don't overwrite the app name with argv[0] if it had been already set
[wxWidgets.git] / src / msw / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #include "wx/log.h"
49 #endif
50
51 #include "wx/cmdline.h"
52 #include "wx/filename.h"
53 #include "wx/module.h"
54
55 #include "wx/msw/private.h"
56
57 #if wxUSE_THREADS
58 #include "wx/thread.h"
59
60 // define the array of MSG strutures
61 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
62
63 #include "wx/arrimpl.cpp"
64
65 WX_DEFINE_OBJARRAY(wxMsgArray);
66 #endif // wxUSE_THREADS
67
68 #if wxUSE_WX_RESOURCES
69 #include "wx/resource.h"
70 #endif
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
77 // compilers don't support it (missing headers, libs, ...)
78 #if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
79 #undef wxUSE_OLE
80
81 #define wxUSE_OLE 0
82 #endif // broken compilers
83
84 #if wxUSE_OLE
85 #include <ole2.h>
86 #endif
87
88 #include <string.h>
89 #include <ctype.h>
90
91 #if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__))
92 #include <commctrl.h>
93 #endif
94
95 #ifndef __WXMICROWIN__
96 #include "wx/msw/msvcrt.h"
97 #endif
98
99 // ----------------------------------------------------------------------------
100 // conditional compilation
101 // ----------------------------------------------------------------------------
102
103 // The macro _WIN32_IE is defined by commctrl.h (unless it had already been
104 // defined before) and shows us what common control features are available
105 // during the compile time (it doesn't mean that they will be available during
106 // the run-time, use GetComCtl32Version() to test for them!). The possible
107 // values are:
108 //
109 // 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
110 // 0x0300 4.70 IE 3.x
111 // 0x0400 4.71 IE 4.0
112 // 0x0401 4.72 IE 4.01 and Win98
113 // 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
114
115 #ifndef _WIN32_IE
116 // minimal set of features by default
117 #define _WIN32_IE 0x0200
118 #endif
119
120 #if _WIN32_IE >= 0x0300 && \
121 (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 ))
122 #include <shlwapi.h>
123 #endif
124
125 // ---------------------------------------------------------------------------
126 // global variables
127 // ---------------------------------------------------------------------------
128
129 extern wxChar *wxBuffer;
130 extern wxList WXDLLEXPORT wxPendingDelete;
131 #ifndef __WXMICROWIN__
132 extern void wxSetKeyboardHook(bool doIt);
133 #endif
134
135 MSG s_currentMsg;
136 wxApp *wxTheApp = NULL;
137
138 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
139 // with NR suffix - wxWindow::MSWCreate() supposes this
140 const wxChar *wxCanvasClassName = wxT("wxWindowClass");
141 const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
142 const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
143 const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
144 const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
145 const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
146
147 HICON wxSTD_FRAME_ICON = (HICON) NULL;
148 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
149 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
150
151 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
152 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
153 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
154
155 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
156
157 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
158
159 // FIXME wxUSE_ON_FATAL_EXCEPTION is only supported for VC++ now because it
160 // needs compiler support for Win32 SEH. Others (especially Borland)
161 // probably have it too, but I'm not sure about how it works
162 // JACS: get 'Cannot use __try in functions that require unwinding
163 // in Unicode mode, so disabling.
164 #if !defined(__VISUALC__) || defined(__WIN16__) || defined(UNICODE)
165 #undef wxUSE_ON_FATAL_EXCEPTION
166 #define wxUSE_ON_FATAL_EXCEPTION 0
167 #endif // VC++
168
169 #if wxUSE_ON_FATAL_EXCEPTION
170 static bool gs_handleExceptions = FALSE;
171 #endif
172
173 // ===========================================================================
174 // implementation
175 // ===========================================================================
176
177 // ---------------------------------------------------------------------------
178 // wxApp
179 // ---------------------------------------------------------------------------
180
181 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
182
183 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
184 EVT_IDLE(wxApp::OnIdle)
185 EVT_END_SESSION(wxApp::OnEndSession)
186 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
187 END_EVENT_TABLE()
188
189 //// Initialize
190 bool wxApp::Initialize()
191 {
192 // the first thing to do is to check if we're trying to run an Unicode
193 // program under Win9x w/o MSLU emulation layer - if so, abort right now
194 // as it has no chance to work
195 #if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
196 if ( wxGetOsVersion() != wxWINDOWS_NT )
197 {
198 // note that we can use MessageBoxW() as it's implemented even under
199 // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
200 // used by wxLocale are not
201 ::MessageBox
202 (
203 NULL,
204 _T("This program uses Unicode and requires Windows NT/2000/XP.\nProgram aborted."),
205 _T("wxWindows Fatal Error"),
206 MB_ICONERROR | MB_OK
207 );
208
209 return FALSE;
210 }
211 #endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
212
213 wxBuffer = new wxChar[1500]; // FIXME
214
215 wxClassInfo::InitializeClasses();
216
217 #if wxUSE_THREADS
218 wxPendingEventsLocker = new wxCriticalSection;
219 #endif
220
221 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
222 wxTheColourDatabase->Initialize();
223
224 wxInitializeStockLists();
225 wxInitializeStockObjects();
226
227 #if wxUSE_WX_RESOURCES
228 wxInitializeResourceSystem();
229 #endif
230
231 wxBitmap::InitStandardHandlers();
232
233 #if defined(__WIN95__) && !defined(__WXMICROWIN__)
234 InitCommonControls();
235 #endif // __WIN95__
236
237 #if wxUSE_OLE || wxUSE_DRAG_AND_DROP
238
239 #ifdef __WIN16__
240 // for OLE, enlarge message queue to be as large as possible
241 int iMsg = 96;
242 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
243 ;
244 #endif // Win16
245
246 #if wxUSE_OLE
247 // we need to initialize OLE library
248 if ( FAILED(::OleInitialize(NULL)) )
249 wxLogError(_("Cannot initialize OLE"));
250 #endif
251
252 #endif // wxUSE_OLE
253
254 #if wxUSE_CTL3D
255 if (!Ctl3dRegister(wxhInstance))
256 wxLogError(wxT("Cannot register CTL3D"));
257
258 Ctl3dAutoSubclass(wxhInstance);
259 #endif // wxUSE_CTL3D
260
261 // VZ: these icons are not in wx.rc anyhow (but should they?)!
262 #if 0
263 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
264 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
265 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
266
267 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
268 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
269 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
270 #endif // 0
271
272 RegisterWindowClasses();
273
274 #ifndef __WXMICROWIN__
275 // Create the brush for disabling bitmap buttons
276
277 LOGBRUSH lb;
278 lb.lbStyle = BS_PATTERN;
279 lb.lbColor = 0;
280 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
281 if ( lb.lbHatch )
282 {
283 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
284 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
285 }
286 //else: wxWindows resources are probably not linked in
287 #endif
288
289 #if wxUSE_PENWINDOWS
290 wxRegisterPenWin();
291 #endif
292
293 wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
294
295 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
296 // PLEASE DO NOT ALTER THIS.
297 #if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL)
298 extern char wxDummyChar;
299 if (wxDummyChar) wxDummyChar++;
300 #endif
301
302 #ifndef __WXMICROWIN__
303 wxSetKeyboardHook(TRUE);
304 #endif
305
306 wxModule::RegisterModules();
307 if (!wxModule::InitializeModules())
308 return FALSE;
309 return TRUE;
310 }
311
312 // ---------------------------------------------------------------------------
313 // RegisterWindowClasses
314 // ---------------------------------------------------------------------------
315
316 // TODO we should only register classes really used by the app. For this it
317 // would be enough to just delay the class registration until an attempt
318 // to create a window of this class is made.
319 bool wxApp::RegisterWindowClasses()
320 {
321 WNDCLASS wndclass;
322 wxZeroMemory(wndclass);
323
324 // for each class we register one with CS_(V|H)REDRAW style and one
325 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
326 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
327 static const long styleNoRedraw = CS_DBLCLKS;
328
329 // the fields which are common to all classes
330 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
331 wndclass.hInstance = wxhInstance;
332 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
333
334 // Register the frame window class.
335 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
336 wndclass.lpszClassName = wxCanvasClassName;
337 wndclass.style = styleNormal;
338
339 if ( !RegisterClass(&wndclass) )
340 {
341 wxLogLastError(wxT("RegisterClass(frame)"));
342 }
343
344 // "no redraw" frame
345 wndclass.lpszClassName = wxCanvasClassNameNR;
346 wndclass.style = styleNoRedraw;
347
348 if ( !RegisterClass(&wndclass) )
349 {
350 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
351 }
352
353 // Register the MDI frame window class.
354 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
355 wndclass.lpszClassName = wxMDIFrameClassName;
356 wndclass.style = styleNormal;
357
358 if ( !RegisterClass(&wndclass) )
359 {
360 wxLogLastError(wxT("RegisterClass(MDI parent)"));
361 }
362
363 // "no redraw" MDI frame
364 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
365 wndclass.style = styleNoRedraw;
366
367 if ( !RegisterClass(&wndclass) )
368 {
369 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
370 }
371
372 // Register the MDI child frame window class.
373 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
374 wndclass.lpszClassName = wxMDIChildFrameClassName;
375 wndclass.style = styleNormal;
376
377 if ( !RegisterClass(&wndclass) )
378 {
379 wxLogLastError(wxT("RegisterClass(MDI child)"));
380 }
381
382 // "no redraw" MDI child frame
383 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
384 wndclass.style = styleNoRedraw;
385
386 if ( !RegisterClass(&wndclass) )
387 {
388 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
389 }
390
391 return TRUE;
392 }
393
394 // ---------------------------------------------------------------------------
395 // UnregisterWindowClasses
396 // ---------------------------------------------------------------------------
397
398 bool wxApp::UnregisterWindowClasses()
399 {
400 bool retval = TRUE;
401
402 #ifndef __WXMICROWIN__
403 // MDI frame window class.
404 if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) )
405 {
406 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
407
408 retval = FALSE;
409 }
410
411 // "no redraw" MDI frame
412 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) )
413 {
414 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
415
416 retval = FALSE;
417 }
418
419 // MDI child frame window class.
420 if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) )
421 {
422 wxLogLastError(wxT("UnregisterClass(MDI child)"));
423
424 retval = FALSE;
425 }
426
427 // "no redraw" MDI child frame
428 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) )
429 {
430 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
431
432 retval = FALSE;
433 }
434
435 // canvas class name
436 if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) )
437 {
438 wxLogLastError(wxT("UnregisterClass(canvas)"));
439
440 retval = FALSE;
441 }
442
443 if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
444 {
445 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
446
447 retval = FALSE;
448 }
449 #endif // __WXMICROWIN__
450
451 return retval;
452 }
453
454 // ---------------------------------------------------------------------------
455 // Convert Windows to argc, argv style
456 // ---------------------------------------------------------------------------
457
458 void wxApp::ConvertToStandardCommandArgs(const char* lpCmdLine)
459 {
460 // break the command line in words
461 wxArrayString args =
462 wxCmdLineParser::ConvertStringToArgs(wxConvertMB2WX(lpCmdLine));
463
464 // +1 here for the program name
465 argc = args.GetCount() + 1;
466
467 // and +1 here for the terminating NULL
468 argv = new wxChar *[argc + 1];
469
470 argv[0] = new wxChar[260]; // 260 is MAX_PATH value from windef.h
471 ::GetModuleFileName(wxhInstance, argv[0], 260);
472
473 // also set the app name from argv[0]
474 wxString name;
475 wxFileName::SplitPath(argv[0], NULL, &name, NULL);
476
477 // but don't override the name already set by the user code, if any
478 if ( GetAppName().empty() )
479 SetAppName(name);
480
481 // copy all the other arguments to wxApp::argv[]
482 for ( int i = 1; i < argc; i++ )
483 {
484 argv[i] = copystring(args[i - 1]);
485 }
486
487 // argv[] must be NULL-terminated
488 argv[argc] = NULL;
489 }
490
491 //// Cleans up any wxWindows internal structures left lying around
492
493 void wxApp::CleanUp()
494 {
495 //// COMMON CLEANUP
496
497 #if wxUSE_LOG
498 // flush the logged messages if any and install a 'safer' log target: the
499 // default one (wxLogGui) can't be used after the resources are freed just
500 // below and the user suppliedo ne might be even more unsafe (using any
501 // wxWindows GUI function is unsafe starting from now)
502 wxLog::DontCreateOnDemand();
503
504 // this will flush the old messages if any
505 delete wxLog::SetActiveTarget(new wxLogStderr);
506 #endif // wxUSE_LOG
507
508 // One last chance for pending objects to be cleaned up
509 wxTheApp->DeletePendingObjects();
510
511 wxModule::CleanUpModules();
512
513 #if wxUSE_WX_RESOURCES
514 wxCleanUpResourceSystem();
515
516 // wxDefaultResourceTable->ClearTable();
517 #endif
518
519 wxDeleteStockObjects();
520
521 // Destroy all GDI lists, etc.
522 wxDeleteStockLists();
523
524 delete wxTheColourDatabase;
525 wxTheColourDatabase = NULL;
526
527 wxBitmap::CleanUpHandlers();
528
529 delete[] wxBuffer;
530 wxBuffer = NULL;
531
532 //// WINDOWS-SPECIFIC CLEANUP
533
534 #ifndef __WXMICROWIN__
535 wxSetKeyboardHook(FALSE);
536 #endif
537
538 #if wxUSE_PENWINDOWS
539 wxCleanUpPenWin();
540 #endif
541
542 if (wxSTD_FRAME_ICON)
543 DestroyIcon(wxSTD_FRAME_ICON);
544 if (wxSTD_MDICHILDFRAME_ICON)
545 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
546 if (wxSTD_MDIPARENTFRAME_ICON)
547 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
548
549 if (wxDEFAULT_FRAME_ICON)
550 DestroyIcon(wxDEFAULT_FRAME_ICON);
551 if (wxDEFAULT_MDICHILDFRAME_ICON)
552 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
553 if (wxDEFAULT_MDIPARENTFRAME_ICON)
554 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
555
556 if ( wxDisableButtonBrush )
557 ::DeleteObject( wxDisableButtonBrush );
558
559 #if wxUSE_OLE
560 ::OleUninitialize();
561 #endif
562
563 #ifdef WXMAKINGDLL
564 // for an EXE the classes are unregistered when it terminates but DLL may
565 // be loaded several times (load/unload/load) into the same process in
566 // which case the registration will fail after the first time if we don't
567 // unregister the classes now
568 UnregisterWindowClasses();
569 #endif // WXMAKINGDLL
570
571 #if wxUSE_CTL3D
572 Ctl3dUnregister(wxhInstance);
573 #endif
574
575 delete wxWinHandleHash;
576
577 // GL: I'm annoyed ... I don't know where to put this and I don't want to
578 // create a module for that as it's part of the core.
579 delete wxPendingEvents;
580
581 #if wxUSE_THREADS
582 delete wxPendingEventsLocker;
583 // If we don't do the following, we get an apparent memory leak
584 #if wxUSE_VALIDATORS
585 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
586 #endif // wxUSE_VALIDATORS
587 #endif // wxUSE_THREADS
588
589 wxClassInfo::CleanUpClasses();
590
591 delete wxTheApp;
592 wxTheApp = NULL;
593
594 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
595 // At this point we want to check if there are any memory
596 // blocks that aren't part of the wxDebugContext itself,
597 // as a special case. Then when dumping we need to ignore
598 // wxDebugContext, too.
599 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
600 {
601 wxLogMessage(wxT("There were memory leaks."));
602 wxDebugContext::Dump();
603 wxDebugContext::PrintStatistics();
604 }
605 // wxDebugContext::SetStream(NULL, NULL);
606 #endif
607
608 #if wxUSE_LOG
609 // do it as the very last thing because everything else can log messages
610 delete wxLog::SetActiveTarget(NULL);
611 #endif // wxUSE_LOG
612 }
613
614 //----------------------------------------------------------------------
615 // Entry point helpers, used by wxPython
616 //----------------------------------------------------------------------
617
618 int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) )
619 {
620 return wxApp::Initialize();
621 }
622
623 int WXDLLEXPORT wxEntryInitGui()
624 {
625 return wxTheApp->OnInitGui();
626 }
627
628 void WXDLLEXPORT wxEntryCleanup()
629 {
630 wxApp::CleanUp();
631 }
632
633
634 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
635
636 // temporarily disable this warning which would be generated in release builds
637 // because of __try
638 #ifdef __VISUALC__
639 #pragma warning(disable: 4715) // not all control paths return a value
640 #endif // Visual C++
641
642 //----------------------------------------------------------------------
643 // Main wxWindows entry point
644 //----------------------------------------------------------------------
645 int wxEntry(WXHINSTANCE hInstance,
646 WXHINSTANCE WXUNUSED(hPrevInstance),
647 char *lpCmdLine,
648 int nCmdShow,
649 bool enterLoop)
650 {
651 // do check for memory leaks on program exit
652 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
653 // deallocated memory which may be used to simulate low-memory condition)
654 #ifndef __WXMICROWIN__
655 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
656 #endif
657
658 #ifdef __MWERKS__
659 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
660 // This seems to be necessary since there are 'rogue'
661 // objects present at this point (perhaps global objects?)
662 // Setting a checkpoint will ignore them as far as the
663 // memory checking facility is concerned.
664 // Of course you may argue that memory allocated in globals should be
665 // checked, but this is a reasonable compromise.
666 wxDebugContext::SetCheckpoint();
667 #endif
668 #endif
669
670 // take everything into a try-except block to be able to call
671 // OnFatalException() if necessary
672 #if wxUSE_ON_FATAL_EXCEPTION
673 __try {
674 #endif
675 wxhInstance = (HINSTANCE) hInstance;
676
677 if (!wxEntryStart(0,0))
678 return 0;
679
680 // create the application object or ensure that one already exists
681 if (!wxTheApp)
682 {
683 // The app may have declared a global application object, but we recommend
684 // the IMPLEMENT_APP macro is used instead, which sets an initializer
685 // function for delayed, dynamic app object construction.
686 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
687 wxT("No initializer - use IMPLEMENT_APP macro.") );
688
689 wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) ();
690 }
691
692 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
693
694 // save the WinMain() parameters
695 if (lpCmdLine) // MicroWindows passes NULL
696 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
697 wxTheApp->m_nCmdShow = nCmdShow;
698
699 // We really don't want timestamps by default, because it means
700 // we can't simply double-click on the error message and get to that
701 // line in the source. So VC++ at least, let's have a sensible default.
702 #ifdef __VISUALC__
703 wxLog::SetTimestamp(NULL);
704 #endif
705
706 // init the app
707 int retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1;
708
709 if ( retValue == 0 )
710 {
711 if ( enterLoop )
712 {
713 // run the main loop
714 retValue = wxTheApp->OnRun();
715 }
716 else
717 {
718 // we want to initialize, but not run or exit immediately.
719 return 1;
720 }
721 }
722 //else: app initialization failed, so we skipped OnRun()
723
724 wxWindow *topWindow = wxTheApp->GetTopWindow();
725 if ( topWindow )
726 {
727 // Forcibly delete the window.
728 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
729 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
730 {
731 topWindow->Close(TRUE);
732 wxTheApp->DeletePendingObjects();
733 }
734 else
735 {
736 delete topWindow;
737 wxTheApp->SetTopWindow(NULL);
738 }
739 }
740
741 wxTheApp->OnExit();
742
743 wxEntryCleanup();
744
745 return retValue;
746
747 #if wxUSE_ON_FATAL_EXCEPTION
748 }
749 __except ( gs_handleExceptions ? EXCEPTION_EXECUTE_HANDLER
750 : EXCEPTION_CONTINUE_SEARCH ) {
751 if ( wxTheApp )
752 {
753 // give the user a chance to do something special about this
754 wxTheApp->OnFatalException();
755 }
756
757 ::ExitProcess(3); // the same exit code as abort()
758
759 // NOTREACHED
760 }
761 #endif // wxUSE_ON_FATAL_EXCEPTION
762 }
763
764 // restore warning state
765 #ifdef __VISUALC__
766 #pragma warning(default: 4715) // not all control paths return a value
767 #endif // Visual C++
768
769 #else /* _WINDLL */
770
771 //----------------------------------------------------------------------
772 // Entry point for wxWindows + the App in a DLL
773 //----------------------------------------------------------------------
774
775 int wxEntry(WXHINSTANCE hInstance)
776 {
777 wxhInstance = (HINSTANCE) hInstance;
778 wxEntryStart(0, 0);
779
780 // The app may have declared a global application object, but we recommend
781 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
782 // for delayed, dynamic app object construction.
783 if (!wxTheApp)
784 {
785 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
786 "No initializer - use IMPLEMENT_APP macro." );
787
788 wxTheApp = (* wxApp::GetInitializerFunction()) ();
789 }
790
791 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
792
793 wxTheApp->argc = 0;
794 wxTheApp->argv = NULL;
795
796 wxEntryInitGui();
797
798 wxTheApp->OnInit();
799
800 wxWindow *topWindow = wxTheApp->GetTopWindow();
801 if ( topWindow && topWindow->GetHWND())
802 {
803 topWindow->Show(TRUE);
804 }
805
806 return 1;
807 }
808 #endif // _WINDLL
809
810 //// Static member initialization
811
812 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
813
814 wxApp::wxApp()
815 {
816 argc = 0;
817 argv = NULL;
818 m_printMode = wxPRINT_WINDOWS;
819 m_auto3D = TRUE;
820 }
821
822 wxApp::~wxApp()
823 {
824 // Delete command-line args
825 int i;
826 for (i = 0; i < argc; i++)
827 {
828 delete[] argv[i];
829 }
830 delete[] argv;
831 }
832
833 bool wxApp::Initialized()
834 {
835 #ifndef _WINDLL
836 if (GetTopWindow())
837 return TRUE;
838 else
839 return FALSE;
840 #else // Assume initialized if DLL (no way of telling)
841 return TRUE;
842 #endif
843 }
844
845 /*
846 * Get and process a message, returning FALSE if WM_QUIT
847 * received (and also set the flag telling the app to exit the main loop)
848 *
849 */
850 bool wxApp::DoMessage()
851 {
852 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
853 if ( rc == 0 )
854 {
855 // got WM_QUIT
856 m_keepGoing = FALSE;
857
858 return FALSE;
859 }
860 else if ( rc == -1 )
861 {
862 // should never happen, but let's test for it nevertheless
863 wxLogLastError(wxT("GetMessage"));
864 }
865 else
866 {
867 #if wxUSE_THREADS
868 wxASSERT_MSG( wxThread::IsMain(),
869 wxT("only the main thread can process Windows messages") );
870
871 static bool s_hadGuiLock = TRUE;
872 static wxMsgArray s_aSavedMessages;
873
874 // if a secondary thread owns is doing GUI calls, save all messages for
875 // later processing - we can't process them right now because it will
876 // lead to recursive library calls (and we're not reentrant)
877 if ( !wxGuiOwnedByMainThread() )
878 {
879 s_hadGuiLock = FALSE;
880
881 // leave out WM_COMMAND messages: too dangerous, sometimes
882 // the message will be processed twice
883 if ( !wxIsWaitingForThread() ||
884 s_currentMsg.message != WM_COMMAND )
885 {
886 s_aSavedMessages.Add(s_currentMsg);
887 }
888
889 return TRUE;
890 }
891 else
892 {
893 // have we just regained the GUI lock? if so, post all of the saved
894 // messages
895 //
896 // FIXME of course, it's not _exactly_ the same as processing the
897 // messages normally - expect some things to break...
898 if ( !s_hadGuiLock )
899 {
900 s_hadGuiLock = TRUE;
901
902 size_t count = s_aSavedMessages.GetCount();
903 for ( size_t n = 0; n < count; n++ )
904 {
905 MSG& msg = s_aSavedMessages[n];
906
907 DoMessage((WXMSG *)&msg);
908 }
909
910 s_aSavedMessages.Empty();
911 }
912 }
913 #endif // wxUSE_THREADS
914
915 // Process the message
916 DoMessage((WXMSG *)&s_currentMsg);
917 }
918
919 return TRUE;
920 }
921
922 void wxApp::DoMessage(WXMSG *pMsg)
923 {
924 if ( !ProcessMessage(pMsg) )
925 {
926 ::TranslateMessage((MSG *)pMsg);
927 ::DispatchMessage((MSG *)pMsg);
928 }
929 }
930
931 /*
932 * Keep trying to process messages until WM_QUIT
933 * received.
934 *
935 * If there are messages to be processed, they will all be
936 * processed and OnIdle will not be called.
937 * When there are no more messages, OnIdle is called.
938 * If OnIdle requests more time,
939 * it will be repeatedly called so long as there are no pending messages.
940 * A 'feature' of this is that once OnIdle has decided that no more processing
941 * is required, then it won't get processing time until further messages
942 * are processed (it'll sit in DoMessage).
943 */
944
945 int wxApp::MainLoop()
946 {
947 m_keepGoing = TRUE;
948
949 while ( m_keepGoing )
950 {
951 #if wxUSE_THREADS
952 wxMutexGuiLeaveOrEnter();
953 #endif // wxUSE_THREADS
954
955 while ( !Pending() && ProcessIdle() )
956 ;
957
958 // a message came or no more idle processing to do
959 DoMessage();
960 }
961
962 return s_currentMsg.wParam;
963 }
964
965 // Returns TRUE if more time is needed.
966 bool wxApp::ProcessIdle()
967 {
968 wxIdleEvent event;
969 event.SetEventObject(this);
970 ProcessEvent(event);
971
972 return event.MoreRequested();
973 }
974
975 void wxApp::ExitMainLoop()
976 {
977 // this will set m_keepGoing to FALSE a bit later
978 ::PostQuitMessage(0);
979 }
980
981 bool wxApp::Pending()
982 {
983 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
984 }
985
986 void wxApp::Dispatch()
987 {
988 DoMessage();
989 }
990
991 /*
992 * Give all windows a chance to preprocess
993 * the message. Some may have accelerator tables, or have
994 * MDI complications.
995 */
996
997 bool wxApp::ProcessMessage(WXMSG *wxmsg)
998 {
999 MSG *msg = (MSG *)wxmsg;
1000 HWND hwnd = msg->hwnd;
1001 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd);
1002
1003 // this may happen if the event occured in a standard modeless dialog (the
1004 // only example of which I know of is the find/replace dialog) - then call
1005 // IsDialogMessage() to make TAB navigation in it work
1006 if ( !wndThis )
1007 {
1008 // we need to find the dialog containing this control as
1009 // IsDialogMessage() just eats all the messages (i.e. returns TRUE for
1010 // them) if we call it for the control itself
1011 while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )
1012 {
1013 hwnd = ::GetParent(hwnd);
1014 }
1015
1016 return hwnd && ::IsDialogMessage(hwnd, msg) != 0;
1017 }
1018
1019 #if wxUSE_TOOLTIPS
1020 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
1021 // popup the tooltip bubbles
1022 if ( (msg->message == WM_MOUSEMOVE) )
1023 {
1024 wxToolTip *tt = wndThis->GetToolTip();
1025 if ( tt )
1026 {
1027 tt->RelayEvent(wxmsg);
1028 }
1029 }
1030 #endif // wxUSE_TOOLTIPS
1031
1032 // allow the window to prevent certain messages from being
1033 // translated/processed (this is currently used by wxTextCtrl to always
1034 // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
1035 if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) )
1036 {
1037 return FALSE;
1038 }
1039
1040 // try translations first: the accelerators override everything
1041 wxWindow *wnd;
1042
1043 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
1044 {
1045 if ( wnd->MSWTranslateMessage(wxmsg))
1046 return TRUE;
1047
1048 // stop at first top level window, i.e. don't try to process the key
1049 // strokes originating in a dialog using the accelerators of the parent
1050 // frame - this doesn't make much sense
1051 if ( wnd->IsTopLevel() )
1052 break;
1053 }
1054
1055 // now try the other hooks (kbd navigation is handled here): we start from
1056 // wndThis->GetParent() because wndThis->MSWProcessMessage() was already
1057 // called above
1058 for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() )
1059 {
1060 if ( wnd->MSWProcessMessage(wxmsg) )
1061 return TRUE;
1062 }
1063
1064 // no special preprocessing for this message, dispatch it normally
1065 return FALSE;
1066 }
1067
1068 void wxApp::OnIdle(wxIdleEvent& event)
1069 {
1070 static bool s_inOnIdle = FALSE;
1071
1072 // Avoid recursion (via ProcessEvent default case)
1073 if ( s_inOnIdle )
1074 return;
1075
1076 s_inOnIdle = TRUE;
1077
1078 // If there are pending events, we must process them: pending events
1079 // are either events to the threads other than main or events posted
1080 // with wxPostEvent() functions
1081 // GRG: I have moved this here so that all pending events are processed
1082 // before starting to delete any objects. This behaves better (in
1083 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1084 // behaviour. Changed Feb/2000 before 2.1.14
1085 ProcessPendingEvents();
1086
1087 // 'Garbage' collection of windows deleted with Close().
1088 DeletePendingObjects();
1089
1090 #if wxUSE_LOG
1091 // flush the logged messages if any
1092 wxLog::FlushActive();
1093 #endif // wxUSE_LOG
1094
1095 #if wxUSE_DC_CACHEING
1096 // automated DC cache management: clear the cached DCs and bitmap
1097 // if it's likely that the app has finished with them, that is, we
1098 // get an idle event and we're not dragging anything.
1099 if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON))
1100 wxDC::ClearCache();
1101 #endif // wxUSE_DC_CACHEING
1102
1103 // Send OnIdle events to all windows
1104 if ( SendIdleEvents() )
1105 {
1106 // SendIdleEvents() returns TRUE if at least one window requested more
1107 // idle events
1108 event.RequestMore(TRUE);
1109 }
1110
1111 s_inOnIdle = FALSE;
1112 }
1113
1114 // Send idle event to all top-level windows
1115 bool wxApp::SendIdleEvents()
1116 {
1117 bool needMore = FALSE;
1118
1119 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1120 while (node)
1121 {
1122 wxWindow* win = node->GetData();
1123 if (SendIdleEvents(win))
1124 needMore = TRUE;
1125 node = node->GetNext();
1126 }
1127
1128 return needMore;
1129 }
1130
1131 // Send idle event to window and all subwindows
1132 bool wxApp::SendIdleEvents(wxWindow* win)
1133 {
1134 bool needMore = FALSE;
1135
1136 wxIdleEvent event;
1137 event.SetEventObject(win);
1138 win->GetEventHandler()->ProcessEvent(event);
1139
1140 if (event.MoreRequested())
1141 needMore = TRUE;
1142
1143 wxNode* node = win->GetChildren().First();
1144 while (node)
1145 {
1146 wxWindow* win = (wxWindow*) node->Data();
1147 if (SendIdleEvents(win))
1148 needMore = TRUE;
1149
1150 node = node->Next();
1151 }
1152 return needMore;
1153 }
1154
1155 void wxApp::DeletePendingObjects()
1156 {
1157 wxNode *node = wxPendingDelete.First();
1158 while (node)
1159 {
1160 wxObject *obj = (wxObject *)node->Data();
1161
1162 delete obj;
1163
1164 if (wxPendingDelete.Member(obj))
1165 delete node;
1166
1167 // Deleting one object may have deleted other pending
1168 // objects, so start from beginning of list again.
1169 node = wxPendingDelete.First();
1170 }
1171 }
1172
1173 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1174 {
1175 if (GetTopWindow())
1176 GetTopWindow()->Close(TRUE);
1177 }
1178
1179 // Default behaviour: close the application with prompts. The
1180 // user can veto the close, and therefore the end session.
1181 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1182 {
1183 if (GetTopWindow())
1184 {
1185 if (!GetTopWindow()->Close(!event.CanVeto()))
1186 event.Veto(TRUE);
1187 }
1188 }
1189
1190 /* static */
1191 int wxApp::GetComCtl32Version()
1192 {
1193 #ifdef __WXMICROWIN__
1194 return 0;
1195 #else
1196 // cache the result
1197 static int s_verComCtl32 = -1;
1198
1199 wxCRIT_SECT_DECLARE(csComCtl32);
1200 wxCRIT_SECT_LOCKER(lock, csComCtl32);
1201
1202 if ( s_verComCtl32 == -1 )
1203 {
1204 // initally assume no comctl32.dll at all
1205 s_verComCtl32 = 0;
1206
1207 // do we have it?
1208 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
1209
1210 // if so, then we can check for the version
1211 if ( hModuleComCtl32 )
1212 {
1213 // try to use DllGetVersion() if available in _headers_
1214 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1215 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1216 ::GetProcAddress(hModuleComCtl32, "DllGetVersion");
1217 if ( pfnDllGetVersion )
1218 {
1219 DLLVERSIONINFO dvi;
1220 dvi.cbSize = sizeof(dvi);
1221
1222 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1223 if ( FAILED(hr) )
1224 {
1225 wxLogApiError(_T("DllGetVersion"), hr);
1226 }
1227 else
1228 {
1229 // this is incompatible with _WIN32_IE values, but
1230 // compatible with the other values returned by
1231 // GetComCtl32Version()
1232 s_verComCtl32 = 100*dvi.dwMajorVersion +
1233 dvi.dwMinorVersion;
1234 }
1235 }
1236 #endif
1237 // DllGetVersion() unavailable either during compile or
1238 // run-time, try to guess the version otherwise
1239 if ( !s_verComCtl32 )
1240 {
1241 // InitCommonControlsEx is unique to 4.70 and later
1242 FARPROC theProc = ::GetProcAddress
1243 (
1244 hModuleComCtl32,
1245 "InitCommonControlsEx"
1246 );
1247
1248 if ( !theProc )
1249 {
1250 // not found, must be 4.00
1251 s_verComCtl32 = 400;
1252 }
1253 else
1254 {
1255 // many symbols appeared in comctl32 4.71, could use
1256 // any of them except may be DllInstall
1257 theProc = ::GetProcAddress
1258 (
1259 hModuleComCtl32,
1260 "InitializeFlatSB"
1261 );
1262 if ( !theProc )
1263 {
1264 // not found, must be 4.70
1265 s_verComCtl32 = 470;
1266 }
1267 else
1268 {
1269 // found, must be 4.71
1270 s_verComCtl32 = 471;
1271 }
1272 }
1273 }
1274 }
1275 }
1276
1277 return s_verComCtl32;
1278 #endif
1279 }
1280
1281 void wxExit()
1282 {
1283 wxLogError(_("Fatal error: exiting"));
1284
1285 wxApp::CleanUp();
1286 exit(0);
1287 }
1288
1289 // Yield to incoming messages
1290
1291 bool wxApp::Yield(bool onlyIfNeeded)
1292 {
1293 // MT-FIXME
1294 static bool s_inYield = FALSE;
1295
1296 // disable log flushing from here because a call to wxYield() shouldn't
1297 // normally result in message boxes popping up &c
1298 wxLog::Suspend();
1299
1300 if ( s_inYield )
1301 {
1302 if ( !onlyIfNeeded )
1303 {
1304 wxFAIL_MSG( wxT("wxYield called recursively" ) );
1305 }
1306
1307 return FALSE;
1308 }
1309
1310 s_inYield = TRUE;
1311
1312 // we don't want to process WM_QUIT from here - it should be processed in
1313 // the main event loop in order to stop it
1314 MSG msg;
1315 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1316 msg.message != WM_QUIT )
1317 {
1318 #if wxUSE_THREADS
1319 wxMutexGuiLeaveOrEnter();
1320 #endif // wxUSE_THREADS
1321
1322 if ( !wxTheApp->DoMessage() )
1323 break;
1324 }
1325
1326 // if there are pending events, we must process them.
1327 ProcessPendingEvents();
1328
1329 // let the logs be flashed again
1330 wxLog::Resume();
1331
1332 s_inYield = FALSE;
1333
1334 return TRUE;
1335 }
1336
1337 bool wxHandleFatalExceptions(bool doit)
1338 {
1339 #if wxUSE_ON_FATAL_EXCEPTION
1340 // assume this can only be called from the main thread
1341 gs_handleExceptions = doit;
1342
1343 return TRUE;
1344 #else
1345 wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to use this function"));
1346
1347 (void)doit;
1348 return FALSE;
1349 #endif
1350 }
1351
1352 //-----------------------------------------------------------------------------
1353 // wxWakeUpIdle
1354 //-----------------------------------------------------------------------------
1355
1356 void wxWakeUpIdle()
1357 {
1358 // Send the top window a dummy message so idle handler processing will
1359 // start up again. Doing it this way ensures that the idle handler
1360 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1361 // the same for the main app thread only)
1362 wxWindow *topWindow = wxTheApp->GetTopWindow();
1363 if ( topWindow )
1364 {
1365 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1366 {
1367 // should never happen
1368 wxLogLastError(wxT("PostMessage(WM_NULL)"));
1369 }
1370 }
1371 }
1372
1373 //-----------------------------------------------------------------------------
1374
1375 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1376 // if in a separate file. So include it here to ensure it's linked.
1377 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
1378 #include "main.cpp"
1379 #endif