1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
29 #pragma interface "list.h"
32 // -----------------------------------------------------------------------------
34 // -----------------------------------------------------------------------------
38 #include "wx/object.h"
39 #include "wx/string.h"
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT
char* copystring(const char *s
);
45 class WXDLLEXPORT wxObjectListNode
;
46 typedef wxObjectListNode wxNode
;
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
51 // -----------------------------------------------------------------------------
53 // -----------------------------------------------------------------------------
61 // -----------------------------------------------------------------------------
63 // -----------------------------------------------------------------------------
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (*wxSortCompareFunction
)(const void *elem1
, const void *elem2
);
71 typedef int (*wxListIterateFunction
)(void *current
);
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
83 // a struct which may contain both types of keys
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
94 { m_keyType
= wxKEY_NONE
; }
96 { m_keyType
= wxKEY_INTEGER
; m_key
.integer
= i
; }
97 wxListKey(const char *s
)
98 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
); }
99 wxListKey(const wxString
& s
)
100 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
.c_str()); }
103 wxKeyType
GetKeyType() const { return m_keyType
; }
104 const char *GetString() const
105 { wxASSERT( m_keyType
== wxKEY_STRING
); return m_key
.string
; }
106 long GetNumber() const
107 { wxASSERT( m_keyType
== wxKEY_INTEGER
); return m_key
.integer
; }
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value
) const ;
117 if ( m_keyType
== wxKEY_STRING
)
123 wxListKeyValue m_key
;
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
130 class WXDLLEXPORT wxNodeBase
132 friend class wxListBase
;
135 wxNodeBase(wxListBase
*list
= (wxListBase
*)NULL
,
136 wxNodeBase
*previous
= (wxNodeBase
*)NULL
,
137 wxNodeBase
*next
= (wxNodeBase
*)NULL
,
139 const wxListKey
& key
= wxListKey());
141 virtual ~wxNodeBase();
143 // @@ no check is done that the list is really keyed on strings
144 const char *GetKeyString() const { return m_key
.string
; }
145 long GetKeyInteger() const { return m_key
.integer
; }
147 // Necessary for some existing code
148 void SetKeyString(char* s
) { m_key
.string
= s
; }
149 void SetKeyInteger(long i
) { m_key
.integer
= i
; }
151 #ifdef wxLIST_COMPATIBILITY
152 // compatibility methods
153 wxNode
*Next() const { return (wxNode
*)GetNext(); }
154 wxNode
*Previous() const { return (wxNode
*)GetPrevious(); }
155 wxObject
*Data() const { return (wxObject
*)GetData(); }
156 #endif // wxLIST_COMPATIBILITY
159 // all these are going to be "overloaded" in the derived classes
160 wxNodeBase
*GetNext() const { return m_next
; }
161 wxNodeBase
*GetPrevious() const { return m_previous
; }
163 void *GetData() const { return m_data
; }
164 void SetData(void *data
) { m_data
= data
; }
166 // get 0-based index of this node within the list or NOT_FOUND
169 virtual void DeleteData() { }
172 // optional key stuff
173 wxListKeyValue m_key
;
175 void *m_data
; // user data
176 wxNodeBase
*m_next
, // next and previous nodes in the list
179 wxListBase
*m_list
; // list we belong to
182 // -----------------------------------------------------------------------------
183 // a double-linked list class
184 // -----------------------------------------------------------------------------
185 class WXDLLEXPORT wxListBase
: public wxObject
187 friend class wxNodeBase
; // should be able to call DetachNode()
189 // default ctor & dtor
190 wxListBase(wxKeyType keyType
= wxKEY_NONE
) { Init(keyType
); }
191 virtual ~wxListBase();
194 // count of items in the list
195 size_t GetCount() const { return m_count
; }
202 // instruct it to destroy user data when deleting nodes
203 void DeleteContents(bool destroy
) { m_destroy
= destroy
; }
205 // query if to delete
206 bool GetDeleteContents() const
207 { return m_destroy
; }
210 wxKeyType
GetKeyType() const
211 { return m_keyType
; }
213 // set the keytype (required by the serial code)
214 void SetKeyType(wxKeyType keyType
)
215 { wxASSERT( m_count
==0 ); m_keyType
= keyType
; }
218 // all methods here are "overloaded" in derived classes to provide compile
219 // time type checking
221 // create a node for the list of this type
222 virtual wxNodeBase
*CreateNode(wxNodeBase
*prev
, wxNodeBase
*next
,
224 const wxListKey
& key
= wxListKey()) = 0;
228 wxListBase(size_t count
, void *elements
[]);
229 // from a sequence of objects
230 wxListBase(void *object
, ... /* terminate with NULL */);
232 // copy ctor and assignment operator
233 wxListBase(const wxListBase
& list
)
235 wxListBase
& operator=(const wxListBase
& list
)
236 { Clear(); DoCopy(list
); return *this; }
238 // get list head/tail
239 wxNodeBase
*GetFirst() const { return m_nodeFirst
; }
240 wxNodeBase
*GetLast() const { return m_nodeLast
; }
242 // by (0-based) index
243 wxNodeBase
*Item(size_t index
) const;
245 // get the list item's data
246 void *operator[](size_t index
) const
247 { wxNodeBase
*node
= Item(index
); return node
? node
->GetData() : (wxNodeBase
*)NULL
; }
250 // append to end of list
251 wxNodeBase
*Append(void *object
);
252 // insert a new item at the beginning of the list
253 wxNodeBase
*Insert(void *object
) { return Insert( (wxNodeBase
*)NULL
, object
); }
254 // insert before given node or at front of list if prev == NULL
255 wxNodeBase
*Insert(wxNodeBase
*prev
, void *object
);
258 wxNodeBase
*Append(long key
, void *object
);
259 wxNodeBase
*Append(const char *key
, void *object
);
261 // removes node from the list but doesn't delete it (returns pointer
262 // to the node or NULL if it wasn't found in the list)
263 wxNodeBase
*DetachNode(wxNodeBase
*node
);
264 // delete element from list, returns FALSE if node not found
265 bool DeleteNode(wxNodeBase
*node
);
266 // finds object pointer and deletes node (and object if DeleteContents
267 // is on), returns FALSE if object not found
268 bool DeleteObject(void *object
);
270 // search (all return NULL if item not found)
272 wxNodeBase
*Find(void *object
) const;
275 wxNodeBase
*Find(const wxListKey
& key
) const;
277 // get 0-based index of object or NOT_FOUND
278 int IndexOf( void *object
) const;
280 // this function allows the sorting of arbitrary lists by giving
281 // a function to compare two list elements. The list is sorted in place.
282 void Sort(const wxSortCompareFunction compfunc
);
284 // functions for iterating over the list
285 void *FirstThat(wxListIterateFunction func
);
286 void ForEach(wxListIterateFunction func
);
287 void *LastThat(wxListIterateFunction func
);
291 // common part of all ctors
292 void Init(wxKeyType keyType
);
293 // common part of copy ctor and assignment operator
294 void DoCopy(const wxListBase
& list
);
295 // common part of all Append()s
296 wxNodeBase
*AppendCommon(wxNodeBase
*node
);
297 // free node's data and node itself
298 void DoDeleteNode(wxNodeBase
*node
);
300 size_t m_count
; // number of elements in the list
301 bool m_destroy
; // destroy user data when deleting list items?
302 wxNodeBase
*m_nodeFirst
, // pointers to the head and tail of the list
305 wxKeyType m_keyType
; // type of our keys (may be wxKEY_NONE)
308 // -----------------------------------------------------------------------------
309 // macros for definition of "template" list type
310 // -----------------------------------------------------------------------------
312 // and now some heavy magic...
314 // declare a list type named 'name' and containing elements of type 'T *'
315 // (as a by product of macro expansion you also get wx##name##Node
316 // wxNode-dervied type)
318 // implementation details:
319 // 1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
320 // for the list of given type - this allows us to pass only the list name
321 // to WX_DEFINE_LIST() even if it needs both the name and the type
323 // 2. We redefine all not type-safe wxList functions withtype-safe versions
324 // which don't take any place (everything is inline), but bring compile
325 // time error checking.
327 #define WX_DECLARE_LIST_2(T, name, nodetype) \
328 typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
330 class WXDLLEXPORT nodetype : public wxNodeBase \
333 nodetype(wxListBase *list = (wxListBase *)NULL, \
334 nodetype *previous = (nodetype *)NULL, \
335 nodetype *next = (nodetype *)NULL, \
336 T *data = (T *)NULL, \
337 const wxListKey& key = wxListKey()) \
338 : wxNodeBase(list, previous, next, data, key) { } \
340 nodetype *GetNext() const \
341 { return (nodetype *)wxNodeBase::GetNext(); } \
342 nodetype *GetPrevious() const \
343 { return (nodetype *)wxNodeBase::GetPrevious(); } \
346 { return (T *)wxNodeBase::GetData(); } \
347 void SetData(T *data) \
348 { wxNodeBase::SetData(data); } \
350 virtual void DeleteData(); \
353 class WXDLLEXPORT name : public wxListBase \
356 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
358 name(size_t count, T *elements[]) \
359 : wxListBase(count, (void **)elements) { } \
361 nodetype *GetFirst() const \
362 { return (nodetype *)wxListBase::GetFirst(); } \
363 nodetype *GetLast() const \
364 { return (nodetype *)wxListBase::GetLast(); } \
366 nodetype *Item(size_t index) const \
367 { return (nodetype *)wxListBase::Item(index); } \
369 T *operator[](size_t index) const \
371 nodetype *node = Item(index); \
372 return node ? (T*)(node->GetData()) : (T*)NULL; \
375 nodetype *Append(T *object) \
376 { return (nodetype *)wxListBase::Append(object); } \
377 nodetype *Insert(T *object) \
378 { return (nodetype *)Insert((nodetype*)NULL, object); } \
379 nodetype *Insert(nodetype *prev, T *object) \
380 { return (nodetype *)wxListBase::Insert(prev, object); } \
382 nodetype *Append(long key, void *object) \
383 { return (nodetype *)wxListBase::Append(key, object); } \
384 nodetype *Append(const char *key, void *object) \
385 { return (nodetype *)wxListBase::Append(key, object); } \
387 nodetype *DetachNode(nodetype *node) \
388 { return (nodetype *)wxListBase::DetachNode(node); } \
389 bool DeleteNode(nodetype *node) \
390 { return wxListBase::DeleteNode(node); } \
391 bool DeleteObject(T *object) \
392 { return wxListBase::DeleteObject(object); } \
394 nodetype *Find(T *object) const \
395 { return (nodetype *)wxListBase::Find(object); } \
397 virtual nodetype *Find(const wxListKey& key) const \
398 { return (nodetype *)wxListBase::Find(key); } \
400 int IndexOf( T *object ) const \
401 { return wxListBase::IndexOf(object); } \
403 void Sort(wxSortFuncFor_##name func) \
404 { wxListBase::Sort((wxSortCompareFunction)func); } \
407 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
409 const wxListKey& key = wxListKey()) \
411 return new nodetype(this, \
412 (nodetype *)prev, (nodetype *)next, \
417 #define WX_DECLARE_LIST(elementtype, listname) \
418 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
419 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
421 // this macro must be inserted in your program after
422 // #include <wx/listimpl.cpp>
423 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
426 // =============================================================================
427 // now we can define classes 100% compatible with the old ones
428 // =============================================================================
430 #ifdef wxLIST_COMPATIBILITY
432 // -----------------------------------------------------------------------------
433 // wxList compatibility class: in fact, it's a list of wxObjects
434 // -----------------------------------------------------------------------------
436 WX_DECLARE_LIST_2(wxObject
, wxObjectList
, wxObjectListNode
);
438 class WXDLLEXPORT wxList
: public wxObjectList
441 wxList(int key_type
= wxKEY_NONE
) : wxObjectList((wxKeyType
)key_type
) { }
443 // compatibility methods
444 void Sort(wxSortCompareFunction compfunc
) { wxListBase::Sort(compfunc
); }
446 int Number() const { return GetCount(); }
447 wxNode
*First() const { return (wxNode
*)GetFirst(); }
448 wxNode
*Last() const { return (wxNode
*)GetLast(); }
449 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
450 wxNode
*Member(wxObject
*object
) const { return (wxNode
*)Find(object
); }
453 // -----------------------------------------------------------------------------
454 // wxStringList class for compatibility with the old code
455 // -----------------------------------------------------------------------------
457 WX_DECLARE_LIST_2(char, wxStringListBase
, wxStringListNode
);
459 class WXDLLEXPORT wxStringList
: public wxStringListBase
464 wxStringList() { DeleteContents(TRUE
); }
465 wxStringList(const char *first
...);
467 // copying the string list: the strings are copied, too (extremely
469 wxStringList(const wxStringList
& other
) { DoCopy(other
); }
470 wxStringList
& operator=(const wxStringList
& other
)
471 { Clear(); DoCopy(other
); return *this; }
474 // makes a copy of the string
475 wxNode
*Add(const char *s
)
476 { return (wxNode
*)wxStringListBase::Append(copystring(s
)); }
478 void Delete(const char *s
)
479 { wxStringListBase::DeleteObject((char *)s
); }
481 char **ListToArray(bool new_copies
= FALSE
) const;
482 bool Member(const char *s
) const;
487 // compatibility methods
488 int Number() const { return GetCount(); }
489 wxNode
*First() const { return (wxNode
*)GetFirst(); }
490 wxNode
*Last() const { return (wxNode
*)GetLast(); }
491 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
494 void DoCopy(const wxStringList
&); // common part of copy ctor and operator=
497 #endif // wxLIST_COMPATIBILITY