1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
59 class WXDLLEXPORT wxCaret
;
60 class WXDLLEXPORT wxControl
;
61 class WXDLLEXPORT wxCursor
;
62 class WXDLLEXPORT wxDC
;
63 class WXDLLEXPORT wxDropTarget
;
64 class WXDLLEXPORT wxItemResource
;
65 class WXDLLEXPORT wxLayoutConstraints
;
66 class WXDLLEXPORT wxResourceTable
;
67 class WXDLLEXPORT wxSizer
;
68 class WXDLLEXPORT wxToolTip
;
69 class WXDLLEXPORT wxWindowBase
;
70 class WXDLLEXPORT wxWindow
;
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible
;
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
80 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
99 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
102 // creating the window
103 // -------------------
105 // default ctor, initializes everything which can be initialized before
109 // pseudo ctor (can't be virtual, called from ctor)
110 bool CreateBase(wxWindowBase
*parent
,
112 const wxPoint
& pos
= wxDefaultPosition
,
113 const wxSize
& size
= wxDefaultSize
,
115 const wxValidator
& validator
= wxDefaultValidator
,
116 const wxString
& name
= wxPanelNameStr
);
118 virtual ~wxWindowBase();
120 // deleting the window
121 // -------------------
123 // ask the window to close itself, return true if the event handler
124 // honoured our request
125 bool Close( bool force
= false );
127 // the following functions delete the C++ objects (the window itself
128 // or its children) as well as the GUI windows and normally should
129 // never be used directly
131 // delete window unconditionally (dangerous!), returns true if ok
132 virtual bool Destroy();
133 // delete all children of this window, returns true if ok
134 bool DestroyChildren();
136 // is the window being deleted?
137 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
142 // NB: in future versions of wxWindows Set/GetTitle() will only work
143 // with the top level windows (such as dialogs and frames) and
144 // Set/GetLabel() only with the other ones (i.e. all controls).
146 // the title (or label, see below) of the window: the text which the
148 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
149 virtual wxString
GetTitle() const { return wxEmptyString
; }
151 // label is just the same as the title (but for, e.g., buttons it
152 // makes more sense to speak about labels)
153 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
154 virtual wxString
GetLabel() const { return GetTitle(); }
156 // the window name is used for ressource setting in X, it is not the
157 // same as the window title/label
158 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
159 virtual wxString
GetName() const { return m_windowName
; }
161 // window id uniquely identifies the window among its siblings unless
162 // it is -1 which means "don't care"
163 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
164 wxWindowID
GetId() const { return m_windowId
; }
166 // generate a control id for the controls which were not given one by
168 static int NewControlId() { return --ms_lastControlId
; }
169 // get the id of the control following the one with the given
170 // (autogenerated) id
171 static int NextControlId(int winid
) { return winid
- 1; }
172 // get the id of the control preceding the one with the given
173 // (autogenerated) id
174 static int PrevControlId(int winid
) { return winid
+ 1; }
179 // set the window size and/or position
180 void SetSize( int x
, int y
, int width
, int height
,
181 int sizeFlags
= wxSIZE_AUTO
)
182 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
184 void SetSize( int width
, int height
)
185 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
187 void SetSize( const wxSize
& size
)
188 { SetSize( size
.x
, size
.y
); }
190 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
191 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
193 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
194 { DoSetSize(x
, y
, -1, -1, flags
); }
196 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
197 { Move(pt
.x
, pt
.y
, flags
); }
200 virtual void Raise() = 0;
201 virtual void Lower() = 0;
203 // client size is the size of area available for subwindows
204 void SetClientSize( int width
, int height
)
205 { DoSetClientSize(width
, height
); }
207 void SetClientSize( const wxSize
& size
)
208 { DoSetClientSize(size
.x
, size
.y
); }
210 void SetClientSize(const wxRect
& rect
)
211 { SetClientSize( rect
.width
, rect
.height
); }
213 // get the window position and/or size (pointers may be NULL)
214 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
215 wxPoint
GetPosition() const
218 DoGetPosition(&w
, &h
);
220 return wxPoint(w
, h
);
223 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
225 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
226 wxSize
GetSize() const
233 wxRect
GetRect() const
236 GetPosition(& x
, & y
);
239 return wxRect(x
, y
, w
, h
);
242 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
243 wxSize
GetClientSize() const
246 DoGetClientSize(& w
, & h
);
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint
GetClientAreaOrigin() const;
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect
GetClientRect() const
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize
GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w
, int *h
) const
267 wxSize s
= DoGetBestSize();
274 // There are times (and windows) where 'Best' size and 'Min' size
275 // are vastly out of sync. This should be remedied somehow, but in
276 // the meantime, this method will return the larger of BestSize
277 // (the window's smallest legible size), and any user specified
279 wxSize
GetAdjustedBestSize() const
281 wxSize
s( DoGetBestSize() );
282 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
285 // the generic centre function - centers the window on parent by`
286 // default or on screen if it doesn't have parent or
287 // wxCENTER_ON_SCREEN flag is given
288 void Centre( int direction
= wxBOTH
);
289 void Center( int direction
= wxBOTH
) { Centre(direction
); }
291 // centre on screen (only works for top level windows)
292 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
293 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
295 // centre with respect to the the parent window
296 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
297 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
299 // set window size to wrap around its children
302 // set virtual size to satisfy children
303 virtual void FitInside();
305 // set min/max size of the window
306 virtual void SetSizeHints( int minW
, int minH
,
307 int maxW
= -1, int maxH
= -1,
308 int incW
= -1, int incH
= -1 );
310 virtual void SetVirtualSizeHints( int minW
, int minH
,
311 int maxW
= -1, int maxH
= -1 );
313 virtual int GetMinWidth() const { return m_minWidth
; }
314 virtual int GetMinHeight() const { return m_minHeight
; }
315 int GetMaxWidth() const { return m_maxWidth
; }
316 int GetMaxHeight() const { return m_maxHeight
; }
318 // Override this method to control the values given to Sizers etc.
319 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
321 // Methods for accessing the virtual size of a window. For most
322 // windows this is just the client area of the window, but for
323 // some like scrolled windows it is more or less independent of
324 // the screen window size. You may override the DoXXXVirtual
325 // methods below for classes where that is is the case.
327 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
328 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
330 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
331 void GetVirtualSize( int *x
, int *y
) const
333 wxSize
s( DoGetVirtualSize() );
341 // Override these methods for windows that have a virtual size
342 // independent of their client size. eg. the virtual area of a
343 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
345 virtual void DoSetVirtualSize( int x
, int y
);
346 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
348 // Return the largest of ClientSize and BestSize (as determined
349 // by a sizer, interior children, or other means)
351 virtual wxSize
GetBestVirtualSize() const
353 wxSize
client( GetClientSize() );
354 wxSize
best( GetBestSize() );
356 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
362 // returns true if window was shown/hidden, false if the nothing was
363 // done (window was already shown/hidden)
364 virtual bool Show( bool show
= true );
365 bool Hide() { return Show(false); }
367 // returns true if window was enabled/disabled, false if nothing done
368 virtual bool Enable( bool enable
= true );
369 bool Disable() { return Enable(false); }
371 bool IsShown() const { return m_isShown
; }
372 bool IsEnabled() const { return m_isEnabled
; }
374 // get/set window style (setting style won't update the window and so
375 // is only useful for internal usage)
376 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
377 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
379 // just some (somewhat shorter) synonims
380 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
381 long GetWindowStyle() const { return GetWindowStyleFlag(); }
383 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
384 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
386 // extra style: the less often used style bits which can't be set with
387 // SetWindowStyleFlag()
388 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
389 long GetExtraStyle() const { return m_exStyle
; }
391 // make the window modal (all other windows unresponsive)
392 virtual void MakeModal(bool modal
= true);
394 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
395 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
397 // Returns true if this class should have the background colour
398 // changed to match the parent window's theme. For example when a
399 // page is added to a notebook it and it's children may need to have
400 // the colours adjusted depending on the current theme settings, but
401 // not all windows/controls can do this without looking wrong.
402 virtual void ApplyParentThemeBackground(const wxColour
& WXUNUSED(bg
))
405 // returns true if this window should inherit its parent colours on
407 virtual bool ShouldInheritColours() const { return false; }
410 // focus and keyboard handling
411 // ---------------------------
413 // set focus to this window
414 virtual void SetFocus() = 0;
416 // set focus to this window as the result of a keyboard action
417 virtual void SetFocusFromKbd() { SetFocus(); }
419 // return the window which currently has the focus or NULL
420 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
422 // can this window have focus?
423 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
425 // can this window be given focus by keyboard navigation? if not, the
426 // only way to give it focus (provided it accepts it at all) is to
428 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
430 // NB: these methods really don't belong here but with the current
431 // class hierarchy there is no other place for them :-(
433 // get the default child of this parent, i.e. the one which is
434 // activated by pressing <Enter>
435 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
437 // set this child as default, return the old default
438 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
441 // set this child as temporary default
442 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
444 // parent/children relations
445 // -------------------------
447 // get the list of children
448 const wxWindowList
& GetChildren() const { return m_children
; }
449 wxWindowList
& GetChildren() { return m_children
; }
451 // needed just for extended runtime
452 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
454 // get the parent or the parent of the parent
455 wxWindow
*GetParent() const { return m_parent
; }
456 inline wxWindow
*GetGrandParent() const;
458 // is this window a top level one?
459 virtual bool IsTopLevel() const;
461 // it doesn't really change parent, use ReParent() instead
462 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
463 // change the real parent of this window, return true if the parent
464 // was changed, false otherwise (error or newParent == oldParent)
465 virtual bool Reparent( wxWindowBase
*newParent
);
467 // implementation mostly
468 virtual void AddChild( wxWindowBase
*child
);
469 virtual void RemoveChild( wxWindowBase
*child
);
471 // looking for windows
472 // -------------------
474 // find window among the descendants of this one either by id or by
475 // name (return NULL if not found)
476 wxWindow
*FindWindow( long winid
);
477 wxWindow
*FindWindow( const wxString
& name
);
479 // Find a window among any window (all return NULL if not found)
480 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
481 static wxWindow
*FindWindowByName( const wxString
& name
,
482 const wxWindow
*parent
= NULL
);
483 static wxWindow
*FindWindowByLabel( const wxString
& label
,
484 const wxWindow
*parent
= NULL
);
486 // event handler stuff
487 // -------------------
489 // get the current event handler
490 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
492 // replace the event handler (allows to completely subclass the
494 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
496 // push/pop event handler: allows to chain a custom event handler to
497 // alreasy existing ones
498 void PushEventHandler( wxEvtHandler
*handler
);
499 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
501 // find the given handler in the event handler chain and remove (but
502 // not delete) it from the event handler chain, return true if it was
503 // found and false otherwise (this also results in an assert failure so
504 // this function should only be called when the handler is supposed to
506 bool RemoveEventHandler(wxEvtHandler
*handler
);
512 // a window may have an associated validator which is used to control
514 virtual void SetValidator( const wxValidator
&validator
);
515 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
516 #endif // wxUSE_VALIDATORS
519 // dialog oriented functions
520 // -------------------------
522 // validate the correctness of input, return true if ok
523 virtual bool Validate();
525 // transfer data between internal and GUI representations
526 virtual bool TransferDataToWindow();
527 virtual bool TransferDataFromWindow();
529 virtual void InitDialog();
534 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
535 { m_acceleratorTable
= accel
; }
536 wxAcceleratorTable
*GetAcceleratorTable()
537 { return &m_acceleratorTable
; }
539 #endif // wxUSE_ACCEL
542 // hot keys (system wide accelerators)
543 // -----------------------------------
545 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
546 virtual bool UnregisterHotKey(int hotkeyId
);
547 #endif // wxUSE_HOTKEY
550 // dialog units translations
551 // -------------------------
553 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
554 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
555 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
557 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
559 return wxSize(pt
.x
, pt
.y
);
562 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
564 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
566 return wxSize(pt
.x
, pt
.y
);
572 // move the mouse to the specified position
573 virtual void WarpPointer(int x
, int y
) = 0;
575 // start or end mouse capture, these functions maintain the stack of
576 // windows having captured the mouse and after calling ReleaseMouse()
577 // the mouse is not released but returns to the window which had had
578 // captured it previously (if any)
582 // get the window which currently captures the mouse or NULL
583 static wxWindow
*GetCapture();
585 // does this window have the capture?
586 virtual bool HasCapture() const
587 { return (wxWindow
*)this == GetCapture(); }
589 // painting the window
590 // -------------------
592 // mark the specified rectangle (or the whole window) as "dirty" so it
594 virtual void Refresh( bool eraseBackground
= true,
595 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
597 // a less awkward wrapper for Refresh
598 void RefreshRect(const wxRect
& rect
) { Refresh(true, &rect
); }
600 // repaint all invalid areas of the window immediately
601 virtual void Update() { }
603 // clear the window background
604 virtual void ClearBackground();
606 // freeze the window: don't redraw it until it is thawed
607 virtual void Freeze() { }
609 // thaw the window: redraw it after it had been frozen
610 virtual void Thaw() { }
612 // adjust DC for drawing on this window
613 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
615 // the update region of the window contains the areas which must be
616 // repainted by the program
617 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
618 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
620 // get the update rectangleregion bounding box in client coords
621 wxRect
GetUpdateClientRect() const;
623 // these functions verify whether the given point/rectangle belongs to
624 // (or at least intersects with) the update region
625 bool IsExposed( int x
, int y
) const;
626 bool IsExposed( int x
, int y
, int w
, int h
) const;
628 bool IsExposed( const wxPoint
& pt
) const
629 { return IsExposed(pt
.x
, pt
.y
); }
630 bool IsExposed( const wxRect
& rect
) const
631 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
633 // colours, fonts and cursors
634 // --------------------------
636 // set/retrieve the window colours (system defaults are used by
637 // default): Set functions return true if colour was changed
638 virtual bool SetBackgroundColour( const wxColour
&colour
);
639 virtual bool SetForegroundColour( const wxColour
&colour
);
641 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
642 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
644 // set/retrieve the cursor for this window (SetCursor() returns true
645 // if the cursor was really changed)
646 virtual bool SetCursor( const wxCursor
&cursor
);
647 const wxCursor
& GetCursor() const { return m_cursor
; }
648 wxCursor
& GetCursor() { return m_cursor
; }
650 // set/retrieve the font for the window (SetFont() returns true if the
651 // font really changed)
652 virtual bool SetFont( const wxFont
&font
) = 0;
653 const wxFont
& GetFont() const { return m_font
; }
654 wxFont
& GetFont() { return m_font
; }
657 // associate a caret with the window
658 void SetCaret(wxCaret
*caret
);
659 // get the current caret (may be NULL)
660 wxCaret
*GetCaret() const { return m_caret
; }
661 #endif // wxUSE_CARET
663 // get the (average) character size for the current font
664 virtual int GetCharHeight() const = 0;
665 virtual int GetCharWidth() const = 0;
667 // get the width/height/... of the text using current or specified
669 virtual void GetTextExtent(const wxString
& string
,
671 int *descent
= (int *) NULL
,
672 int *externalLeading
= (int *) NULL
,
673 const wxFont
*theFont
= (const wxFont
*) NULL
)
676 // client <-> screen coords
677 // ------------------------
679 // translate to/from screen/client coordinates (pointers may be NULL)
680 void ClientToScreen( int *x
, int *y
) const
681 { DoClientToScreen(x
, y
); }
682 void ScreenToClient( int *x
, int *y
) const
683 { DoScreenToClient(x
, y
); }
685 // wxPoint interface to do the same thing
686 wxPoint
ClientToScreen(const wxPoint
& pt
) const
688 int x
= pt
.x
, y
= pt
.y
;
689 DoClientToScreen(&x
, &y
);
691 return wxPoint(x
, y
);
694 wxPoint
ScreenToClient(const wxPoint
& pt
) const
696 int x
= pt
.x
, y
= pt
.y
;
697 DoScreenToClient(&x
, &y
);
699 return wxPoint(x
, y
);
702 // test where the given (in client coords) point lies
703 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
704 { return DoHitTest(x
, y
); }
706 wxHitTest
HitTest(const wxPoint
& pt
) const
707 { return DoHitTest(pt
.x
, pt
.y
); }
712 // get the window border style from the given flags: this is different from
713 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
714 // translate wxBORDER_DEFAULT to something reasonable
715 wxBorder
GetBorder(long flags
) const;
717 // get border for the flags of this window
718 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
720 // send wxUpdateUIEvents to this window, and children if recurse is true
721 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
723 // do the window-specific processing after processing the update event
724 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
727 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
728 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
729 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
730 { return DoPopupMenu(menu
, x
, y
); }
731 #endif // wxUSE_MENUS
736 // does the window have the scrollbar for this orientation?
737 bool HasScrollbar(int orient
) const
739 return (m_windowStyle
&
740 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
743 // configure the window scrollbars
744 virtual void SetScrollbar( int orient
,
748 bool refresh
= true ) = 0;
749 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
750 virtual int GetScrollPos( int orient
) const = 0;
751 virtual int GetScrollThumb( int orient
) const = 0;
752 virtual int GetScrollRange( int orient
) const = 0;
754 // scroll window to the specified position
755 virtual void ScrollWindow( int dx
, int dy
,
756 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
758 // scrolls window by line/page: note that not all controls support this
760 // return true if the position changed, false otherwise
761 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
762 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
764 // convenient wrappers for ScrollLines/Pages
765 bool LineUp() { return ScrollLines(-1); }
766 bool LineDown() { return ScrollLines(1); }
767 bool PageUp() { return ScrollPages(-1); }
768 bool PageDown() { return ScrollPages(1); }
770 // context-sensitive help
771 // ----------------------
773 // these are the convenience functions wrapping wxHelpProvider methods
776 // associate this help text with this window
777 void SetHelpText(const wxString
& text
);
778 // associate this help text with all windows with the same id as this
780 void SetHelpTextForId(const wxString
& text
);
781 // get the help string associated with this window (may be empty)
782 wxString
GetHelpText() const;
789 // the easiest way to set a tooltip for a window is to use this method
790 void SetToolTip( const wxString
&tip
);
791 // attach a tooltip to the window
792 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
793 // get the associated tooltip or NULL if none
794 wxToolTip
* GetToolTip() const { return m_tooltip
; }
795 wxString
GetToolTipText() const ;
796 #endif // wxUSE_TOOLTIPS
800 #if wxUSE_DRAG_AND_DROP
801 // set/retrieve the drop target associated with this window (may be
802 // NULL; it's owned by the window and will be deleted by it)
803 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
804 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
805 #endif // wxUSE_DRAG_AND_DROP
807 // constraints and sizers
808 // ----------------------
809 #if wxUSE_CONSTRAINTS
810 // set the constraints for this window or retrieve them (may be NULL)
811 void SetConstraints( wxLayoutConstraints
*constraints
);
812 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
814 // implementation only
815 void UnsetConstraints(wxLayoutConstraints
*c
);
816 wxWindowList
*GetConstraintsInvolvedIn() const
817 { return m_constraintsInvolvedIn
; }
818 void AddConstraintReference(wxWindowBase
*otherWin
);
819 void RemoveConstraintReference(wxWindowBase
*otherWin
);
820 void DeleteRelatedConstraints();
821 void ResetConstraints();
823 // these methods may be overriden for special layout algorithms
824 virtual void SetConstraintSizes(bool recurse
= true);
825 virtual bool LayoutPhase1(int *noChanges
);
826 virtual bool LayoutPhase2(int *noChanges
);
827 virtual bool DoPhase(int phase
);
829 // these methods are virtual but normally won't be overridden
830 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
831 virtual void MoveConstraint(int x
, int y
);
832 virtual void GetSizeConstraint(int *w
, int *h
) const ;
833 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
834 virtual void GetPositionConstraint(int *x
, int *y
) const ;
836 #endif // wxUSE_CONSTRAINTS
838 // when using constraints or sizers, it makes sense to update
839 // children positions automatically whenever the window is resized
840 // - this is done if autoLayout is on
841 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
842 bool GetAutoLayout() const { return m_autoLayout
; }
844 // lay out the window and its children
845 virtual bool Layout();
848 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
849 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
851 wxSizer
*GetSizer() const { return m_windowSizer
; }
853 // Track if this window is a member of a sizer
854 void SetContainingSizer(wxSizer
* sizer
)
856 // adding a window to a sizer twice is going to result in fatal and
857 // hard to debug problems later because when deleting the second
858 // associated wxSizerItem we're going to dereference a dangling
859 // pointer; so try to detect this as early as possible
860 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
861 _T("Adding a window to the same sizer twice?") );
863 m_containingSizer
= sizer
;
865 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
868 // ----------------------
869 #if wxUSE_ACCESSIBILITY
870 // Override to create a specific accessible object.
871 virtual wxAccessible
* CreateAccessible();
873 // Sets the accessible object.
874 void SetAccessible(wxAccessible
* accessible
) ;
876 // Returns the accessible object.
877 wxAccessible
* GetAccessible() { return m_accessible
; };
879 // Returns the accessible object, creating if necessary.
880 wxAccessible
* GetOrCreateAccessible() ;
887 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
888 void OnInitDialog( wxInitDialogEvent
&event
);
889 void OnMiddleClick( wxMouseEvent
& event
);
891 void OnHelp(wxHelpEvent
& event
);
894 // virtual function for implementing internal idle
896 virtual void OnInternalIdle() {}
898 // call internal idle recursively
899 // void ProcessInternalIdle() ;
901 // get the handle of the window for the underlying window system: this
902 // is only used for wxWin itself or for user code which wants to call
903 // platform-specific APIs
904 virtual WXWidget
GetHandle() const = 0;
907 // Store the palette used by DCs in wxWindow so that the dcs can share
908 // a palette. And we can respond to palette messages.
909 wxPalette
GetPalette() const { return m_palette
; }
911 // When palette is changed tell the DC to set the system palette to the
913 void SetPalette(const wxPalette
& pal
);
915 // return true if we have a specific palette
916 bool HasCustomPalette() const { return m_hasCustomPalette
; }
918 // return the first parent window with a custom palette or NULL
919 wxWindow
*GetAncestorWithCustomPalette() const;
920 #endif // wxUSE_PALETTE
923 // event handling specific to wxWindow
924 virtual bool TryValidator(wxEvent
& event
);
925 virtual bool TryParent(wxEvent
& event
);
928 #if wxUSE_CONSTRAINTS
929 // satisfy the constraints for the windows but don't set the window sizes
930 void SatisfyConstraints();
931 #endif // wxUSE_CONSTRAINTS
933 // Send the wxWindowDestroyEvent
934 void SendDestroyEvent();
936 // the window id - a number which uniquely identifies a window among
937 // its siblings unless it is -1
938 wxWindowID m_windowId
;
940 // the parent window of this window (or NULL) and the list of the children
943 wxWindowList m_children
;
945 // the minimal allowed size for the window (no minimal size if variable(s)
952 // event handler for this window: usually is just 'this' but may be
953 // changed with SetEventHandler()
954 wxEvtHandler
*m_eventHandler
;
957 // associated validator or NULL if none
958 wxValidator
*m_windowValidator
;
959 #endif // wxUSE_VALIDATORS
961 #if wxUSE_DRAG_AND_DROP
962 wxDropTarget
*m_dropTarget
;
963 #endif // wxUSE_DRAG_AND_DROP
965 // visual window attributes
968 wxColour m_backgroundColour
, m_foregroundColour
;
972 #endif // wxUSE_CARET
974 // the region which should be repainted in response to paint event
975 wxRegion m_updateRegion
;
978 // the accelerator table for the window which translates key strokes into
980 wxAcceleratorTable m_acceleratorTable
;
981 #endif // wxUSE_ACCEL
983 // the tooltip for this window (may be NULL)
985 wxToolTip
*m_tooltip
;
986 #endif // wxUSE_TOOLTIPS
988 // constraints and sizers
989 #if wxUSE_CONSTRAINTS
990 // the constraints for this window or NULL
991 wxLayoutConstraints
*m_constraints
;
993 // constraints this window is involved in
994 wxWindowList
*m_constraintsInvolvedIn
;
995 #endif // wxUSE_CONSTRAINTS
997 // this window's sizer
998 wxSizer
*m_windowSizer
;
1000 // The sizer this window is a member of, if any
1001 wxSizer
*m_containingSizer
;
1003 // Layout() window automatically when its size changes?
1004 bool m_autoLayout
:1;
1009 bool m_isBeingDeleted
:1;
1011 // was the window colours/font explicitly changed by user?
1016 // window attributes
1019 wxString m_windowName
;
1020 bool m_themeEnabled
;
1023 wxPalette m_palette
;
1024 bool m_hasCustomPalette
;
1025 #endif // wxUSE_PALETTE
1027 #if wxUSE_ACCESSIBILITY
1028 wxAccessible
* m_accessible
;
1030 // Virtual size (scrolling)
1031 wxSize m_virtualSize
;
1033 int m_minVirtualWidth
; // VirtualSizeHints
1034 int m_minVirtualHeight
;
1035 int m_maxVirtualWidth
;
1036 int m_maxVirtualHeight
;
1038 // override this to change the default (i.e. used when no style is
1039 // specified) border for the window class
1040 virtual wxBorder
GetDefaultBorder() const;
1042 // get the default size for the new window if no explicit size given
1043 // FIXME why 20 and not 30, 10 or ...?
1044 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
1045 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
1047 // set the best size for the control if the default size was given:
1048 // replaces the fields of size == -1 with the best values for them and
1049 // calls SetSize() if needed
1051 // This function is rather unfortunately named.. it's really just a
1052 // smarter SetSize / convenience function for expanding wxDefaultSize.
1053 // Note that it does not influence the value returned by GetBestSize
1055 void SetBestSize(const wxSize
& size
)
1057 // the size only needs to be changed if the current size is incomplete,
1058 // i.e. one of the components was specified as default -- so if both
1059 // were given, simply don't do anything
1060 if ( size
.x
== -1 || size
.y
== -1 )
1062 wxSize sizeBest
= DoGetBestSize();
1064 sizeBest
.x
= size
.x
;
1066 sizeBest
.y
= size
.y
;
1072 // more pure virtual functions
1073 // ---------------------------
1075 // NB: we must have DoSomething() function when Something() is an overloaded
1076 // method: indeed, we can't just have "virtual Something()" in case when
1077 // the function is overloaded because then we'd have to make virtual all
1078 // the variants (otherwise only the virtual function may be called on a
1079 // pointer to derived class according to C++ rules) which is, in
1080 // general, absolutely not needed. So instead we implement all
1081 // overloaded Something()s in terms of DoSomething() which will be the
1082 // only one to be virtual.
1084 // coordinates translation
1085 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1086 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1088 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1090 // capture/release the mouse, used by Capture/ReleaseMouse()
1091 virtual void DoCaptureMouse() = 0;
1092 virtual void DoReleaseMouse() = 0;
1094 // retrieve the position/size of the window
1095 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1096 virtual void DoGetSize( int *width
, int *height
) const = 0;
1097 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1099 // get the size which best suits the window: for a control, it would be
1100 // the minimal size which doesn't truncate the control, for a panel - the
1101 // same size as it would have after a call to Fit()
1102 virtual wxSize
DoGetBestSize() const;
1104 // this is the virtual function to be overriden in any derived class which
1105 // wants to change how SetSize() or Move() works - it is called by all
1106 // versions of these functions in the base class
1107 virtual void DoSetSize(int x
, int y
,
1108 int width
, int height
,
1109 int sizeFlags
= wxSIZE_AUTO
) = 0;
1111 // same as DoSetSize() for the client size
1112 virtual void DoSetClientSize(int width
, int height
) = 0;
1114 // move the window to the specified location and resize it: this is called
1115 // from both DoSetSize() and DoSetClientSize() and would usually just
1116 // reposition this window except for composite controls which will want to
1117 // arrange themselves inside the given rectangle
1118 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1121 virtual void DoSetToolTip( wxToolTip
*tip
);
1122 #endif // wxUSE_TOOLTIPS
1125 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
1126 #endif // wxUSE_MENUS
1128 // Makes an adjustment to the window position to make it relative to the
1129 // parents client area, e.g. if the parent is a frame with a toolbar, its
1130 // (0, 0) is just below the toolbar
1131 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1132 int sizeFlags
= 0) const;
1137 // contains the last id generated by NewControlId
1138 static int ms_lastControlId
;
1140 // the stack of windows which have captured the mouse
1141 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1143 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1144 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1145 DECLARE_EVENT_TABLE()
1148 // ----------------------------------------------------------------------------
1149 // now include the declaration of wxWindow class
1150 // ----------------------------------------------------------------------------
1152 // include the declaration of the platform-specific class
1153 #if defined(__WXMSW__)
1154 #ifdef __WXUNIVERSAL__
1155 #define wxWindowNative wxWindowMSW
1157 #define wxWindowMSW wxWindow
1158 #endif // wxUniv/!wxUniv
1159 #include "wx/msw/window.h"
1160 #elif defined(__WXMOTIF__)
1161 #include "wx/motif/window.h"
1162 #elif defined(__WXGTK__)
1163 #ifdef __WXUNIVERSAL__
1164 #define wxWindowNative wxWindowGTK
1166 #define wxWindowGTK wxWindow
1168 #include "wx/gtk/window.h"
1169 #elif defined(__WXX11__)
1170 #ifdef __WXUNIVERSAL__
1171 #define wxWindowNative wxWindowX11
1173 #define wxWindowX11 wxWindow
1175 #include "wx/x11/window.h"
1176 #elif defined(__WXMGL__)
1177 #ifdef __WXUNIVERSAL__
1178 #define wxWindowNative wxWindowMGL
1180 #define wxWindowMGL wxWindow
1182 #include "wx/mgl/window.h"
1183 #elif defined(__WXMAC__)
1184 #ifdef __WXUNIVERSAL__
1185 #define wxWindowNative wxWindowMac
1187 #define wxWindowMac wxWindow
1189 #include "wx/mac/window.h"
1190 #elif defined(__WXCOCOA__)
1191 #ifdef __WXUNIVERSAL__
1192 #define wxWindowNative wxWindowCocoa
1194 #define wxWindowCocoa wxWindow
1196 #include "wx/cocoa/window.h"
1197 #elif defined(__WXPM__)
1198 #ifdef __WXUNIVERSAL__
1199 #define wxWindowNative wxWindowOS2
1201 #define wxWindowOS2 wxWindow
1202 #endif // wxUniv/!wxUniv
1203 #include "wx/os2/window.h"
1206 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1207 // for the native ports we already have defined it above
1208 #if defined(__WXUNIVERSAL__)
1209 #ifndef wxWindowNative
1210 #error "wxWindowNative must be defined above!"
1213 #include "wx/univ/window.h"
1216 // ----------------------------------------------------------------------------
1217 // inline functions which couldn't be declared in the class body because of
1218 // forward dependencies
1219 // ----------------------------------------------------------------------------
1221 inline wxWindow
*wxWindowBase::GetGrandParent() const
1223 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1226 // ----------------------------------------------------------------------------
1228 // ----------------------------------------------------------------------------
1230 // Find the wxWindow at the current mouse position, also returning the mouse
1232 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1234 // Get the current mouse position.
1235 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1237 // get the currently active window of this application or NULL
1238 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1240 // get the (first) top level parent window
1241 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1243 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1244 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1246 #if wxUSE_ACCESSIBILITY
1247 // ----------------------------------------------------------------------------
1248 // accessible object for windows
1249 // ----------------------------------------------------------------------------
1251 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1254 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1255 virtual ~wxWindowAccessible() {};
1259 // Can return either a child object, or an integer
1260 // representing the child element, starting from 1.
1261 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1263 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1264 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1266 // Navigates from fromId to toId/toObject.
1267 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1268 int* toId
, wxAccessible
** toObject
);
1270 // Gets the name of the specified object.
1271 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1273 // Gets the number of children.
1274 virtual wxAccStatus
GetChildCount(int* childCount
);
1276 // Gets the specified child (starting from 1).
1277 // If *child is NULL and return value is wxACC_OK,
1278 // this means that the child is a simple element and
1279 // not an accessible object.
1280 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1282 // Gets the parent, or NULL.
1283 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1285 // Performs the default action. childId is 0 (the action for this object)
1286 // or > 0 (the action for a child).
1287 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1288 // window (e.g. an edit control).
1289 virtual wxAccStatus
DoDefaultAction(int childId
);
1291 // Gets the default action for this object (0) or > 0 (the action for a child).
1292 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1293 // string if there is no action.
1294 // The retrieved string describes the action that is performed on an object,
1295 // not what the object does as a result. For example, a toolbar button that prints
1296 // a document has a default action of "Press" rather than "Prints the current document."
1297 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1299 // Returns the description for this object or a child.
1300 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1302 // Returns help text for this object or a child, similar to tooltip text.
1303 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1305 // Returns the keyboard shortcut for this object or child.
1306 // Return e.g. ALT+K
1307 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1309 // Returns a role constant.
1310 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1312 // Returns a state constant.
1313 virtual wxAccStatus
GetState(int childId
, long* state
);
1315 // Returns a localized string representing the value for the object
1317 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1319 // Selects the object or child.
1320 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1322 // Gets the window with the keyboard focus.
1323 // If childId is 0 and child is NULL, no object in
1324 // this subhierarchy has the focus.
1325 // If this object has the focus, child should be 'this'.
1326 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1328 // Gets a variant representing the selected children
1330 // Acceptable values:
1331 // - a null variant (IsNull() returns true)
1332 // - a list variant (GetType() == wxT("list")
1333 // - an integer representing the selected child element,
1334 // or 0 if this object is selected (GetType() == wxT("long")
1335 // - a "void*" pointer to a wxAccessible child object
1336 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1339 #endif // wxUSE_ACCESSIBILITY
1343 // _WX_WINDOW_H_BASE_