843 {
2844 public:
2845 /**
2846 Constructor.
2847 */
2848 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2849 };
2850
2851
2852
2853 /**
2854 @class wxNotifyEvent
2855
2856 This class is not used by the event handlers by itself, but is a base class
2857 for other event classes (such as wxBookCtrlEvent).
2858
2859 It (or an object of a derived class) is sent when the controls state is being
2860 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2861 to prevent it from happening.
2862
2863 @library{wxcore}
2864 @category{events}
2865
2866 @see wxBookCtrlEvent
2867 */
2868 class wxNotifyEvent : public wxCommandEvent
2869 {
2870 public:
2871 /**
2872 Constructor (used internally by wxWidgets only).
2873 */
2874 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2875
2876 /**
2877 This is the opposite of Veto(): it explicitly allows the event to be processed.
2878 For most events it is not necessary to call this method as the events are allowed
2879 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2880 event description).
2881 */
2882 void Allow();
2883
2884 /**
2885 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2886 otherwise (if it was).
2887 */
2888 bool IsAllowed() const;
2889
2890 /**
2891 Prevents the change announced by this event from happening.
2892
2893 It is in general a good idea to notify the user about the reasons for vetoing
2894 the change because otherwise the applications behaviour (which just refuses to
2895 do what the user wants) might be quite surprising.
2896 */
2897 void Veto();
2898 };
2899
2900
2901 /**
2902 @class wxThreadEvent
2903
2904 This class adds some simple functionalities to wxCommandEvent coinceived
2905 for inter-threads communications.
2906
2907 This event is not natively emitted by any control/class: this is just
2908 an helper class for the user.
2909 Its most important feature is the GetEventCategory() implementation which
2910 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2911 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2912
2913 @library{wxcore}
2914 @category{events,threading}
2915
2916 @see @ref overview_thread, wxEventLoopBase::YieldFor
2917 */
2918 class wxThreadEvent : public wxCommandEvent
2919 {
2920 public:
2921 /**
2922 Constructor.
2923 */
2924 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2925
2926 /**
2927 Clones this event making sure that all internal members which use
2928 COW (only @c m_commandString for now; see @ref overview_refcount)
2929 are unshared (see wxObject::UnShare).
2930 */
2931 virtual wxEvent *Clone() const;
2932
2933 /**
2934 Returns @c wxEVT_CATEGORY_THREAD.
2935
2936 This is important to avoid unwanted processing of thread events
2937 when calling wxEventLoopBase::YieldFor().
2938 */
2939 virtual wxEventCategory GetEventCategory() const;
2940
2941 /**
2942 Sets custom data payload.
2943
2944 The @a payload argument may be of any type that wxAny can handle
2945 (i.e. pretty much anything). Note that T's copy constructor must be
2946 thread-safe, i.e. create a copy that doesn't share anything with
2947 the original (see Clone()).
2948
2949 @note This method is not available with Visual C++ 6.
2950
2951 @since 2.9.1
2952
2953 @see GetPayload(), wxAny
2954 */
2955 template<typename T>
2956 void SetPayload(const T& payload);
2957
2958 /**
2959 Get custom data payload.
2960
2961 Correct type is checked in debug builds.
2962
2963 @note This method is not available with Visual C++ 6.
2964
2965 @since 2.9.1
2966
2967 @see SetPayload(), wxAny
2968 */
2969 template<typename T>
2970 T GetPayload() const;
2971 };
2972
2973
2974 /**
2975 @class wxHelpEvent
2976
2977 A help event is sent when the user has requested context-sensitive help.
2978 This can either be caused by the application requesting context-sensitive help mode
2979 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2980 the user pressed F1 or clicked on the query button in a dialog caption.
2981
2982 A help event is sent to the window that the user clicked on, and is propagated
2983 up the window hierarchy until the event is processed or there are no more event
2984 handlers.
2985
2986 The application should call wxEvent::GetId to check the identity of the
2987 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2988 if the identifier is unrecognised.
2989
2990 Calling Skip is important because it allows wxWidgets to generate further
2991 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2992 show help for container windows, since processing would stop after the first window
2993 found.
2994
2995 @beginEventTable{wxHelpEvent}
2996 @event{EVT_HELP(id, func)}
2997 Process a @c wxEVT_HELP event.
2998 @event{EVT_HELP_RANGE(id1, id2, func)}
2999 Process a @c wxEVT_HELP event for a range of ids.
3000 @endEventTable
3001
3002 @library{wxcore}
3003 @category{events}
3004
3005 @see wxContextHelp, wxDialog, @ref overview_events
3006 */
3007 class wxHelpEvent : public wxCommandEvent
3008 {
3009 public:
3010 /**
3011 Indicates how a wxHelpEvent was generated.
3012 */
3013 enum Origin
3014 {
3015 Origin_Unknown, /**< unrecognized event source. */
3016 Origin_Keyboard, /**< event generated from F1 key press. */
3017
3018 /** event generated by wxContextHelp or from the [?] button on
3019 the title bar (Windows). */
3020 Origin_HelpButton
3021 };
3022
3023 /**
3024 Constructor.
3025 */
3026 wxHelpEvent(wxEventType type = wxEVT_NULL,
3027 wxWindowID winid = 0,
3028 const wxPoint& pt = wxDefaultPosition,
3029 wxHelpEvent::Origin origin = Origin_Unknown);
3030
3031 /**
3032 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
3033 values.
3034
3035 The application may handle events generated using the keyboard or mouse
3036 differently, e.g. by using wxGetMousePosition() for the mouse events.
3037
3038 @see SetOrigin()
3039 */
3040 wxHelpEvent::Origin GetOrigin() const;
3041
3042 /**
3043 Returns the left-click position of the mouse, in screen coordinates.
3044 This allows the application to position the help appropriately.
3045 */
3046 const wxPoint& GetPosition() const;
3047
3048 /**
3049 Set the help event origin, only used internally by wxWidgets normally.
3050
3051 @see GetOrigin()
3052 */
3053 void SetOrigin(wxHelpEvent::Origin origin);
3054
3055 /**
3056 Sets the left-click position of the mouse, in screen coordinates.
3057 */
3058 void SetPosition(const wxPoint& pt);
3059 };
3060
3061
3062
3063 /**
3064 @class wxScrollEvent
3065
3066 A scroll event holds information about events sent from stand-alone
3067 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3068
3069 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3070 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3071 events and use the event table macros mentioned below only for the scrollbar-like
3072 controls.
3073
3074 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3075
3076 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3077 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3078 by an EVT_SCROLL_CHANGED event).
3079
3080 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3081 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3082 event does not happen).
3083
3084 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3085 independently of the way it had started. Please see the widgets sample ("Slider" page)
3086 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3087
3088 @remarks
3089 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3090 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3091 are processed using the same event handler.
3092
3093 @beginEventTable{wxScrollEvent}
3094 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3095 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3096 intercepting scroll events from the receiving window -- except for this, the
3097 macros behave exactly the same.
3098 @event{EVT_SCROLL(func)}
3099 Process all scroll events.
3100 @event{EVT_SCROLL_TOP(func)}
3101 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3102 @event{EVT_SCROLL_BOTTOM(func)}
3103 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3104 @event{EVT_SCROLL_LINEUP(func)}
3105 Process wxEVT_SCROLL_LINEUP line up events.
3106 @event{EVT_SCROLL_LINEDOWN(func)}
3107 Process wxEVT_SCROLL_LINEDOWN line down events.
3108 @event{EVT_SCROLL_PAGEUP(func)}
3109 Process wxEVT_SCROLL_PAGEUP page up events.
3110 @event{EVT_SCROLL_PAGEDOWN(func)}
3111 Process wxEVT_SCROLL_PAGEDOWN page down events.
3112 @event{EVT_SCROLL_THUMBTRACK(func)}
3113 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3114 user drags the thumbtrack).
3115 @event{EVT_SCROLL_THUMBRELEASE(func)}
3116 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3117 @event{EVT_SCROLL_CHANGED(func)}
3118 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3119 @event{EVT_COMMAND_SCROLL(id, func)}
3120 Process all scroll events.
3121 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3122 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3123 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3124 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3125 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3126 Process wxEVT_SCROLL_LINEUP line up events.
3127 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3128 Process wxEVT_SCROLL_LINEDOWN line down events.
3129 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3130 Process wxEVT_SCROLL_PAGEUP page up events.
3131 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3132 Process wxEVT_SCROLL_PAGEDOWN page down events.
3133 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3134 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3135 as the user drags the thumbtrack).
3136 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3137 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3138 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3139 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3140 @endEventTable
3141
3142 @library{wxcore}
3143 @category{events}
3144
3145 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3146 */
3147 class wxScrollEvent : public wxCommandEvent
3148 {
3149 public:
3150 /**
3151 Constructor.
3152 */
3153 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3154 int orientation = 0);
3155
3156 /**
3157 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3158 scrollbar.
3159 */
3160 int GetOrientation() const;
3161
3162 /**
3163 Returns the position of the scrollbar.
3164 */
3165 int GetPosition() const;
3166 };
3167
3168 /**
3169 See wxIdleEvent::SetMode() for more info.
3170 */
3171 enum wxIdleMode
3172 {
3173 /** Send idle events to all windows */
3174 wxIDLE_PROCESS_ALL,
3175
3176 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3177 wxIDLE_PROCESS_SPECIFIED
3178 };
3179
3180
3181 /**
3182 @class wxIdleEvent
3183
3184 This class is used for idle events, which are generated when the system becomes
3185 idle. Note that, unless you do something specifically, the idle events are not
3186 sent if the system remains idle once it has become it, e.g. only a single idle
3187 event will be generated until something else resulting in more normal events
3188 happens and only then is the next idle event sent again.
3189
3190 If you need to ensure a continuous stream of idle events, you can either use
3191 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3192 (for example from a timer event handler), but note that both of these approaches
3193 (and especially the first one) increase the system load and so should be avoided
3194 if possible.
3195
3196 By default, idle events are sent to all windows (and also wxApp, as usual).
3197 If this is causing a significant overhead in your application, you can call
3198 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3199 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3200 idle events.
3201
3202 @beginEventTable{wxIdleEvent}
3203 @event{EVT_IDLE(func)}
3204 Process a @c wxEVT_IDLE event.
3205 @endEventTable
3206
3207 @library{wxbase}
3208 @category{events}
3209
3210 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3211 */
3212 class wxIdleEvent : public wxEvent
3213 {
3214 public:
3215 /**
3216 Constructor.
3217 */
3218 wxIdleEvent();
3219
3220 /**
3221 Returns @true if it is appropriate to send idle events to this window.
3222
3223 This function looks at the mode used (see wxIdleEvent::SetMode),
3224 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3225 events should be sent to this window now.
3226
3227 By default this will always return @true because the update mode is initially
3228 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3229 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3230
3231 @see SetMode()
3232 */
3233 static bool CanSend(wxWindow* window);
3234
3235 /**
3236 Static function returning a value specifying how wxWidgets will send idle
3237 events: to all windows, or only to those which specify that they
3238 will process the events.
3239
3240 @see SetMode().
3241 */
3242 static wxIdleMode GetMode();
3243
3244 /**
3245 Returns @true if the OnIdle function processing this event requested more
3246 processing time.
3247
3248 @see RequestMore()
3249 */
3250 bool MoreRequested() const;
3251
3252 /**
3253 Tells wxWidgets that more processing is required.
3254
3255 This function can be called by an OnIdle handler for a window or window event
3256 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3257 more to the application windows.
3258
3259 If no window calls this function during OnIdle, then the application will
3260 remain in a passive event loop (not calling OnIdle) until a new event is
3261 posted to the application by the windowing system.
3262
3263 @see MoreRequested()
3264 */
3265 void RequestMore(bool needMore = true);
3266
3267 /**
3268 Static function for specifying how wxWidgets will send idle events: to
3269 all windows, or only to those which specify that they will process the events.
3270
3271 @param mode
3272 Can be one of the ::wxIdleMode values.
3273 The default is wxIDLE_PROCESS_ALL.
3274 */
3275 static void SetMode(wxIdleMode mode);
3276 };
3277
3278
3279
3280 /**
3281 @class wxInitDialogEvent
3282
3283 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3284 Handlers for this event can transfer data to the window.
3285
3286 The default handler calls wxWindow::TransferDataToWindow.
3287
3288 @beginEventTable{wxInitDialogEvent}
3289 @event{EVT_INIT_DIALOG(func)}
3290 Process a @c wxEVT_INIT_DIALOG event.
3291 @endEventTable
3292
3293 @library{wxcore}
3294 @category{events}
3295
3296 @see @ref overview_events
3297 */
3298 class wxInitDialogEvent : public wxEvent
3299 {
3300 public:
3301 /**
3302 Constructor.
3303 */
3304 wxInitDialogEvent(int id = 0);
3305 };
3306
3307
3308
3309 /**
3310 @class wxWindowDestroyEvent
3311
3312 This event is sent as early as possible during the window destruction
3313 process.
3314
3315 For the top level windows, as early as possible means that this is done by
3316 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3317 class was executed and so any methods specific to the derived class can't
3318 be called any more from this event handler. If you need to do this, you
3319 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3320
3321 For the child windows, this event is generated just before deleting the
3322 window from wxWindow::Destroy() (which is also called when the parent
3323 window is deleted) or from the window destructor if operator @c delete was
3324 used directly (which is not recommended for this very reason).
3325
3326 It is usually pointless to handle this event in the window itself but it ca
3327 be very useful to receive notifications about the window destruction in the
3328 parent window or in any other object interested in this window.
3329
3330 @library{wxcore}
3331 @category{events}
3332
3333 @see @ref overview_events, wxWindowCreateEvent
3334 */
3335 class wxWindowDestroyEvent : public wxCommandEvent
3336 {
3337 public:
3338 /**
3339 Constructor.
3340 */
3341 wxWindowDestroyEvent(wxWindow* win = NULL);
3342
3343 /// Retutn the window being destroyed.
3344 wxWindow *GetWindow() const;
3345 };
3346
3347
3348 /**
3349 @class wxNavigationKeyEvent
3350
3351 This event class contains information about navigation events,
3352 generated by navigation keys such as tab and page down.
3353
3354 This event is mainly used by wxWidgets implementations.
3355 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3356 when you make a class into a control container with the macro
3357 WX_DECLARE_CONTROL_CONTAINER.
3358
3359 @beginEventTable{wxNavigationKeyEvent}
3360 @event{EVT_NAVIGATION_KEY(func)}
3361 Process a navigation key event.
3362 @endEventTable
3363
3364 @library{wxcore}
3365 @category{events}
3366
3367 @see wxWindow::Navigate, wxWindow::NavigateIn
3368 */
3369 class wxNavigationKeyEvent : public wxEvent
3370 {
3371 public:
3372 /**
3373 Flags which can be used with wxNavigationKeyEvent.
3374 */
3375 enum wxNavigationKeyEventFlags
3376 {
3377 IsBackward = 0x0000,
3378 IsForward = 0x0001,
3379 WinChange = 0x0002,
3380 FromTab = 0x0004
3381 };
3382
3383 wxNavigationKeyEvent();
3384 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3385
3386 /**
3387 Returns the child that has the focus, or @NULL.
3388 */
3389 wxWindow* GetCurrentFocus() const;
3390
3391 /**
3392 Returns @true if the navigation was in the forward direction.
3393 */
3394 bool GetDirection() const;
3395
3396 /**
3397 Returns @true if the navigation event was from a tab key.
3398 This is required for proper navigation over radio buttons.
3399 */
3400 bool IsFromTab() const;
3401
3402 /**
3403 Returns @true if the navigation event represents a window change
3404 (for example, from Ctrl-Page Down in a notebook).
3405 */
3406 bool IsWindowChange() const;
3407
3408 /**
3409 Sets the current focus window member.
3410 */
3411 void SetCurrentFocus(wxWindow* currentFocus);
3412
3413 /**
3414 Sets the direction to forward if @a direction is @true, or backward
3415 if @false.
3416 */
3417 void SetDirection(bool direction);
3418
3419 /**
3420 Sets the flags for this event.
3421 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3422 */
3423 void SetFlags(long flags);
3424
3425 /**
3426 Marks the navigation event as from a tab key.
3427 */
3428 void SetFromTab(bool fromTab);
3429
3430 /**
3431 Marks the event as a window change event.
3432 */
3433 void SetWindowChange(bool windowChange);
3434 };
3435
3436
3437
3438 /**
3439 @class wxMouseCaptureChangedEvent
3440
3441 An mouse capture changed event is sent to a window that loses its
3442 mouse capture. This is called even if wxWindow::ReleaseMouse
3443 was called by the application code. Handling this event allows
3444 an application to cater for unexpected capture releases which
3445 might otherwise confuse mouse handling code.
3446
3447 @onlyfor{wxmsw}
3448
3449 @beginEventTable{wxMouseCaptureChangedEvent}
3450 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3451 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3452 @endEventTable
3453
3454 @library{wxcore}
3455 @category{events}
3456
3457 @see wxMouseCaptureLostEvent, @ref overview_events,
3458 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3459 */
3460 class wxMouseCaptureChangedEvent : public wxEvent
3461 {
3462 public:
3463 /**
3464 Constructor.
3465 */
3466 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3467 wxWindow* gainedCapture = NULL);
3468
3469 /**
3470 Returns the window that gained the capture, or @NULL if it was a
3471 non-wxWidgets window.
3472 */
3473 wxWindow* GetCapturedWindow() const;
3474 };
3475
3476
3477
3478 /**
3479 @class wxCloseEvent
3480
3481 This event class contains information about window and session close events.
3482
3483 The handler function for EVT_CLOSE is called when the user has tried to close a
3484 a frame or dialog box using the window manager (X) or system menu (Windows).
3485 It can also be invoked by the application itself programmatically, for example by
3486 calling the wxWindow::Close function.
3487
3488 You should check whether the application is forcing the deletion of the window
3489 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3490 using wxWindow::Destroy.
3491
3492 If the return value is @true, it is up to you whether you respond by destroying
3493 the window.
3494
3495 If you don't destroy the window, you should call wxCloseEvent::Veto to
3496 let the calling code know that you did not destroy the window.
3497 This allows the wxWindow::Close function to return @true or @false depending
3498 on whether the close instruction was honoured or not.
3499
3500 Example of a wxCloseEvent handler:
3501
3502 @code
3503 void MyFrame::OnClose(wxCloseEvent& event)
3504 {
3505 if ( event.CanVeto() && m_bFileNotSaved )
3506 {
3507 if ( wxMessageBox("The file has not been saved... continue closing?",
3508 "Please confirm",
3509 wxICON_QUESTION | wxYES_NO) != wxYES )
3510 {
3511 event.Veto();
3512 return;
3513 }
3514 }
3515
3516 Destroy(); // you may also do: event.Skip();
3517 // since the default event handler does call Destroy(), too
3518 }
3519 @endcode
3520
3521 The EVT_END_SESSION event is slightly different as it is sent by the system
3522 when the user session is ending (e.g. because of log out or shutdown) and
3523 so all windows are being forcefully closed. At least under MSW, after the
3524 handler for this event is executed the program is simply killed by the
3525 system. Because of this, the default handler for this event provided by
3526 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3527 that it could still be executed and exit()s the process itself, without
3528 waiting for being killed. If this behaviour is for some reason undesirable,
3529 make sure that you define a handler for this event in your wxApp-derived
3530 class and do not call @c event.Skip() in it (but be aware that the system
3531 will still kill your application).
3532
3533 @beginEventTable{wxCloseEvent}
3534 @event{EVT_CLOSE(func)}
3535 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3536 This event applies to wxFrame and wxDialog classes.
3537 @event{EVT_QUERY_END_SESSION(func)}
3538 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3539 This event can be handled in wxApp-derived class only.
3540 @event{EVT_END_SESSION(func)}
3541 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3542 This event can be handled in wxApp-derived class only.
3543 @endEventTable
3544
3545 @library{wxcore}
3546 @category{events}
3547
3548 @see wxWindow::Close, @ref overview_windowdeletion
3549 */
3550 class wxCloseEvent : public wxEvent
3551 {
3552 public:
3553 /**
3554 Constructor.
3555 */
3556 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3557
3558 /**
3559 Returns @true if you can veto a system shutdown or a window close event.
3560 Vetoing a window close event is not possible if the calling code wishes to
3561 force the application to exit, and so this function must be called to check this.
3562 */
3563 bool CanVeto() const;
3564
3565 /**
3566 Returns @true if the user is just logging off or @false if the system is
3567 shutting down. This method can only be called for end session and query end
3568 session events, it doesn't make sense for close window event.
3569 */
3570 bool GetLoggingOff() const;
3571
3572 /**
3573 Sets the 'can veto' flag.
3574 */
3575 void SetCanVeto(bool canVeto);
3576
3577 /**
3578 Sets the 'logging off' flag.
3579 */
3580 void SetLoggingOff(bool loggingOff);
3581
3582 /**
3583 Call this from your event handler to veto a system shutdown or to signal
3584 to the calling application that a window close did not happen.
3585
3586 You can only veto a shutdown if CanVeto() returns @true.
3587 */
3588 void Veto(bool veto = true);
3589 };
3590
3591
3592
3593 /**
3594 @class wxMenuEvent
3595
3596 This class is used for a variety of menu-related events. Note that
3597 these do not include menu command events, which are
3598 handled using wxCommandEvent objects.
3599
3600 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3601 text in the first field of the status bar.
3602
3603 @beginEventTable{wxMenuEvent}
3604 @event{EVT_MENU_OPEN(func)}
3605 A menu is about to be opened. On Windows, this is only sent once for each
3606 navigation of the menubar (up until all menus have closed).
3607 @event{EVT_MENU_CLOSE(func)}
3608 A menu has been just closed.
3609 @event{EVT_MENU_HIGHLIGHT(id, func)}
3610 The menu item with the specified id has been highlighted: used to show
3611 help prompts in the status bar by wxFrame
3612 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3613 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3614 @endEventTable
3615
3616 @library{wxcore}
3617 @category{events}
3618
3619 @see wxCommandEvent, @ref overview_events
3620 */
3621 class wxMenuEvent : public wxEvent
3622 {
3623 public:
3624 /**
3625 Constructor.
3626 */
3627 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3628
3629 /**
3630 Returns the menu which is being opened or closed. This method should only be
3631 used with the @c OPEN and @c CLOSE events and even for them the
3632 returned pointer may be @NULL in some ports.
3633 */
3634 wxMenu* GetMenu() const;
3635
3636 /**
3637 Returns the menu identifier associated with the event.
3638 This method should be only used with the @c HIGHLIGHT events.
3639 */
3640 int GetMenuId() const;
3641
3642 /**
3643 Returns @true if the menu which is being opened or closed is a popup menu,
3644 @false if it is a normal one.
3645
3646 This method should only be used with the @c OPEN and @c CLOSE events.
3647 */
3648 bool IsPopup() const;
3649 };
3650
3651 /**
3652 @class wxShowEvent
3653
3654 An event being sent when the window is shown or hidden.
3655 The event is triggered by calls to wxWindow::Show(), and any user
3656 action showing a previously hidden window or vice versa (if allowed by
3657 the current platform and/or window manager).
3658 Notice that the event is not triggered when the application is iconized
3659 (minimized) or restored under wxMSW.
3660
3661 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3662
3663 @onlyfor{wxmsw,wxgtk,wxos2}
3664
3665 @beginEventTable{wxShowEvent}
3666 @event{EVT_SHOW(func)}
3667 Process a @c wxEVT_SHOW event.
3668 @endEventTable
3669
3670 @library{wxcore}
3671 @category{events}
3672
3673 @see @ref overview_events, wxWindow::Show,
3674 wxWindow::IsShown
3675 */
3676
3677 class wxShowEvent : public wxEvent
3678 {
3679 public:
3680 /**
3681 Constructor.
3682 */
3683 wxShowEvent(int winid = 0, bool show = false);
3684
3685 /**
3686 Set whether the windows was shown or hidden.
3687 */
3688 void SetShow(bool show);
3689
3690 /**
3691 Return @true if the window has been shown, @false if it has been
3692 hidden.
3693 */
3694 bool IsShown() const;
3695
3696 /**
3697 @deprecated This function is deprecated in favour of IsShown().
3698 */
3699 bool GetShow() const;
3700 };
3701
3702
3703
3704 /**
3705 @class wxIconizeEvent
3706
3707 An event being sent when the frame is iconized (minimized) or restored.
3708
3709 Currently only wxMSW and wxGTK generate such events.
3710
3711 @onlyfor{wxmsw,wxgtk}
3712
3713 @beginEventTable{wxIconizeEvent}
3714 @event{EVT_ICONIZE(func)}
3715 Process a @c wxEVT_ICONIZE event.
3716 @endEventTable
3717
3718 @library{wxcore}
3719 @category{events}
3720
3721 @see @ref overview_events, wxTopLevelWindow::Iconize,
3722 wxTopLevelWindow::IsIconized
3723 */
3724 class wxIconizeEvent : public wxEvent
3725 {
3726 public:
3727 /**
3728 Constructor.
3729 */
3730 wxIconizeEvent(int id = 0, bool iconized = true);
3731
3732 /**
3733 Returns @true if the frame has been iconized, @false if it has been
3734 restored.
3735 */
3736 bool IsIconized() const;
3737
3738 /**
3739 @deprecated This function is deprecated in favour of IsIconized().
3740 */
3741 bool Iconized() const;
3742 };
3743
3744
3745
3746 /**
3747 @class wxMoveEvent
3748
3749 A move event holds information about wxTopLevelWindow move change events.
3750
3751 @beginEventTable{wxMoveEvent}
3752 @event{EVT_MOVE(func)}
3753 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3754 @event{EVT_MOVE_START(func)}
3755 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3756 to move or size a window. wxMSW only.
3757 @event{EVT_MOVE_END(func)}
3758 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3759 moving or sizing a window. wxMSW only.
3760 @endEventTable
3761
3762 @library{wxcore}
3763 @category{events}
3764
3765 @see wxPoint, @ref overview_events
3766 */
3767 class wxMoveEvent : public wxEvent
3768 {
3769 public:
3770 /**
3771 Constructor.
3772 */
3773 wxMoveEvent(const wxPoint& pt, int id = 0);
3774
3775 /**
3776 Returns the position of the window generating the move change event.
3777 */
3778 wxPoint GetPosition() const;
3779 };
3780
3781
3782 /**
3783 @class wxSizeEvent
3784
3785 A size event holds information about size change events of wxWindow.
3786
3787 The EVT_SIZE handler function will be called when the window has been resized.
3788
3789 You may wish to use this for frames to resize their child windows as appropriate.
3790
3791 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3792 for the area which may be used by the application.
3793
3794 When a window is resized, usually only a small part of the window is damaged
3795 and you may only need to repaint that area. However, if your drawing depends on the
3796 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3797 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3798
3799 @beginEventTable{wxSizeEvent}
3800 @event{EVT_SIZE(func)}
3801 Process a @c wxEVT_SIZE event.
3802 @endEventTable
3803
3804 @library{wxcore}
3805 @category{events}
3806
3807 @see wxSize, @ref overview_events
3808 */
3809 class wxSizeEvent : public wxEvent
3810 {
3811 public:
3812 /**
3813 Constructor.
3814 */
3815 wxSizeEvent(const wxSize& sz, int id = 0);
3816
3817 /**
3818 Returns the entire size of the window generating the size change event.
3819
3820 This is the new total size of the window, i.e. the same size as would
3821 be returned by wxWindow::GetSize() if it were called now. Use
3822 wxWindow::GetClientSize() if you catch this event in a top level window
3823 such as wxFrame to find the size available for the window contents.
3824 */
3825 wxSize GetSize() const;
3826 };
3827
3828
3829
3830 /**
3831 @class wxSetCursorEvent
3832
3833 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3834 to be set as a result of mouse motion.
3835
3836 This event gives the application the chance to perform specific mouse cursor
3837 processing based on the current position of the mouse within the window.
3838 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3839
3840 @beginEventTable{wxSetCursorEvent}
3841 @event{EVT_SET_CURSOR(func)}
3842 Process a @c wxEVT_SET_CURSOR event.
3843 @endEventTable
3844
3845 @library{wxcore}
3846 @category{events}
3847
3848 @see ::wxSetCursor, wxWindow::wxSetCursor
3849 */
3850 class wxSetCursorEvent : public wxEvent
3851 {
3852 public:
3853 /**
3854 Constructor, used by the library itself internally to initialize the event
3855 object.
3856 */
3857 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3858
3859 /**
3860 Returns a reference to the cursor specified by this event.
3861 */
3862 const wxCursor& GetCursor() const;
3863
3864 /**
3865 Returns the X coordinate of the mouse in client coordinates.
3866 */
3867 wxCoord GetX() const;
3868
3869 /**
3870 Returns the Y coordinate of the mouse in client coordinates.
3871 */
3872 wxCoord GetY() const;
3873
3874 /**
3875 Returns @true if the cursor specified by this event is a valid cursor.
3876
3877 @remarks You cannot specify wxNullCursor with this event, as it is not
3878 considered a valid cursor.
3879 */
3880 bool HasCursor() const;
3881
3882 /**
3883 Sets the cursor associated with this event.
3884 */
3885 void SetCursor(const wxCursor& cursor);
3886 };
3887
3888
3889
3890 // ============================================================================
3891 // Global functions/macros
3892 // ============================================================================
3893
3894 /** @addtogroup group_funcmacro_events */
3895 //@{
3896
3897 /**
3898 A value uniquely identifying the type of the event.
3899
3900 The values of this type should only be created using wxNewEventType().
3901
3902 See the macro DEFINE_EVENT_TYPE() for more info.
3903
3904 @see @ref overview_events_introduction
3905 */
3906 typedef int wxEventType;
3907
3908 /**
3909 A special event type usually used to indicate that some wxEvent has yet
3910 no type assigned.
3911 */
3912 wxEventType wxEVT_NULL;
3913
3914 /**
3915 Generates a new unique event type.
3916
3917 Usually this function is only used by wxDEFINE_EVENT() and not called
3918 directly.
3919 */
3920 wxEventType wxNewEventType();
3921
3922 /**
3923 Define a new event type associated with the specified event class.
3924
3925 This macro defines a new unique event type @a name associated with the
3926 event class @a cls.
3927
3928 For example:
3929 @code
3930 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3931
3932 class MyCustomEvent : public wxEvent { ... };
3933 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3934 @endcode
3935
3936 @see wxDECLARE_EVENT(), @ref overview_events_custom
3937 */
3938 #define wxDEFINE_EVENT(name, cls) \
3939 const wxEventTypeTag< cls > name(wxNewEventType())
3940
3941 /**
3942 Declares a custom event type.
3943
3944 This macro declares a variable called @a name which must be defined
3945 elsewhere using wxDEFINE_EVENT().
3946
3947 The class @a cls must be the wxEvent-derived class associated with the
3948 events of this type and its full declaration must be visible from the point
3949 of use of this macro.
3950
3951 For example:
3952 @code
3953 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3954
3955 class MyCustomEvent : public wxEvent { ... };
3956 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3957 @endcode
3958 */
3959 #define wxDECLARE_EVENT(name, cls) \
3960 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3961
3962 /**
3963 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3964 library.
3965
3966 This is mostly used by wxWidgets internally, e.g.
3967 @code
3968 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3969 @endcode
3970 */
3971 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3972 extern const expdecl wxEventTypeTag< cls > name;
3973
3974 /**
3975 Helper macro for definition of custom event table macros.
3976
3977 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3978 it is better and more clear to just use the address of the function
3979 directly as this is all this macro does in this case. However it needs to
3980 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3981 member function taking the custom event argument when
3982 wxEVENTS_COMPATIBILITY_2_8 is 0.
3983
3984 See wx__DECLARE_EVT0 for an example of use.
3985
3986 @see @ref overview_events_custom_ownclass
3987 */
3988 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3989
3990 /**
3991 This macro is used to define event table macros for handling custom
3992 events.
3993
3994 Example of use:
3995 @code
3996 class MyEvent : public wxEvent { ... };
3997
3998 // note that this is not necessary unless using old compilers: for the
3999 // reasonably new ones just use &func instead of MyEventHandler(func)
4000 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
4001 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
4002
4003 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
4004
4005 #define EVT_MY(id, func) \
4006 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
4007
4008 ...
4009
4010 wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
4011 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
4012 wxEND_EVENT_TABLE()
4013 @endcode
4014
4015 @param evt
4016 The event type to handle.
4017 @param id
4018 The identifier of events to handle.
4019 @param fn
4020 The event handler method.
4021 */
4022 #define wx__DECLARE_EVT1(evt, id, fn) \
4023 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
4024
4025 /**
4026 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
4027 IDs instead of a single one.
4028 Argument @a id1 is the first identifier of the range, @a id2 is the
4029 second identifier of the range.
4030 */
4031 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
4032 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
4033
4034 /**
4035 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
4036 event type must be handled regardless of the ID associated with the
4037 specific event instances.
4038 */
4039 #define wx__DECLARE_EVT0(evt, fn) \
4040 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
4041
4042 /**
4043 Use this macro inside a class declaration to declare a @e static event table
4044 for that class.
4045
4046 In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
4047 and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
4048 to capture events.
4049
4050 Note that this macro requires a final semicolon.
4051
4052 @see @ref overview_events_eventtables
4053 */
4054 #define wxDECLARE_EVENT_TABLE()
4055
4056 /**
4057 Use this macro in a source file to start listing @e static event handlers
4058 for a specific class.
4059
4060 Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
4061
4062 @see @ref overview_events_eventtables
4063 */
4064 #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
4065
4066 /**
4067 Use this macro in a source file to end listing @e static event handlers
4068 for a specific class.
4069
4070 Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
4071
4072 @see @ref overview_events_eventtables
4073 */
4074 #define wxEND_EVENT_TABLE()
4075
4076 /**
4077 In a GUI application, this function posts @a event to the specified @e dest
4078 object using wxEvtHandler::AddPendingEvent().
4079
4080 Otherwise, it dispatches @a event immediately using
4081 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4082 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4083 this function is not thread-safe for event objects having wxString fields,
4084 use wxQueueEvent() instead.
4085
4086 @header{wx/event.h}
4087 */
4088 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4089
4090 /**
4091 Queue an event for processing on the given object.
4092
4093 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4094 for more details.
4095
4096 @header{wx/event.h}
4097
4098 @param dest
4099 The object to queue the event on, can't be @c NULL.
4100 @param event
4101 The heap-allocated and non-@c NULL event to queue, the function takes
4102 ownership of it.
4103 */
4104 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4105
4106 //@}
4107