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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcclient.h
3 // Purpose: wxClientDC, wxPaintDC and wxWindowDC classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCCLIENT_H_
13 #define _WX_DCCLIENT_H_
14
15 #ifdef __GNUG__
16 #pragma interface "dcclient.h"
17 #endif
18
19 #include "wx/dc.h"
20
21 //-----------------------------------------------------------------------------
22 // classes
23 //-----------------------------------------------------------------------------
24
25 class WXDLLEXPORT wxWindowDC;
26 class WXDLLEXPORT wxWindow;
27
28 // Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently.
29 // On many platforms, however, they will be the same.
30
31 //-----------------------------------------------------------------------------
32 // wxWindowDC
33 //-----------------------------------------------------------------------------
34
35 class WXDLLEXPORT wxWindowDC: public wxDC
36 {
37 DECLARE_DYNAMIC_CLASS(wxWindowDC)
38
39 public:
40
41 wxWindowDC(void);
42 wxWindowDC( wxWindow *win );
43
44 ~wxWindowDC(void);
45
46 virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE );
47 virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
48
49 virtual void DrawLine( long x1, long y1, long x2, long y2 );
50 virtual void CrossHair( long x, long y );
51 virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
52 virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
53 virtual void DrawPoint( long x, long y );
54
55 virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 );
56 virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
57 virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
58 int fillStyle=wxODDEVEN_RULE );
59 virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
60 int fillStyle=wxODDEVEN_RULE );
61
62 virtual void DrawRectangle( long x, long y, long width, long height );
63 virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 );
64 virtual void DrawEllipse( long x, long y, long width, long height );
65
66 virtual bool CanDrawBitmap(void) const;
67 virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask=FALSE );
68 virtual bool Blit( long xdest, long ydest, long width, long height,
69 wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE );
70
71 virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE );
72 virtual bool CanGetTextExtent(void) const;
73 virtual void GetTextExtent( const wxString &string, long *width, long *height,
74 long *descent = NULL, long *externalLeading = NULL,
75 wxFont *theFont = NULL, bool use16 = FALSE );
76 virtual long GetCharWidth(void);
77 virtual long GetCharHeight(void);
78
79 virtual void Clear(void);
80 virtual void Clear(const wxRect& rect);
81
82 virtual void SetFont( const wxFont &font );
83 virtual void SetPen( const wxPen &pen );
84 virtual void SetBrush( const wxBrush &brush );
85 virtual void SetBackground( const wxBrush &brush );
86 virtual void SetLogicalFunction( int function );
87 virtual void SetTextForeground( const wxColour &col );
88 virtual void SetTextBackground( const wxColour &col );
89 virtual void SetBackgroundMode( int mode );
90 virtual void SetPalette( const wxPalette& palette );
91
92 virtual void SetClippingRegion( long x, long y, long width, long height );
93 virtual void SetClippingRegion( const wxRegion& region );
94 virtual void DestroyClippingRegion(void);
95
96 virtual void DrawSpline( wxList *points );
97
98 // Motif-specific
99 void SetDCClipping (); // Helper function for setting clipping
100
101 inline WXGC GetGC() const { return m_gc; }
102 inline WXDisplay* GetDisplay() const { return m_display; }
103 inline bool GetAutoSetting() const { return m_autoSetting; }
104 inline void SetAutoSetting(bool flag) { m_autoSetting = flag; }
105
106 protected:
107 WXGC m_gc;
108 WXGC m_gcBacking;
109 WXDisplay* m_display;
110 wxWindow* m_window;
111 WXRegion m_currentRegion; // Current clipping region (incl. paint clip region)
112 WXRegion m_userRegion; // User-defined clipping region
113 WXPixmap m_pixmap; // Pixmap for drawing on
114
115 // Not sure if we'll need all of these
116 int m_backgroundPixel;
117 wxColour m_currentColour;
118 // int m_currentBkMode;
119 int m_currentPenWidth ;
120 int m_currentPenJoin ;
121 int m_currentPenCap ;
122 int m_currentPenDashCount ;
123 char* m_currentPenDash ;
124 wxBitmap m_currentStipple ;
125 int m_currentStyle ;
126 int m_currentFill ;
127 int m_autoSetting ; // See comment in dcclient.cpp
128 WXFont m_oldFont;
129 };
130
131 class WXDLLEXPORT wxPaintDC: public wxWindowDC
132 {
133 DECLARE_DYNAMIC_CLASS(wxPaintDC)
134 public:
135 wxPaintDC() {}
136 wxPaintDC(wxWindow* win);
137 ~wxPaintDC();
138 };
139
140 class WXDLLEXPORT wxClientDC: public wxWindowDC
141 {
142 DECLARE_DYNAMIC_CLASS(wxClientDC)
143 public:
144 wxClientDC() {}
145 wxClientDC(wxWindow* win): wxWindowDC(win) {}
146 };
147
148 #endif
149 // _WX_DCCLIENT_H_