]> git.saurik.com Git - wxWidgets.git/blob - src/wxBase.dsp
changed ar options to reduce build verbosity
[wxWidgets.git] / src / wxBase.dsp
1 # Microsoft Developer Studio Project File - Name="wxBase" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
6 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7
8 CFG=wxBase - Win32 Debug
9 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
10 !MESSAGE use the Export Makefile command and run
11 !MESSAGE
12 !MESSAGE NMAKE /f "wxBase.mak".
13 !MESSAGE
14 !MESSAGE You can specify a configuration when running NMAKE
15 !MESSAGE by defining the macro CFG on the command line. For example:
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19 !MESSAGE Possible choices for configuration are:
20 !MESSAGE
21 !MESSAGE "wxBase - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE "wxBase - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
23 !MESSAGE "wxBase - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
24 !MESSAGE "wxBase - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
25 !MESSAGE "wxBase - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
26 !MESSAGE "wxBase - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
27 !MESSAGE "wxBase - Win32 Release" (based on "Win32 (x86) Static Library")
28 !MESSAGE "wxBase - Win32 Debug" (based on "Win32 (x86) Static Library")
29 !MESSAGE
30
31 # Begin Project
32 # PROP AllowPerConfigDependencies 0
33 # PROP Scc_ProjName "wxBase"
34 # PROP Scc_LocalPath ""
35 CPP=cl.exe
36 RSC=rc.exe
37
38 !IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
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40 # PROP BASE Use_MFC 0
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42 # PROP BASE Output_Dir "../lib"
43 # PROP BASE Intermediate_Dir "../BaseReleaseUnicodeDll"
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52 # ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
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90 !ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
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162 !ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
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188 !ELSEIF "$(CFG)" == "wxBase - Win32 Release"
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190 # PROP BASE Use_MFC 0
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211 !ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
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213 # PROP BASE Use_MFC 0
214 # PROP BASE Use_Debug_Libraries 1
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234 !ENDIF
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236 # Begin Target
237
238 # Name "wxBase - Win32 Release Unicode DLL"
239 # Name "wxBase - Win32 Debug Unicode DLL"
240 # Name "wxBase - Win32 Release Unicode"
241 # Name "wxBase - Win32 Debug Unicode"
242 # Name "wxBase - Win32 Release DLL"
243 # Name "wxBase - Win32 Debug DLL"
244 # Name "wxBase - Win32 Release"
245 # Name "wxBase - Win32 Debug"
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247 # Begin Group "Common Files"
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249 # PROP Default_Filter ""
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252 SOURCE=.\common\appcmn.cpp
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256 SOURCE=.\common\cmdline.cpp
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280 SOURCE=.\common\dircmn.cpp
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312 SOURCE=.\common\filefn.cpp
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320 SOURCE=.\common\filesys.cpp
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328 SOURCE=.\common\fs_inet.cpp
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352 SOURCE=.\common\intl.cpp
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360 SOURCE=.\common\list.cpp
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364 SOURCE=.\common\log.cpp
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368 SOURCE=.\common\longlong.cpp
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376 SOURCE=.\common\mimecmn.cpp
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380 SOURCE=.\common\module.cpp
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384 SOURCE=.\common\mstream.cpp
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392 SOURCE=.\common\objstrm.cpp
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468 SOURCE=.\common\utilscmn.cpp
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502 SOURCE=.\common\unzip.c
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563 SOURCE=.\msw\gsockmsw.c
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573 # PROP Default_Filter ""
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576 SOURCE=..\include\wx\msw\setup.h
577 !IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
578 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
579 InputPath=..\include\wx\msw\setup.h
580
581 "../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
582 copy $(InputPath) ..\lib\basedllu\wx\setup.h
583
584 # End Custom Build
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586 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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589 "../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
590 copy $(InputPath) ..\lib\basedllud\wx\setup.h
591 # End Custom Build
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593 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
594 InputPath=..\include\wx\msw\setup.h
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596 "../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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599 # End Custom Build
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601 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
602 InputPath=..\include\wx\msw\setup.h
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604 "../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
605 copy $(InputPath) ..\lib\baseud\wx\setup.h
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607 # End Custom Build
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609 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
610 InputPath=..\include\wx\msw\setup.h
611
612 "../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
613 copy $(InputPath) ..\lib\basedll\wx\setup.h
614
615 # End Custom Build
616 !ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
617 # Begin Custom Build - Copying $(InputPath) to $(TargetDir)
618 InputPath=..\include\wx\msw\setup.h
619
620 "../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
621 copy $(InputPath) ..\lib\basedlld\wx\setup.h
622 # End Custom Build
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626
627 "../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
628 copy $(InputPath) ..\lib\base\wx\setup.h
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633 InputPath=..\include\wx\msw\setup.h
634
635 "../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
636 copy $(InputPath) ..\lib\based\wx\setup.h
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