1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
19 class WXDLLEXPORT wxRect
;
20 class WXDLLEXPORT wxPoint
;
22 // So far, for internal use only
24 wxRGN_AND
, // Creates the intersection of the two combined regions.
25 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
26 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
27 wxRGN_OR
, // Creates the union of two combined regions.
28 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
31 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
32 DECLARE_DYNAMIC_CLASS(wxRegion
);
33 friend class WXDLLEXPORT wxRegionIterator
;
35 wxRegion(long x
, long y
, long w
, long h
);
36 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
37 wxRegion(const wxRect
& rect
);
38 wxRegion( WXHRGN hRegion
);
40 wxRegion( const wxBitmap
& bmp
)
44 wxRegion( const wxBitmap
& bmp
,
45 const wxColour
& transColour
, int tolerance
= 0)
47 Union(bmp
, transColour
, tolerance
);
53 // Clear current region
56 // Union rectangle or region with this.
57 bool Union(long x
, long y
, long width
, long height
)
58 { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
59 bool Union(const wxRect
& rect
)
60 { return Combine(rect
, wxRGN_OR
); }
61 bool Union(const wxRegion
& region
)
62 { return Combine(region
, wxRGN_OR
); }
64 // Intersect rectangle or region with this.
65 bool Intersect(long x
, long y
, long width
, long height
)
66 { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
67 bool Intersect(const wxRect
& rect
)
68 { return Combine(rect
, wxRGN_AND
); }
69 bool Intersect(const wxRegion
& region
)
70 { return Combine(region
, wxRGN_AND
); }
72 // Subtract rectangle or region from this:
73 // Combines the parts of 'this' that are not part of the second region.
74 bool Subtract(long x
, long y
, long width
, long height
)
75 { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
76 bool Subtract(const wxRect
& rect
)
77 { return Combine(rect
, wxRGN_DIFF
); }
78 bool Subtract(const wxRegion
& region
)
79 { return Combine(region
, wxRGN_DIFF
); }
81 // XOR: the union of two combined regions except for any overlapping areas.
82 bool Xor(long x
, long y
, long width
, long height
)
83 { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
84 bool Xor(const wxRect
& rect
)
85 { return Combine(rect
, wxRGN_XOR
); }
86 bool Xor(const wxRegion
& region
)
87 { return Combine(region
, wxRGN_XOR
); }
89 //# Information on region
90 // Outer bounds of region
91 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
92 wxRect
GetBox() const ;
96 inline bool IsEmpty() const { return Empty(); }
99 // Does the region contain the point (x,y)?
100 wxRegionContain
Contains(long x
, long y
) const;
101 // Does the region contain the point pt?
102 wxRegionContain
Contains(const wxPoint
& pt
) const;
103 // Does the region contain the rectangle (x, y, w, h)?
104 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
105 // Does the region contain the rectangle rect?
106 wxRegionContain
Contains(const wxRect
& rect
) const;
108 // Convert the region to a B&W bitmap with the white pixels being inside
110 wxBitmap
ConvertToBitmap() const;
112 // Use the non-transparent pixels of a wxBitmap for the region to combine
113 // with this region. First version takes transparency from bitmap's mask,
114 // second lets the user specify the colour to be treated as transparent
115 // along with an optional tolerance value.
116 // NOTE: implemented in common/rgncmn.cpp
117 bool Union(const wxBitmap
& bmp
);
118 bool Union(const wxBitmap
& bmp
,
119 const wxColour
& transColour
, int tolerance
= 0);
122 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
123 bool Combine(const wxRegion
& region
, wxRegionOp op
);
124 bool Combine(const wxRect
& rect
, wxRegionOp op
);
125 const WXHRGN
GetWXHRGN() const ;
128 class WXDLLEXPORT wxRegionIterator
: public wxObject
130 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)
134 wxRegionIterator(const wxRegion
& region
);
135 wxRegionIterator(const wxRegionIterator
& iterator
);
138 wxRegionIterator
& operator=(const wxRegionIterator
& iterator
);
140 void Reset() { m_current
= 0; }
141 void Reset(const wxRegion
& region
);
143 operator bool () const { return m_current
< m_numRects
; }
144 bool HaveRects() const { return m_current
< m_numRects
; }
146 wxRegionIterator
& operator++();
147 wxRegionIterator
operator++(int);
152 long GetWidth() const { return GetW(); }
154 long GetHeight() const { return GetH(); }
155 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
157 void SetRects(long numRects
, wxRect
*rects
);