]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/listctrl.h
corrected a bug in dc which resetted the port , exchanged the wxchoice implementation
[wxWidgets.git] / include / wx / msw / listctrl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_
13 #define _WX_LISTCTRL_H_
14
15 #ifdef __GNUG__
16 #pragma interface "listctrl.h"
17 #endif
18
19 #include "wx/control.h"
20 #include "wx/event.h"
21 #include "wx/hash.h"
22
23 class WXDLLEXPORT wxTextCtrl;
24 class WXDLLEXPORT wxImageList;
25
26 /*
27 The wxListCtrl can show lists of items in four different modes:
28 wxLC_LIST: multicolumn list view, with optional small icons (icons could be
29 optional for some platforms). Columns are computed automatically,
30 i.e. you don't set columns as in wxLC_REPORT. In other words,
31 the list wraps, unlike a wxListBox.
32 wxLC_REPORT: single or multicolumn report view (with optional header)
33 wxLC_ICON: large icon view, with optional labels
34 wxLC_SMALL_ICON: small icon view, with optional labels
35
36 You can change the style dynamically, either with SetSingleStyle or
37 SetWindowStyleFlag.
38
39 Further window styles:
40
41 wxLC_ALIGN_TOP icons align to the top (default)
42 wxLC_ALIGN_LEFT icons align to the left
43 wxLC_AUTOARRANGE icons arrange themselves
44 wxLC_USER_TEXT the app provides label text on demand, except for column headers
45 wxLC_EDIT_LABELS labels are editable: app will be notified.
46 wxLC_NO_HEADER no header in report mode
47 wxLC_NO_SORT_HEADER can't click on header
48 wxLC_SINGLE_SEL single selection
49 wxLC_SORT_ASCENDING sort ascending (must still supply a comparison callback in SortItems)
50 wxLC_SORT_DESCENDING sort descending (ditto)
51
52 Items are referred to by their index (position in the list starting from zero).
53
54 Label text is supplied via insertion/setting functions and is stored by the
55 control, unless the wxLC_USER_TEXT style has been specified, in which case
56 the app will be notified when text is required (see sample).
57
58 Images are dealt with by (optionally) associating 3 image lists with the control.
59 Zero-based indexes into these image lists indicate which image is to be used for
60 which item. Each image in an image list can contain a mask, and can be made out
61 of either a bitmap, two bitmaps or an icon. See ImagList.h for more details.
62
63 Notifications are passed via the wxWindows 2.0 event system, or using virtual
64 functions in wxWindows 1.66.
65
66 See the sample wxListCtrl app for API usage.
67
68 TODO:
69 - addition of further convenience functions
70 to avoid use of wxListItem in some functions
71 - state/overlay images: probably not needed.
72 - in Win95, you can be called back to supply other information
73 besides text, such as state information. This saves no memory
74 and is probably superfluous to requirements.
75 - testing of whole API, extending current sample.
76
77
78 */
79
80 class WXDLLEXPORT wxListCtrl: public wxControl
81 {
82 public:
83 /*
84 * Public interface
85 */
86
87 wxListCtrl() { Init(); }
88
89 wxListCtrl(wxWindow *parent,
90 wxWindowID id = -1,
91 const wxPoint& pos = wxDefaultPosition,
92 const wxSize& size = wxDefaultSize,
93 long style = wxLC_ICON,
94 const wxValidator& validator = wxDefaultValidator,
95 const wxString& name = _T("wxListCtrl"))
96 {
97 Init();
98
99 Create(parent, id, pos, size, style, validator, name);
100 }
101
102 virtual ~wxListCtrl();
103
104 bool Create(wxWindow *parent,
105 wxWindowID id = -1,
106 const wxPoint& pos = wxDefaultPosition,
107 const wxSize& size = wxDefaultSize,
108 long style = wxLC_ICON,
109 const wxValidator& validator = wxDefaultValidator,
110 const wxString& name = _T("wxListCtrl"));
111
112
113 // Attributes
114 ////////////////////////////////////////////////////////////////////////////
115
116 // Set the control colours
117 bool SetForegroundColour(const wxColour& col);
118 bool SetBackgroundColour(const wxColour& col);
119
120 // Gets information about this column
121 bool GetColumn(int col, wxListItem& item) const;
122
123 // Sets information about this column
124 bool SetColumn(int col, wxListItem& item) ;
125
126 // Gets the column width
127 int GetColumnWidth(int col) const;
128
129 // Sets the column width
130 bool SetColumnWidth(int col, int width) ;
131
132 // Gets the number of items that can fit vertically in the
133 // visible area of the list control (list or report view)
134 // or the total number of items in the list control (icon
135 // or small icon view)
136 int GetCountPerPage() const;
137
138 // Gets the edit control for editing labels.
139 wxTextCtrl* GetEditControl() const;
140
141 // Gets information about the item
142 bool GetItem(wxListItem& info) const ;
143
144 // Sets information about the item
145 bool SetItem(wxListItem& info) ;
146
147 // Sets a string field at a particular column
148 long SetItem(long index, int col, const wxString& label, int imageId = -1);
149
150 // Gets the item state
151 int GetItemState(long item, long stateMask) const ;
152
153 // Sets the item state
154 bool SetItemState(long item, long state, long stateMask) ;
155
156 // Sets the item image
157 bool SetItemImage(long item, int image, int selImage) ;
158
159 // Gets the item text
160 wxString GetItemText(long item) const ;
161
162 // Sets the item text
163 void SetItemText(long item, const wxString& str) ;
164
165 // Gets the item data
166 long GetItemData(long item) const ;
167
168 // Sets the item data
169 bool SetItemData(long item, long data) ;
170
171 // Gets the item rectangle
172 bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
173
174 // Gets the item position
175 bool GetItemPosition(long item, wxPoint& pos) const ;
176
177 // Sets the item position
178 bool SetItemPosition(long item, const wxPoint& pos) ;
179
180 // Gets the number of items in the list control
181 int GetItemCount() const;
182
183 // Gets the number of columns in the list control
184 int GetColumnCount() const { return m_colCount; }
185
186 // Retrieves the spacing between icons in pixels.
187 // If small is TRUE, gets the spacing for the small icon
188 // view, otherwise the large icon view.
189 int GetItemSpacing(bool isSmall) const;
190
191 // Gets the number of selected items in the list control
192 int GetSelectedItemCount() const;
193
194 // Gets the text colour of the listview
195 wxColour GetTextColour() const;
196
197 // Sets the text colour of the listview
198 void SetTextColour(const wxColour& col);
199
200 // Gets the index of the topmost visible item when in
201 // list or report view
202 long GetTopItem() const ;
203
204 // Add or remove a single window style
205 void SetSingleStyle(long style, bool add = TRUE) ;
206
207 // Set the whole window style
208 void SetWindowStyleFlag(long style) ;
209
210 // Searches for an item, starting from 'item'.
211 // item can be -1 to find the first item that matches the
212 // specified flags.
213 // Returns the item or -1 if unsuccessful.
214 long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
215
216 // Implementation: converts wxWindows style to MSW style.
217 // Can be a single style flag or a bit list.
218 // oldStyle is 'normalised' so that it doesn't contain
219 // conflicting styles.
220 long ConvertToMSWStyle(long& oldStyle, long style) const;
221
222 // Gets one of the three image lists
223 wxImageList *GetImageList(int which) const ;
224
225 // Sets the image list
226 // N.B. There's a quirk in the Win95 list view implementation.
227 // If in wxLC_LIST mode, it'll *still* display images by the labels if
228 // there's a small-icon image list set for the control - even though you
229 // haven't specified wxLIST_MASK_IMAGE when inserting.
230 // So you have to set a NULL small-icon image list to be sure that
231 // the wxLC_LIST mode works without icons. Of course, you may want icons...
232 void SetImageList(wxImageList *imageList, int which) ;
233 void AssignImageList(wxImageList *imageList, int which) ;
234
235 // Operations
236 ////////////////////////////////////////////////////////////////////////////
237
238 // Arranges the items
239 bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
240
241 // Deletes an item
242 bool DeleteItem(long item);
243
244 // Deletes all items
245 bool DeleteAllItems() ;
246
247 // Deletes a column
248 bool DeleteColumn(int col);
249
250 // Deletes all columns
251 bool DeleteAllColumns();
252
253 // Clears items, and columns if there are any.
254 void ClearAll();
255
256 // Edit the label
257 wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
258
259 // End label editing, optionally cancelling the edit
260 bool EndEditLabel(bool cancel);
261
262 // Ensures this item is visible
263 bool EnsureVisible(long item) ;
264
265 // Find an item whose label matches this string, starting from the item after 'start'
266 // or the beginning if 'start' is -1.
267 long FindItem(long start, const wxString& str, bool partial = FALSE);
268
269 // Find an item whose data matches this data, starting from the item after 'start'
270 // or the beginning if 'start' is -1.
271 long FindItem(long start, long data);
272
273 // Find an item nearest this position in the specified direction, starting from
274 // the item after 'start' or the beginning if 'start' is -1.
275 long FindItem(long start, const wxPoint& pt, int direction);
276
277 // Determines which item (if any) is at the specified point,
278 // giving details in 'flags' (see wxLIST_HITTEST_... flags above)
279 long HitTest(const wxPoint& point, int& flags);
280
281 // Inserts an item, returning the index of the new item if successful,
282 // -1 otherwise.
283 long InsertItem(wxListItem& info);
284
285 // Insert a string item
286 long InsertItem(long index, const wxString& label);
287
288 // Insert an image item
289 long InsertItem(long index, int imageIndex);
290
291 // Insert an image/string item
292 long InsertItem(long index, const wxString& label, int imageIndex);
293
294 // For list view mode (only), inserts a column.
295 long InsertColumn(long col, wxListItem& info);
296
297 long InsertColumn(long col,
298 const wxString& heading,
299 int format = wxLIST_FORMAT_LEFT,
300 int width = -1);
301
302 // Scrolls the list control. If in icon, small icon or report view mode,
303 // x specifies the number of pixels to scroll. If in list view mode, x
304 // specifies the number of columns to scroll.
305 // If in icon, small icon or list view mode, y specifies the number of pixels
306 // to scroll. If in report view mode, y specifies the number of lines to scroll.
307 bool ScrollList(int dx, int dy);
308
309 // Sort items.
310
311 // fn is a function which takes 3 long arguments: item1, item2, data.
312 // item1 is the long data associated with a first item (NOT the index).
313 // item2 is the long data associated with a second item (NOT the index).
314 // data is the same value as passed to SortItems.
315 // The return value is a negative number if the first item should precede the second
316 // item, a positive number of the second item should precede the first,
317 // or zero if the two items are equivalent.
318
319 // data is arbitrary data to be passed to the sort function.
320 bool SortItems(wxListCtrlCompare fn, long data);
321
322 // IMPLEMENTATION
323 virtual bool MSWCommand(WXUINT param, WXWORD id);
324 virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
325
326 // bring the control in sync with current m_windowStyle value
327 void UpdateStyle();
328
329 // Add to pool: necessary because Windows needs to have a string
330 // still exist across 3 callbacks.
331 wxChar *AddPool(const wxString& str);
332
333 // Event handlers
334 ////////////////////////////////////////////////////////////////////////////
335 // Necessary for drawing hrules and vrules, if specified
336 void OnPaint(wxPaintEvent& event);
337
338 protected:
339 // common part of all ctors
340 void Init();
341
342 // free memory taken by all attributes and recreate the hash table
343 void FreeAllAttrs(bool dontRecreate = FALSE);
344
345 wxTextCtrl* m_textCtrl; // The control used for editing a label
346 wxImageList * m_imageListNormal; // The image list for normal icons
347 wxImageList * m_imageListSmall; // The image list for small icons
348 wxImageList * m_imageListState; // The image list state icons (not implemented yet)
349 bool m_ownsImageListNormal,
350 m_ownsImageListSmall,
351 m_ownsImageListState;
352
353 long m_baseStyle; // Basic Windows style flags, for recreation purposes
354 wxStringList m_stringPool; // Pool of 3 strings to satisfy Windows callback requirements
355 int m_colCount; // Windows doesn't have GetColumnCount so must
356 // keep track of inserted/deleted columns
357
358 // the hash table we use for storing pointers to the items attributes
359 wxHashTable m_attrs;
360
361 // TRUE if we have any items with custom attributes
362 bool m_hasAnyAttr;
363
364 private:
365 bool DoCreateControl(int x, int y, int w, int h);
366
367 DECLARE_DYNAMIC_CLASS(wxListCtrl)
368 DECLARE_EVENT_TABLE()
369 };
370
371 #endif
372 // _WX_LISTCTRL_H_