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add the wxFont(const wxSize& pixelSize, ...) ctor to all ports; add some wxCHECK_MSGs...
[wxWidgets.git] / include / wx / cocoa / font.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: font.h
3 // Purpose: wxFont class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FONT_H_
13 #define _WX_FONT_H_
14
15 // ----------------------------------------------------------------------------
16 // wxFont
17 // ----------------------------------------------------------------------------
18
19 DECLARE_WXCOCOA_OBJC_CLASS(NSFont);
20
21 // Internal class that bridges us with code like wxSystemSettings
22 class wxCocoaFontFactory;
23 // We have c-tors/methods taking pointers of these
24 class wxFontRefData;
25
26 /*! @discussion
27 wxCocoa's implementation of wxFont is very incomplete. In particular,
28 a lot of work needs to be done on wxNativeFontInfo which is currently
29 using the totally generic implementation.
30
31 See the documentation in src/cocoa/font.mm for more implementatoin details.
32 */
33 class WXDLLIMPEXP_CORE wxFont : public wxFontBase
34 {
35 friend class wxCocoaFontFactory;
36 public:
37 /*! @abstract Default construction of invalid font for 2-step construct then Create process.
38 */
39 wxFont() { }
40
41 /*! @abstract Platform-independent construction with individual properties
42 */
43 #if FUTURE_WXWIN_COMPATIBILITY_3_0
44 wxFont(int size,
45 int family,
46 int style,
47 int weight,
48 bool underlined = FALSE,
49 const wxString& face = wxEmptyString,
50 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
51 {
52 (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
53 }
54 #endif
55 wxFont(int size,
56 wxFontFamily family,
57 wxFontStyle style,
58 wxFontWeight weight,
59 bool underlined = FALSE,
60 const wxString& face = wxEmptyString,
61 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
62 {
63 (void)Create(size, family, style, weight, underlined, face, encoding);
64 }
65
66 wxFont(const wxSize& pixelSize,
67 wxFontFamily family,
68 wxFontStyle style,
69 wxFontWeight weight,
70 bool underlined = false,
71 const wxString& face = wxEmptyString,
72 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
73 {
74 Create(10, family, style, weight, underlined, face, encoding);
75 SetPixelSize(pixelSize);
76 }
77
78 /*! @abstract Construction with opaque wxNativeFontInfo
79 */
80 wxFont(const wxNativeFontInfo& info)
81 {
82 (void)Create(info);
83 }
84
85 /*! @abstract Construction with platform-dependent font descriptor string.
86 @param fontDesc Usually the result of wxNativeFontInfo::ToUserString()
87 */
88 wxFont(const wxString& fontDesc);
89
90 // NOTE: Copy c-tor and assignment from wxObject is fine
91
92 bool Create(int size,
93 wxFontFamily family,
94 wxFontStyle style,
95 wxFontWeight weight,
96 bool underlined = FALSE,
97 const wxString& face = wxEmptyString,
98 wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
99
100 bool Create(const wxNativeFontInfo& info);
101
102 virtual ~wxFont();
103
104 // implement base class pure virtuals
105 virtual int GetPointSize() const;
106 virtual wxFontFamily GetFamily() const;
107 virtual wxFontStyle GetStyle() const;
108 virtual wxFontWeight GetWeight() const;
109 virtual bool GetUnderlined() const;
110 virtual wxString GetFaceName() const;
111 virtual wxFontEncoding GetEncoding() const;
112 virtual const wxNativeFontInfo *GetNativeFontInfo() const;
113
114 virtual void SetPointSize(int pointSize);
115 virtual void SetFamily(wxFontFamily family);
116 virtual void SetStyle(wxFontStyle style);
117 virtual void SetWeight(wxFontWeight weight);
118 virtual bool SetFaceName(const wxString& faceName);
119 virtual void SetUnderlined(bool underlined);
120 virtual void SetEncoding(wxFontEncoding encoding);
121
122 WXDECLARE_COMPAT_SETTERS
123
124 // implementation only from now on
125 // -------------------------------
126
127 /*! @abstract Defined on some ports (not including this one) in wxGDIObject
128 @discussion
129 The intention here I suppose is to allow one to create a wxFont without yet
130 creating the underlying native object. There's no point not to create the
131 NSFont immediately in wxCocoa so this is useless.
132 This method came from the stub code copied in the early days of wxCocoa.
133 FIXME(1): Remove this in trunk. FIXME(2): Is it really a good idea for this to
134 be part of the public API for wxGDIObject?
135 */
136 virtual bool RealizeResource();
137
138 protected:
139 /*! @abstract Internal constructor with ref data
140 @discussion
141 Takes ownership of @a refData. That is, it is assumed that refData has either just been
142 created using new (which initializes its m_refCount to 1) or if you are sharing a ref that
143 you have called IncRef on it before passing it to this method.
144 */
145 explicit wxFont(wxFontRefData *refData)
146 { Create(refData); }
147 bool Create(wxFontRefData *refData);
148
149 virtual wxGDIRefData *CreateGDIRefData() const;
150 virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
151
152 private:
153 DECLARE_DYNAMIC_CLASS(wxFont)
154 };
155
156 #endif
157 // _WX_FONT_H_