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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.2 API: set it to 0 to
48 // flag all cases of using deprecated functions.
50 // Default is 1 but please try building your code with 0.
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use the normal memory operators.
104 // Recommended setting: 0
105 #define wxUSE_DEBUG_CONTEXT 0
107 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
108 // __WXDEBUG__ is also defined.
110 // WARNING: this code may not work with all architectures, especially if
111 // alignment is an issue. This switch is currently ignored for mingw / cygwin
115 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
116 #define wxUSE_MEMORY_TRACING 0
118 // In debug mode, cause new and delete to be redefined globally.
119 // If this causes problems (e.g. link errors which is a common problem
120 // especially if you use another library which also redefines the global new
121 // and delete), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 0
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin / CodeWarrior
136 // Recommended setting: 0
137 #define wxUSE_DEBUG_NEW_ALWAYS 0
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 0
175 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179 // will have to modify the makefiles to include unicows.lib import library as the first
180 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
183 // If your compiler doesn't have unicows.lib, you can get a version of it at
184 // http://libunicows.sourceforge.net
188 // Recommended setting: 0
189 #define wxUSE_UNICODE_MSLU 0
191 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
192 // compiling the program in Unicode mode. More precisely, it will be possible
193 // to construct wxString from a wide (Unicode) string and convert any wxString
198 // Recommended setting: 1
199 #define wxUSE_WCHAR_T 1
201 // ----------------------------------------------------------------------------
203 // ----------------------------------------------------------------------------
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // This is ignored under Win16, threads are only supported under Win32.
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
243 // If enabled (1), compiles wxWindows streams classes
244 #define wxUSE_STREAMS 1
246 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
247 #define wxUSE_STD_IOSTREAM 0
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
274 #define wxUSE_FFILE 1
276 // Use wxFSVolume class providing access to the configured/active mount points
280 // Recommended setting: 1 (but may be safely disabled if you don't use it)
281 #define wxUSE_FSVOLUME 1
283 // use wxTextBuffer class: required by wxTextFile
284 #define wxUSE_TEXTBUFFER 1
286 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
288 #define wxUSE_TEXTFILE 1
290 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
293 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
294 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
295 // old wxTime and wxDate classes which are still provided for backwards
296 // compatibility (and implemented in terms of wxDateTime).
298 // Note that this class is relatively new and is still officially in alpha
299 // stage because some features are not yet (fully) implemented. It is already
300 // quite useful though and should only be disabled if you are aiming at
301 // absolutely minimal version of the library.
303 // Requires: wxUSE_LONGLONG
307 // Recommended setting: 1
308 #define wxUSE_DATETIME 1
310 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
311 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
316 // Recommended setting: 0 unless you have legacy code which uses these classes
317 #define wxUSE_TIMEDATE 0
319 // Set wxUSE_TIMER to 1 to compile wxTimer class
323 // Recommended setting: 1
324 #define wxUSE_TIMER 1
326 // Use wxStopWatch clas.
330 // Recommended setting: 1 (needed by wxSocket)
331 #define wxUSE_STOPWATCH 1
333 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
334 // which allow the application to store its settings in the persistent
335 // storage. Setting this to 1 will also enable on-demand creation of the
336 // global config object in wxApp.
338 // See also wxUSE_CONFIG_NATIVE below.
340 // Recommended setting: 1
341 #define wxUSE_CONFIG 1
343 // If wxUSE_CONFIG is 1, you may choose to use either the native config
344 // classes under Windows (using .INI files under Win16 and the registry under
345 // Win32) or the portable text file format used by the config classes under
348 // Default is 1 to use native classes. Note that you may still use
349 // wxFileConfig even if you set this to 1 - just the config object created by
350 // default for the applications needs will be a wxRegConfig or wxIniConfig and
353 // Recommended setting: 1
354 #define wxUSE_CONFIG_NATIVE 1
356 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
357 // to connect/disconnect from the network and be notified whenever the dial-up
358 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
362 // Recommended setting: 1
363 #define wxUSE_DIALUP_MANAGER 1
365 // Compile in classes for run-time DLL loading and function calling.
366 // Required by wxUSE_DIALUP_MANAGER.
368 // This setting is for Win32 only
372 // Recommended setting: 1
373 #define wxUSE_DYNLIB_CLASS 1
375 // experimental, don't use for now
376 #define wxUSE_DYNAMIC_LOADER 1
378 // Set to 1 to use socket classes
379 #define wxUSE_SOCKETS 1
381 // Set to 1 to enable virtual file systems (required by wxHTML)
382 #define wxUSE_FILESYSTEM 1
384 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_ZIP 1
387 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
388 #define wxUSE_FS_INET 1
390 // Set to 1 to compile wxZipInput/OutputStream classes.
391 #define wxUSE_ZIPSTREAM 1
393 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
397 // If enabled, the code written by Apple will be used to write, in a portable
398 // way, float on the disk. See extended.c for the license which is different
399 // from wxWindows one.
403 // Recommended setting: 1 unless you don't like the license terms (unlikely)
404 #define wxUSE_APPLE_IEEE 1
406 // Joystick support class
407 #define wxUSE_JOYSTICK 1
409 // wxFontMapper class
410 #define wxUSE_FONTMAP 1
412 // wxMimeTypesManager class
413 #define wxUSE_MIMETYPE 1
415 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
416 // or wxURL you need to set this to 1.
420 // Recommended setting: 1
421 #define wxUSE_PROTOCOL 1
423 // The settings for the individual URL schemes
424 #define wxUSE_PROTOCOL_FILE 1
425 #define wxUSE_PROTOCOL_FTP 1
426 #define wxUSE_PROTOCOL_HTTP 1
428 // Define this to use wxURL class.
431 // Support for regular expression matching via wxRegEx class: enable this to
432 // use POSIX regular expressions in your code. You need to compile regex
433 // library from src/regex to use it under Windows.
437 // Recommended setting: 1 if your compiler supports it, if it doesn't please
438 // contribute us a makefile for src/regex for it
439 #define wxUSE_REGEX 1
441 // wxSystemOptions class
442 #define wxUSE_SYSTEM_OPTIONS 1
447 // ----------------------------------------------------------------------------
448 // Individual GUI controls
449 // ----------------------------------------------------------------------------
451 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
452 // (without it, wxControl class is not compiled)
456 // Recommended setting: 1 (don't change except for very special programs)
457 #define wxUSE_CONTROLS 1
459 // wxPopupWindow class is a top level transient window. It is currently used
460 // to implement wxTipWindow
464 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
465 #define wxUSE_POPUPWIN 1
467 // wxTipWindow allows to implement the custom tooltips, it is used by the
468 // context help classes. Requires wxUSE_POPUPWIN.
472 // Recommended setting: 1 (may be set to 0)
473 #define wxUSE_TIPWINDOW 1
475 // Each of the settings below corresponds to one wxWindows control. They are
476 // all switched on by default but may be disabled if you are sure that your
477 // program (including any standard dialogs it can show!) doesn't need them and
478 // if you desperately want to save some space. If you use any of these you must
479 // set wxUSE_CONTROLS as well.
483 // Recommended setting: 1
484 #define wxUSE_BUTTON 1 // wxButton
485 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
486 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
487 #define wxUSE_CHECKBOX 1 // wxCheckBox
488 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
489 #define wxUSE_CHOICE 1 // wxChoice
490 #define wxUSE_COMBOBOX 1 // wxComboBox
491 #define wxUSE_GAUGE 1 // wxGauge
492 #define wxUSE_LISTBOX 1 // wxListBox
493 #define wxUSE_LISTCTRL 1 // wxListCtrl
494 #define wxUSE_RADIOBOX 1 // wxRadioBox
495 #define wxUSE_RADIOBTN 1 // wxRadioButton
496 #define wxUSE_SCROLLBAR 1 // wxScrollBar
497 #define wxUSE_SLIDER 1 // wxSlider
498 #define wxUSE_SPINBTN 1 // wxSpinButton
499 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
500 #define wxUSE_STATBOX 1 // wxStaticBox
501 #define wxUSE_STATLINE 1 // wxStaticLine
502 #define wxUSE_STATTEXT 1 // wxStaticText
503 #define wxUSE_STATBMP 1 // wxStaticBitmap
504 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
505 #define wxUSE_TOGGLEBTN 1 // requires wxButton
506 #define wxUSE_TREECTRL 1 // wxTreeCtrl
508 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
509 // below either wxStatusBar95 or a generic wxStatusBar will be used.
513 // Recommended setting: 1
514 #define wxUSE_STATUSBAR 1
516 // Two status bar implementations are available under Win32: the generic one
517 // or the wrapper around native control. For native look and feel the native
518 // version should be used.
522 // Recommended setting: 1 (there is no advantage in using the generic one)
523 #define wxUSE_NATIVE_STATUSBAR 1
525 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
526 // classes at all. Otherwise, use the native toolbar class unless
527 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
528 // supports some features which might not be supported by the native wxToolBar
529 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
531 // Default is 1 for all settings.
533 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
534 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
535 #define wxUSE_TOOLBAR 1
536 #define wxUSE_TOOLBAR_NATIVE 1
537 #define wxUSE_TOOLBAR_SIMPLE 1
539 // this setting is obsolete, value is ignored
540 #define wxUSE_BUTTONBAR 1
542 // wxNotebook is a control with several "tabs" located on one of its sides. It
543 // may be used ot logically organise the data presented to the user instead of
544 // putting everything in one huge dialog. It replaces wxTabControl and related
545 // classes of wxWin 1.6x.
549 // Recommended setting: 1
550 #define wxUSE_NOTEBOOK 1
552 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
553 // the new class. It shouldn't be used in new code.
557 // Recommended setting: 0 (use wxNotebook)
558 #define wxUSE_TAB_DIALOG 0
560 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
561 // the new, much imporved and enhanced version. The new version is backwards
562 // compatible with the old one and should be used whenever possible, i.e. if
563 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
565 // Default is 1 for both options.
567 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
568 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
571 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
573 #define wxUSE_NEW_GRID 1
575 // wxProperty[Value/Form/List] classes, used by Dialog Editor
576 #define wxUSE_PROPSHEET 0
578 // ----------------------------------------------------------------------------
579 // Miscellaneous GUI stuff
580 // ----------------------------------------------------------------------------
582 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
583 #define wxUSE_ACCEL 1
585 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
590 // Recommended setting: 1 (can be safely set to 0, not used by the library)
591 #define wxUSE_CARET 1
593 // Miscellaneous geometry code: needed for Canvas library
594 #define wxUSE_GEOMETRY 1
596 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
601 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
602 // enumerated above, then this class is mostly useless too)
603 #define wxUSE_IMAGLIST 1
605 // Use wxMenu, wxMenuBar, wxMenuItem.
609 // Recommended setting: 1 (can't be disabled under MSW)
610 #define wxUSE_MENUS 1
612 // Use wxSashWindow class.
616 // Recommended setting: 1
619 // Use wxSplitterWindow class.
623 // Recommended setting: 1
624 #define wxUSE_SPLITTER 1
626 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
630 // Recommended setting: 1
631 #define wxUSE_TOOLTIPS 1
633 // wxValidator class and related methods
634 #define wxUSE_VALIDATORS 1
636 // wxDC cacheing implementation
637 #define wxUSE_DC_CACHEING 1
639 // Set this to 1 to enable the use of DIB's for wxBitmap to support
640 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
641 #define wxUSE_DIB_FOR_BITMAP 0
643 // ----------------------------------------------------------------------------
645 // ----------------------------------------------------------------------------
647 // Define 1 to use generic dialogs in Windows, even though they duplicate
648 // native common dialog (e.g. wxColourDialog). This is mainly useful for
653 // Recommended setting: 0
654 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
656 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
657 // file selector, printer dialog). Switching this off also switches off the
658 // printing architecture and interactive wxPrinterDC.
662 // Recommended setting: 1 (unless it really doesn't work)
663 #define wxUSE_COMMON_DIALOGS 1
665 // wxBusyInfo displays window with message when app is busy. Works in same way
667 #define wxUSE_BUSYINFO 1
669 // Use single/multiple choice dialogs.
673 // Recommended setting: 1 (used in the library itself)
674 #define wxUSE_CHOICEDLG 1
676 // Use colour picker dialog
680 // Recommended setting: 1
681 #define wxUSE_COLOURDLG 1
683 // wxDirDlg class for getting a directory name from user
684 #define wxUSE_DIRDLG 1
686 // TODO: setting to choose the generic or native one
688 // Use file open/save dialogs.
692 // Recommended setting: 1 (used in many places in the library itself)
693 #define wxUSE_FILEDLG 1
695 // Use find/replace dialogs.
699 // Recommended setting: 1 (but may be safely set to 0)
700 #define wxUSE_FINDREPLDLG 1
702 // Use font picker dialog
706 // Recommended setting: 1 (used in the library itself)
707 #define wxUSE_FONTDLG 1
709 // Use wxMessageDialog and wxMessageBox.
713 // Recommended setting: 1 (used in the library itself)
714 #define wxUSE_MSGDLG 1
716 // progress dialog class for lengthy operations
717 #define wxUSE_PROGRESSDLG 1
719 // support for startup tips (wxShowTip &c)
720 #define wxUSE_STARTUP_TIPS 1
722 // text entry dialog and wxGetTextFromUser function
723 #define wxUSE_TEXTDLG 1
725 // number entry dialog
726 #define wxUSE_NUMBERDLG 1
728 // splash screen class
729 #define wxUSE_SPLASH 1
732 #define wxUSE_WIZARDDLG 1
734 // ----------------------------------------------------------------------------
736 // ----------------------------------------------------------------------------
738 // Windows supports the graphics format known as metafile which is, though not
739 // portable, is widely used under Windows and so is supported by wxWin (under
740 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
741 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
742 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
743 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
744 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
745 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
746 // in any metafile related classes at all.
748 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
750 // Recommended setting: default or 0 for everything for portable programs.
751 #define wxUSE_METAFILE 1
752 #define wxUSE_ENH_METAFILE 1
753 #define wxUSE_WIN_METAFILES_ALWAYS 0
755 // ----------------------------------------------------------------------------
756 // Big GUI components
757 // ----------------------------------------------------------------------------
759 // Set to 0 to disable document/view architecture
760 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
762 // Set to 0 to disable MDI document/view architecture
763 #define wxUSE_MDI_ARCHITECTURE 1
765 // Set to 0 to disable print/preview architecture code
766 #define wxUSE_PRINTING_ARCHITECTURE 1
768 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
773 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
777 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
778 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
779 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
780 // will need to manually add opengl32.lib and glu32.lib to the list of
781 // libraries linked with your program if you use OpenGL.
785 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
786 #define wxUSE_GLCANVAS 0
788 // wxTreeLayout class
789 #define wxUSE_TREELAYOUT 1
791 // ----------------------------------------------------------------------------
793 // ----------------------------------------------------------------------------
795 // Use wxClipboard class for clipboard copy/paste.
799 // Recommended setting: 1
800 #define wxUSE_CLIPBOARD 1
802 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
807 // Recommended setting: 1
808 #define wxUSE_DATAOBJ 1
810 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
811 // different from "built in" drag and drop in wxTreeCtrl which is always
812 // available). Requires wxUSE_DATAOBJ.
816 // Recommended setting: 1
817 #define wxUSE_DRAG_AND_DROP 1
819 // ----------------------------------------------------------------------------
820 // miscellaneous settings
821 // ----------------------------------------------------------------------------
823 // wxSingleInstanceChecker class allows to verify at startup if another program
824 // instance is running (it is only available under Win32)
828 // Recommended setting: 1 (the class is tiny, disabling it won't save much
830 #define wxUSE_SNGLINST_CHECKER 1
832 #define wxUSE_DRAGIMAGE 1
835 // 0 for no interprocess comms
837 // 0 for no help facility
838 #define wxUSE_MS_HTML_HELP 1
839 // 0 for no MS HTML Help
841 // Use wxHTML-based help controller?
842 #define wxUSE_WXHTML_HELP 1
844 #define wxUSE_RESOURCES 1
845 // 0 for no wxGetResource/wxWriteResource
846 #define wxUSE_CONSTRAINTS 1
847 // 0 for no window layout constraint system
849 #define wxUSE_SPLINES 1
852 #define wxUSE_XPM_IN_MSW 1
853 // 0 for no XPM support in wxBitmap.
854 // Default is 1, as XPM is now fully
855 // supported this makes easier the issue
856 // of portable icons and bitmaps.
858 #define wxUSE_IMAGE_LOADING_IN_MSW 1
859 // Use dynamic DIB loading/saving code in utils/dib under MSW.
860 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
861 // Use dynamic icon/cursor loading/saving code
864 // use wxExpr (a.k.a. PrologIO)
865 #define wxUSE_PROLOGIO 0
867 // Use .wxr resource mechanism (requires PrologIO library)
868 #define wxUSE_WX_RESOURCES 0
870 #define wxUSE_MOUSEWHEEL 1
871 // Include mouse wheel support
873 // ----------------------------------------------------------------------------
874 // postscript support settings
875 // ----------------------------------------------------------------------------
877 // Set to 1 for PostScript device context.
878 #define wxUSE_POSTSCRIPT 0
880 // Set to 1 to use font metric files in GetTextExtent
881 #define wxUSE_AFM_FOR_POSTSCRIPT 0
883 // Set to 0 to disable PostScript print/preview architecture code under Windows
884 // (just use Windows printing).
885 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
887 // ----------------------------------------------------------------------------
889 // ----------------------------------------------------------------------------
891 // Define 1 to use ODBC classes
894 // For backward compatibility reasons, this parameter now only controls the
895 // default scrolling method used by cursors. This default behavior can be
896 // overriden by setting the second param of wxDB::wxDbGetConnection() or
897 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
898 // that use the connection) should support forward only scrolling of cursors,
899 // or both forward and backward support for backward scrolling cursors is
900 // dependent on the data source as well as the ODBC driver being used.
901 #define wxODBC_FWD_ONLY_CURSORS 1
903 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
904 // member variables. With a setting of 1, full backward compatability with the
905 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
906 // as future development will be done only on the non-deprecated
907 // functions/classes/member variables/etc.
908 #define wxODBC_BACKWARD_COMPATABILITY 0
910 // ----------------------------------------------------------------------------
911 // other compiler (mis)features
912 // ----------------------------------------------------------------------------
914 // Set this to 0 if your compiler can't cope with omission of prototype
919 // Recommended setting: 1 (should never need to set this to 0)
920 #define REMOVE_UNUSED_ARG 1
922 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
923 // them. Set to 1 for <iostream.h>, 0 for <iostream>
927 // Recommended setting: whatever your compiler likes more
928 #define wxUSE_IOSTREAMH 1
930 // ----------------------------------------------------------------------------
931 // image format support
932 // ----------------------------------------------------------------------------
934 // wxImage supports many different image formats which can be configured at
935 // compile-time. BMP is always supported, others are optional and can be safely
936 // disabled if you don't plan to use images in such format sometimes saving
937 // substantial amount of code in the final library.
939 // Some formats require an extra library which is included in wxWin sources
940 // which is mentioned if it is the case.
942 // Set to 1 for wxImage support (recommended).
943 #define wxUSE_IMAGE 1
945 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
946 #define wxUSE_LIBPNG 1
948 // Set to 1 for JPEG format support (requires libjpeg)
949 #define wxUSE_LIBJPEG 1
951 // Set to 1 for TIFF format support (requires libtiff)
952 #define wxUSE_LIBTIFF 1
954 // Set to 1 for GIF format support
957 // Set to 1 for PNM format support
960 // Set to 1 for PCX format support
963 // Set to 1 for IFF format support (Amiga format)
966 // Set to 1 for XPM format support
969 // Set to 1 for MS Icons and Cursors format support
970 #define wxUSE_ICO_CUR 1
972 // Set to 1 to compile in wxPalette class
973 #define wxUSE_PALETTE 1
975 // ----------------------------------------------------------------------------
976 // Windows-only settings
977 // ----------------------------------------------------------------------------
979 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
980 // will override some other settings (see below)
984 // Recommended setting: 0 unless you really have to use MFC
987 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
988 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
989 // can't compile/doesn't have the OLE headers.
993 // Recommended setting: 1
996 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
997 // 3.x. This setting is ignored under Win9x and NT 4.0+.
999 // Default is 0 for (most) Win32 (systems), 1 for Win16
1001 // Recommended setting: same as default
1002 #if defined(__WIN95__)
1003 #define wxUSE_CTL3D 0
1005 #define wxUSE_CTL3D 1
1008 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1009 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1010 // miniframes support instead.
1012 // Default is 0 for (most) Win32 (systems), 1 for Win16
1014 // Recommended setting: same as default
1015 #if defined(__WIN95__)
1016 #define wxUSE_ITSY_BITSY 0
1018 #define wxUSE_ITSY_BITSY 1
1021 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1022 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1023 // doesn't have such limitation).
1025 // Default is 1 for compilers which support it
1027 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1028 // or can't compile <richedit.h>
1029 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1030 #define wxUSE_RICHEDIT 1
1032 // TODO: This should be ifdef'ed for any compilers that don't support
1033 // RichEdit 2.0 but do have RichEdit 1.0...
1034 #define wxUSE_RICHEDIT2 1
1037 #define wxUSE_RICHEDIT 0
1038 #define wxUSE_RICHEDIT2 0
1041 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1042 // is required by wxUSE_CHECKLISTBOX.
1046 // Recommended setting: 1, set to 0 for a small library size reduction
1047 #define wxUSE_OWNER_DRAWN 1
1049 // ----------------------------------------------------------------------------
1050 // obsolete settings
1051 // ----------------------------------------------------------------------------
1053 // NB: all settings in this section are obsolete and should not be used/changed
1054 // at all, they will disappear
1056 // Set to 1 to use PenWindows
1057 #define wxUSE_PENWINDOWS 0
1059 // Define 1 to use bitmap messages.
1060 #define wxUSE_BITMAP_MESSAGE 1
1062 // If 1, enables provision of run-time type information.
1063 // NOW MANDATORY: don't change.
1064 #define wxUSE_DYNAMIC_CLASSES 1
1066 // ----------------------------------------------------------------------------
1067 // disable the settings which don't work for some compilers
1068 // ----------------------------------------------------------------------------
1070 #ifndef wxUSE_NORLANDER_HEADERS
1071 #if ((defined(__MINGW32__) && defined(__CYGWIN__)) ||defined(__WINE__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1072 # define wxUSE_NORLANDER_HEADERS 1
1074 # define wxUSE_NORLANDER_HEADERS 0
1078 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1079 #if defined(__MWERKS__)
1080 #undef wxUSE_DEBUG_NEW_ALWAYS
1081 #define wxUSE_DEBUG_NEW_ALWAYS 0
1084 #if defined(__GNUWIN32__)
1085 // These don't work as expected for mingw32 and cygwin32
1086 #undef wxUSE_MEMORY_TRACING
1087 #define wxUSE_MEMORY_TRACING 0
1089 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1090 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1092 #undef wxUSE_DEBUG_NEW_ALWAYS
1093 #define wxUSE_DEBUG_NEW_ALWAYS 0
1095 // Cygwin betas don't have wcslen
1096 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1097 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1098 # undef wxUSE_WCHAR_T
1099 # define wxUSE_WCHAR_T 0
1103 #endif // __GNUWIN32__
1105 // MFC duplicates these operators
1107 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1108 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1110 #undef wxUSE_DEBUG_NEW_ALWAYS
1111 #define wxUSE_DEBUG_NEW_ALWAYS 0
1114 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1115 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1116 // to implement UUIDs
1117 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1118 #undef wxUSE_DRAG_AND_DROP
1119 #define wxUSE_DRAG_AND_DROP 0
1122 // Only WIN32 supports wxStatusBar95
1123 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1124 #undef wxUSE_NATIVE_STATUSBAR
1125 #define wxUSE_NATIVE_STATUSBAR 0
1128 #if !wxUSE_OWNER_DRAWN
1129 #undef wxUSE_CHECKLISTBOX
1130 #define wxUSE_CHECKLISTBOX 0
1133 // Salford C++ doesn't like some of the memory operator definitions
1135 #undef wxUSE_MEMORY_TRACING
1136 #define wxUSE_MEMORY_TRACING 0
1138 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1139 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1141 #undef wxUSE_DEBUG_NEW_ALWAYS
1142 #define wxUSE_DEBUG_NEW_ALWAYS 0
1144 #undef wxUSE_THREADS
1145 #define wxUSE_THREADS 0
1147 #undef wxUSE_OWNER_DRAWN
1148 #define wxUSE_OWNER_DRAWN 0
1149 #endif // __SALFORDC__
1153 #undef wxUSE_THREADS
1154 #define wxUSE_THREADS 0
1157 #define wxUSE_ODBC 0
1159 #endif // __TWIN32__
1161 // BC++/Win16 can't cope with the amount of data in resource.cpp
1162 #if defined(__WIN16__) && defined(__BORLANDC__)
1163 #undef wxUSE_WX_RESOURCES
1164 #define wxUSE_WX_RESOURCES 0
1167 #define wxUSE_ODBC 0
1169 #undef wxUSE_NEW_GRID
1170 #define wxUSE_NEW_GRID 0
1173 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1174 // BC++ 4.0 can't compile JPEG library
1175 #undef wxUSE_LIBJPEG
1176 #define wxUSE_LIBJPEG 0
1179 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1180 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1181 #undef wxUSE_DEBUG_NEW_ALWAYS
1182 #define wxUSE_DEBUG_NEW_ALWAYS 0
1185 #if defined(__WXMSW__) && defined(__WATCOMC__)
1187 #undef wxUSE_GLCANVAS
1188 #define wxUSE_GLCANVAS 0
1191 #undef wxUSE_WCHAR_T
1192 #define wxUSE_WCHAR_T 0
1195 #if defined(__WXMSW__) && !defined(__WIN32__)
1197 #undef wxUSE_SOCKETS
1198 #define wxUSE_SOCKETS 0
1200 #undef wxUSE_THREADS
1201 #define wxUSE_THREADS 0
1203 #undef wxUSE_TOOLTIPS
1204 #define wxUSE_TOOLTIPS 0
1206 #undef wxUSE_SPINCTRL
1207 #define wxUSE_SPINCTRL 0
1209 #undef wxUSE_SPINBTN
1210 #define wxUSE_SPINBTN 0
1213 #define wxUSE_LIBPNG 0
1215 #undef wxUSE_LIBJPEG
1216 #define wxUSE_LIBJPEG 0
1218 #undef wxUSE_LIBTIFF
1219 #define wxUSE_LIBTIFF 0
1230 #undef wxUSE_GLCANVAS
1231 #define wxUSE_GLCANVAS 0
1233 #undef wxUSE_MS_HTML_HELP
1234 #define wxUSE_MS_HTML_HELP 0
1236 #undef wxUSE_WCHAR_T
1237 #define wxUSE_WCHAR_T 0