initial (not yet working) code for DirectFB port
[wxWidgets.git] / src / dfb / dcscreen.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/dfb/dcscreen.cpp
3 // Purpose: wxScreenDC implementation
4 // Author: Vaclav Slavik
5 // Created: 2006-08-16
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ===========================================================================
12 // declarations
13 // ===========================================================================
14
15 // ---------------------------------------------------------------------------
16 // headers
17 // ---------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #include "wx/dcscreen.h"
23
24 #include "wx/dfb/private.h"
25
26 // ===========================================================================
27 // implementation
28 // ===========================================================================
29
30 //-----------------------------------------------------------------------------
31 // wxScreenDC
32 //-----------------------------------------------------------------------------
33
34 #warning "FIXME: verify that wxScreenDC works in 2nd DirectFB app started"
35 // FIXME: maybe use a subsurface as well?
36
37 IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC)
38
39 wxScreenDC::wxScreenDC()
40 {
41 Init(wxDfbGetPrimarySurface());
42 }
43
44 #warning "FIXME: does wxScreenDC need Flip call in dtor?"