1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/dfb/dcscreen.cpp
3 // Purpose: wxScreenDC implementation
4 // Author: Vaclav Slavik
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 // ===========================================================================
13 // ===========================================================================
15 // ---------------------------------------------------------------------------
17 // ---------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
22 #include "wx/dcscreen.h"
24 #include "wx/dfb/private.h"
26 // ===========================================================================
28 // ===========================================================================
30 //-----------------------------------------------------------------------------
32 //-----------------------------------------------------------------------------
34 #warning "FIXME: verify that wxScreenDC works in 2nd DirectFB app started"
35 // FIXME: maybe use a subsurface as well?
37 IMPLEMENT_DYNAMIC_CLASS(wxScreenDC
, wxDC
)
39 wxScreenDC
::wxScreenDC()
41 Init(wxDfbGetPrimarySurface());
44 #warning "FIXME: does wxScreenDC need Flip call in dtor?"