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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
14 #pragma implementation "thread.h"
15 #endif
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
23
24 #if defined(__BORLANDC__)
25 #pragma hdrstop
26 #endif
27
28 #ifndef WX_PRECOMP
29 #include "wx/intl.h"
30 #include "wx/app.h"
31 #endif
32
33 #if wxUSE_THREADS
34
35 #include "wx/apptrait.h"
36
37 #include "wx/msw/private.h"
38 #include "wx/msw/missing.h"
39
40 #include "wx/module.h"
41 #include "wx/thread.h"
42
43 // must have this symbol defined to get _beginthread/_endthread declarations
44 #ifndef _MT
45 #define _MT
46 #endif
47
48 #if defined(__BORLANDC__)
49 #if !defined(__MT__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
51 #define __MT__
52 #endif
53
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
57 #endif
58 #endif // BC++
59
60 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61 // which should be used instead of Win32 ::CreateThread() if possible
62 #if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__) || defined(__MWERKS__)
66
67 #ifndef __WXWINCE__
68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
70 #endif
71
72 #endif
73
74 #ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
76 #include <process.h>
77
78 // the return type of the thread function entry point
79 typedef unsigned THREAD_RETVAL;
80
81 // the calling convention of the thread function entry point
82 #define THREAD_CALLCONV __stdcall
83 #else
84 // the settings for CreateThread()
85 typedef DWORD THREAD_RETVAL;
86 #define THREAD_CALLCONV WINAPI
87 #endif
88
89 // ----------------------------------------------------------------------------
90 // constants
91 // ----------------------------------------------------------------------------
92
93 // the possible states of the thread ("=>" shows all possible transitions from
94 // this state)
95 enum wxThreadState
96 {
97 STATE_NEW, // didn't start execution yet (=> RUNNING)
98 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
99 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
100 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
101 STATE_EXITED // thread is terminating
102 };
103
104 // ----------------------------------------------------------------------------
105 // this module globals
106 // ----------------------------------------------------------------------------
107
108 // TLS index of the slot where we store the pointer to the current thread
109 static DWORD gs_tlsThisThread = 0xFFFFFFFF;
110
111 // id of the main thread - the one which can call GUI functions without first
112 // calling wxMutexGuiEnter()
113 static DWORD gs_idMainThread = 0;
114
115 // if it's FALSE, some secondary thread is holding the GUI lock
116 static bool gs_bGuiOwnedByMainThread = TRUE;
117
118 // critical section which controls access to all GUI functions: any secondary
119 // thread (i.e. except the main one) must enter this crit section before doing
120 // any GUI calls
121 static wxCriticalSection *gs_critsectGui = NULL;
122
123 // critical section which protects gs_nWaitingForGui variable
124 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
125
126 // number of threads waiting for GUI in wxMutexGuiEnter()
127 static size_t gs_nWaitingForGui = 0;
128
129 // are we waiting for a thread termination?
130 static bool gs_waitingForThread = FALSE;
131
132 // ============================================================================
133 // Windows implementation of thread and related classes
134 // ============================================================================
135
136 // ----------------------------------------------------------------------------
137 // wxCriticalSection
138 // ----------------------------------------------------------------------------
139
140 wxCriticalSection::wxCriticalSection()
141 {
142 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION) <= sizeof(wxCritSectBuffer),
143 wxCriticalSectionBufferTooSmall );
144
145 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
146 }
147
148 wxCriticalSection::~wxCriticalSection()
149 {
150 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
151 }
152
153 void wxCriticalSection::Enter()
154 {
155 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
156 }
157
158 void wxCriticalSection::Leave()
159 {
160 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
161 }
162
163 // ----------------------------------------------------------------------------
164 // wxMutex
165 // ----------------------------------------------------------------------------
166
167 class wxMutexInternal
168 {
169 public:
170 wxMutexInternal(wxMutexType mutexType);
171 ~wxMutexInternal();
172
173 bool IsOk() const { return m_mutex != NULL; }
174
175 wxMutexError Lock() { return LockTimeout(INFINITE); }
176 wxMutexError TryLock() { return LockTimeout(0); }
177 wxMutexError Unlock();
178
179 private:
180 wxMutexError LockTimeout(DWORD milliseconds);
181
182 HANDLE m_mutex;
183
184 DECLARE_NO_COPY_CLASS(wxMutexInternal)
185 };
186
187 // all mutexes are recursive under Win32 so we don't use mutexType
188 wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(mutexType))
189 {
190 // create a nameless (hence intra process and always private) mutex
191 m_mutex = ::CreateMutex
192 (
193 NULL, // default secutiry attributes
194 FALSE, // not initially locked
195 NULL // no name
196 );
197
198 if ( !m_mutex )
199 {
200 wxLogLastError(_T("CreateMutex()"));
201 }
202 }
203
204 wxMutexInternal::~wxMutexInternal()
205 {
206 if ( m_mutex )
207 {
208 if ( !::CloseHandle(m_mutex) )
209 {
210 wxLogLastError(_T("CloseHandle(mutex)"));
211 }
212 }
213 }
214
215 wxMutexError wxMutexInternal::LockTimeout(DWORD milliseconds)
216 {
217 DWORD rc = ::WaitForSingleObject(m_mutex, milliseconds);
218 if ( rc == WAIT_ABANDONED )
219 {
220 // the previous caller died without releasing the mutex, but now we can
221 // really lock it
222 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
223
224 // use 0 timeout, normally we should always get it
225 rc = ::WaitForSingleObject(m_mutex, 0);
226 }
227
228 switch ( rc )
229 {
230 case WAIT_OBJECT_0:
231 // ok
232 break;
233
234 case WAIT_TIMEOUT:
235 return wxMUTEX_BUSY;
236
237 case WAIT_ABANDONED: // checked for above
238 default:
239 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
240 // fall through
241
242 case WAIT_FAILED:
243 wxLogLastError(_T("WaitForSingleObject(mutex)"));
244 return wxMUTEX_MISC_ERROR;
245 }
246
247 return wxMUTEX_NO_ERROR;
248 }
249
250 wxMutexError wxMutexInternal::Unlock()
251 {
252 if ( !::ReleaseMutex(m_mutex) )
253 {
254 wxLogLastError(_T("ReleaseMutex()"));
255
256 return wxMUTEX_MISC_ERROR;
257 }
258
259 return wxMUTEX_NO_ERROR;
260 }
261
262 // --------------------------------------------------------------------------
263 // wxSemaphore
264 // --------------------------------------------------------------------------
265
266 // a trivial wrapper around Win32 semaphore
267 class wxSemaphoreInternal
268 {
269 public:
270 wxSemaphoreInternal(int initialcount, int maxcount);
271 ~wxSemaphoreInternal();
272
273 bool IsOk() const { return m_semaphore != NULL; }
274
275 wxSemaError Wait() { return WaitTimeout(INFINITE); }
276
277 wxSemaError TryWait()
278 {
279 wxSemaError rc = WaitTimeout(0);
280 if ( rc == wxSEMA_TIMEOUT )
281 rc = wxSEMA_BUSY;
282
283 return rc;
284 }
285
286 wxSemaError WaitTimeout(unsigned long milliseconds);
287
288 wxSemaError Post();
289
290 private:
291 HANDLE m_semaphore;
292
293 DECLARE_NO_COPY_CLASS(wxSemaphoreInternal)
294 };
295
296 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
297 {
298 #ifndef __WXWINCE__
299 if ( maxcount == 0 )
300 {
301 // make it practically infinite
302 maxcount = INT_MAX;
303 }
304
305 m_semaphore = ::CreateSemaphore
306 (
307 NULL, // default security attributes
308 initialcount,
309 maxcount,
310 NULL // no name
311 );
312 #endif
313 if ( !m_semaphore )
314 {
315 wxLogLastError(_T("CreateSemaphore()"));
316 }
317 }
318
319 wxSemaphoreInternal::~wxSemaphoreInternal()
320 {
321 if ( m_semaphore )
322 {
323 if ( !::CloseHandle(m_semaphore) )
324 {
325 wxLogLastError(_T("CloseHandle(semaphore)"));
326 }
327 }
328 }
329
330 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds)
331 {
332 DWORD rc = ::WaitForSingleObject( m_semaphore, milliseconds );
333
334 switch ( rc )
335 {
336 case WAIT_OBJECT_0:
337 return wxSEMA_NO_ERROR;
338
339 case WAIT_TIMEOUT:
340 return wxSEMA_TIMEOUT;
341
342 default:
343 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
344 }
345
346 return wxSEMA_MISC_ERROR;
347 }
348
349 wxSemaError wxSemaphoreInternal::Post()
350 {
351 #ifndef __WXWINCE__
352 if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
353 #endif
354 {
355 wxLogLastError(_T("ReleaseSemaphore"));
356
357 return wxSEMA_MISC_ERROR;
358 }
359
360 return wxSEMA_NO_ERROR;
361 }
362
363 // ----------------------------------------------------------------------------
364 // wxThread implementation
365 // ----------------------------------------------------------------------------
366
367 // wxThreadInternal class
368 // ----------------------
369
370 class wxThreadInternal
371 {
372 public:
373 wxThreadInternal()
374 {
375 m_hThread = 0;
376 m_state = STATE_NEW;
377 m_priority = WXTHREAD_DEFAULT_PRIORITY;
378 }
379
380 ~wxThreadInternal()
381 {
382 Free();
383 }
384
385 void Free()
386 {
387 if ( m_hThread )
388 {
389 if ( !::CloseHandle(m_hThread) )
390 {
391 wxLogLastError(wxT("CloseHandle(thread)"));
392 }
393
394 m_hThread = 0;
395 }
396 }
397
398 // create a new (suspended) thread (for the given thread object)
399 bool Create(wxThread *thread, unsigned int stackSize);
400
401 // wait for the thread to terminate, either by itself, or by asking it
402 // (politely, this is not Kill()!) to do it
403 wxThreadError WaitForTerminate(bool shouldCancel,
404 wxCriticalSection& cs,
405 wxThread::ExitCode *pRc);
406
407 // kill the thread unconditionally
408 wxThreadError Kill();
409
410 // suspend/resume/terminate
411 bool Suspend();
412 bool Resume();
413 void Cancel() { m_state = STATE_CANCELED; }
414
415 // thread state
416 void SetState(wxThreadState state) { m_state = state; }
417 wxThreadState GetState() const { return m_state; }
418
419 // thread priority
420 void SetPriority(unsigned int priority);
421 unsigned int GetPriority() const { return m_priority; }
422
423 // thread handle and id
424 HANDLE GetHandle() const { return m_hThread; }
425 DWORD GetId() const { return m_tid; }
426
427 // thread function
428 static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
429
430 private:
431 HANDLE m_hThread; // handle of the thread
432 wxThreadState m_state; // state, see wxThreadState enum
433 unsigned int m_priority; // thread priority in "wx" units
434 DWORD m_tid; // thread id
435
436 DECLARE_NO_COPY_CLASS(wxThreadInternal)
437 };
438
439 THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
440 {
441 THREAD_RETVAL rc;
442 bool wasCancelled;
443
444 // first of all, check whether we hadn't been cancelled already and don't
445 // start the user code at all then
446 wxThread *thread = (wxThread *)param;
447 if ( thread->m_internal->GetState() == STATE_EXITED )
448 {
449 rc = (THREAD_RETVAL)-1;
450 wasCancelled = TRUE;
451 }
452 else // do run thread
453 {
454 // store the thread object in the TLS
455 if ( !::TlsSetValue(gs_tlsThisThread, thread) )
456 {
457 wxLogSysError(_("Can not start thread: error writing TLS."));
458
459 return (DWORD)-1;
460 }
461
462 rc = (THREAD_RETVAL)thread->Entry();
463
464 // enter m_critsect before changing the thread state
465 thread->m_critsect.Enter();
466 wasCancelled = thread->m_internal->GetState() == STATE_CANCELED;
467 thread->m_internal->SetState(STATE_EXITED);
468 thread->m_critsect.Leave();
469 }
470
471 thread->OnExit();
472
473 // if the thread was cancelled (from Delete()), then its handle is still
474 // needed there
475 if ( thread->IsDetached() && !wasCancelled )
476 {
477 // auto delete
478 delete thread;
479 }
480 //else: the joinable threads handle will be closed when Wait() is done
481
482 return rc;
483 }
484
485 void wxThreadInternal::SetPriority(unsigned int priority)
486 {
487 m_priority = priority;
488
489 // translate wxWindows priority to the Windows one
490 int win_priority;
491 if (m_priority <= 20)
492 win_priority = THREAD_PRIORITY_LOWEST;
493 else if (m_priority <= 40)
494 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
495 else if (m_priority <= 60)
496 win_priority = THREAD_PRIORITY_NORMAL;
497 else if (m_priority <= 80)
498 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
499 else if (m_priority <= 100)
500 win_priority = THREAD_PRIORITY_HIGHEST;
501 else
502 {
503 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
504 win_priority = THREAD_PRIORITY_NORMAL;
505 }
506
507 if ( !::SetThreadPriority(m_hThread, win_priority) )
508 {
509 wxLogSysError(_("Can't set thread priority"));
510 }
511 }
512
513 bool wxThreadInternal::Create(wxThread *thread, unsigned int stackSize)
514 {
515 wxASSERT_MSG( m_state == STATE_NEW && !m_hThread,
516 _T("Create()ing thread twice?") );
517
518 // for compilers which have it, we should use C RTL function for thread
519 // creation instead of Win32 API one because otherwise we will have memory
520 // leaks if the thread uses C RTL (and most threads do)
521 #ifdef wxUSE_BEGIN_THREAD
522
523 // Watcom is reported to not like 0 stack size (which means "use default"
524 // for the other compilers and is also the default value for stackSize)
525 #ifdef __WATCOMC__
526 if ( !stackSize )
527 stackSize = 10240;
528 #endif // __WATCOMC__
529
530 m_hThread = (HANDLE)_beginthreadex
531 (
532 NULL, // default security
533 stackSize,
534 wxThreadInternal::WinThreadStart, // entry point
535 thread,
536 CREATE_SUSPENDED,
537 (unsigned int *)&m_tid
538 );
539 #else // compiler doesn't have _beginthreadex
540 m_hThread = ::CreateThread
541 (
542 NULL, // default security
543 stackSize, // stack size
544 wxThreadInternal::WinThreadStart, // thread entry point
545 (LPVOID)thread, // parameter
546 CREATE_SUSPENDED, // flags
547 &m_tid // [out] thread id
548 );
549 #endif // _beginthreadex/CreateThread
550
551 if ( m_hThread == NULL )
552 {
553 wxLogSysError(_("Can't create thread"));
554
555 return FALSE;
556 }
557
558 if ( m_priority != WXTHREAD_DEFAULT_PRIORITY )
559 {
560 SetPriority(m_priority);
561 }
562
563 return TRUE;
564 }
565
566 wxThreadError wxThreadInternal::Kill()
567 {
568 if ( !::TerminateThread(m_hThread, (DWORD)-1) )
569 {
570 wxLogSysError(_("Couldn't terminate thread"));
571
572 return wxTHREAD_MISC_ERROR;
573 }
574
575 Free();
576
577 return wxTHREAD_NO_ERROR;
578 }
579
580 wxThreadError
581 wxThreadInternal::WaitForTerminate(bool shouldCancel,
582 wxCriticalSection& cs,
583 wxThread::ExitCode *pRc)
584 {
585 wxThread::ExitCode rc = 0;
586
587 // Delete() is always safe to call, so consider all possible states
588
589 // we might need to resume the thread, but we might also not need to cancel
590 // it if it doesn't run yet
591 bool shouldResume = FALSE,
592 isRunning = FALSE;
593
594 // check if the thread already started to run
595 {
596 wxCriticalSectionLocker lock(cs);
597
598 if ( m_state == STATE_NEW )
599 {
600 if ( shouldCancel )
601 {
602 // WinThreadStart() will see it and terminate immediately, no
603 // need to cancel the thread -- but we still need to resume it
604 // to let it run
605 m_state = STATE_EXITED;
606
607 Resume(); // it knows about STATE_EXITED special case
608
609 shouldCancel = FALSE;
610 }
611
612 isRunning = TRUE;
613
614 // shouldResume is correctly set to FALSE here
615 }
616 else if ( m_state == STATE_EXITED )
617 {
618 return wxTHREAD_NOT_RUNNING;
619 }
620 else // running (but maybe paused or cancelled)
621 {
622 shouldResume = m_state == STATE_PAUSED;
623 }
624 }
625
626 // resume the thread if it is paused
627 if ( shouldResume )
628 Resume();
629
630 // is it still running?
631 if ( isRunning || m_state == STATE_RUNNING )
632 {
633 if ( wxThread::IsMain() )
634 {
635 // set flag for wxIsWaitingForThread()
636 gs_waitingForThread = TRUE;
637 }
638
639 // ask the thread to terminate
640 if ( shouldCancel )
641 {
642 wxCriticalSectionLocker lock(cs);
643
644 Cancel();
645 }
646
647 // we can't just wait for the thread to terminate because it might be
648 // calling some GUI functions and so it will never terminate before we
649 // process the Windows messages that result from these functions
650 // (note that even in console applications we might have to process
651 // messages if we use wxExecute() or timers or ...)
652 DWORD result = 0; // suppress warnings from broken compilers
653 do
654 {
655 if ( wxThread::IsMain() )
656 {
657 // give the thread we're waiting for chance to do the GUI call
658 // it might be in
659 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
660 {
661 wxMutexGuiLeave();
662 }
663 }
664
665 result = ::MsgWaitForMultipleObjects
666 (
667 1, // number of objects to wait for
668 &m_hThread, // the objects
669 FALSE, // don't wait for all objects
670 INFINITE, // no timeout
671 QS_ALLINPUT | // return as soon as there are any events
672 QS_ALLPOSTMESSAGE
673 );
674
675 switch ( result )
676 {
677 case 0xFFFFFFFF:
678 // error
679 wxLogSysError(_("Can not wait for thread termination"));
680 Kill();
681 return wxTHREAD_KILLED;
682
683 case WAIT_OBJECT_0:
684 // thread we're waiting for terminated
685 break;
686
687 case WAIT_OBJECT_0 + 1:
688 // new message arrived, process it -- but only if we're the
689 // main thread as we don't support processing messages in
690 // the other ones
691 //
692 // NB: we still must include QS_ALLINPUT even when waiting
693 // in a secondary thread because if it had created some
694 // window somehow (possible not even using wxWindows)
695 // the system might dead lock then
696 if ( wxThread::IsMain() )
697 {
698 // it looks that sometimes WAIT_OBJECT_0 + 1 is
699 // returned but there are no messages in the thread
700 // queue -- prevent DoMessageFromThreadWait() from
701 // blocking inside ::GetMessage() forever in this case
702 ::PostMessage(NULL, WM_NULL, 0, 0);
703
704 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits()
705 : NULL;
706
707 if ( traits && !traits->DoMessageFromThreadWait() )
708 {
709 // WM_QUIT received: kill the thread
710 Kill();
711
712 return wxTHREAD_KILLED;
713 }
714 }
715 break;
716
717 default:
718 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
719 }
720 } while ( result != WAIT_OBJECT_0 );
721
722 if ( wxThread::IsMain() )
723 {
724 gs_waitingForThread = FALSE;
725 }
726 }
727
728 // although the thread might be already in the EXITED state it might not
729 // have terminated yet and so we are not sure that it has actually
730 // terminated if the "if" above hadn't been taken
731 do
732 {
733 if ( !::GetExitCodeThread(m_hThread, (LPDWORD)&rc) )
734 {
735 wxLogLastError(wxT("GetExitCodeThread"));
736
737 rc = (wxThread::ExitCode)-1;
738 }
739 } while ( (DWORD)rc == STILL_ACTIVE );
740
741 if ( pRc )
742 *pRc = rc;
743
744 // we don't need the thread handle any more
745 Free();
746
747 wxCriticalSectionLocker lock(cs);
748 SetState(STATE_EXITED);
749
750 return rc == (wxThread::ExitCode)-1 ? wxTHREAD_MISC_ERROR
751 : wxTHREAD_NO_ERROR;
752 }
753
754 bool wxThreadInternal::Suspend()
755 {
756 DWORD nSuspendCount = ::SuspendThread(m_hThread);
757 if ( nSuspendCount == (DWORD)-1 )
758 {
759 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
760
761 return FALSE;
762 }
763
764 m_state = STATE_PAUSED;
765
766 return TRUE;
767 }
768
769 bool wxThreadInternal::Resume()
770 {
771 DWORD nSuspendCount = ::ResumeThread(m_hThread);
772 if ( nSuspendCount == (DWORD)-1 )
773 {
774 wxLogSysError(_("Can not resume thread %x"), m_hThread);
775
776 return FALSE;
777 }
778
779 // don't change the state from STATE_EXITED because it's special and means
780 // we are going to terminate without running any user code - if we did it,
781 // the codei n Delete() wouldn't work
782 if ( m_state != STATE_EXITED )
783 {
784 m_state = STATE_RUNNING;
785 }
786
787 return TRUE;
788 }
789
790 // static functions
791 // ----------------
792
793 wxThread *wxThread::This()
794 {
795 wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread);
796
797 // be careful, 0 may be a valid return value as well
798 if ( !thread && (::GetLastError() != NO_ERROR) )
799 {
800 wxLogSysError(_("Couldn't get the current thread pointer"));
801
802 // return NULL...
803 }
804
805 return thread;
806 }
807
808 bool wxThread::IsMain()
809 {
810 return ::GetCurrentThreadId() == gs_idMainThread;
811 }
812
813 void wxThread::Yield()
814 {
815 // 0 argument to Sleep() is special and means to just give away the rest of
816 // our timeslice
817 ::Sleep(0);
818 }
819
820 void wxThread::Sleep(unsigned long milliseconds)
821 {
822 ::Sleep(milliseconds);
823 }
824
825 int wxThread::GetCPUCount()
826 {
827 SYSTEM_INFO si;
828 GetSystemInfo(&si);
829
830 return si.dwNumberOfProcessors;
831 }
832
833 unsigned long wxThread::GetCurrentId()
834 {
835 return (unsigned long)::GetCurrentThreadId();
836 }
837
838 bool wxThread::SetConcurrency(size_t level)
839 {
840 #ifndef __WXWINCE__
841 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
842
843 // ok only for the default one
844 if ( level == 0 )
845 return 0;
846
847 // get system affinity mask first
848 HANDLE hProcess = ::GetCurrentProcess();
849 DWORD dwProcMask, dwSysMask;
850 if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 )
851 {
852 wxLogLastError(_T("GetProcessAffinityMask"));
853
854 return FALSE;
855 }
856
857 // how many CPUs have we got?
858 if ( dwSysMask == 1 )
859 {
860 // don't bother with all this complicated stuff - on a single
861 // processor system it doesn't make much sense anyhow
862 return level == 1;
863 }
864
865 // calculate the process mask: it's a bit vector with one bit per
866 // processor; we want to schedule the process to run on first level
867 // CPUs
868 DWORD bit = 1;
869 while ( bit )
870 {
871 if ( dwSysMask & bit )
872 {
873 // ok, we can set this bit
874 dwProcMask |= bit;
875
876 // another process added
877 if ( !--level )
878 {
879 // and that's enough
880 break;
881 }
882 }
883
884 // next bit
885 bit <<= 1;
886 }
887
888 // could we set all bits?
889 if ( level != 0 )
890 {
891 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level);
892
893 return FALSE;
894 }
895
896 // set it: we can't link to SetProcessAffinityMask() because it doesn't
897 // exist in Win9x, use RT binding instead
898
899 typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD);
900
901 // can use static var because we're always in the main thread here
902 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL;
903
904 if ( !pfnSetProcessAffinityMask )
905 {
906 HMODULE hModKernel = ::LoadLibrary(_T("kernel32"));
907 if ( hModKernel )
908 {
909 pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK)
910 ::GetProcAddress(hModKernel, "SetProcessAffinityMask");
911 }
912
913 // we've discovered a MT version of Win9x!
914 wxASSERT_MSG( pfnSetProcessAffinityMask,
915 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
916 }
917
918 if ( !pfnSetProcessAffinityMask )
919 {
920 // msg given above - do it only once
921 return FALSE;
922 }
923
924 if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 )
925 {
926 wxLogLastError(_T("SetProcessAffinityMask"));
927
928 return FALSE;
929 }
930 #endif
931 return TRUE;
932 }
933
934 // ctor and dtor
935 // -------------
936
937 wxThread::wxThread(wxThreadKind kind)
938 {
939 m_internal = new wxThreadInternal();
940
941 m_isDetached = kind == wxTHREAD_DETACHED;
942 }
943
944 wxThread::~wxThread()
945 {
946 delete m_internal;
947 }
948
949 // create/start thread
950 // -------------------
951
952 wxThreadError wxThread::Create(unsigned int stackSize)
953 {
954 wxCriticalSectionLocker lock(m_critsect);
955
956 if ( !m_internal->Create(this, stackSize) )
957 return wxTHREAD_NO_RESOURCE;
958
959 return wxTHREAD_NO_ERROR;
960 }
961
962 wxThreadError wxThread::Run()
963 {
964 wxCriticalSectionLocker lock(m_critsect);
965
966 if ( m_internal->GetState() != STATE_NEW )
967 {
968 // actually, it may be almost any state at all, not only STATE_RUNNING
969 return wxTHREAD_RUNNING;
970 }
971
972 // the thread has just been created and is still suspended - let it run
973 return Resume();
974 }
975
976 // suspend/resume thread
977 // ---------------------
978
979 wxThreadError wxThread::Pause()
980 {
981 wxCriticalSectionLocker lock(m_critsect);
982
983 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
984 }
985
986 wxThreadError wxThread::Resume()
987 {
988 wxCriticalSectionLocker lock(m_critsect);
989
990 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
991 }
992
993 // stopping thread
994 // ---------------
995
996 wxThread::ExitCode wxThread::Wait()
997 {
998 // although under Windows we can wait for any thread, it's an error to
999 // wait for a detached one in wxWin API
1000 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
1001 _T("wxThread::Wait(): can't wait for detached thread") );
1002
1003 ExitCode rc = (ExitCode)-1;
1004
1005 (void)m_internal->WaitForTerminate(false, m_critsect, &rc);
1006
1007 return rc;
1008 }
1009
1010 wxThreadError wxThread::Delete(ExitCode *pRc)
1011 {
1012 return m_internal->WaitForTerminate(true, m_critsect, pRc);
1013 }
1014
1015 wxThreadError wxThread::Kill()
1016 {
1017 if ( !IsRunning() )
1018 return wxTHREAD_NOT_RUNNING;
1019
1020 wxThreadError rc = m_internal->Kill();
1021
1022 if ( IsDetached() )
1023 {
1024 delete this;
1025 }
1026 else // joinable
1027 {
1028 // update the status of the joinable thread
1029 wxCriticalSectionLocker lock(m_critsect);
1030 m_internal->SetState(STATE_EXITED);
1031 }
1032
1033 return rc;
1034 }
1035
1036 void wxThread::Exit(ExitCode status)
1037 {
1038 m_internal->Free();
1039
1040 if ( IsDetached() )
1041 {
1042 delete this;
1043 }
1044 else // joinable
1045 {
1046 // update the status of the joinable thread
1047 wxCriticalSectionLocker lock(m_critsect);
1048 m_internal->SetState(STATE_EXITED);
1049 }
1050
1051 #ifdef wxUSE_BEGIN_THREAD
1052 _endthreadex((unsigned)status);
1053 #else // !VC++
1054 ::ExitThread((DWORD)status);
1055 #endif // VC++/!VC++
1056
1057 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1058 }
1059
1060 // priority setting
1061 // ----------------
1062
1063 void wxThread::SetPriority(unsigned int prio)
1064 {
1065 wxCriticalSectionLocker lock(m_critsect);
1066
1067 m_internal->SetPriority(prio);
1068 }
1069
1070 unsigned int wxThread::GetPriority() const
1071 {
1072 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1073
1074 return m_internal->GetPriority();
1075 }
1076
1077 unsigned long wxThread::GetId() const
1078 {
1079 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1080
1081 return (unsigned long)m_internal->GetId();
1082 }
1083
1084 bool wxThread::IsRunning() const
1085 {
1086 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1087
1088 return m_internal->GetState() == STATE_RUNNING;
1089 }
1090
1091 bool wxThread::IsAlive() const
1092 {
1093 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1094
1095 return (m_internal->GetState() == STATE_RUNNING) ||
1096 (m_internal->GetState() == STATE_PAUSED);
1097 }
1098
1099 bool wxThread::IsPaused() const
1100 {
1101 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1102
1103 return m_internal->GetState() == STATE_PAUSED;
1104 }
1105
1106 bool wxThread::TestDestroy()
1107 {
1108 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
1109
1110 return m_internal->GetState() == STATE_CANCELED;
1111 }
1112
1113 // ----------------------------------------------------------------------------
1114 // Automatic initialization for thread module
1115 // ----------------------------------------------------------------------------
1116
1117 class wxThreadModule : public wxModule
1118 {
1119 public:
1120 virtual bool OnInit();
1121 virtual void OnExit();
1122
1123 private:
1124 DECLARE_DYNAMIC_CLASS(wxThreadModule)
1125 };
1126
1127 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
1128
1129 bool wxThreadModule::OnInit()
1130 {
1131 // allocate TLS index for storing the pointer to the current thread
1132 gs_tlsThisThread = ::TlsAlloc();
1133 if ( gs_tlsThisThread == 0xFFFFFFFF )
1134 {
1135 // in normal circumstances it will only happen if all other
1136 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1137 // words, this should never happen
1138 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1139
1140 return FALSE;
1141 }
1142
1143 // main thread doesn't have associated wxThread object, so store 0 in the
1144 // TLS instead
1145 if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) )
1146 {
1147 ::TlsFree(gs_tlsThisThread);
1148 gs_tlsThisThread = 0xFFFFFFFF;
1149
1150 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1151
1152 return FALSE;
1153 }
1154
1155 gs_critsectWaitingForGui = new wxCriticalSection();
1156
1157 gs_critsectGui = new wxCriticalSection();
1158 gs_critsectGui->Enter();
1159
1160 // no error return for GetCurrentThreadId()
1161 gs_idMainThread = ::GetCurrentThreadId();
1162
1163 return TRUE;
1164 }
1165
1166 void wxThreadModule::OnExit()
1167 {
1168 if ( !::TlsFree(gs_tlsThisThread) )
1169 {
1170 wxLogLastError(wxT("TlsFree failed."));
1171 }
1172
1173 if ( gs_critsectGui )
1174 {
1175 gs_critsectGui->Leave();
1176 delete gs_critsectGui;
1177 gs_critsectGui = NULL;
1178 }
1179
1180 delete gs_critsectWaitingForGui;
1181 gs_critsectWaitingForGui = NULL;
1182 }
1183
1184 // ----------------------------------------------------------------------------
1185 // under Windows, these functions are implemented using a critical section and
1186 // not a mutex, so the names are a bit confusing
1187 // ----------------------------------------------------------------------------
1188
1189 void WXDLLIMPEXP_BASE wxMutexGuiEnter()
1190 {
1191 // this would dead lock everything...
1192 wxASSERT_MSG( !wxThread::IsMain(),
1193 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1194
1195 // the order in which we enter the critical sections here is crucial!!
1196
1197 // set the flag telling to the main thread that we want to do some GUI
1198 {
1199 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1200
1201 gs_nWaitingForGui++;
1202 }
1203
1204 wxWakeUpMainThread();
1205
1206 // now we may block here because the main thread will soon let us in
1207 // (during the next iteration of OnIdle())
1208 gs_critsectGui->Enter();
1209 }
1210
1211 void WXDLLIMPEXP_BASE wxMutexGuiLeave()
1212 {
1213 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1214
1215 if ( wxThread::IsMain() )
1216 {
1217 gs_bGuiOwnedByMainThread = FALSE;
1218 }
1219 else
1220 {
1221 // decrement the number of threads waiting for GUI access now
1222 wxASSERT_MSG( gs_nWaitingForGui > 0,
1223 wxT("calling wxMutexGuiLeave() without entering it first?") );
1224
1225 gs_nWaitingForGui--;
1226
1227 wxWakeUpMainThread();
1228 }
1229
1230 gs_critsectGui->Leave();
1231 }
1232
1233 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
1234 {
1235 wxASSERT_MSG( wxThread::IsMain(),
1236 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1237
1238 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
1239
1240 if ( gs_nWaitingForGui == 0 )
1241 {
1242 // no threads are waiting for GUI - so we may acquire the lock without
1243 // any danger (but only if we don't already have it)
1244 if ( !wxGuiOwnedByMainThread() )
1245 {
1246 gs_critsectGui->Enter();
1247
1248 gs_bGuiOwnedByMainThread = TRUE;
1249 }
1250 //else: already have it, nothing to do
1251 }
1252 else
1253 {
1254 // some threads are waiting, release the GUI lock if we have it
1255 if ( wxGuiOwnedByMainThread() )
1256 {
1257 wxMutexGuiLeave();
1258 }
1259 //else: some other worker thread is doing GUI
1260 }
1261 }
1262
1263 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
1264 {
1265 return gs_bGuiOwnedByMainThread;
1266 }
1267
1268 // wake up the main thread if it's in ::GetMessage()
1269 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
1270 {
1271 // sending any message would do - hopefully WM_NULL is harmless enough
1272 if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) )
1273 {
1274 // should never happen
1275 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1276 }
1277 }
1278
1279 bool WXDLLIMPEXP_BASE wxIsWaitingForThread()
1280 {
1281 return gs_waitingForThread;
1282 }
1283
1284 // ----------------------------------------------------------------------------
1285 // include common implementation code
1286 // ----------------------------------------------------------------------------
1287
1288 #include "wx/thrimpl.cpp"
1289
1290 #endif // wxUSE_THREADS
1291