1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/imaglist.h"
43 #include "wx/stockitem.h"
44 #include "wx/msw/private.h"
45 #include "wx/msw/private/button.h"
46 #include "wx/msw/private/dc.h"
48 using namespace wxMSWImpl
;
51 #include "wx/msw/uxtheme.h"
53 // no need to include tmschema.h
55 #define BP_PUSHBUTTON 1
60 #define PBS_DISABLED 4
61 #define PBS_DEFAULTED 5
63 #define TMT_CONTENTMARGINS 3602
66 // provide the necessary declarations ourselves if they're missing from
68 #ifndef BCM_SETIMAGELIST
69 #define BCM_SETIMAGELIST 0x1602
70 #define BCM_SETTEXTMARGIN 0x1604
74 BUTTON_IMAGELIST_ALIGN_LEFT
,
75 BUTTON_IMAGELIST_ALIGN_RIGHT
,
76 BUTTON_IMAGELIST_ALIGN_TOP
,
77 BUTTON_IMAGELIST_ALIGN_BOTTOM
80 struct BUTTON_IMAGELIST
87 #endif // wxUSE_UXTHEME
89 #ifndef WM_THEMECHANGED
90 #define WM_THEMECHANGED 0x031A
94 #define ODS_NOACCEL 0x0100
97 #ifndef ODS_NOFOCUSRECT
98 #define ODS_NOFOCUSRECT 0x0200
101 #ifndef DT_HIDEPREFIX
102 #define DT_HIDEPREFIX 0x00100000
105 // ----------------------------------------------------------------------------
107 // ----------------------------------------------------------------------------
109 // we use different data classes for owner drawn buttons and for themed XP ones
111 class wxButtonImageData
114 wxButtonImageData() { }
115 virtual ~wxButtonImageData() { }
117 virtual wxBitmap
GetBitmap(wxButton::State which
) const = 0;
118 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
) = 0;
120 virtual wxSize
GetBitmapMargins() const = 0;
121 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
) = 0;
123 virtual wxDirection
GetBitmapPosition() const = 0;
124 virtual void SetBitmapPosition(wxDirection dir
) = 0;
127 wxDECLARE_NO_COPY_CLASS(wxButtonImageData
);
133 // the gap between button edge and the interior area used by Windows for the
135 const int OD_BUTTON_MARGIN
= 4;
137 class wxODButtonImageData
: public wxButtonImageData
140 wxODButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
142 SetBitmap(bitmap
, wxButton::State_Normal
);
146 // we use margins when we have both bitmap and text, but when we have
147 // only the bitmap it should take up the entire button area
148 if ( btn
->ShowsLabel() )
150 m_margin
.x
= btn
->GetCharWidth();
151 m_margin
.y
= btn
->GetCharHeight() / 2;
155 virtual wxBitmap
GetBitmap(wxButton::State which
) const
157 return m_bitmaps
[which
];
160 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
162 m_bitmaps
[which
] = bitmap
;
165 virtual wxSize
GetBitmapMargins() const
170 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
172 m_margin
= wxSize(x
, y
);
175 virtual wxDirection
GetBitmapPosition() const
180 virtual void SetBitmapPosition(wxDirection dir
)
186 // just store the values passed to us to be able to retrieve them later
187 // from the drawing code
188 wxBitmap m_bitmaps
[wxButton::State_Max
];
192 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData
);
197 // somehow the margin is one pixel greater than the value returned by
198 // GetThemeMargins() call
199 const int XP_BUTTON_EXTRA_MARGIN
= 1;
201 class wxXPButtonImageData
: public wxButtonImageData
204 // we must be constructed with the size of our images as we need to create
206 wxXPButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
207 : m_iml(bitmap
.GetWidth(), bitmap
.GetHeight(), true /* use mask */,
208 wxButton::State_Max
),
209 m_hwndBtn(GetHwndOf(btn
))
211 // initialize all bitmaps to normal state
212 for ( int n
= 0; n
< wxButton::State_Max
; n
++ )
217 m_data
.himl
= GetHimagelistOf(&m_iml
);
219 // use default margins
221 m_data
.margin
.right
= btn
->GetCharWidth();
223 m_data
.margin
.bottom
= btn
->GetCharHeight() / 2;
225 // and default alignment
226 m_data
.uAlign
= BUTTON_IMAGELIST_ALIGN_LEFT
;
231 virtual wxBitmap
GetBitmap(wxButton::State which
) const
233 return m_iml
.GetBitmap(which
);
236 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
238 m_iml
.Replace(which
, bitmap
);
243 virtual wxSize
GetBitmapMargins() const
245 return wxSize(m_data
.margin
.left
, m_data
.margin
.top
);
248 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
250 RECT
& margin
= m_data
.margin
;
256 if ( !::SendMessage(m_hwndBtn
, BCM_SETTEXTMARGIN
, 0, (LPARAM
)&margin
) )
258 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
262 virtual wxDirection
GetBitmapPosition() const
264 switch ( m_data
.uAlign
)
267 wxFAIL_MSG( "invalid image alignment" );
270 case BUTTON_IMAGELIST_ALIGN_LEFT
:
273 case BUTTON_IMAGELIST_ALIGN_RIGHT
:
276 case BUTTON_IMAGELIST_ALIGN_TOP
:
279 case BUTTON_IMAGELIST_ALIGN_BOTTOM
:
284 virtual void SetBitmapPosition(wxDirection dir
)
290 wxFAIL_MSG( "invalid direction" );
294 alignNew
= BUTTON_IMAGELIST_ALIGN_LEFT
;
298 alignNew
= BUTTON_IMAGELIST_ALIGN_RIGHT
;
302 alignNew
= BUTTON_IMAGELIST_ALIGN_TOP
;
306 alignNew
= BUTTON_IMAGELIST_ALIGN_BOTTOM
;
310 if ( alignNew
!= m_data
.uAlign
)
312 m_data
.uAlign
= alignNew
;
318 void UpdateImageInfo()
320 if ( !::SendMessage(m_hwndBtn
, BCM_SETIMAGELIST
, 0, (LPARAM
)&m_data
) )
322 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
326 // we store image list separately to be able to use convenient wxImageList
327 // methods instead of working with raw HIMAGELIST
330 // store the rest of the data in BCM_SETIMAGELIST-friendly form
331 BUTTON_IMAGELIST m_data
;
333 // the button we're associated with
334 const HWND m_hwndBtn
;
337 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData
);
340 #endif // wxUSE_UXTHEME
342 } // anonymous namespace
344 // ----------------------------------------------------------------------------
346 // ----------------------------------------------------------------------------
348 #if wxUSE_EXTENDED_RTTI
350 WX_DEFINE_FLAGS( wxButtonStyle
)
352 wxBEGIN_FLAGS( wxButtonStyle
)
353 // new style border flags, we put them first to
354 // use them for streaming out
355 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
356 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
357 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
358 wxFLAGS_MEMBER(wxBORDER_RAISED
)
359 wxFLAGS_MEMBER(wxBORDER_STATIC
)
360 wxFLAGS_MEMBER(wxBORDER_NONE
)
362 // old style border flags
363 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
364 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
365 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
366 wxFLAGS_MEMBER(wxRAISED_BORDER
)
367 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
368 wxFLAGS_MEMBER(wxBORDER
)
370 // standard window styles
371 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
372 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
373 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
374 wxFLAGS_MEMBER(wxWANTS_CHARS
)
375 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
376 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
377 wxFLAGS_MEMBER(wxVSCROLL
)
378 wxFLAGS_MEMBER(wxHSCROLL
)
380 wxFLAGS_MEMBER(wxBU_LEFT
)
381 wxFLAGS_MEMBER(wxBU_RIGHT
)
382 wxFLAGS_MEMBER(wxBU_TOP
)
383 wxFLAGS_MEMBER(wxBU_BOTTOM
)
384 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
385 wxEND_FLAGS( wxButtonStyle
)
387 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
389 wxBEGIN_PROPERTIES_TABLE(wxButton
)
390 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
392 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
393 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
395 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
397 wxEND_PROPERTIES_TABLE()
399 wxBEGIN_HANDLERS_TABLE(wxButton
)
400 wxEND_HANDLERS_TABLE()
402 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
406 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
409 // ============================================================================
411 // ============================================================================
413 // ----------------------------------------------------------------------------
414 // helper functions from wx/msw/private/button.h
415 // ----------------------------------------------------------------------------
417 void wxMSWButton::UpdateMultilineStyle(HWND hwnd
, const wxString
& label
)
419 // update BS_MULTILINE style depending on the new label (resetting it
420 // doesn't seem to do anything very useful but it shouldn't hurt and we do
421 // have to set it whenever the label becomes multi line as otherwise it
422 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
423 // the control unless it already has new lines in its label)
424 long styleOld
= ::GetWindowLong(hwnd
, GWL_STYLE
),
426 if ( label
.find(wxT('\n')) != wxString::npos
)
427 styleNew
= styleOld
| BS_MULTILINE
;
429 styleNew
= styleOld
& ~BS_MULTILINE
;
431 if ( styleNew
!= styleOld
)
432 ::SetWindowLong(hwnd
, GWL_STYLE
, styleNew
);
435 wxSize
wxMSWButton::GetFittingSize(wxWindow
*win
, const wxSize
& sizeLabel
)
437 // FIXME: this is pure guesswork, need to retrieve the real button margins
438 wxSize sizeBtn
= sizeLabel
;
440 sizeBtn
.x
+= 3*win
->GetCharWidth();
441 sizeBtn
.y
= 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel
.y
)/10;
446 wxSize
wxMSWButton::ComputeBestSize(wxControl
*btn
)
451 dc
.GetMultiLineTextExtent(btn
->GetLabelText(), &sizeBtn
.x
, &sizeBtn
.y
);
453 sizeBtn
= GetFittingSize(btn
, sizeBtn
);
455 // all buttons have at least the standard size unless the user explicitly
456 // wants them to be of smaller size and used wxBU_EXACTFIT style when
457 // creating the button
458 if ( !btn
->HasFlag(wxBU_EXACTFIT
) )
460 wxSize sizeDef
= wxButton::GetDefaultSize();
461 if ( sizeBtn
.x
< sizeDef
.x
)
462 sizeBtn
.x
= sizeDef
.x
;
463 if ( sizeBtn
.y
< sizeDef
.y
)
464 sizeBtn
.y
= sizeDef
.y
;
467 btn
->CacheBestSize(sizeBtn
);
472 // ----------------------------------------------------------------------------
473 // creation/destruction
474 // ----------------------------------------------------------------------------
476 bool wxButton::Create(wxWindow
*parent
,
482 const wxValidator
& validator
,
483 const wxString
& name
)
486 if (label
.empty() && wxIsStockID(id
))
488 // On Windows, some buttons aren't supposed to have mnemonics
489 label
= wxGetStockLabel
492 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
494 : wxSTOCK_WITH_MNEMONIC
498 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
502 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
504 // if the label contains several lines we must explicitly tell the button
505 // about it or it wouldn't draw it correctly ("\n"s would just appear as
508 // NB: we do it here and not in MSWGetStyle() because we need the label
509 // value and the label is not set yet when MSWGetStyle() is called
510 msStyle
|= wxMSWButton::GetMultilineStyle(label
);
512 return MSWCreateControl(wxT("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
515 wxButton::~wxButton()
517 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
518 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
526 // ----------------------------------------------------------------------------
528 // ----------------------------------------------------------------------------
530 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
532 // buttons never have an external border, they draw their own one
533 WXDWORD msStyle
= wxControl::MSWGetStyle
535 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
538 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
539 // each other in any resizeable dialog which has more than one button in
541 msStyle
|= WS_CLIPSIBLINGS
;
543 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
544 // and wxBU_RIGHT to get BS_CENTER!
545 if ( style
& wxBU_LEFT
)
547 if ( style
& wxBU_RIGHT
)
549 if ( style
& wxBU_TOP
)
551 if ( style
& wxBU_BOTTOM
)
552 msStyle
|= BS_BOTTOM
;
555 if ( style
& wxNO_BORDER
)
557 #endif // __WXWINCE__
562 void wxButton::SetLabel(const wxString
& label
)
564 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label
);
566 wxButtonBase::SetLabel(label
);
569 // ----------------------------------------------------------------------------
570 // size management including autosizing
571 // ----------------------------------------------------------------------------
573 wxSize
wxButton::DoGetBestSize() const
577 // account for the text part
580 size
= wxMSWButton::ComputeBestSize(const_cast<wxButton
*>(this));
585 // account for the bitmap size
586 const wxSize sizeBmp
= m_imageData
->GetBitmap(State_Normal
).GetSize();
587 const wxDirection dirBmp
= m_imageData
->GetBitmapPosition();
588 if ( dirBmp
== wxLEFT
|| dirBmp
== wxRIGHT
)
591 if ( sizeBmp
.y
> size
.y
)
594 else // bitmap on top/below the text
597 if ( sizeBmp
.x
> size
.x
)
601 // account for the user-specified margins
602 size
+= 2*m_imageData
->GetBitmapMargins();
604 // and also for the margins we always add internally (unless we have no
605 // border at all in which case the button has exactly the same size as
606 // bitmap and so no margins should be used)
607 if ( !HasFlag(wxBORDER_NONE
) )
612 if ( wxUxThemeEngine::GetIfActive() )
614 wxUxThemeHandle
theme(const_cast<wxButton
*>(this), L
"BUTTON");
617 wxUxThemeEngine::Get()->GetThemeMargins(theme
, NULL
,
624 // XP doesn't draw themed buttons correctly when the client
625 // area is smaller than 8x8 - enforce this minimum size for
627 size
.IncTo(wxSize(8, 8));
629 marginH
= margins
.cxLeftWidth
+ margins
.cxRightWidth
630 + 2*XP_BUTTON_EXTRA_MARGIN
;
631 marginV
= margins
.cyTopHeight
+ margins
.cyBottomHeight
632 + 2*XP_BUTTON_EXTRA_MARGIN
;
635 #endif // wxUSE_UXTHEME
638 marginV
= OD_BUTTON_MARGIN
;
641 size
.IncBy(marginH
, marginV
);
651 wxSize
wxButtonBase::GetDefaultSize()
653 static wxSize s_sizeBtn
;
655 if ( s_sizeBtn
.x
== 0 )
658 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
660 // the size of a standard button in the dialog units is 50x14,
661 // translate this to pixels
662 // NB1: the multipliers come from the Windows convention
663 // NB2: the extra +1/+2 were needed to get the size be the same as the
664 // size of the buttons in the standard dialog - I don't know how
665 // this happens, but on my system this size is 75x23 in pixels and
666 // 23*8 isn't even divisible by 14... Would be nice to understand
667 // why these constants are needed though!
668 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
669 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
675 // ----------------------------------------------------------------------------
676 // default button handling
677 // ----------------------------------------------------------------------------
680 The comment below and all this code is probably due to not using WM_NEXTDLGCTL
681 message when changing focus (but just SetFocus() which is not enough), see
682 http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for the
685 TODO: Do use WM_NEXTDLGCTL and get rid of all this code.
688 "Everything you ever wanted to know about the default buttons" or "Why do we
689 have to do all this?"
691 In MSW the default button should be activated when the user presses Enter
692 and the current control doesn't process Enter itself somehow. This is
693 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
694 Another aspect of "defaultness" is that the default button has different
695 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
696 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
697 be unset if our parent window is not active so it should be unset whenever
698 we lose activation and set back when we regain it.
700 Final complication is that when a button is active, it should be the default
701 one, i.e. pressing Enter on a button always activates it and not another
704 We handle this by maintaining a permanent and a temporary default items in
705 wxControlContainer (both may be NULL). When a button becomes the current
706 control (i.e. gets focus) it sets itself as the temporary default which
707 ensures that it has the right appearance and that Enter will be redirected
708 to it. When the button loses focus, it unsets the temporary default and so
709 the default item will be the permanent default -- that is the default button
710 if any had been set or none otherwise, which is just what we want.
712 NB: all this is quite complicated by now and the worst is that normally
713 it shouldn't be necessary at all as for the normal Windows programs
714 DefWindowProc() and IsDialogMessage() take care of all this
715 automatically -- however in wxWidgets programs this doesn't work for
716 nested hierarchies (i.e. a notebook inside a notebook) for unknown
717 reason and so we have to reproduce all this code ourselves. It would be
718 very nice if we could avoid doing it.
721 // set this button as the (permanently) default one in its panel
722 wxWindow
*wxButton::SetDefault()
724 // set this one as the default button both for wxWidgets ...
725 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
728 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
729 SetDefaultStyle(this, true);
731 return winOldDefault
;
734 // return the top level parent window if it's not being deleted yet, otherwise
736 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
740 // IsTopLevel() will return false for a wxTLW being deleted, so we also
741 // need the parent test for this case
742 wxWindow
* const parent
= win
->GetParent();
743 if ( !parent
|| win
->IsTopLevel() )
745 if ( win
->IsBeingDeleted() )
754 wxASSERT_MSG( win
, wxT("button without top level parent?") );
756 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
757 wxASSERT_MSG( tlw
, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
762 // set this button as being currently default
763 void wxButton::SetTmpDefault()
765 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
769 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
770 tlw
->SetTmpDefaultItem(this);
772 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
773 SetDefaultStyle(this, true);
776 // unset this button as currently default, it may still stay permanent default
777 void wxButton::UnsetTmpDefault()
779 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
783 tlw
->SetTmpDefaultItem(NULL
);
785 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
787 SetDefaultStyle(this, false);
788 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
793 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
795 // we may be called with NULL pointer -- simpler to do the check here than
796 // in the caller which does wxDynamicCast()
800 // first, let DefDlgProc() know about the new default button
803 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
804 // focus at all any more
805 if ( !wxTheApp
->IsActive() )
808 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
809 wxCHECK_RET( tlw
, wxT("button without top level window?") );
811 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
813 // sending DM_SETDEFID also changes the button style to
814 // BS_DEFPUSHBUTTON so there is nothing more to do
817 // then also change the style as needed
818 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
819 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
821 // don't do it with the owner drawn buttons because it will
822 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
823 // BS_DEFPUSHBUTTON != 0)!
824 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
826 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
827 on
? style
| BS_DEFPUSHBUTTON
828 : style
& ~BS_DEFPUSHBUTTON
,
833 // redraw the button - it will notice itself that it's
834 // [not] the default one [any longer]
838 //else: already has correct style
841 // ----------------------------------------------------------------------------
843 // ----------------------------------------------------------------------------
845 bool wxButton::SendClickEvent()
847 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
848 event
.SetEventObject(this);
850 return ProcessCommand(event
);
853 void wxButton::Command(wxCommandEvent
& event
)
855 ProcessCommand(event
);
858 // ----------------------------------------------------------------------------
859 // event/message handlers
860 // ----------------------------------------------------------------------------
862 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
864 bool processed
= false;
867 // NOTE: Apparently older versions (NT 4?) of the common controls send
868 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
869 // buttons, so in order to send two EVT_BUTTON events we should
870 // catch both types. Currently (Feb 2003) up-to-date versions of
871 // win98, win2k and winXP all send two BN_CLICKED messages for
872 // all button types, so we don't catch BN_DOUBLECLICKED anymore
873 // in order to not get 3 EVT_BUTTON events. If this is a problem
874 // then we need to figure out which version of the comctl32 changed
875 // this behaviour and test for it.
877 case 1: // message came from an accelerator
878 case BN_CLICKED
: // normal buttons send this
879 processed
= SendClickEvent();
886 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
888 // when we receive focus, we want to temporarily become the default button in
889 // our parent panel so that pressing "Enter" would activate us -- and when
890 // losing it we should restore the previous default button as well
891 if ( nMsg
== WM_SETFOCUS
)
895 // let the default processing take place too
897 else if ( nMsg
== WM_KILLFOCUS
)
901 else if ( nMsg
== WM_LBUTTONDBLCLK
)
903 // emulate a click event to force an owner-drawn button to change its
904 // appearance - without this, it won't do it
905 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
907 // and continue with processing the message normally as well
910 else if ( nMsg
== WM_THEMECHANGED
)
912 // need to recalculate the best size here
913 // as the theme size might have changed
914 InvalidateBestSize();
916 #endif // wxUSE_UXTHEME
917 // must use m_mouseInWindow here instead of IsMouseInWindow()
918 // since we need to know the first time the mouse enters the window
919 // and IsMouseInWindow() would return true in this case
920 else if ( (nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
921 nMsg
== WM_MOUSELEAVE
)
927 wxUxThemeEngine::GetIfActive() ||
928 #endif // wxUSE_UXTHEME
929 m_imageData
&& m_imageData
->GetBitmap(State_Current
).IsOk()
937 // let the base class do all real processing
938 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
941 // ----------------------------------------------------------------------------
943 // ----------------------------------------------------------------------------
945 wxBitmap
wxButton::DoGetBitmap(State which
) const
947 return m_imageData
? m_imageData
->GetBitmap(which
) : wxBitmap();
950 void wxButton::DoSetBitmap(const wxBitmap
& bitmap
, State which
)
952 // allocate the image data when the first bitmap is set
956 // using image list doesn't work correctly if we don't have any label
957 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
958 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
959 // strategy for bitmap-only buttons
960 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
962 m_imageData
= new wxXPButtonImageData(this, bitmap
);
965 #endif // wxUSE_UXTHEME
967 m_imageData
= new wxODButtonImageData(this, bitmap
);
973 m_imageData
->SetBitmap(bitmap
, which
);
976 // it should be enough to only invalidate the best size when the normal
977 // bitmap changes as all bitmaps assigned to the button should be of the
979 if ( which
== State_Normal
)
980 InvalidateBestSize();
985 wxSize
wxButton::DoGetBitmapMargins() const
987 return m_imageData
? m_imageData
->GetBitmapMargins() : wxSize(0, 0);
990 void wxButton::DoSetBitmapMargins(wxCoord x
, wxCoord y
)
992 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
994 m_imageData
->SetBitmapMargins(x
, y
);
997 void wxButton::DoSetBitmapPosition(wxDirection dir
)
999 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
1001 m_imageData
->SetBitmapPosition(dir
);
1004 // ----------------------------------------------------------------------------
1005 // owner-drawn buttons support
1006 // ----------------------------------------------------------------------------
1012 // return the button state using both the ODS_XXX flags specified in state
1013 // parameter and the current button state
1014 wxButton::State
GetButtonState(wxButton
*btn
, UINT state
)
1016 if ( state
& ODS_DISABLED
)
1017 return wxButton::State_Disabled
;
1019 if ( state
& ODS_SELECTED
)
1020 return wxButton::State_Pressed
;
1022 if ( btn
->HasCapture() || btn
->IsMouseInWindow() )
1023 return wxButton::State_Current
;
1025 if ( state
& ODS_FOCUS
)
1026 return wxButton::State_Focused
;
1028 return wxButton::State_Normal
;
1031 void DrawButtonText(HDC hdc
,
1033 const wxString
& text
,
1037 wxTextColoursChanger
changeFg(hdc
, col
, CLR_INVALID
);
1038 wxBkModeChanger
changeBkMode(hdc
, wxBRUSHSTYLE_TRANSPARENT
);
1040 // center text horizontally in any case
1043 if ( text
.find(wxT('\n')) != wxString::npos
)
1045 // draw multiline label
1047 // first we need to compute its bounding rect
1049 ::CopyRect(&rc
, pRect
);
1050 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
1051 DT_CENTER
| DT_CALCRECT
);
1053 // now center this rect inside the entire button area
1054 const LONG w
= rc
.right
- rc
.left
;
1055 const LONG h
= rc
.bottom
- rc
.top
;
1056 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
1057 rc
.right
= rc
.left
+w
;
1058 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
1059 rc
.bottom
= rc
.top
+h
;
1061 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, flags
);
1063 else // single line label
1065 // centre text vertically too (notice that we must have DT_SINGLELINE
1066 // for DT_VCENTER to work)
1067 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
1068 flags
| DT_SINGLELINE
| DT_VCENTER
);
1072 void DrawRect(HDC hdc
, const RECT
& r
)
1074 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1075 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
1076 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
1077 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
1081 The button frame looks like this normally:
1084 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1085 WH GB H = light grey (LIGHT)
1086 WH GB G = dark grey (SHADOW)
1087 WH GB B = black (DKSHADOW)
1092 When the button is selected, the button becomes like this (the total button
1093 size doesn't change):
1104 When the button is pushed (while selected) it is like:
1115 void DrawButtonFrame(HDC hdc
, RECT
& rectBtn
,
1116 bool selected
, bool pushed
)
1119 CopyRect(&r
, &rectBtn
);
1121 AutoHPEN
hpenBlack(GetSysColor(COLOR_3DDKSHADOW
)),
1122 hpenGrey(GetSysColor(COLOR_3DSHADOW
)),
1123 hpenLightGr(GetSysColor(COLOR_3DLIGHT
)),
1124 hpenWhite(GetSysColor(COLOR_3DHILIGHT
));
1126 SelectInHDC
selectPen(hdc
, hpenBlack
);
1135 (void)SelectObject(hdc
, hpenGrey
);
1136 ::InflateRect(&r
, -1, -1);
1146 ::InflateRect(&r
, -1, -1);
1149 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
1150 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
1152 (void)SelectObject(hdc
, hpenWhite
);
1153 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
1154 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1156 (void)SelectObject(hdc
, hpenLightGr
);
1157 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
1158 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
1160 (void)SelectObject(hdc
, hpenGrey
);
1161 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
1162 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
1165 InflateRect(&rectBtn
, -OD_BUTTON_MARGIN
, -OD_BUTTON_MARGIN
);
1169 void DrawXPBackground(wxButton
*button
, HDC hdc
, RECT
& rectBtn
, UINT state
)
1171 wxUxThemeHandle
theme(button
, L
"BUTTON");
1173 // this array is indexed by wxButton::State values and so must be kept in
1175 static const int uxStates
[] =
1177 PBS_NORMAL
, PBS_HOT
, PBS_PRESSED
, PBS_DISABLED
, PBS_DEFAULTED
1180 int iState
= uxStates
[GetButtonState(button
, state
)];
1182 wxUxThemeEngine
* const engine
= wxUxThemeEngine::Get();
1184 // draw parent background if needed
1185 if ( engine
->IsThemeBackgroundPartiallyTransparent
1192 engine
->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
1196 engine
->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1199 // calculate content area margins
1201 engine
->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1202 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
1203 ::InflateRect(&rectBtn
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
1204 ::InflateRect(&rectBtn
, -XP_BUTTON_EXTRA_MARGIN
, -XP_BUTTON_EXTRA_MARGIN
);
1206 if ( button
->UseBgCol() )
1208 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
1209 AutoHBRUSH
hbrushBackground(colBg
);
1211 // don't overwrite the focus rect
1213 ::CopyRect(&rectClient
, &rectBtn
);
1214 ::InflateRect(&rectClient
, -1, -1);
1215 FillRect(hdc
, &rectClient
, hbrushBackground
);
1218 #endif // wxUSE_UXTHEME
1220 } // anonymous namespace
1222 // ----------------------------------------------------------------------------
1223 // owner drawn buttons support
1224 // ----------------------------------------------------------------------------
1226 void wxButton::MakeOwnerDrawn()
1228 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
1229 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
1232 style
|= BS_OWNERDRAW
;
1233 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
1237 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
1239 if ( !wxControl::SetBackgroundColour(colour
) )
1252 bool wxButton::SetForegroundColour(const wxColour
&colour
)
1254 if ( !wxControl::SetForegroundColour(colour
) )
1267 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
1269 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
1270 HDC hdc
= lpDIS
->hDC
;
1272 UINT state
= lpDIS
->itemState
;
1273 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
1276 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
1278 // draw the button background
1279 if ( !HasFlag(wxBORDER_NONE
) )
1282 if ( wxUxThemeEngine::GetIfActive() )
1284 DrawXPBackground(this, hdc
, rectBtn
, state
);
1287 #endif // wxUSE_UXTHEME
1289 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
1291 // first, draw the background
1292 AutoHBRUSH
hbrushBackground(colBg
);
1293 FillRect(hdc
, &rectBtn
, hbrushBackground
);
1295 // draw the border for the current state
1296 bool selected
= (state
& ODS_SELECTED
) != 0;
1300 tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
1303 selected
= tlw
->GetDefaultItem() == this;
1307 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
1310 // draw the focus rectangle if we need it
1311 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
1313 DrawFocusRect(hdc
, &rectBtn
);
1316 if ( !wxUxThemeEngine::GetIfActive() )
1317 #endif // wxUSE_UXTHEME
1321 // the label is shifted by 1 pixel to create "pushed" effect
1322 OffsetRect(&rectBtn
, 1, 1);
1329 // draw the image, if any
1332 wxBitmap bmp
= m_imageData
->GetBitmap(GetButtonState(this, state
));
1334 bmp
= m_imageData
->GetBitmap(State_Normal
);
1336 const wxSize sizeBmp
= bmp
.GetSize();
1337 const wxSize margin
= m_imageData
->GetBitmapMargins();
1338 const wxSize
sizeBmpWithMargins(sizeBmp
+ 2*margin
);
1339 wxRect
rectButton(wxRectFromRECT(rectBtn
));
1341 // for simplicity, we start with centred rectangle and then move it to
1342 // the appropriate edge
1343 wxRect rectBitmap
= wxRect(sizeBmp
).CentreIn(rectButton
);
1344 switch ( m_imageData
->GetBitmapPosition() )
1347 wxFAIL_MSG( "invalid direction" );
1351 rectBitmap
.x
= rectButton
.x
+ margin
.x
;
1352 rectButton
.x
+= sizeBmpWithMargins
.x
;
1353 rectButton
.width
-= sizeBmpWithMargins
.x
;
1357 rectBitmap
.x
= rectButton
.GetRight() - sizeBmp
.x
- margin
.x
;
1358 rectButton
.width
-= sizeBmpWithMargins
.x
;
1362 rectBitmap
.y
= rectButton
.y
+ margin
.y
;
1363 rectButton
.y
+= sizeBmpWithMargins
.y
;
1364 rectButton
.height
-= sizeBmpWithMargins
.y
;
1368 rectBitmap
.y
= rectButton
.GetBottom() - sizeBmp
.y
- margin
.y
;
1369 rectButton
.height
-= sizeBmpWithMargins
.y
;
1373 wxDCTemp
dst((WXHDC
)hdc
);
1374 dst
.DrawBitmap(bmp
, rectBitmap
.GetPosition(), true);
1376 wxCopyRectToRECT(rectButton
, rectBtn
);
1380 // finally draw the label
1383 COLORREF colFg
= state
& ODS_DISABLED
1384 ? ::GetSysColor(COLOR_GRAYTEXT
)
1385 : wxColourToRGB(GetForegroundColour());
1387 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1388 // systems but by happy coincidence ODS_NOACCEL is not used under them
1389 // neither so DT_HIDEPREFIX should never be used there
1390 DrawButtonText(hdc
, &rectBtn
, GetLabel(), colFg
,
1391 state
& ODS_NOACCEL
? DT_HIDEPREFIX
: 0);
1397 #endif // wxUSE_BUTTON