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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: vscroll.cpp
3 // Purpose: VScroll wxWidgets sample
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx/wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 // for all others, include the necessary headers (this file is usually all you
28 // need because it includes almost all "standard" wxWidgets headers)
29 #ifndef WX_PRECOMP
30 #include "wx/wx.h"
31 #include "wx/app.h"
32 #include "wx/frame.h"
33 #endif
34
35 // we need to include the headers not included from wx/wx.h explicitly anyhow
36 #include "wx/vscroll.h"
37
38 // ----------------------------------------------------------------------------
39 // resources
40 // ----------------------------------------------------------------------------
41
42 // the application icon (under Windows and OS/2 it is in resources)
43 #if !defined(__WXMSW__) && !defined(__WXOS2__)
44 #include "mondrian.xpm"
45 #endif
46
47 // ----------------------------------------------------------------------------
48 // private classes
49 // ----------------------------------------------------------------------------
50
51 // Define a new application type, each program should derive a class from wxApp
52 class VScrollApp : public wxApp
53 {
54 public:
55 // create our main window
56 virtual bool OnInit();
57 };
58
59 // Define a new frame type: this is going to be our main frame
60 class VScrollFrame : public wxFrame
61 {
62 public:
63 // ctor
64 VScrollFrame();
65
66 // event handlers (these functions should _not_ be virtual)
67 void OnQuit(wxCommandEvent& event);
68 void OnAbout(wxCommandEvent& event);
69
70 void OnSize(wxSizeEvent& event)
71 {
72 // show current size in the status bar
73 #if wxUSE_STATUSBAR
74 if ( m_frameStatusBar )
75 {
76 wxSize sz = GetClientSize();
77 SetStatusText(wxString::Format(_T("%dx%d"), sz.x, sz.y), 1);
78 }
79 #endif // wxUSE_STATUSBAR
80
81 event.Skip();
82 }
83
84 private:
85 // any class wishing to process wxWidgets events must use this macro
86 DECLARE_EVENT_TABLE()
87 };
88
89 class VScrollWindow : public wxVScrolledWindow
90 {
91 public:
92 VScrollWindow(wxFrame *frame) : wxVScrolledWindow(frame, wxID_ANY)
93 {
94 m_frame = frame;
95
96 SetLineCount(200);
97
98 m_changed = true;
99 }
100
101 void OnIdle(wxIdleEvent&)
102 {
103 #if wxUSE_STATUSBAR
104 m_frame->SetStatusText(wxString::Format
105 (
106 _T("Page size = %d, pos = %d, max = %d"),
107 GetScrollThumb(wxVERTICAL),
108 GetScrollPos(wxVERTICAL),
109 GetScrollRange(wxVERTICAL)
110 ));
111 #endif // wxUSE_STATUSBAR
112 m_changed = false;
113 }
114
115 void OnPaint(wxPaintEvent&)
116 {
117 wxPaintDC dc(this);
118
119 dc.SetPen(*wxBLACK_DASHED_PEN);
120
121 const size_t lineFirst = GetFirstVisibleLine(),
122 lineLast = GetLastVisibleLine();
123
124 const wxCoord hText = dc.GetCharHeight();
125
126 wxCoord y = 0;
127 for ( size_t line = lineFirst; line <= lineLast; line++ )
128 {
129 dc.DrawLine(0, y, 1000, y);
130
131 wxCoord hLine = OnGetLineHeight(line);
132 dc.DrawText(wxString::Format(_T("Line %lu"), (unsigned long)line),
133 0, y + (hLine - hText) / 2);
134
135 y += hLine;
136 dc.DrawLine(0, y, 1000, y);
137 }
138 }
139
140 void OnScroll(wxScrollWinEvent& event)
141 {
142 m_changed = true;
143
144 event.Skip();
145 }
146
147
148 virtual wxCoord OnGetLineHeight(size_t n) const
149 {
150 wxASSERT( n < GetLineCount() );
151
152 return n % 2 ? 15 : 30; // 15 + 2*n
153 }
154
155 private:
156 wxFrame *m_frame;
157
158 bool m_changed;
159
160 DECLARE_EVENT_TABLE()
161 };
162
163 BEGIN_EVENT_TABLE(VScrollWindow, wxVScrolledWindow)
164 EVT_IDLE(VScrollWindow::OnIdle)
165 EVT_PAINT(VScrollWindow::OnPaint)
166 EVT_SCROLLWIN(VScrollWindow::OnScroll)
167 END_EVENT_TABLE()
168
169 // ----------------------------------------------------------------------------
170 // constants
171 // ----------------------------------------------------------------------------
172
173 // IDs for the controls and the menu commands
174 enum
175 {
176 // menu items
177 VScroll_Quit = 1,
178
179 // it is important for the id corresponding to the "About" command to have
180 // this standard value as otherwise it won't be handled properly under Mac
181 // (where it is special and put into the "Apple" menu)
182 VScroll_About = wxID_ABOUT
183 };
184
185 // ----------------------------------------------------------------------------
186 // event tables and other macros for wxWidgets
187 // ----------------------------------------------------------------------------
188
189 // the event tables connect the wxWidgets events with the functions (event
190 // handlers) which process them. It can be also done at run-time, but for the
191 // simple menu events like this the static method is much simpler.
192 BEGIN_EVENT_TABLE(VScrollFrame, wxFrame)
193 EVT_MENU(VScroll_Quit, VScrollFrame::OnQuit)
194 EVT_MENU(VScroll_About, VScrollFrame::OnAbout)
195 EVT_SIZE(VScrollFrame::OnSize)
196 END_EVENT_TABLE()
197
198 // Create a new application object: this macro will allow wxWidgets to create
199 // the application object during program execution (it's better than using a
200 // static object for many reasons) and also declares the accessor function
201 // wxGetApp() which will return the reference of the right type (i.e. VScrollApp and
202 // not wxApp)
203 IMPLEMENT_APP(VScrollApp)
204
205 // ============================================================================
206 // implementation
207 // ============================================================================
208
209 // ----------------------------------------------------------------------------
210 // the application class
211 // ----------------------------------------------------------------------------
212
213 // 'Main program' equivalent: the program execution "starts" here
214 bool VScrollApp::OnInit()
215 {
216 // create the main application window
217 VScrollFrame *frame = new VScrollFrame;
218
219 // and show it (the frames, unlike simple controls, are not shown when
220 // created initially)
221 frame->Show(true);
222
223 // ok
224 return true;
225 }
226
227 // ----------------------------------------------------------------------------
228 // main frame
229 // ----------------------------------------------------------------------------
230
231 // frame constructor
232 VScrollFrame::VScrollFrame()
233 : wxFrame(NULL,
234 wxID_ANY,
235 _T("VScroll wxWidgets Sample"),
236 wxDefaultPosition,
237 wxSize(400, 350))
238 {
239 // set the frame icon
240 SetIcon(wxICON(mondrian));
241
242 #if wxUSE_MENUS
243 // create a menu bar
244 wxMenu *menuFile = new wxMenu;
245
246 // the "About" item should be in the help menu
247 wxMenu *menuHelp = new wxMenu;
248 menuHelp->Append(VScroll_About, _T("&About...\tF1"), _T("Show about dialog"));
249
250 menuFile->Append(VScroll_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
251
252 // now append the freshly created menu to the menu bar...
253 wxMenuBar *menuBar = new wxMenuBar;
254 menuBar->Append(menuFile, _T("&File"));
255 menuBar->Append(menuHelp, _T("&Help"));
256
257 // ... and attach this menu bar to the frame
258 SetMenuBar(menuBar);
259 #endif // wxUSE_MENUS
260
261 #if wxUSE_STATUSBAR
262 // create a status bar just for fun (by default with 1 pane only)
263 CreateStatusBar(2);
264 SetStatusText(_T("Welcome to wxWidgets!"));
265 #endif // wxUSE_STATUSBAR
266
267 // create our one and only child -- it will take our entire client area
268 new VScrollWindow(this);
269 }
270
271 // ----------------------------------------------------------------------------
272 // event handlers
273 // ----------------------------------------------------------------------------
274
275 void VScrollFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
276 {
277 // true is to force the frame to close
278 Close(true);
279 }
280
281 void VScrollFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
282 {
283 wxMessageBox(_T("VScroll shows how to implement scrolling with\n")
284 _T("variable line heights.\n")
285 _T("(c) 2003 Vadim Zeitlin"),
286 _T("About VScroll"),
287 wxOK | wxICON_INFORMATION,
288 this);
289 }