1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/window.h
3 // Purpose: wxWindow class which is the base class for all
4 // wxUniv port controls, it supports the customization of the
5 // window drawing and input processing.
6 // Author: Vadim Zeitlin
10 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
14 #ifndef _WX_UNIV_WINDOW_H_
15 #define _WX_UNIV_WINDOW_H_
17 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
18 #pragma interface "univwindow.h"
21 #include "wx/bitmap.h" // for m_bitmapBg
23 class WXDLLEXPORT wxControlRenderer
;
24 class WXDLLEXPORT wxEventLoop
;
25 class WXDLLEXPORT wxMenu
;
26 class WXDLLEXPORT wxMenuBar
;
27 class WXDLLEXPORT wxRenderer
;
28 class WXDLLEXPORT wxScrollBar
;
31 #define wxUSE_TWO_WINDOWS 1
33 #define wxUSE_TWO_WINDOWS 0
36 // ----------------------------------------------------------------------------
38 // ----------------------------------------------------------------------------
40 #if defined(__WXMSW__)
41 #define wxWindowNative wxWindowMSW
42 #elif defined(__WXGTK__)
43 #define wxWindowNative wxWindowGTK
44 #elif defined(__WXMGL__)
45 #define wxWindowNative wxWindowMGL
46 #elif defined(__WXX11__)
47 #define wxWindowNative wxWindowX11
48 #elif defined(__WXMAC__)
49 #define wxWindowNative wxWindowMac
52 class WXDLLEXPORT wxWindow
: public wxWindowNative
55 // ctors and create functions
56 // ---------------------------
60 wxWindow(wxWindow
*parent
,
62 const wxPoint
& pos
= wxDefaultPosition
,
63 const wxSize
& size
= wxDefaultSize
,
65 const wxString
& name
= wxPanelNameStr
);
67 bool Create(wxWindow
*parent
,
69 const wxPoint
& pos
= wxDefaultPosition
,
70 const wxSize
& size
= wxDefaultSize
,
72 const wxString
& name
= wxPanelNameStr
);
74 // background pixmap support
75 // -------------------------
77 virtual void SetBackground(const wxBitmap
& bitmap
,
78 int alignment
= wxALIGN_CENTRE
,
79 wxStretch stretch
= wxSTRETCH_NOT
);
81 const wxBitmap
& GetBackgroundBitmap(int *alignment
= NULL
,
82 wxStretch
*stretch
= NULL
) const;
84 // scrollbars: we (re)implement it ourselves using our own scrollbars
85 // instead of the native ones
86 // ------------------------------------------------------------------
88 virtual void SetScrollbar(int orient
,
92 bool refresh
= TRUE
);
93 virtual void SetScrollPos(int orient
, int pos
, bool refresh
= TRUE
);
94 virtual int GetScrollPos(int orient
) const;
95 virtual int GetScrollThumb(int orient
) const;
96 virtual int GetScrollRange(int orient
) const;
97 virtual void ScrollWindow(int dx
, int dy
,
98 const wxRect
* rect
= (wxRect
*) NULL
);
100 // take into account the borders here
101 virtual wxPoint
GetClientAreaOrigin() const;
103 // popup menu support
104 // ------------------
106 // NB: all menu related functions are implemented in menu.cpp
109 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
);
111 // this is wxUniv-specific private method to be used only by wxMenu
112 void DismissPopupMenu();
113 #endif // wxUSE_MENUS
115 // miscellaneous other methods
116 // ---------------------------
118 // get the state information
119 virtual bool IsFocused() const;
120 virtual bool IsCurrent() const;
121 virtual bool IsPressed() const;
122 virtual bool IsDefault() const;
124 // return all state flags at once (combination of wxCONTROL_XXX values)
125 int GetStateFlags() const;
127 // set the "highlighted" flag and return TRUE if it changed
128 virtual bool SetCurrent(bool doit
= TRUE
);
130 // get the scrollbar (may be NULL) for the given orientation
131 wxScrollBar
*GetScrollbar(int orient
) const
133 return orient
& wxVERTICAL
? m_scrollbarVert
: m_scrollbarHorz
;
136 // methods used by wxColourScheme to choose the colours for this window
137 // --------------------------------------------------------------------
139 // return TRUE if this is a panel/canvas window which contains other
141 virtual bool IsCanvasWindow() const { return FALSE
; }
143 // returns TRUE if the control has "transparent" areas such
144 // as a wxStaticText and wxCheckBox and the background should
145 // be adapted from a parent window
146 virtual bool HasTransparentBackground() { return FALSE
; }
148 // to be used with function above: transparent windows get
149 // their background from parents that return TRUE here,
150 // so this is mostly for wxPanel, wxTopLevelWindow etc.
151 virtual bool ProvidesBackground() const { return FALSE
; }
153 // return TRUE if this control can be highlighted when the mouse is over
154 // it (the theme decides itself whether it is really highlighted or not)
155 virtual bool CanBeHighlighted() const { return FALSE
; }
157 // return TRUE if we should use the colours/fonts returned by the
158 // corresponding GetXXX() methods instead of the default ones
159 bool UseBgCol() const { return m_hasBgCol
; }
160 bool UseFgCol() const { return m_hasFgCol
; }
161 bool UseFont() const { return m_hasFont
; }
163 // return TRUE if this window serves as a container for the other windows
164 // only and doesn't get any input itself
165 virtual bool IsStaticBox() const { return FALSE
; }
167 // returns the (low level) renderer to use for drawing the control by
168 // querying the current theme
169 wxRenderer
*GetRenderer() const { return m_renderer
; }
171 // scrolling helper: like ScrollWindow() except that it doesn't refresh the
172 // uncovered window areas but returns the rectangle to update (don't call
173 // this with both dx and dy non zero)
174 wxRect
ScrollNoRefresh(int dx
, int dy
, const wxRect
*rect
= NULL
);
176 // after scrollbars are added or removed they must be refreshed by calling
178 void RefreshScrollbars();
180 // erase part of the control
181 virtual void EraseBackground(wxDC
& dc
, const wxRect
& rect
);
183 // overridden base class methods
184 // -----------------------------
186 // the rect coordinates are, for us, in client coords, but if no rect is
187 // specified, the entire window is refreshed
188 virtual void Refresh(bool eraseBackground
= TRUE
,
189 const wxRect
*rect
= (const wxRect
*) NULL
);
191 // we refresh the window when it is dis/enabled
192 virtual bool Enable(bool enable
= TRUE
);
195 // common part of all ctors
198 // overridden base class virtuals
200 // we deal with the scrollbars in these functions
201 virtual void DoSetClientSize(int width
, int height
);
202 virtual void DoGetClientSize(int *width
, int *height
) const;
203 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
206 void OnSize(wxSizeEvent
& event
);
207 void OnNcPaint(wxPaintEvent
& event
);
208 void OnPaint(wxPaintEvent
& event
);
209 void OnErase(wxEraseEvent
& event
);
211 #if wxUSE_ACCEL || wxUSE_MENUS
212 void OnKeyDown(wxKeyEvent
& event
);
213 #endif // wxUSE_ACCEL
216 void OnChar(wxKeyEvent
& event
);
217 void OnKeyUp(wxKeyEvent
& event
);
218 #endif // wxUSE_MENUS
220 // draw the control background, return TRUE if done
221 virtual bool DoDrawBackground(wxDC
& dc
);
223 // draw the controls border
224 virtual void DoDrawBorder(wxDC
& dc
, const wxRect
& rect
);
226 // draw the controls contents
227 virtual void DoDraw(wxControlRenderer
*renderer
);
229 // calculate the best size for the client area of the window: default
230 // implementation of DoGetBestSize() uses this method and adds the border
231 // width to the result
232 virtual wxSize
DoGetBestClientSize() const;
233 virtual wxSize
DoGetBestSize() const;
235 // adjust the size of the window to take into account its borders
236 wxSize
AdjustSize(const wxSize
& size
) const;
238 // put the scrollbars along the edges of the window
239 void PositionScrollbars();
242 // return the menubar of the parent frame or NULL
243 wxMenuBar
*GetParentFrameMenuBar() const;
244 #endif // wxUSE_MENUS
246 // the renderer we use
247 wxRenderer
*m_renderer
;
249 // background bitmap info
252 wxStretch m_stretchBgBitmap
;
257 // is the mouse currently inside the window?
261 // override MSWWindowProc() to process WM_NCHITTEST
262 long MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
);
266 // the window scrollbars
267 wxScrollBar
*m_scrollbarHorz
,
271 // the current modal event loop for the popup menu we show or NULL
272 static wxEventLoop
*ms_evtLoopPopup
;
274 // the last window over which Alt was pressed (used by OnKeyUp)
275 static wxWindow
*ms_winLastAltPress
;
276 #endif // wxUSE_MENUS
278 DECLARE_DYNAMIC_CLASS(wxWindow
)
279 DECLARE_EVENT_TABLE()
282 #endif // _WX_UNIV_WINDOW_H_