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Some doc fixes; BC++, Watcom C++, Mingw32 fixes
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
16
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
22 like the old class.
23 */
24
25 #ifndef _WX_LISTH__
26 #define _WX_LISTH__
27
28 #ifdef __GNUG__
29 #pragma interface "list.h"
30 #endif
31
32 // -----------------------------------------------------------------------------
33 // headers
34 // -----------------------------------------------------------------------------
35
36 #include "wx/defs.h"
37 #include "wx/debug.h"
38 #include "wx/object.h"
39 #include "wx/string.h"
40
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
44
45 class WXDLLEXPORT wxObjectListNode;
46 typedef wxObjectListNode wxNode;
47
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
50
51 // -----------------------------------------------------------------------------
52 // constants
53 // -----------------------------------------------------------------------------
54 enum wxKeyType
55 {
56 wxKEY_NONE,
57 wxKEY_INTEGER,
58 wxKEY_STRING
59 };
60
61 // -----------------------------------------------------------------------------
62 // types
63 // -----------------------------------------------------------------------------
64
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
69
70 //
71 typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
72
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
76
77 union wxListKeyValue
78 {
79 long integer;
80 wxChar *string;
81 };
82
83 // a struct which may contain both types of keys
84 //
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
90 {
91 public:
92 // implicit ctors
93 wxListKey()
94 { m_keyType = wxKEY_NONE; }
95 wxListKey(long i)
96 { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
97 wxListKey(const wxChar *s)
98 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
99 wxListKey(const wxString& s)
100 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
101
102 // accessors
103 wxKeyType GetKeyType() const { return m_keyType; }
104 const wxChar *GetString() const
105 { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
106 long GetNumber() const
107 { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
108
109 // comparison
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value) const ;
113
114 // dtor
115 ~wxListKey()
116 {
117 if ( m_keyType == wxKEY_STRING )
118 free(m_key.string);
119 }
120
121 private:
122 wxKeyType m_keyType;
123 wxListKeyValue m_key;
124 };
125
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
129
130 WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
131
132 class WXDLLEXPORT wxNodeBase
133 {
134 friend class wxListBase;
135 public:
136 // ctor
137 wxNodeBase(wxListBase *list = (wxListBase *)NULL,
138 wxNodeBase *previous = (wxNodeBase *)NULL,
139 wxNodeBase *next = (wxNodeBase *)NULL,
140 void *data = NULL,
141 const wxListKey& key = wxDefaultListKey);
142
143 virtual ~wxNodeBase();
144
145 // FIXME no check is done that the list is really keyed on strings
146 const wxChar *GetKeyString() const { return m_key.string; }
147 long GetKeyInteger() const { return m_key.integer; }
148
149 // Necessary for some existing code
150 void SetKeyString(wxChar* s) { m_key.string = s; }
151 void SetKeyInteger(long i) { m_key.integer = i; }
152
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode *Next() const { return (wxNode *)GetNext(); }
156 wxNode *Previous() const { return (wxNode *)GetPrevious(); }
157 wxObject *Data() const { return (wxObject *)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
159
160 protected:
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase *GetNext() const { return m_next; }
163 wxNodeBase *GetPrevious() const { return m_previous; }
164
165 void *GetData() const { return m_data; }
166 void SetData(void *data) { m_data = data; }
167
168 // get 0-based index of this node within the list or wxNOT_FOUND
169 int IndexOf() const;
170
171 virtual void DeleteData() { }
172
173 private:
174 // optional key stuff
175 wxListKeyValue m_key;
176
177 void *m_data; // user data
178 wxNodeBase *m_next, // next and previous nodes in the list
179 *m_previous;
180
181 wxListBase *m_list; // list we belong to
182 };
183
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase : public wxObject
188 {
189 friend class wxNodeBase; // should be able to call DetachNode()
190 friend class wxHashTableBase; // should be able to call untyped Find()
191 public:
192 // default ctor & dtor
193 wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
194 virtual ~wxListBase();
195
196 // accessors
197 // count of items in the list
198 size_t GetCount() const { return m_count; }
199
200 // operations
201
202 // delete all nodes
203 void Clear();
204
205 // instruct it to destroy user data when deleting nodes
206 void DeleteContents(bool destroy) { m_destroy = destroy; }
207
208 // query if to delete
209 bool GetDeleteContents() const
210 { return m_destroy; }
211
212 // get the keytype
213 wxKeyType GetKeyType() const
214 { return m_keyType; }
215
216 // set the keytype (required by the serial code)
217 void SetKeyType(wxKeyType keyType)
218 { wxASSERT( m_count==0 ); m_keyType = keyType; }
219
220 #ifdef wxLIST_COMPATIBILITY
221 int Number() const { return GetCount(); }
222 wxNode *First() const { return (wxNode *)GetFirst(); }
223 wxNode *Last() const { return (wxNode *)GetLast(); }
224 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
225 #endif // wxLIST_COMPATIBILITY
226
227 protected:
228
229 // all methods here are "overloaded" in derived classes to provide compile
230 // time type checking
231
232 // create a node for the list of this type
233 virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
234 void *data,
235 const wxListKey& key = wxDefaultListKey) = 0;
236
237 // Can't access these from derived classes otherwise (bug in Salford C++?)
238 #ifdef __SALFORDC__
239 public:
240 #endif
241
242 // ctors
243 // from an array
244 wxListBase(size_t count, void *elements[]);
245 // from a sequence of objects
246 wxListBase(void *object, ... /* terminate with NULL */);
247
248 protected:
249 // copy ctor and assignment operator
250 wxListBase(const wxListBase& list)
251 { DoCopy(list); }
252 wxListBase& operator=(const wxListBase& list)
253 { Clear(); DoCopy(list); return *this; }
254
255 // get list head/tail
256 wxNodeBase *GetFirst() const { return m_nodeFirst; }
257 wxNodeBase *GetLast() const { return m_nodeLast; }
258
259 // by (0-based) index
260 wxNodeBase *Item(size_t index) const;
261
262 // get the list item's data
263 void *operator[](size_t index) const
264 { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
265
266 // operations
267 // append to end of list
268 wxNodeBase *Append(void *object);
269 // insert a new item at the beginning of the list
270 wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
271 // insert a new item at the given position
272 wxNodeBase *Insert(size_t pos, void *object)
273 { return pos == GetCount() ? Append(object)
274 : Insert(Item(pos), object); }
275 // insert before given node or at front of list if prev == NULL
276 wxNodeBase *Insert(wxNodeBase *prev, void *object);
277
278 // keyed append
279 wxNodeBase *Append(long key, void *object);
280 wxNodeBase *Append(const wxChar *key, void *object);
281
282 // removes node from the list but doesn't delete it (returns pointer
283 // to the node or NULL if it wasn't found in the list)
284 wxNodeBase *DetachNode(wxNodeBase *node);
285 // delete element from list, returns FALSE if node not found
286 bool DeleteNode(wxNodeBase *node);
287 // finds object pointer and deletes node (and object if DeleteContents
288 // is on), returns FALSE if object not found
289 bool DeleteObject(void *object);
290
291 // search (all return NULL if item not found)
292 // by data
293 wxNodeBase *Find(void *object) const;
294
295 // by key
296 wxNodeBase *Find(const wxListKey& key) const;
297
298 // get 0-based index of object or wxNOT_FOUND
299 int IndexOf( void *object ) const;
300
301 // this function allows the sorting of arbitrary lists by giving
302 // a function to compare two list elements. The list is sorted in place.
303 void Sort(const wxSortCompareFunction compfunc);
304
305 // functions for iterating over the list
306 void *FirstThat(wxListIterateFunction func);
307 void ForEach(wxListIterateFunction func);
308 void *LastThat(wxListIterateFunction func);
309
310 private:
311 // helpers
312 // common part of all ctors
313 void Init(wxKeyType keyType = wxKEY_NONE);
314 // common part of copy ctor and assignment operator
315 void DoCopy(const wxListBase& list);
316 // common part of all Append()s
317 wxNodeBase *AppendCommon(wxNodeBase *node);
318 // free node's data and node itself
319 void DoDeleteNode(wxNodeBase *node);
320
321 size_t m_count; // number of elements in the list
322 bool m_destroy; // destroy user data when deleting list items?
323 wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
324 *m_nodeLast;
325
326 wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
327 };
328
329 // -----------------------------------------------------------------------------
330 // macros for definition of "template" list type
331 // -----------------------------------------------------------------------------
332
333 // and now some heavy magic...
334
335 // declare a list type named 'name' and containing elements of type 'T *'
336 // (as a by product of macro expansion you also get wx##name##Node
337 // wxNode-derived type)
338 //
339 // implementation details:
340 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
341 // for the list of given type - this allows us to pass only the list name
342 // to WX_DEFINE_LIST() even if it needs both the name and the type
343 //
344 // 2. We redefine all non-type-safe wxList functions with type-safe versions
345 // which don't take any space (everything is inline), but bring compile
346 // time error checking.
347 //
348 // 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
349 // a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
350 // generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
351 // interesting capability to store polymorphic objects in the list and is
352 // particularly useful with, for example, "wxWindow *" list where the
353 // wxWindowBase pointers are put into the list, but wxWindow pointers are
354 // retrieved from it.
355
356 #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype) \
357 typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
358 \
359 class WXDLLEXPORT nodetype : public wxNodeBase \
360 { \
361 public: \
362 nodetype(wxListBase *list = (wxListBase *)NULL, \
363 nodetype *previous = (nodetype *)NULL, \
364 nodetype *next = (nodetype *)NULL, \
365 T *data = (T *)NULL, \
366 const wxListKey& key = wxDefaultListKey) \
367 : wxNodeBase(list, previous, next, data, key) { } \
368 \
369 nodetype *GetNext() const \
370 { return (nodetype *)wxNodeBase::GetNext(); } \
371 nodetype *GetPrevious() const \
372 { return (nodetype *)wxNodeBase::GetPrevious(); } \
373 \
374 T *GetData() const \
375 { return (T *)wxNodeBase::GetData(); } \
376 void SetData(T *data) \
377 { wxNodeBase::SetData(data); } \
378 \
379 virtual void DeleteData(); \
380 }; \
381 \
382 class WXDLLEXPORT name : public wxListBase \
383 { \
384 public: \
385 typedef nodetype Node; \
386 \
387 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
388 { } \
389 name(size_t count, T *elements[]) \
390 : wxListBase(count, (void **)elements) { } \
391 \
392 nodetype *GetFirst() const \
393 { return (nodetype *)wxListBase::GetFirst(); } \
394 nodetype *GetLast() const \
395 { return (nodetype *)wxListBase::GetLast(); } \
396 \
397 nodetype *Item(size_t index) const \
398 { return (nodetype *)wxListBase::Item(index); } \
399 \
400 T *operator[](size_t index) const \
401 { \
402 nodetype *node = Item(index); \
403 return node ? (T*)(node->GetData()) : (T*)NULL; \
404 } \
405 \
406 nodetype *Append(Tbase *object) \
407 { return (nodetype *)wxListBase::Append(object); } \
408 nodetype *Insert(Tbase *object) \
409 { return (nodetype *)Insert((nodetype*)NULL, object); } \
410 nodetype *Insert(size_t pos, Tbase *object) \
411 { return (nodetype *)wxListBase::Insert(pos, object); } \
412 nodetype *Insert(nodetype *prev, Tbase *object) \
413 { return (nodetype *)wxListBase::Insert(prev, object); } \
414 \
415 nodetype *Append(long key, void *object) \
416 { return (nodetype *)wxListBase::Append(key, object); } \
417 nodetype *Append(const wxChar *key, void *object) \
418 { return (nodetype *)wxListBase::Append(key, object); } \
419 \
420 nodetype *DetachNode(nodetype *node) \
421 { return (nodetype *)wxListBase::DetachNode(node); } \
422 bool DeleteNode(nodetype *node) \
423 { return wxListBase::DeleteNode(node); } \
424 bool DeleteObject(Tbase *object) \
425 { return wxListBase::DeleteObject(object); } \
426 \
427 nodetype *Find(Tbase *object) const \
428 { return (nodetype *)wxListBase::Find(object); } \
429 \
430 virtual nodetype *Find(const wxListKey& key) const \
431 { return (nodetype *)wxListBase::Find(key); } \
432 \
433 int IndexOf(Tbase *object) const \
434 { return wxListBase::IndexOf(object); } \
435 \
436 void Sort(wxSortFuncFor_##name func) \
437 { wxListBase::Sort((wxSortCompareFunction)func); } \
438 \
439 protected: \
440 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
441 void *data, \
442 const wxListKey& key = wxDefaultListKey) \
443 { \
444 return new nodetype(this, \
445 (nodetype *)prev, (nodetype *)next, \
446 (T *)data, key); \
447 } \
448 }
449
450 #define WX_DECLARE_LIST_2(elementtype, listname, nodename) \
451 WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename)
452
453 #define WX_DECLARE_LIST(elementtype, listname) \
454 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
455 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
456
457 // this macro must be inserted in your program after
458 // #include <wx/listimpl.cpp>
459 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
460
461 // =============================================================================
462 // now we can define classes 100% compatible with the old ones
463 // =============================================================================
464
465 // ----------------------------------------------------------------------------
466 // commonly used list classes
467 // ----------------------------------------------------------------------------
468
469 #ifdef wxLIST_COMPATIBILITY
470
471 // -----------------------------------------------------------------------------
472 // wxList compatibility class: in fact, it's a list of wxObjects
473 // -----------------------------------------------------------------------------
474
475 WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
476
477 class WXDLLEXPORT wxList : public wxObjectList
478 {
479 public:
480 wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
481
482 // compatibility methods
483 void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
484
485 wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
486 };
487
488 // -----------------------------------------------------------------------------
489 // wxStringList class for compatibility with the old code
490 // -----------------------------------------------------------------------------
491
492 WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode);
493
494 class WXDLLEXPORT wxStringList : public wxStringListBase
495 {
496 public:
497 // ctors and such
498 // default
499 wxStringList() { DeleteContents(TRUE); }
500 wxStringList(const wxChar *first ...);
501
502 // copying the string list: the strings are copied, too (extremely
503 // inefficient!)
504 wxStringList(const wxStringList& other) { DeleteContents(TRUE); DoCopy(other); }
505 wxStringList& operator=(const wxStringList& other)
506 { Clear(); DoCopy(other); return *this; }
507
508 // operations
509 // makes a copy of the string
510 wxNode *Add(const wxChar *s)
511 { return (wxNode *)wxStringListBase::Append(copystring(s)); }
512
513 bool Delete(const wxChar *s);
514
515 wxChar **ListToArray(bool new_copies = FALSE) const;
516 bool Member(const wxChar *s) const;
517
518 // alphabetic sort
519 void Sort();
520
521 private:
522 void DoCopy(const wxStringList&); // common part of copy ctor and operator=
523 };
524
525 #endif // wxLIST_COMPATIBILITY
526
527 #endif
528 // _WX_LISTH__