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[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #define wxUSE_UNICODE 0
172
173 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177 // will have to modify the makefiles to include unicows.lib import library as the first
178 // library.
179 //
180 // Default is 0
181 //
182 // Recommended setting: 0
183 #define wxUSE_UNICODE_MSLU 0
184
185 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
186 // compiling the program in Unicode mode. More precisely, it will be possible
187 // to construct wxString from a wide (Unicode) string and convert any wxString
188 // to Unicode.
189 //
190 // Default is 1
191 //
192 // Recommended setting: 1
193 #define wxUSE_WCHAR_T 1
194
195 // ----------------------------------------------------------------------------
196 // global features
197 // ----------------------------------------------------------------------------
198
199 // Support for message/error logging. This includes wxLogXXX() functions and
200 // wxLog and derived classes. Don't set this to 0 unless you really know what
201 // you are doing.
202 //
203 // Default is 1
204 //
205 // Recommended setting: 1 (always)
206 #define wxUSE_LOG 1
207
208 // Support for command line parsing using wxCmdLineParser class.
209 //
210 // Default is 1
211 //
212 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
213 #define wxUSE_CMDLINE_PARSER 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOGWINDOW 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGGUI 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOG_DIALOG 1
223
224 // Support for multithreaded applications: if 1, compile in thread classes
225 // (thread.h) and make the library a bit more thread safe. Although thread
226 // support is quite stable by now, you may still consider recompiling the
227 // library without it if you have no use for it - this will result in a
228 // somewhat smaller and faster operation.
229 //
230 // This is ignored under Win16, threads are only supported under Win32.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 0 unless you do plan to develop MT applications
235 #define wxUSE_THREADS 1
236
237 // If enabled (1), compiles wxWindows streams classes
238 #define wxUSE_STREAMS 1
239
240 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
241 #define wxUSE_STD_IOSTREAM 0
242
243 // ----------------------------------------------------------------------------
244 // non GUI features selection
245 // ----------------------------------------------------------------------------
246
247 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
248 // integer which is implemented in terms of native 64 bit integers if any or
249 // uses emulation otherwise.
250 //
251 // This class is required by wxDateTime and so you should enable it if you want
252 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
253 // integers in which case (almost) all of its functions are inline and it
254 // almost does not take any space, so there should be no reason to switch it
255 // off.
256 //
257 // Recommended setting: 1
258 #define wxUSE_LONGLONG 1
259
260 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
261 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
262 //
263 // Default is 1
264 //
265 // Recommended setting: 1 (wxFile is highly recommended as it is required by
266 // i18n code, wxFileConfig and others)
267 #define wxUSE_FILE 1
268 #define wxUSE_FFILE 1
269
270 // use wxTextBuffer class: required by wxTextFile
271 #define wxUSE_TEXTBUFFER 1
272
273 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
274 // wxFileConfig
275 #define wxUSE_TEXTFILE 1
276
277 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
278 #define wxUSE_INTL 1
279
280 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
281 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
282 // old wxTime and wxDate classes which are still provided for backwards
283 // compatibility (and implemented in terms of wxDateTime).
284 //
285 // Note that this class is relatively new and is still officially in alpha
286 // stage because some features are not yet (fully) implemented. It is already
287 // quite useful though and should only be disabled if you are aiming at
288 // absolutely minimal version of the library.
289 //
290 // Requires: wxUSE_LONGLONG
291 //
292 // Default is 1
293 //
294 // Recommended setting: 1
295 #define wxUSE_DATETIME 1
296
297 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
298 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
299 // in new code
300 //
301 // Default is 0
302 //
303 // Recommended setting: 0 unless you have legacy code which uses these classes
304 #define wxUSE_TIMEDATE 0
305
306 // Set wxUSE_TIMER to 1 to compile wxTimer class
307 //
308 // Default is 1
309 //
310 // Recommended setting: 1
311 #define wxUSE_TIMER 1
312
313 // Use wxStopWatch clas.
314 //
315 // Default is 1
316 //
317 // Recommended setting: 1 (needed by wxSocket)
318 #define wxUSE_STOPWATCH 1
319
320 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
321 // which allow the application to store its settings in the persistent
322 // storage. Setting this to 1 will also enable on-demand creation of the
323 // global config object in wxApp.
324 //
325 // See also wxUSE_CONFIG_NATIVE below.
326 //
327 // Recommended setting: 1
328 #define wxUSE_CONFIG 1
329
330 // If wxUSE_CONFIG is 1, you may choose to use either the native config
331 // classes under Windows (using .INI files under Win16 and the registry under
332 // Win32) or the portable text file format used by the config classes under
333 // Unix.
334 //
335 // Default is 1 to use native classes. Note that you may still use
336 // wxFileConfig even if you set this to 1 - just the config object created by
337 // default for the applications needs will be a wxRegConfig or wxIniConfig and
338 // not wxFileConfig.
339 //
340 // Recommended setting: 1
341 #define wxUSE_CONFIG_NATIVE 1
342
343 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
344 // to connect/disconnect from the network and be notified whenever the dial-up
345 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
346 //
347 // Default is 1.
348 //
349 // Recommended setting: 1
350 #define wxUSE_DIALUP_MANAGER 1
351
352 // Compile in classes for run-time DLL loading and function calling.
353 // Required by wxUSE_DIALUP_MANAGER.
354 //
355 // This setting is for Win32 only
356 //
357 // Default is 1.
358 //
359 // Recommended setting: 1
360 #define wxUSE_DYNAMIC_LOADER 1
361
362 #define wxUSE_DYNLIB_CLASS 0
363
364 // Set to 1 to use socket classes
365 #define wxUSE_SOCKETS 1
366
367 // Set to 1 to enable virtual file systems (required by wxHTML)
368 #define wxUSE_FILESYSTEM 1
369
370 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
371 #define wxUSE_FS_ZIP 1
372
373 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
374 #define wxUSE_FS_INET 1
375
376 // Set to 1 to compile wxZipInput/OutputStream classes.
377 #define wxUSE_ZIPSTREAM 1
378
379 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
380 // wxUSE_LIBPNG.
381 #define wxUSE_ZLIB 1
382
383 // If enabled, the code written by Apple will be used to write, in a portable
384 // way, float on the disk. See extended.c for the license which is different
385 // from wxWindows one.
386 //
387 // Default is 1.
388 //
389 // Recommended setting: 1 unless you don't like the license terms (unlikely)
390 #define wxUSE_APPLE_IEEE 1
391
392 // Joystick support class
393 #define wxUSE_JOYSTICK 1
394
395 // wxFontMapper class
396 #define wxUSE_FONTMAP 1
397
398 // wxMimeTypesManager class
399 #define wxUSE_MIMETYPE 1
400
401 // wxSystemOptions class
402 #define wxUSE_SYSTEM_OPTIONS 1
403
404 // Support for regular expression matching via wxRegEx class: enable this to
405 // use POSIX regular expressions in your code. You need to compile regex
406 // library from src/regex to use it under Windows.
407 //
408 // Default is 0
409 //
410 // Recommended setting: 1 if your compiler supports it, if it doesn't please
411 // contribute us a makefile for src/regex for it
412 #define wxUSE_REGEX 1
413
414 // wxWave class
415 #define wxUSE_WAVE 1
416
417 // ----------------------------------------------------------------------------
418 // Individual GUI controls
419 // ----------------------------------------------------------------------------
420
421 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
422 // (without it, wxControl class is not compiled)
423 //
424 // Default is 1
425 //
426 // Recommended setting: 1 (don't change except for very special programs)
427 #define wxUSE_CONTROLS 1
428
429 // wxPopupWindow class is a top level transient window. It is currently used
430 // to implement wxTipWindow
431 //
432 // Default is 1
433 //
434 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
435 #define wxUSE_POPUPWIN 1
436
437 // wxTipWindow allows to implement the custom tooltips, it is used by the
438 // context help classes. Requires wxUSE_POPUPWIN.
439 //
440 // Default is 1
441 //
442 // Recommended setting: 1 (may be set to 0)
443 #define wxUSE_TIPWINDOW 1
444
445 // Each of the settings below corresponds to one wxWindows control. They are
446 // all switched on by default but may be disabled if you are sure that your
447 // program (including any standard dialogs it can show!) doesn't need them and
448 // if you desperately want to save some space. If you use any of these you must
449 // set wxUSE_CONTROLS as well.
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1
454 #define wxUSE_BUTTON 1 // wxButton
455 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
456 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
457 #define wxUSE_CHECKBOX 1 // wxCheckBox
458 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
459 #define wxUSE_CHOICE 1 // wxChoice
460 #define wxUSE_COMBOBOX 1 // wxComboBox
461 #define wxUSE_GAUGE 1 // wxGauge
462 #define wxUSE_LISTBOX 1 // wxListBox
463 #define wxUSE_LISTCTRL 1 // wxListCtrl
464 #define wxUSE_RADIOBOX 1 // wxRadioBox
465 #define wxUSE_RADIOBTN 1 // wxRadioButton
466 #define wxUSE_SCROLLBAR 1 // wxScrollBar
467 #define wxUSE_SLIDER 1 // wxSlider
468 #define wxUSE_SPINBTN 1 // wxSpinButton
469 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
470 #define wxUSE_STATBOX 1 // wxStaticBox
471 #define wxUSE_STATLINE 1 // wxStaticLine
472 #define wxUSE_STATTEXT 1 // wxStaticText
473 #define wxUSE_STATBMP 1 // wxStaticBitmap
474 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
475 #define wxUSE_TOGGLEBTN 1 // requires wxButton
476 #define wxUSE_TREECTRL 1 // wxTreeCtrl
477
478 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
479 // below either wxStatusBar95 or a generic wxStatusBar will be used.
480 //
481 // Default is 1
482 //
483 // Recommended setting: 1
484 #define wxUSE_STATUSBAR 1
485
486 // Two status bar implementations are available under Win32: the generic one
487 // or the wrapper around native control. For native look and feel the native
488 // version should be used.
489 //
490 // Default is 1.
491 //
492 // Recommended setting: 1 (there is no advantage in using the generic one)
493 #define wxUSE_NATIVE_STATUSBAR 1
494
495 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
496 // classes at all. Otherwise, use the native toolbar class unless
497 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
498 // supports some features which might not be supported by the native wxToolBar
499 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
500 //
501 // Default is 1 for all settings.
502 //
503 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
504 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
505 #define wxUSE_TOOLBAR 1
506 #define wxUSE_TOOLBAR_NATIVE 1
507 #define wxUSE_TOOLBAR_SIMPLE 1
508
509 // this setting is obsolete, value is ignored
510 #define wxUSE_BUTTONBAR 1
511
512 // wxNotebook is a control with several "tabs" located on one of its sides. It
513 // may be used ot logically organise the data presented to the user instead of
514 // putting everything in one huge dialog. It replaces wxTabControl and related
515 // classes of wxWin 1.6x.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1
520 #define wxUSE_NOTEBOOK 1
521
522 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
523 // the new class. It shouldn't be used in new code.
524 //
525 // Default is 0.
526 //
527 // Recommended setting: 0 (use wxNotebook)
528 #define wxUSE_TAB_DIALOG 0
529
530 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
531 // the new, much imporved and enhanced version. The new version is backwards
532 // compatible with the old one and should be used whenever possible, i.e. if
533 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
534 //
535 // Default is 1 for both options.
536 //
537 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
538 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
539 // essential.
540 //
541 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
542 #define wxUSE_GRID 1
543 #define wxUSE_NEW_GRID 1
544
545 // wxProperty[Value/Form/List] classes, used by Dialog Editor
546 #define wxUSE_PROPSHEET 0
547
548 // ----------------------------------------------------------------------------
549 // Miscellaneous GUI stuff
550 // ----------------------------------------------------------------------------
551
552 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
553 #define wxUSE_ACCEL 1
554
555 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
556 // under Windows).
557 //
558 // Default is 1.
559 //
560 // Recommended setting: 1 (can be safely set to 0, not used by the library)
561 #define wxUSE_CARET 1
562
563 // Miscellaneous geometry code: needed for Canvas library
564 #define wxUSE_GEOMETRY 1
565
566 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
567 // wxListCtrl.
568 //
569 // Default is 1.
570 //
571 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
572 // enumerated above, then this class is mostly useless too)
573 #define wxUSE_IMAGLIST 1
574
575 // Use wxMenu, wxMenuBar, wxMenuItem.
576 //
577 // Default is 1.
578 //
579 // Recommended setting: 1 (can't be disabled under MSW)
580 #define wxUSE_MENUS 1
581
582 // Use wxSashWindow class.
583 //
584 // Default is 1.
585 //
586 // Recommended setting: 1
587 #define wxUSE_SASH 1
588
589 // Use wxSplitterWindow class.
590 //
591 // Default is 1.
592 //
593 // Recommended setting: 1
594 #define wxUSE_SPLITTER 1
595
596 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
597 //
598 // Default is 1.
599 //
600 // Recommended setting: 1
601 #define wxUSE_TOOLTIPS 1
602
603 // wxValidator class and related methods
604 #define wxUSE_VALIDATORS 1
605
606 // wxDC cacheing implementation
607 #define wxUSE_DC_CACHEING 1
608
609 // ----------------------------------------------------------------------------
610 // common dialogs
611 // ----------------------------------------------------------------------------
612
613 // Define 1 to use generic dialogs in Windows, even though they duplicate
614 // native common dialog (e.g. wxColourDialog). This is mainly useful for
615 // testing.
616 //
617 // Default is 0
618 //
619 // Recommended setting: 0
620 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
621
622 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
623 // file selector, printer dialog). Switching this off also switches off the
624 // printing architecture and interactive wxPrinterDC.
625 //
626 // Default is 1
627 //
628 // Recommended setting: 1 (unless it really doesn't work)
629 #define wxUSE_COMMON_DIALOGS 1
630
631 // wxBusyInfo displays window with message when app is busy. Works in same way
632 // as wxBusyCursor
633 #define wxUSE_BUSYINFO 1
634
635 // Use single/multiple choice dialogs.
636 //
637 // Default is 1
638 //
639 // Recommended setting: 1 (used in the library itself)
640 #define wxUSE_CHOICEDLG 1
641
642 // Use colour picker dialog
643 //
644 // Default is 1
645 //
646 // Recommended setting: 1
647 #define wxUSE_COLOURDLG 1
648
649 // wxDirDlg class for getting a directory name from user
650 #define wxUSE_DIRDLG 1
651
652 // TODO: setting to choose the generic or native one
653
654 // Use file open/save dialogs.
655 //
656 // Default is 1
657 //
658 // Recommended setting: 1 (used in many places in the library itself)
659 #define wxUSE_FILEDLG 1
660
661 // Use find/replace dialogs.
662 //
663 // Default is 1
664 //
665 // Recommended setting: 1 (but may be safely set to 0)
666 #define wxUSE_FINDREPLDLG 1
667
668 // Use font picker dialog
669 //
670 // Default is 1
671 //
672 // Recommended setting: 1 (used in the library itself)
673 #define wxUSE_FONTDLG 1
674
675 // Use wxMessageDialog and wxMessageBox.
676 //
677 // Default is 1
678 //
679 // Recommended setting: 1 (used in the library itself)
680 #define wxUSE_MSGDLG 1
681
682 // progress dialog class for lengthy operations
683 #define wxUSE_PROGRESSDLG 1
684
685 // support for startup tips (wxShowTip &c)
686 #define wxUSE_STARTUP_TIPS 1
687
688 // text entry dialog and wxGetTextFromUser function
689 #define wxUSE_TEXTDLG 1
690
691 // number entry dialog
692 #define wxUSE_NUMBERDLG 1
693
694 // splash screen class
695 #define wxUSE_SPLASH 1
696
697 // wizards
698 #define wxUSE_WIZARDDLG 1
699
700 // ----------------------------------------------------------------------------
701 // Metafiles support
702 // ----------------------------------------------------------------------------
703
704 // Windows supports the graphics format known as metafile which is, though not
705 // portable, is widely used under Windows and so is supported by wxWin (under
706 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
707 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
708 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
709 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
710 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
711 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
712 // in any metafile related classes at all.
713 //
714 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
715 //
716 // Recommended setting: default or 0 for everything for portable programs.
717 #define wxUSE_METAFILE 1
718 #define wxUSE_ENH_METAFILE 1
719 #define wxUSE_WIN_METAFILES_ALWAYS 0
720
721 // ----------------------------------------------------------------------------
722 // Big GUI components
723 // ----------------------------------------------------------------------------
724
725 // Set to 0 to disable document/view architecture
726 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
727
728 // Set to 0 to disable MDI document/view architecture
729 #define wxUSE_MDI_ARCHITECTURE 1
730
731 // Set to 0 to disable print/preview architecture code
732 #define wxUSE_PRINTING_ARCHITECTURE 1
733
734 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
735 // much more.
736 //
737 // Default is 1.
738 //
739 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
740 // smaller library.
741 #define wxUSE_HTML 1
742
743 // OpenGL canvas
744 #define wxUSE_GLCANVAS 0
745
746 // wxTreeLayout class
747 #define wxUSE_TREELAYOUT 1
748
749 // ----------------------------------------------------------------------------
750 // Data transfer
751 // ----------------------------------------------------------------------------
752
753 // Use wxClipboard class for clipboard copy/paste.
754 //
755 // Default is 1.
756 //
757 // Recommended setting: 1
758 #define wxUSE_CLIPBOARD 1
759
760 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
761 // drop
762 //
763 // Default is 1.
764 //
765 // Recommended setting: 1
766 #define wxUSE_DATAOBJ 1
767
768 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
769 // different from "built in" drag and drop in wxTreeCtrl which is always
770 // available). Requires wxUSE_DATAOBJ.
771 //
772 // Default is 1.
773 //
774 // Recommended setting: 1
775 #define wxUSE_DRAG_AND_DROP 1
776
777 // ----------------------------------------------------------------------------
778 // miscellaneous settings
779 // ----------------------------------------------------------------------------
780
781 // wxSingleInstanceChecker class allows to verify at startup if another program
782 // instance is running (it is only available under Win32)
783 //
784 // Default is 1
785 //
786 // Recommended setting: 1 (the class is tiny, disabling it won't save much
787 // space)
788 #define wxUSE_SNGLINST_CHECKER 1
789
790 #define wxUSE_DRAGIMAGE 1
791
792 #define wxUSE_IPC 1
793 // 0 for no interprocess comms
794 #define wxUSE_HELP 1
795 // 0 for no help facility
796 #define wxUSE_MS_HTML_HELP 0
797 // 0 for no MS HTML Help
798
799 // Use wxHTML-based help controller?
800 #define wxUSE_WXHTML_HELP 1
801
802 #define wxUSE_RESOURCES 1
803 // 0 for no wxGetResource/wxWriteResource
804 #define wxUSE_CONSTRAINTS 1
805 // 0 for no window layout constraint system
806
807 #define wxUSE_SPLINES 1
808 // 0 for no splines
809
810 #define wxUSE_XPM_IN_MSW 1
811 // 0 for no XPM support in wxBitmap.
812 // Default is 1, as XPM is now fully
813 // supported this makes easier the issue
814 // of portable icons and bitmaps.
815
816 #define wxUSE_IMAGE_LOADING_IN_MSW 1
817 // Use dynamic DIB loading/saving code in utils/dib under MSW.
818 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
819 // Use dynamic icon/cursor loading/saving code
820 // under MSW.
821 #define wxUSE_WX_RESOURCES 1
822 // Use .wxr resource mechanism (requires PrologIO library)
823
824 #define wxUSE_MOUSEWHEEL 1
825 // Include mouse wheel support
826
827 // ----------------------------------------------------------------------------
828 // postscript support settings
829 // ----------------------------------------------------------------------------
830
831 // Set to 1 for PostScript device context.
832 #define wxUSE_POSTSCRIPT 0
833
834 // Set to 1 to use font metric files in GetTextExtent
835 #define wxUSE_AFM_FOR_POSTSCRIPT 0
836
837 // Set to 0 to disable PostScript print/preview architecture code under Windows
838 // (just use Windows printing).
839 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
840
841 // ----------------------------------------------------------------------------
842 // database classes
843 // ----------------------------------------------------------------------------
844
845 // Define 1 to use ODBC classes
846 #define wxUSE_ODBC 0
847
848 // For backward compatibility reasons, this parameter now only controls the
849 // default scrolling method used by cursors. This default behavior can be
850 // overriden by setting the second param of wxDB::wxDbGetConnection() or
851 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
852 // that use the connection) should support forward only scrolling of cursors,
853 // or both forward and backward support for backward scrolling cursors is
854 // dependent on the data source as well as the ODBC driver being used.
855 #define wxODBC_FWD_ONLY_CURSORS 1
856
857 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
858 // member variables. With a setting of 1, full backward compatability with the
859 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
860 // as future development will be done only on the non-deprecated
861 // functions/classes/member variables/etc.
862 #define wxODBC_BACKWARD_COMPATABILITY 0
863
864 // ----------------------------------------------------------------------------
865 // other compiler (mis)features
866 // ----------------------------------------------------------------------------
867
868 // Set this to 0 if your compiler can't cope with omission of prototype
869 // parameters.
870 //
871 // Default is 1.
872 //
873 // Recommended setting: 1 (should never need to set this to 0)
874 #define REMOVE_UNUSED_ARG 1
875
876 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
877 // them. Set to 1 for <iostream.h>, 0 for <iostream>
878 //
879 // Default is 1.
880 //
881 // Recommended setting: whatever your compiler likes more
882 #define wxUSE_IOSTREAMH 1
883
884 // ----------------------------------------------------------------------------
885 // image format support
886 // ----------------------------------------------------------------------------
887
888 // wxImage supports many different image formats which can be configured at
889 // compile-time. BMP is always supported, others are optional and can be safely
890 // disabled if you don't plan to use images in such format sometimes saving
891 // substantial amount of code in the final library.
892 //
893 // Some formats require an extra library which is included in wxWin sources
894 // which is mentioned if it is the case.
895
896 // Set to 1 for wxImage support (recommended).
897 #define wxUSE_IMAGE 1
898
899 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
900 #define wxUSE_LIBPNG 1
901
902 // Set to 1 for JPEG format support (requires libjpeg)
903 #define wxUSE_LIBJPEG 1
904
905 // Set to 1 for TIFF format support (requires libtiff)
906 #define wxUSE_LIBTIFF 1
907
908 // Set to 1 for GIF format support
909 #define wxUSE_GIF 1
910
911 // Set to 1 for PNM format support
912 #define wxUSE_PNM 1
913
914 // Set to 1 for PCX format support
915 #define wxUSE_PCX 1
916
917 // Set to 1 for XPM format support
918 #define wxUSE_XPM 1
919
920 // Set to 1 to compile in wxPalette class
921 #define wxUSE_PALETTE 1
922
923 // ----------------------------------------------------------------------------
924 // Windows-only settings
925 // ----------------------------------------------------------------------------
926
927 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
928 // will override some other settings (see below)
929 //
930 // Default is 0.
931 //
932 // Recommended setting: 0 unless you really have to use MFC
933 #define wxUSE_MFC 0
934
935 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
936 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
937 // can't compile/doesn't have the OLE headers.
938 //
939 // Default is 1.
940 //
941 // Recommended setting: 1
942 #define wxUSE_OLE 1
943
944 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
945 // 3.x. This setting is ignored under Win9x and NT 4.0+.
946 //
947 // Default is 0 for (most) Win32 (systems), 1 for Win16
948 //
949 // Recommended setting: same as default
950 #if defined(__WIN95__)
951 #define wxUSE_CTL3D 0
952 #else
953 #define wxUSE_CTL3D 1
954 #endif
955
956 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
957 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
958 // miniframes support instead.
959 //
960 // Default is 0 for (most) Win32 (systems), 1 for Win16
961 //
962 // Recommended setting: same as default
963 #if defined(__WIN95__)
964 #define wxUSE_ITSY_BITSY 0
965 #else
966 #define wxUSE_ITSY_BITSY 1
967 #endif
968
969 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
970 // which allows to put more than ~32Kb of text in it even under Win9x (NT
971 // doesn't have such limitation).
972 //
973 // Default is 1 for compilers which support it
974 //
975 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
976 // or can't compile <richedit.h>
977 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
978 #define wxUSE_RICHEDIT 1
979
980 // TODO: This should be ifdef'ed for any compilers that don't support
981 // RichEdit 2.0 but do have RichEdit 1.0...
982 #define wxUSE_RICHEDIT2 1
983
984 #else
985 #define wxUSE_RICHEDIT 0
986 #define wxUSE_RICHEDIT2 0
987 #endif
988
989 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
990 // is required by wxUSE_CHECKLISTBOX.
991 //
992 // Default is 1.
993 //
994 // Recommended setting: 1, set to 0 for a small library size reduction
995 #define wxUSE_OWNER_DRAWN 1
996
997 // ----------------------------------------------------------------------------
998 // obsolete settings
999 // ----------------------------------------------------------------------------
1000
1001 // NB: all settings in this section are obsolete and should not be used/changed
1002 // at all, they will disappear
1003
1004 // Set to 1 to use PenWindows
1005 #define wxUSE_PENWINDOWS 0
1006
1007 // Define 1 to use bitmap messages.
1008 #define wxUSE_BITMAP_MESSAGE 1
1009
1010 // If 1, enables provision of run-time type information.
1011 // NOW MANDATORY: don't change.
1012 #define wxUSE_DYNAMIC_CLASSES 1
1013
1014 // ----------------------------------------------------------------------------
1015 // disable the settings which don't work for some compilers
1016 // ----------------------------------------------------------------------------
1017
1018 #ifndef wxUSE_NORLANDER_HEADERS
1019 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1020 # define wxUSE_NORLANDER_HEADERS 1
1021 #else
1022 # define wxUSE_NORLANDER_HEADERS 0
1023 #endif
1024 #endif
1025
1026 #if defined(__GNUWIN32__)
1027 // These don't work as expected for mingw32 and cygwin32
1028 #undef wxUSE_MEMORY_TRACING
1029 #define wxUSE_MEMORY_TRACING 0
1030
1031 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1032 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1033
1034 #undef wxUSE_DEBUG_NEW_ALWAYS
1035 #define wxUSE_DEBUG_NEW_ALWAYS 0
1036
1037 // Cygwin betas don't have wcslen
1038 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1039 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1040 # undef wxUSE_WCHAR_T
1041 # define wxUSE_WCHAR_T 0
1042 # endif
1043 #endif
1044
1045 #endif // __GNUWIN32__
1046
1047 // MFC duplicates these operators
1048 #if wxUSE_MFC
1049 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1050 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1051
1052 #undef wxUSE_DEBUG_NEW_ALWAYS
1053 #define wxUSE_DEBUG_NEW_ALWAYS 0
1054 #endif // wxUSE_MFC
1055
1056 // ODBC classes aren't Unicode-compatible yet
1057 #if wxUSE_UNICODE
1058 #undef wxUSE_ODBC
1059 #define wxUSE_ODBC 0
1060 #endif
1061
1062 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1063 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1064 // to implement UUIDs
1065 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1066 #undef wxUSE_DRAG_AND_DROP
1067 #define wxUSE_DRAG_AND_DROP 0
1068 #endif
1069
1070 // Only WIN32 supports wxStatusBar95
1071 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1072 #undef wxUSE_NATIVE_STATUSBAR
1073 #define wxUSE_NATIVE_STATUSBAR 0
1074 #endif
1075
1076 #if !wxUSE_OWNER_DRAWN
1077 #undef wxUSE_CHECKLISTBOX
1078 #define wxUSE_CHECKLISTBOX 0
1079 #endif
1080
1081 // Salford C++ doesn't like some of the memory operator definitions
1082 #ifdef __SALFORDC__
1083 #undef wxUSE_MEMORY_TRACING
1084 #define wxUSE_MEMORY_TRACING 0
1085
1086 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1087 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1088
1089 #undef wxUSE_DEBUG_NEW_ALWAYS
1090 #define wxUSE_DEBUG_NEW_ALWAYS 0
1091
1092 #undef wxUSE_THREADS
1093 #define wxUSE_THREADS 0
1094
1095 #undef wxUSE_OWNER_DRAWN
1096 #define wxUSE_OWNER_DRAWN 0
1097 #endif // __SALFORDC__
1098
1099 #ifdef __TWIN32__
1100
1101 #undef wxUSE_THREADS
1102 #define wxUSE_THREADS 0
1103
1104 #undef wxUSE_ODBC
1105 #define wxUSE_ODBC 0
1106
1107 #endif // __TWIN32__
1108
1109 // BC++/Win16 can't cope with the amount of data in resource.cpp
1110 #if defined(__WIN16__) && defined(__BORLANDC__)
1111 #undef wxUSE_WX_RESOURCES
1112 #define wxUSE_WX_RESOURCES 0
1113
1114 #undef wxUSE_ODBC
1115 #define wxUSE_ODBC 0
1116
1117 #undef wxUSE_NEW_GRID
1118 #define wxUSE_NEW_GRID 0
1119 #endif
1120
1121 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1122 // BC++ 4.0 can't compile JPEG library
1123 #undef wxUSE_LIBJPEG
1124 #define wxUSE_LIBJPEG 0
1125 #endif
1126
1127 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1128 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1129 #undef wxUSE_DEBUG_NEW_ALWAYS
1130 #define wxUSE_DEBUG_NEW_ALWAYS 0
1131 #endif
1132
1133 #if defined(__WXMSW__) && defined(__WATCOMC__)
1134 /*
1135 #undef wxUSE_GLCANVAS
1136 #define wxUSE_GLCANVAS 0
1137 */
1138
1139 #undef wxUSE_WCHAR_T
1140 #define wxUSE_WCHAR_T 0
1141 #endif
1142
1143 #if defined(__WXMSW__) && !defined(__WIN32__)
1144
1145 #undef wxUSE_SOCKETS
1146 #define wxUSE_SOCKETS 0
1147
1148 #undef wxUSE_THREADS
1149 #define wxUSE_THREADS 0
1150
1151 #undef wxUSE_TOOLTIPS
1152 #define wxUSE_TOOLTIPS 0
1153
1154 #undef wxUSE_SPINCTRL
1155 #define wxUSE_SPINCTRL 0
1156
1157 #undef wxUSE_SPINBTN
1158 #define wxUSE_SPINBTN 0
1159
1160 #undef wxUSE_LIBPNG
1161 #define wxUSE_LIBPNG 0
1162
1163 #undef wxUSE_LIBJPEG
1164 #define wxUSE_LIBJPEG 0
1165
1166 #undef wxUSE_LIBTIFF
1167 #define wxUSE_LIBTIFF 0
1168
1169 #undef wxUSE_GIF
1170 #define wxUSE_GIF 0
1171
1172 #undef wxUSE_PNM
1173 #define wxUSE_PNM 0
1174
1175 #undef wxUSE_PCX
1176 #define wxUSE_PCX 0
1177
1178 #undef wxUSE_GLCANVAS
1179 #define wxUSE_GLCANVAS 0
1180
1181 #undef wxUSE_MS_HTML_HELP
1182 #define wxUSE_MS_HTML_HELP 0
1183
1184 #undef wxUSE_WCHAR_T
1185 #define wxUSE_WCHAR_T 0
1186
1187 #endif // Win16
1188
1189 // ----------------------------------------------------------------------------
1190 // undef the things which don't make sense for wxBase build
1191 // ----------------------------------------------------------------------------
1192
1193 #if !wxUSE_GUI
1194
1195 #undef wxUSE_HTML
1196 #define wxUSE_HTML 0
1197
1198 #endif // !wxUSE_GUI
1199
1200 // ----------------------------------------------------------------------------
1201 // check the settings consistency: do it here to abort compilation immediately
1202 // and not almost in the very end when the relevant file fails to compile and
1203 // you need to modify setup.h and rebuild everything
1204 // ----------------------------------------------------------------------------
1205
1206 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1207 #error wxDateTime requires wxLongLong
1208 #endif
1209
1210 #if wxUSE_TEXTFILE && !wxUSE_FILE
1211 #error You cannot compile wxTextFile without wxFile
1212 #endif
1213
1214 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1215 #error You cannot compile virtual file systems without wxUSE_STREAMS
1216 #endif
1217
1218 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1219 #error You cannot compile wxHTML without virtual file systems
1220 #endif
1221
1222 // add more tests here...
1223
1224 #endif
1225 // _WX_SETUP_H_