1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG interface for wxWindow
 
   7 // Created:     24-June-1997
 
   9 // Copyright:   (c) 2003 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  16 //---------------------------------------------------------------------------
 
  21 MAKE_CONST_WXSTRING(PanelNameStr);
 
  23 //---------------------------------------------------------------------------
 
  27 DocStr(wxVisualAttributes,
 
  28     "struct containing all the visual attributes of a control", "");
 
  30 struct wxVisualAttributes
 
  33         wxVisualAttributes() { return new wxVisualAttributes; }
 
  34         ~wxVisualAttributes() { delete self; }
 
  37     // the font used for control label/text inside it
 
  40     // the foreground colour
 
  43     // the background colour, may be wxNullColour if the controls background
 
  44     // colour is not solid
 
  53     wxWINDOW_VARIANT_NORMAL,        // Normal size
 
  54     wxWINDOW_VARIANT_SMALL,         // Smaller size (about 25 % smaller than normal )
 
  55     wxWINDOW_VARIANT_MINI,          // Mini size (about 33 % smaller than normal )
 
  56     wxWINDOW_VARIANT_LARGE,         // Large size (about 25 % larger than normal )
 
  62 "wx.Window is the base class for all windows and represents any visible
 
  63 object on the screen. All controls, top level windows and so on are
 
  64 wx.Windows. Sizers and device contexts are not however, as they don't
 
  65 appear on screen themselves.
 
  70     =============================  =====================================
 
  71     wx.SIMPLE_BORDER               Displays a thin border around the window.
 
  73     wx.DOUBLE_BORDER               Displays a double border. Windows and Mac only.
 
  75     wx.SUNKEN_BORDER               Displays a sunken border.
 
  77     wx.RAISED_BORDER               Displays a raised border.
 
  79     wx.STATIC_BORDER               Displays a border suitable for a static
 
  80                                    control. Windows only.
 
  82     wx.NO_BORDER                   Displays no border, overriding the default
 
  83                                    border style for the window.
 
  85     wx.TRANSPARENT_WINDOW          The window is transparent, that is, it
 
  86                                    will not receive paint events. Windows only.
 
  88     wx.TAB_TRAVERSAL               Use this to enable tab traversal for
 
  91     wx.WANTS_CHARS                 Use this to indicate that the window
 
  92                                    wants to get all char/key events for
 
  93                                    all keys - even for keys like TAB or
 
  94                                    ENTER which are usually used for
 
  95                                    dialog navigation and which wouldn't
 
  96                                    be generated without this style. If
 
  97                                    you need to use this style in order to
 
  98                                    get the arrows or etc., but would
 
  99                                    still like to have normal keyboard
 
 100                                    navigation take place, you should
 
 101                                    create and send a wxNavigationKeyEvent
 
 102                                    in response to the key events for Tab
 
 105     wx.NO_FULL_REPAINT_ON_RESIZE   Disables repainting the window
 
 106                                    completely when its size is changed.
 
 107                                    You will have to repaint the new
 
 108                                    window area manually if you use this
 
 109                                    style. As of version 2.5.1 this
 
 110                                    style is on by default.  Use
 
 111                                    wx.FULL_REPAINT_ON_RESIZE to
 
 114     wx.VSCROLL                     Use this style to enable a vertical scrollbar.
 
 116     wx.HSCROLL                     Use this style to enable a horizontal scrollbar.
 
 118     wx.ALWAYS_SHOW_SB              If a window has scrollbars, disable them
 
 119                                    instead of hiding them when they are
 
 120                                    not needed (i.e. when the size of the
 
 121                                    window is big enough to not require
 
 122                                    the scrollbars to navigate it). This
 
 123                                    style is currently only implemented
 
 124                                    for wxMSW and wxUniversal and does
 
 125                                    nothing on the other platforms.
 
 127     wx.CLIP_CHILDREN               Use this style to eliminate flicker caused by
 
 128                                    the background being repainted, then
 
 129                                    children being painted over
 
 132     wx.FULL_REPAINT_ON_RESIZE      Use this style to force a complete
 
 133                                    redraw of the window whenever it is
 
 134                                    resized instead of redrawing just the
 
 135                                    part of the window affected by
 
 136                                    resizing. Note that this was the
 
 137                                    behaviour by default before 2.5.1
 
 138                                    release and that if you experience
 
 139                                    redraw problems with the code which
 
 140                                    previously used to work you may want
 
 142     =============================  =====================================
 
 147     =============================   =====================================
 
 148     wx.WS_EX_VALIDATE_RECURSIVELY   By default,
 
 149                                     Validate/TransferDataTo/FromWindow()
 
 150                                     only work on direct children of
 
 151                                     the window (compatible
 
 152                                     behaviour). Set this flag to make
 
 153                                     them recursively descend into all
 
 156     wx.WS_EX_BLOCK_EVENTS           wx.CommandEvents and the objects of the
 
 157                                     derived classes are forwarded to
 
 158                                     the parent window and so on
 
 159                                     recursively by default. Using this
 
 160                                     flag for the given window allows
 
 161                                     to block this propagation at this
 
 162                                     window, i.e. prevent the events
 
 163                                     from being propagated further
 
 164                                     upwards. Dialogs have this flag on
 
 167     wx.WS_EX_TRANSIENT              Don't use this window as an implicit parent for
 
 168                                     the other windows: this must be
 
 169                                     used with transient windows as
 
 170                                     otherwise there is the risk of
 
 171                                     creating a dialog/frame with this
 
 172                                     window as a parent which would
 
 173                                     lead to a crash if the parent is
 
 174                                     destroyed before the child.
 
 176     wx.WS_EX_PROCESS_IDLE           This window should always process idle
 
 177                                     events, even if the mode set by
 
 178                                     `wx.IdleEvent.SetMode` is
 
 179                                     wx.IDLE_PROCESS_SPECIFIED.
 
 181     wx.WS_EX_PROCESS_UI_UPDATES     This window should always process UI
 
 182                                     update events, even if the mode
 
 183                                     set by `wx.UpdateUIEvent.SetMode` is
 
 184                                     wxUPDATE_UI_PROCESS_SPECIFIED.
 
 185     =============================   =====================================
 
 190 MustHaveApp(wxWindow);
 
 191 MustHaveApp(wxWindow::FindFocus);
 
 192 MustHaveApp(wxWindow::GetCapture);
 
 194 // This one is not restricted to wxWindow
 
 195 MustHaveApp(GetClassDefaultAttributes);
 
 197 class wxWindow : public wxEvtHandler
 
 200     %pythonAppend wxWindow         "self._setOORInfo(self)"
 
 201     %pythonAppend wxWindow()       ""
 
 202     %typemap(out) wxWindow*;    // turn off this typemap
 
 205         wxWindow(wxWindow* parent, const wxWindowID id=-1,
 
 206                  const wxPoint& pos = wxDefaultPosition,
 
 207                  const wxSize& size = wxDefaultSize,
 
 209                  const wxString& name = wxPyPanelNameStr),
 
 210         "Construct and show a generic Window.", "");
 
 214         "Precreate a Window for 2-phase creation.", "",
 
 217     // Turn it back on again
 
 218     %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
 
 222         bool , Create(wxWindow* parent, const wxWindowID id=-1,
 
 223                 const wxPoint& pos = wxDefaultPosition,
 
 224                 const wxSize& size = wxDefaultSize,
 
 226                       const wxString& name = wxPyPanelNameStr),
 
 227         "Create the GUI part of the Window for 2-phase creation mode.", "");
 
 230     // deleting the window
 
 231     // -------------------
 
 235         bool , Close( bool force = false ),
 
 236         "This function simply generates a EVT_CLOSE event whose handler usually
 
 237 tries to close the window. It doesn't close the window itself,
 
 238 however.  If force is False (the default) then the window's close
 
 239 handler will be allowed to veto the destruction of the window.",
 
 241 Usually Close is only used with the top level windows (wx.Frame and
 
 242 wx.Dialog classes) as the others are not supposed to have any special
 
 245 The close handler should check whether the window is being deleted
 
 246 forcibly, using wx.CloseEvent.GetForce, in which case it should
 
 247 destroy the window using wx.Window.Destroy.
 
 249 Note that calling Close does not guarantee that the window will be
 
 250 destroyed; but it provides a way to simulate a manual close of a
 
 251 window, which may or may not be implemented by destroying the
 
 252 window. The default EVT_CLOSE handler for wx.Dialog does not
 
 253 necessarily delete the dialog, since it will simply simulate an
 
 254 wxID_CANCEL event which is handled by the appropriate button event
 
 255 handler and may do anything at all.
 
 257 To guarantee that the window will be destroyed, call wx.Window.Destroy
 
 262     %pythonAppend Destroy "args[0].thisown = 0"
 
 264         virtual bool , Destroy(),
 
 265         "Destroys the window safely.  Frames and dialogs are not destroyed
 
 266 immediately when this function is called -- they are added to a list
 
 267 of windows to be deleted on idle time, when all the window's events
 
 268 have been processed. This prevents problems with events being sent to
 
 269 non-existent windows.
 
 271 Returns True if the window has either been successfully deleted, or it
 
 272 has been added to the list of windows pending real deletion.", "");
 
 276         bool , DestroyChildren(),
 
 277         "Destroys all children of a window. Called automatically by the
 
 282         bool , IsBeingDeleted() const,
 
 283         "Is the window in the process of being deleted?", "");
 
 291     //    virtual void , SetTitle( const wxString& title),
 
 292     //    "Sets the window's title. Applicable only to frames and dialogs.", "");
 
 295     //    virtual wxString , GetTitle() const,
 
 296     //    "Gets the window's title. Applicable only to frames and dialogs.", "");    
 
 299         virtual void , SetLabel(const wxString& label),
 
 300         "Set the text which the window shows in its label if applicable.", "");
 
 303         virtual wxString , GetLabel() const,
 
 304         "Generic way of getting a label from any window, for identification
 
 305 purposes.  The interpretation of this function differs from class to
 
 306 class. For frames and dialogs, the value returned is the title. For
 
 307 buttons or static text controls, it is the button text. This function
 
 308 can be useful for meta-programs such as testing tools or special-needs
 
 309 access programs)which need to identify windows by name.", "");
 
 313         virtual void , SetName( const wxString &name ),
 
 314         "Sets the window's name.  The window name is used for ressource setting
 
 315 in X, it is not the same as the window title/label", "");
 
 318         virtual wxString , GetName() const,
 
 319         "Returns the windows name.  This name is not guaranteed to be unique;
 
 320 it is up to the programmer to supply an appropriate name in the window
 
 321 constructor or via wx.Window.SetName.", "");
 
 325         void , SetWindowVariant( wxWindowVariant variant ),
 
 326         "Sets the variant of the window/font size to use for this window, if
 
 327 the platform supports variants, for example, wxMac.",
 
 331     ========================    =======================================
 
 332     wx.WINDOW_VARIANT_NORMAL    Normal size
 
 333     wx.WINDOW_VARIANT_SMALL     Smaller size (about 25 % smaller than normal)
 
 334     wx.WINDOW_VARIANT_MINI      Mini size (about 33 % smaller than normal)
 
 335     wx.WINDOW_VARIANT_LARGE     Large size (about 25 % larger than normal)
 
 336     ========================    =======================================
 
 340         wxWindowVariant , GetWindowVariant() const,
 
 345         void , SetId( wxWindowID winid ),
 
 346         "Sets the identifier of the window.  Each window has an integer
 
 347 identifier. If the application has not provided one, an identifier
 
 348 will be generated. Normally, the identifier should be provided on
 
 349 creation and should not be modified subsequently.", "");
 
 352         wxWindowID , GetId() const,
 
 353         "Returns the identifier of the window.  Each window has an integer
 
 354 identifier. If the application has not provided one (or the default Id
 
 355 -1 is used) then an unique identifier with a negative value will be
 
 360         static int , NewControlId(),
 
 361         "Generate a control id for the controls which were not given one.", "");
 
 365         static int , NextControlId(int winid),
 
 366         "Get the id of the control following the one with the given
 
 367 autogenerated) id", "");
 
 371         static int , PrevControlId(int winid),
 
 372         "Get the id of the control preceding the one with the given
 
 373 autogenerated) id", "");
 
 383         void , SetSize( const wxSize& size ),
 
 384         "Sets the size of the window in pixels.", "");
 
 388         void , SetSize( int x, int y, int width, int height,
 
 389                         int sizeFlags = wxSIZE_AUTO ),
 
 390         "Sets the position and size of the window in pixels.  The sizeFlags
 
 391 parameter indicates the interpretation of the other params if they are
 
 394     ========================  ======================================
 
 395     wx.SIZE_AUTO              A -1 indicates that a class-specific
 
 396                               default should be used.
 
 397     wx.SIZE_USE_EXISTING      Axisting dimensions should be used if
 
 398                               -1 values are supplied.
 
 399     wxSIZE_ALLOW_MINUS_ONE    Allow dimensions of -1 and less to be
 
 400                               interpreted as real dimensions, not
 
 402     ========================  ======================================
 
 408         void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
 
 409         "Sets the position and size of the window in pixels using a wx.Rect.", "",
 
 414         void , SetSize( int width, int height ),
 
 415         "Sets the size of the window in pixels.", "",
 
 420         void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
 
 421         "Moves the window to the given position.", "");
 
 423     %pythoncode { SetPosition = Move }
 
 427         void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
 
 428         "Moves the window to the given position.", "",
 
 432         void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
 
 433         "A 'Smart' SetSize that will fill in default size components with the
 
 434 window's *best size* values.  Also set's the minsize for use with sizers.", "");
 
 439         virtual void , Raise(),
 
 440         "Raises the window to the top of the window hierarchy.  In current
 
 441 version of wxWidgets this works both for manage and child windows.", "");
 
 444         virtual void , Lower(),
 
 445         "Lowers the window to the bottom of the window hierarchy.  In current
 
 446 version of wxWidgets this works both for manage and child windows.", "");
 
 450     // client size is the size of the area available for subwindows
 
 451     DocStr(SetClientSize,
 
 452            "This sets the size of the window client area in pixels. Using this
 
 453 function to size a window tends to be more device-independent than
 
 454 wx.Window.SetSize, since the application need not worry about what
 
 455 dimensions the border or title bar have when trying to fit the window
 
 456 around panel items, for example.", "");
 
 457     void SetClientSize( const wxSize& size );
 
 458     %Rename(SetClientSizeWH, void,  SetClientSize( int width, int height ));
 
 459     %Rename(SetClientRect,  void,  SetClientSize(const wxRect& rect));
 
 462     DocStr(GetPosition,   // sets the docstring for both
 
 463            "Get the window's position.  Notice that the position is in client
 
 464 coordinates for child windows and screen coordinates for the top level
 
 465 ones, use `GetScreenPosition` if you need screen coordinates for all
 
 466 kinds of windows.", "");
 
 467     wxPoint GetPosition() const;
 
 470         void, GetPosition(int *OUTPUT, int *OUTPUT) const,
 
 471         "GetPositionTuple() -> (x,y)",
 
 475     DocStr(GetScreenPosition,   // sets the docstring for both
 
 476            "Get the position of the window in screen coordinantes.", "");
 
 477     wxPoint GetScreenPosition() const;
 
 479         void, GetScreenPosition(int *OUTPUT, int *OUTPUT) const,
 
 480         "GetScreenPositionTuple() -> (x,y)",
 
 481         GetScreenPositionTuple);
 
 484         wxRect , GetScreenRect() const,
 
 485         "Returns the size and position of the window in screen coordinantes as
 
 486 a `wx.Rect` object.", "
 
 487 :see: `GetRect`, `GetScreenPosition`");
 
 490     DocStr(GetSize, "Get the window size.", "");
 
 491     wxSize GetSize() const;
 
 493         void, GetSize( int *OUTPUT, int *OUTPUT ) const,
 
 494         "GetSizeTuple() -> (width, height)",
 
 500         wxRect , GetRect() const,
 
 501         "Returns the size and position of the window as a `wx.Rect` object.", "");
 
 504     DocStr(GetClientSize,
 
 505            "This gets the size of the window's 'client area' in pixels. The client
 
 506 area is the area which may be drawn on by the programmer, excluding
 
 507 title bar, border, scrollbars, etc.", "");
 
 508     wxSize GetClientSize() const;
 
 510         void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
 
 511         "GetClientSizeTuple() -> (width, height)",
 
 517         virtual wxPoint , GetClientAreaOrigin() const,
 
 518         "Get the origin of the client area of the window relative to the
 
 519 window's top left corner (the client area may be shifted because of
 
 520 the borders, scrollbars, other decorations...)", "");
 
 524         wxRect , GetClientRect() const,
 
 525         "Get the client area position and size as a `wx.Rect` object.", "");
 
 530            "This function returns the best acceptable minimal size for the
 
 531 window, if applicable. For example, for a static text control, it will
 
 532 be the minimal size such that the control label is not truncated. For
 
 533 windows containing subwindows (suzh aswx.Panel), the size returned by
 
 534 this function will be the same as the size the window would have had
 
 535 after calling Fit.", "");
 
 536     wxSize GetBestSize() const;
 
 538         void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
 
 539         "GetBestSizeTuple() -> (width, height)",
 
 544         void , InvalidateBestSize(),
 
 545         "Reset the cached best size value so it will be recalculated the next
 
 546 time it is needed.", "");
 
 549         void , CacheBestSize(const wxSize& size) const,
 
 550         "Cache the best size so it doesn't need to be calculated again, (at least until
 
 551 some properties of the window change.)", "");
 
 555         wxSize , GetBestFittingSize() const,
 
 556         "This function will merge the window's best size into the window's
 
 557 minimum size, giving priority to the min size components, and returns
 
 563         wxSize , GetAdjustedBestSize() const,
 
 564         "This method is similar to GetBestSize, except in one
 
 565 thing. GetBestSize should return the minimum untruncated size of the
 
 566 window, while this method will return the largest of BestSize and any
 
 567 user specified minimum size. ie. it is the minimum size the window
 
 568 should currently be drawn at, not the minimal size it can possibly
 
 575         void , Center( int direction = wxBOTH ),
 
 576         "Centers the window.  The parameter specifies the direction for
 
 577 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
 
 578 also include wx.CENTER_ON_SCREEN flag if you want to center the window
 
 579 on the entire screen and not on its parent window.  If it is a
 
 580 top-level window and has no parent then it will always be centered
 
 581 relative to the screen.", "");    
 
 582     %pythoncode { Centre = Center }
 
 586         void , CenterOnParent(int dir = wxBOTH),
 
 587         "Center with respect to the the parent window", "");
 
 588     %pythoncode { CentreOnParent = CenterOnParent }
 
 593         virtual void , Fit(),
 
 594         "Sizes the window so that it fits around its subwindows. This function
 
 595 won't do anything if there are no subwindows and will only really work
 
 596 correctly if sizers are used for the subwindows layout. Also, if the
 
 597 window has exactly one subwindow it is better (faster and the result
 
 598 is more precise as Fit adds some margin to account for fuzziness of
 
 599 its calculations) to call window.SetClientSize(child.GetSize())
 
 600 instead of calling Fit.", "");
 
 604         virtual void , FitInside(),
 
 605         "Similar to Fit, but sizes the interior (virtual) size of a
 
 606 window. Mainly useful with scrolled windows to reset scrollbars after
 
 607 sizing changes that do not trigger a size event, and/or scrolled
 
 608 windows without an interior sizer. This function similarly won't do
 
 609 anything if there are no subwindows.", "");
 
 614         "Allows specification of minimum and maximum window sizes, and window
 
 615 size increments. If a pair of values is not set (or set to -1), the
 
 616 default values will be used.  If this function is called, the user
 
 617 will not be able to size the window outside the given bounds (if it is
 
 618 a top-level window.)  Sizers will also inspect the minimum window size
 
 619 and will use that value if set when calculating layout.
 
 621 The resizing increments are only significant under Motif or Xt.", "
 
 623 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
 
 625     virtual void SetSizeHints( int minW, int minH,
 
 626                                int maxW = -1, int maxH = -1,
 
 627                                int incW = -1, int incH = -1 );
 
 628     %Rename(SetSizeHintsSz, void,  SetSizeHints( const wxSize& minSize,
 
 629                                                  const wxSize& maxSize=wxDefaultSize,
 
 630                                                  const wxSize& incSize=wxDefaultSize));
 
 633     DocStr(SetVirtualSizeHints,
 
 634         "Allows specification of minimum and maximum virtual window sizes. If a
 
 635 pair of values is not set (or set to -1), the default values will be
 
 636 used.  If this function is called, the user will not be able to size
 
 637 the virtual area of the window outside the given bounds.", "");
 
 638     virtual void SetVirtualSizeHints( int minW, int minH,
 
 639                                       int maxW = -1, int maxH = -1 );
 
 640     %Rename(SetVirtualSizeHintsSz, void,  SetVirtualSizeHints(
 
 641                 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
 
 646         virtual wxSize , GetMaxSize() const,
 
 650         virtual wxSize , GetMinSize() const,
 
 654         void , SetMinSize(const wxSize& minSize),
 
 655         "A more convenient method than `SetSizeHints` for setting just the
 
 659         void , SetMaxSize(const wxSize& maxSize),
 
 660         "A more convenient method than `SetSizeHints` for setting just the
 
 666         virtual int , GetMinWidth() const,
 
 670         virtual int , GetMinHeight() const,
 
 674         int , GetMaxWidth() const,
 
 678         int , GetMaxHeight() const,
 
 683     DocStr(SetVirtualSize,
 
 684            "Set the the virtual size of a window in pixels.  For most windows this
 
 685 is just the client area of the window, but for some like scrolled
 
 686 windows it is more or less independent of the screen window size.", "");
 
 687     void SetVirtualSize(const wxSize& size );
 
 688     %Rename(SetVirtualSizeWH, void,  SetVirtualSize( int w, int h ));
 
 691     DocStr(GetVirtualSize,
 
 692            "Get the the virtual size of the window in pixels.  For most windows
 
 693 this is just the client area of the window, but for some like scrolled
 
 694 windows it is more or less independent of the screen window size.", "");           
 
 695     wxSize GetVirtualSize() const;
 
 697         void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
 
 698         "GetVirtualSizeTuple() -> (width, height)",
 
 699         GetVirtualSizeTuple);
 
 702 // TODO: using directors?
 
 703 //     // Override these methods for windows that have a virtual size
 
 704 //     // independent of their client size.  eg. the virtual area of a
 
 705 //     // wxScrolledWindow.  Default is to alias VirtualSize to ClientSize.
 
 706 //     virtual void DoSetVirtualSize( int x, int y );
 
 707 //     virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
 
 711         virtual wxSize , GetBestVirtualSize() const,
 
 712         "Return the largest of ClientSize and BestSize (as determined by a
 
 713 sizer, interior children, or other means)", "");
 
 721         virtual bool , Show( bool show = true ),
 
 722         "Shows or hides the window. You may need to call Raise for a top level
 
 723 window if you want to bring it to top, although this is not needed if
 
 724 Show is called immediately after the frame creation.  Returns True if
 
 725 the window has been shown or hidden or False if nothing was done
 
 726 because it already was in the requested state.", "");
 
 730         "Equivalent to calling Show(False).", "");
 
 734         virtual bool , Enable( bool enable = true ),
 
 735         "Enable or disable the window for user input. Note that when a parent
 
 736 window is disabled, all of its children are disabled as well and they
 
 737 are reenabled again when the parent is.  Returns true if the window
 
 738 has been enabled or disabled, false if nothing was done, i.e. if the
 
 739 window had already been in the specified state.", "");
 
 743         "Disables the window, same as Enable(false).", "");
 
 747         bool , IsShown() const,
 
 748         "Returns true if the window is shown, false if it has been hidden.", "");
 
 751         bool , IsEnabled() const,
 
 752         "Returns true if the window is enabled for input, false otherwise.", "");
 
 758         virtual void , SetWindowStyleFlag( long style ),
 
 759         "Sets the style of the window. Please note that some styles cannot be
 
 760 changed after the window creation and that Refresh() might need to be
 
 761 called after changing the others for the change to take place
 
 765         virtual long , GetWindowStyleFlag() const,
 
 766         "Gets the window style that was passed to the constructor or Create
 
 769     %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
 
 773         bool , HasFlag(int flag) const,
 
 774         "Test if the given style is set for this window.", "");
 
 778         virtual bool , IsRetained() const,
 
 779         "Returns true if the window is retained, false otherwise.  Retained
 
 780 windows are only available on X platforms.", "");
 
 785         virtual void , SetExtraStyle(long exStyle),
 
 786         "Sets the extra style bits for the window.  Extra styles are the less
 
 787 often used style bits which can't be set with the constructor or with
 
 788 SetWindowStyleFlag()", "");
 
 791         long , GetExtraStyle() const,
 
 792         "Returns the extra style bits for the window.", "");
 
 797         virtual void , MakeModal(bool modal = true),
 
 798         "Disables all other windows in the application so that the user can
 
 799 only interact with this window.  Passing False will reverse this
 
 805         virtual void , SetThemeEnabled(bool enableTheme),
 
 806         "This function tells a window if it should use the system's \"theme\"
 
 807  code to draw the windows' background instead if its own background
 
 808  drawing code. This will only have an effect on platforms that support
 
 809  the notion of themes in user defined windows. One such platform is
 
 810  GTK+ where windows can have (very colourful) backgrounds defined by a
 
 811  user's selected theme.
 
 813 Dialogs, notebook pages and the status bar have this flag set to true
 
 814 by default so that the default look and feel is simulated best.", "");
 
 817         virtual bool , GetThemeEnabled() const,
 
 818         "Return the themeEnabled flag.", "");
 
 821 // TODO with directors    
 
 822 //     // controls by default inherit the colours of their parents, if a
 
 823 //     // particular control class doesn't want to do it, it can override
 
 824 //     // ShouldInheritColours() to return False
 
 825 //     virtual bool ShouldInheritColours() const;
 
 831     // focus and keyboard handling
 
 832     // ---------------------------
 
 836         virtual void , SetFocus(),
 
 837         "Set's the focus to this window, allowing it to receive keyboard input.", "");
 
 840         virtual void , SetFocusFromKbd(),
 
 841         "Set focus to this window as the result of a keyboard action.  Normally
 
 842 only called internally.", "");
 
 847         static wxWindow *, FindFocus(),
 
 848         "Returns the window or control that currently has the keyboard focus,
 
 853         virtual bool , AcceptsFocus() const,
 
 854         "Can this window have focus?", "");
 
 858         virtual bool , AcceptsFocusFromKeyboard() const,
 
 859         "Can this window be given focus by keyboard navigation? if not, the
 
 860 only way to give it focus (provided it accepts it at all) is to click
 
 867         virtual wxWindow *, GetDefaultItem() const,
 
 868         "Get the default child of this parent, i.e. the one which is activated
 
 869 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
 
 872         virtual wxWindow *, SetDefaultItem(wxWindow * child),
 
 873         "Set this child as default, return the old default.", "");
 
 876         virtual void , SetTmpDefaultItem(wxWindow * win),
 
 877         "Set this child as temporary default", "");
 
 881         virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
 
 882         "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
 
 883         "Does keyboard navigation from this window to another, by sending a
 
 884 `wx.NavigationKeyEvent`.", "
 
 886     :param flags: A combination of the ``IsForward`` or ``IsBackward``
 
 887         and the ``WinChange`` values in the `wx.NavigationKeyEvent`
 
 888         class, which determine if the navigation should be in forward
 
 889         or reverse order, and if it should be able to cross parent
 
 890         window boundaries, such as between notebook pages or MDI child
 
 891         frames.  Typically the status of the Shift key (for forward or
 
 892         backward) or the Control key (for WinChange) would be used to
 
 893         determine how to set the flags.
 
 895 One situation in which you may wish to call this method is from a text
 
 896 control custom keypress handler to do the default navigation behaviour
 
 897 for the tab key, since the standard default behaviour for a multiline
 
 898 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
 
 899 not navigate to the next control.");
 
 904         void , MoveAfterInTabOrder(wxWindow *win),
 
 905         "Moves this window in the tab navigation order after the specified
 
 906 sibling window.  This means that when the user presses the TAB key on
 
 907 that other window, the focus switches to this window.
 
 909 The default tab order is the same as creation order.  This function
 
 910 and `MoveBeforeInTabOrder` allow to change it after creating all the
 
 916         void , MoveBeforeInTabOrder(wxWindow *win),
 
 917         "Same as `MoveAfterInTabOrder` except that it inserts this window just
 
 918 before win instead of putting it right after it.", "");
 
 927     // parent/children relations
 
 928     // -------------------------
 
 931     //wxWindowList& GetChildren();  // TODO: Do a typemap or a wrapper for wxWindowList
 
 934                "Returns a list of the window's children.  NOTE: Currently this is a
 
 935 copy of the child window list maintained by the window, so the return
 
 936 value of this function is only valid as long as the window's children
 
 937 do not change.", "");
 
 938         PyObject* GetChildren() {
 
 939             wxWindowList& list = self->GetChildren();
 
 940             return wxPy_ConvertList(&list);
 
 945         wxWindow *, GetParent() const,
 
 946         "Returns the parent window of this window, or None if there isn't one.", "");
 
 949         wxWindow *, GetGrandParent() const,
 
 950         "Returns the parent of the parent of this window, or None if there
 
 956         virtual bool , IsTopLevel() const,
 
 957         "Returns true if the given window is a top-level one. Currently all
 
 958 frames and dialogs are always considered to be top-level windows (even
 
 959 if they have a parent window).", "");
 
 962     // change the real parent of this window, return True if the parent
 
 963     // was changed, False otherwise (error or newParent == oldParent)
 
 965         virtual bool , Reparent( wxWindow *newParent ),
 
 966         "Reparents the window, i.e the window will be removed from its current
 
 967 parent window (e.g. a non-standard toolbar in a wxFrame) and then
 
 968 re-inserted into another. Available on Windows and GTK.  Returns True
 
 969 if the parent was changed, False otherwise (error or newParent ==
 
 974         virtual void , AddChild( wxWindow *child ),
 
 975         "Adds a child window. This is called automatically by window creation
 
 976 functions so should not be required by the application programmer.", "");
 
 979         virtual void , RemoveChild( wxWindow *child ),
 
 980         "Removes a child window. This is called automatically by window
 
 981 deletion functions so should not be required by the application
 
 987     // looking for windows
 
 988     // -------------------
 
 991         wxWindow *, FindWindow( long winid ),
 
 992         "Find a chld of this window by window ID", "",
 
 996         wxWindow *, FindWindow( const wxString& name ),
 
 997         "Find a child of this window by name", "",
 
1002     // event handler stuff
 
1003     // -------------------
 
1006         wxEvtHandler *, GetEventHandler() const,
 
1007         "Returns the event handler for this window. By default, the window is
 
1008 its own event handler.", "");
 
1012         void , SetEventHandler( wxEvtHandler *handler ),
 
1013         "Sets the event handler for this window.  An event handler is an object
 
1014 that is capable of processing the events sent to a window. By default,
 
1015 the window is its own event handler, but an application may wish to
 
1016 substitute another, for example to allow central implementation of
 
1017 event-handling for a variety of different window classes.
 
1019 It is usually better to use `wx.Window.PushEventHandler` since this sets
 
1020 up a chain of event handlers, where an event not handled by one event
 
1021 handler is handed to the next one in the chain.", "");
 
1025         void , PushEventHandler( wxEvtHandler *handler ),
 
1026         "Pushes this event handler onto the event handler stack for the window.
 
1027 An event handler is an object that is capable of processing the events
 
1028 sent to a window. By default, the window is its own event handler, but
 
1029 an application may wish to substitute another, for example to allow
 
1030 central implementation of event-handling for a variety of different
 
1033 wx.Window.PushEventHandler allows an application to set up a chain of
 
1034 event handlers, where an event not handled by one event handler is
 
1035 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
 
1036 remove the event handler.", "");
 
1040         wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
 
1041         "Removes and returns the top-most event handler on the event handler
 
1042 stack.  If deleteHandler is True then the wx.EvtHandler object will be
 
1043 destroyed after it is popped.", "");
 
1047         bool , RemoveEventHandler(wxEvtHandler *handler),
 
1048         "Find the given handler in the event handler chain and remove (but not
 
1049 delete) it from the event handler chain, return True if it was found
 
1050 and False otherwise (this also results in an assert failure so this
 
1051 function should only be called when the handler is supposed to be
 
1060     // a window may have an associated validator which is used to control
 
1063         virtual void , SetValidator( const wxValidator &validator ),
 
1064         "Deletes the current validator (if any) and sets the window validator,
 
1065 having called wx.Validator.Clone to create a new validator of this
 
1069         virtual wxValidator *, GetValidator(),
 
1070         "Returns a pointer to the current validator for the window, or None if
 
1071 there is none.", "");
 
1075         virtual bool , Validate(),
 
1076         "Validates the current values of the child controls using their
 
1077 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1078 style flag set, the method will also call Validate() of all child
 
1079 windows.  Returns false if any of the validations failed.", "");
 
1083         virtual bool , TransferDataToWindow(),
 
1084         "Transfers values to child controls from data areas specified by their
 
1085 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1086 style flag set, the method will also call TransferDataToWindow() of
 
1087 all child windows.", "");
 
1090         virtual bool , TransferDataFromWindow(),
 
1091         "Transfers values from child controls to data areas specified by their
 
1092 validators. Returns false if a transfer failed.  If the window has
 
1093 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
 
1094 also call TransferDataFromWindow() of all child windows.", "");
 
1098         virtual void , InitDialog(),
 
1099         "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
 
1100 to the dialog via validators.", "");
 
1109         virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
 
1110         "Sets the accelerator table for this window.", "");
 
1113         wxAcceleratorTable *, GetAcceleratorTable(),
 
1114         "Gets the accelerator table for this window.", "");
 
1120     // hot keys (system wide accelerators)
 
1121     // -----------------------------------
 
1123         DocStr(RegisterHotKey,
 
1124                "Registers a system wide hotkey. Every time the user presses the hotkey
 
1125 registered here, this window will receive a hotkey event. It will
 
1126 receive the event even if the application is in the background and
 
1127 does not have the input focus because the user is working with some
 
1128 other application.  To bind an event handler function to this hotkey
 
1129 use EVT_HOTKEY with an id equal to hotkeyId.  Returns True if the
 
1130 hotkey was registered successfully.", "");
 
1131         bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
 
1133             return self->RegisterHotKey(hotkeyId, modifiers, keycode);
 
1140         DocStr(UnregisterHotKey,
 
1141                "Unregisters a system wide hotkey.", "");
 
1142         bool UnregisterHotKey(int hotkeyId) {
 
1144             return self->UnregisterHotKey(hotkeyId);
 
1153     // "dialog units" translations
 
1154     // ---------------------------
 
1156     DocStr(ConvertDialogToPixels,
 
1157            "Converts a point or size from dialog units to pixels.  Dialog units
 
1158 are used for maintaining a dialog's proportions even if the font
 
1159 changes. For the x dimension, the dialog units are multiplied by the
 
1160 average character width and then divided by 4. For the y dimension,
 
1161 the dialog units are multiplied by the average character height and
 
1162 then divided by 8.", "");
 
1163     %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
 
1164     %Rename(ConvertDialogSizeToPixels,  wxSize,  ConvertDialogToPixels(const wxSize& sz));
 
1165     %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
 
1166     %Rename(DLG_SZE, wxSize,  ConvertDialogToPixels(const wxSize& sz));
 
1169     DocStr(ConvertPixelPointToDialog,
 
1170            "Converts a point or size from pixels to dialog units.  Dialog units
 
1171 are used for maintaining a dialog's proportions even if the font
 
1172 changes. For the x dimension, the dialog units are multiplied by the
 
1173 average character width and then divided by 4. For the y dimension,
 
1174 the dialog units are multiplied by the average character height and
 
1175 then divided by 8.", "");
 
1176     %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
 
1177     %Rename(ConvertPixelSizeToDialog,  wxSize,  ConvertPixelsToDialog(const wxSize& sz));
 
1185         virtual void , WarpPointer(int x, int y),
 
1186         "Moves the pointer to the given position on the window.
 
1188 NOTE: This function is not supported under Mac because Apple Human
 
1189 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
 
1193         void , CaptureMouse(),
 
1194         "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
 
1195 release the capture.
 
1197 Note that wxWindows maintains the stack of windows having captured the
 
1198 mouse and when the mouse is released the capture returns to the window
 
1199 which had had captured it previously and it is only really released if
 
1200 there were no previous window. In particular, this means that you must
 
1201 release the mouse as many times as you capture it.", "");
 
1204         void , ReleaseMouse(),
 
1205         "Releases mouse input captured with wx.Window.CaptureMouse.", "");
 
1209         static wxWindow *, GetCapture(),
 
1210         "Returns the window which currently captures the mouse or None", "");
 
1214         virtual bool , HasCapture() const,
 
1215         "Returns true if this window has the current mouse capture.", "");
 
1221     // painting the window
 
1222     // -------------------
 
1225         virtual void , Refresh( bool eraseBackground = true,
 
1226                                 const wxRect *rect = NULL ),
 
1227         "Mark the specified rectangle (or the whole window) as \"dirty\" so it
 
1228 will be repainted.  Causes an EVT_PAINT event to be generated and sent
 
1229 to the window.", "");
 
1233         void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
 
1234         "Redraws the contents of the given rectangle: the area inside it will
 
1235 be repainted.  This is the same as Refresh but has a nicer syntax.", "");
 
1239         virtual void , Update(),
 
1240         "Calling this method immediately repaints the invalidated area of the
 
1241 window instead of waiting for the EVT_PAINT event to happen, (normally
 
1242 this would usually only happen when the flow of control returns to the
 
1243 event loop.)  Notice that this function doesn't refresh the window and
 
1244 does nothing if the window has been already repainted.  Use Refresh
 
1245 first if you want to immediately redraw the window (or some portion of
 
1246 it) unconditionally.", "");
 
1250         virtual void , ClearBackground(),
 
1251         "Clears the window by filling it with the current background
 
1252 colour. Does not cause an erase background event to be generated.", "");
 
1257         virtual void , Freeze(),
 
1258         "Freezes the window or, in other words, prevents any updates from
 
1259 taking place on screen, the window is not redrawn at all. Thaw must be
 
1260 called to reenable window redrawing.  Calls to Freeze/Thaw may be
 
1261 nested, with the actual Thaw being delayed until all the nesting has
 
1264 This method is useful for visual appearance optimization (for example,
 
1265 it is a good idea to use it before inserting large amount of text into
 
1266 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
 
1267 for all controls so it is mostly just a hint to wxWindows and not a
 
1268 mandatory directive.", "");
 
1272         virtual void , Thaw(),
 
1273         "Reenables window updating after a previous call to Freeze.  Calls to
 
1274 Freeze/Thaw may be nested, so Thaw must be called the same number of
 
1275 times that Freeze was before the window will be updated.", "");
 
1279         virtual void , PrepareDC( wxDC & dc ),
 
1280         "Call this function to prepare the device context for drawing a
 
1281 scrolled image. It sets the device origin according to the current
 
1282 scroll position.", "");
 
1286         wxRegion& , GetUpdateRegion(),
 
1287         "Returns the region specifying which parts of the window have been
 
1288 damaged. Should only be called within an EVT_PAINT handler.", "");
 
1292         wxRect , GetUpdateClientRect() const,
 
1293         "Get the update rectangle region bounding box in client coords.", "");
 
1297            "Returns true if the given point or rectangle area has been exposed
 
1298 since the last repaint. Call this in an paint event handler to
 
1299 optimize redrawing by only redrawing those areas, which have been
 
1301     bool IsExposed( int x, int y, int w=1, int h=1 ) const;
 
1302     %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
 
1303     %Rename(IsExposedRect,  bool, IsExposed( const wxRect& rect ) const);
 
1307     // colours, fonts and cursors
 
1308     // --------------------------
 
1312         virtual wxVisualAttributes , GetDefaultAttributes() const,
 
1313         "Get the default attributes for an instance of this class.  This is
 
1314 useful if you want to use the same font or colour in your own control
 
1315 as in a standard control -- which is a much better idea than hard
 
1316 coding specific colours or fonts which might look completely out of
 
1317 place on the user's system, especially if it uses themes.", "");
 
1321         static wxVisualAttributes ,
 
1322         GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
 
1323         "Get the default attributes for this class.  This is useful if you want
 
1324 to use the same font or colour in your own control as in a standard
 
1325 control -- which is a much better idea than hard coding specific
 
1326 colours or fonts which might look completely out of place on the
 
1327 user's system, especially if it uses themes.
 
1329 The variant parameter is only relevant under Mac currently and is
 
1330 ignore under other platforms. Under Mac, it will change the size of
 
1331 the returned font. See `wx.Window.SetWindowVariant` for more about
 
1336         virtual bool , SetBackgroundColour( const wxColour &colour ),
 
1337         "Sets the background colour of the window.  Returns True if the colour
 
1338 was changed.  The background colour is usually painted by the default
 
1339 EVT_ERASE_BACKGROUND event handler function under Windows and
 
1340 automatically under GTK.  Using `wx.NullColour` will reset the window
 
1341 to the default background colour.
 
1343 Note that setting the background colour may not cause an immediate
 
1344 refresh, so you may wish to call `ClearBackground` or `Refresh` after
 
1345 calling this function.
 
1347 Using this function will disable attempts to use themes for this
 
1348 window, if the system supports them.  Use with care since usually the
 
1349 themes represent the appearance chosen by the user to be used for all
 
1350 applications on the system.", "");
 
1353         void , SetOwnBackgroundColour(const wxColour& colour),
 
1359         virtual bool , SetForegroundColour( const wxColour &colour ),
 
1360         "Sets the foreground colour of the window.  Returns True is the colour
 
1361 was changed.  The interpretation of foreground colour is dependent on
 
1362 the window class; it may be the text colour or other colour, or it may
 
1363 not be used at all.", "");
 
1366         void , SetOwnForegroundColour(const wxColour& colour),
 
1372         wxColour , GetBackgroundColour() const,
 
1373         "Returns the background colour of the window.", "");
 
1376         wxColour , GetForegroundColour() const,
 
1377         "Returns the foreground colour of the window.  The interpretation of
 
1378 foreground colour is dependent on the window class; it may be the text
 
1379 colour or other colour, or it may not be used at all.", "");
 
1382         bool , InheritsBackgroundColour() const,
 
1386         bool , UseBgCol() const,
 
1391 //     // if the window shouldn't inherit its colour from the parent, override
 
1392 //     // this function to return true
 
1394 //     // this is currently only used by wxMSW and wxUniv but should be useful for
 
1395 //     // the other ports too
 
1396 //     virtual bool ProvidesBackground() const;
 
1399     // Set/get the background style.
 
1400     // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
 
1402         virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
 
1403         "Returns the background style of the window. The background style
 
1404 indicates how the background of the window is drawn.
 
1406     ======================  ========================================
 
1407     wx.BG_STYLE_SYSTEM      The background colour or pattern should
 
1408                             be determined by the system
 
1409     wx.BG_STYLE_COLOUR      The background should be a solid colour
 
1410     wx.BG_STYLE_CUSTOM      The background will be implemented by the
 
1412     ======================  ========================================
 
1414 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
 
1415 a custom background, such as a tiled bitmap. Currently the style has
 
1416 no effect on other platforms.
 
1418 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
 
1421         virtual wxBackgroundStyle , GetBackgroundStyle() const,
 
1422         "Returns the background style of the window.
 
1424 :see: `SetBackgroundStyle`", "");
 
1428         bool , HasTransparentBackground(),
 
1429         "Returns True if this window's background is transparent (as, for
 
1430 example, for `wx.StaticText`) and should show the parent window's
 
1433 This method is mostly used internally by the library itself and you
 
1434 normally shouldn't have to call it. You may, however, have to override
 
1435 it in your custom control classes to ensure that background is painted
 
1440         virtual bool , SetCursor( const wxCursor &cursor ),
 
1441         "Sets the window's cursor. Notice that the window cursor also sets it
 
1442 for the children of the window implicitly.
 
1444 The cursor may be wx.NullCursor in which case the window cursor will
 
1445 be reset back to default.", "");
 
1448         wxCursor , GetCursor(),
 
1449         "Return the cursor associated with this window.", "");
 
1454         virtual bool , SetFont( const wxFont &font ),
 
1455         "Sets the font for this window.", "");
 
1458         void , SetOwnFont(const wxFont& font),
 
1465         "Returns the default font used for this window.", "");
 
1469     %disownarg( wxCaret *caret );
 
1471         void , SetCaret(wxCaret *caret),
 
1472         "Sets the caret associated with the window.", "");
 
1473     %cleardisown( wxCaret *caret );
 
1476         wxCaret *, GetCaret() const,
 
1477         "Returns the caret associated with the window.", "");
 
1482         virtual int , GetCharHeight() const,
 
1483         "Get the (average) character size for the current font.", "");
 
1486         virtual int , GetCharWidth() const,
 
1487         "Get the (average) character size for the current font.", "");
 
1492         void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
 
1493         "GetTextExtent(String string) -> (width, height)",
 
1494         "Get the width and height of the text using the current font.", "");
 
1496         void, GetTextExtent(const wxString& string,
 
1497                             int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT, 
 
1498                             const wxFont* font = NULL),
 
1499         "GetFullTextExtent(String string, Font font=None) ->\n   (width, height, descent, externalLeading)",
 
1500         "Get the width, height, decent and leading of the text using the
 
1501 current or specified font.", "",
 
1506     // client <-> screen coords
 
1507     // ------------------------
 
1509     %apply int * INOUT { int* x, int* y };
 
1511     // translate to/from screen/client coordinates
 
1513         void , ClientToScreen( int *x, int *y ) const,
 
1514         "ClientToScreenXY(int x, int y) -> (x,y)",
 
1515         "Converts to screen coordinates from coordinates relative to this window.", "",
 
1519         void , ScreenToClient( int *x, int *y ) const,
 
1520         "ScreenToClientXY(int x, int y) -> (x,y)",
 
1521         "Converts from screen to client window coordinates.", "",
 
1526         wxPoint , ClientToScreen(const wxPoint& pt) const,
 
1527         "Converts to screen coordinates from coordinates relative to this window.", "");
 
1530         wxPoint , ScreenToClient(const wxPoint& pt) const,
 
1531         "Converts from screen to client window coordinates.", "");
 
1536         wxHitTest , HitTest(wxCoord x, wxCoord y) const,
 
1537         "Test where the given (in client coords) point lies", "",
 
1541         wxHitTest , HitTest(const wxPoint& pt) const,
 
1542         "Test where the given (in client coords) point lies", "");
 
1550     %nokwargs GetBorder;
 
1552         wxBorder , GetBorder(long flags) const,
 
1553         "Get the window border style from the given flags: this is different
 
1554 from simply doing flags & wxBORDER_MASK because it uses
 
1555 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
 
1560         wxBorder , GetBorder() const,
 
1561         "Get border for the flags of this window", "");
 
1567         virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
 
1568         "This function sends EVT_UPDATE_UI events to the window. The particular
 
1569 implementation depends on the window; for example a wx.ToolBar will
 
1570 send an update UI event for each toolbar button, and a wx.Frame will
 
1571 send an update UI event for each menubar menu item. You can call this
 
1572 function from your application to ensure that your UI is up-to-date at
 
1573 a particular point in time (as far as your EVT_UPDATE_UI handlers are
 
1574 concerned). This may be necessary if you have called
 
1575 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
 
1576 limit the overhead that wxWindows incurs by sending update UI events
 
1579 The flags should be a bitlist of one or more of the following values:
 
1581     =====================      ==============================
 
1582     wx.UPDATE_UI_NONE          No particular value
 
1583     wx.UPDATE_UI_RECURSE       Call the function for descendants
 
1584     wx.UPDATE_UI_FROMIDLE      Invoked from OnIdle
 
1585     =====================      ==============================
 
1587 If you are calling this function from an OnIdle function, make sure
 
1588 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
 
1589 to only update the UI elements that need to be updated in idle
 
1590 time. Some windows update their elements only when necessary, for
 
1591 example when a menu is about to be shown. The following is an example
 
1592 of how to call UpdateWindowUI from an idle function::
 
1594     def OnIdle(self, evt):
 
1595         if wx.UpdateUIEvent.CanUpdate(self):
 
1596             self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
 
1600 // TODO: using directors?
 
1601 //     // do the window-specific processing after processing the update event
 
1602 //     virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
 
1606            "Pops up the given menu at the specified coordinates, relative to this window,
 
1607 and returns control when the user has dismissed the menu. If a menu item is
 
1608 selected, the corresponding menu event is generated and will be processed as
 
1609 usual.  If the default position is given then the current position of the
 
1610 mouse cursor will be used.", "");
 
1611     %Rename(PopupMenuXY,  bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
 
1612     bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
 
1619                "Returns the platform-specific handle (as a long integer) of the
 
1620 physical window.  Currently on wxMac it returns the handle of the
 
1621 toplevel parent of the window.", "");
 
1623             return wxPyGetWinHandle(self);
 
1629         "Associate the window with a new native handle", "");
 
1631         void  AssociateHandle(long handle) {
 
1632             self->AssociateHandle((WXWidget)handle);
 
1638         virtual void , DissociateHandle(),
 
1639         "Dissociate the current native handle from the window", "");
 
1644     // A way to do the native draw first...  Too bad it isn't in wxGTK too.
 
1645     void OnPaint(wxPaintEvent& event);
 
1655         bool , HasScrollbar(int orient) const,
 
1656         "Does the window have the scrollbar for this orientation?", "");
 
1659     // configure the window scrollbars
 
1661         virtual void , SetScrollbar( int orientation,
 
1665                                      bool refresh = true ),
 
1666         "Sets the scrollbar properties of a built-in scrollbar.",
 
1668     :param orientation: Determines the scrollbar whose page size is to
 
1669                  be set. May be wx.HORIZONTAL or wx.VERTICAL.
 
1671     :param position: The position of the scrollbar in scroll units.
 
1673     :param thumbSize: The size of the thumb, or visible portion of the
 
1674                  scrollbar, in scroll units.
 
1676     :param range: The maximum position of the scrollbar.
 
1678     :param refresh: True to redraw the scrollbar, false otherwise.
 
1682         virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
 
1683         "Sets the position of one of the built-in scrollbars.", "");
 
1686         virtual int , GetScrollPos( int orientation ) const,
 
1687         "Returns the built-in scrollbar position.", "");
 
1690         virtual int , GetScrollThumb( int orientation ) const,
 
1691         "Returns the built-in scrollbar thumb size.", "");
 
1694         virtual int , GetScrollRange( int orientation ) const,
 
1695         "Returns the built-in scrollbar range.", "");
 
1701         virtual void , ScrollWindow( int dx, int dy,
 
1702                                      const wxRect* rect = NULL ),
 
1703         "Physically scrolls the pixels in the window and move child windows
 
1704 accordingly.  Use this function to optimise your scrolling
 
1705 implementations, to minimise the area that must be redrawn. Note that
 
1706 it is rarely required to call this function from a user program.","
 
1708     :param dx:   Amount to scroll horizontally.
 
1710     :param dy:   Amount to scroll vertically.
 
1712     :param rect: Rectangle to invalidate. If this is None, the whole
 
1713           window is invalidated. If you pass a rectangle corresponding
 
1714           to the area of the window exposed by the scroll, your
 
1715           painting handler can optimize painting by checking for the
 
1716           invalidated region.");
 
1720         virtual bool , ScrollLines(int lines),
 
1721         "If the platform and window class supports it, scrolls the window by
 
1722 the given number of lines down, if lines is positive, or up if lines
 
1723 is negative.  Returns True if the window was scrolled, False if it was
 
1724 already on top/bottom and nothing was done.", "");
 
1727         virtual bool , ScrollPages(int pages),
 
1728         "If the platform and window class supports it, scrolls the window by
 
1729 the given number of pages down, if pages is positive, or up if pages
 
1730 is negative.  Returns True if the window was scrolled, False if it was
 
1731 already on top/bottom and nothing was done.", "");
 
1736         "This is just a wrapper for ScrollLines(-1).", "");
 
1740         "This is just a wrapper for ScrollLines(1).", "");
 
1744         "This is just a wrapper for ScrollPages(-1).", "");
 
1748         "This is just a wrapper for ScrollPages(1).", "");
 
1753     // context-sensitive help
 
1754     // ----------------------
 
1757         void , SetHelpText(const wxString& text),
 
1758         "Sets the help text to be used as context-sensitive help for this
 
1759 window.  Note that the text is actually stored by the current
 
1760 `wx.HelpProvider` implementation, and not in the window object itself.", "");
 
1764         void , SetHelpTextForId(const wxString& text),
 
1765         "Associate this help text with all windows with the same id as this
 
1770         wxString , GetHelpText() const,
 
1771         "Gets the help text to be used as context-sensitive help for this
 
1772 window.  Note that the text is actually stored by the current
 
1773 `wx.HelpProvider` implementation, and not in the window object itself.", "");
 
1782            "Attach a tooltip to the window.", "");
 
1783     %Rename(SetToolTipString, void,  SetToolTip( const wxString &tip ));
 
1785     %disownarg( wxToolTip *tip );
 
1786     void SetToolTip( wxToolTip *tip );
 
1787     %cleardisown( wxToolTip *tip );
 
1790         wxToolTip* , GetToolTip() const,
 
1791         "get the associated tooltip or None if none", "");
 
1793     // LINK ERROR --> wxString GetToolTipText() const;
 
1802     %disownarg( wxPyDropTarget *dropTarget );
 
1804         virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
 
1805         "Associates a drop target with this window.  If the window already has
 
1806 a drop target, it is deleted.", "");   
 
1807     %cleardisown( wxPyDropTarget *dropTarget );
 
1811         virtual wxPyDropTarget *, GetDropTarget() const,
 
1812         "Returns the associated drop target, which may be None.", "");
 
1815     DocStr(DragAcceptFiles,
 
1816         "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
 
1817 Only functional on Windows.", "");
 
1819     void DragAcceptFiles(bool accept);
 
1822         void DragAcceptFiles(bool accept) {}
 
1828     // constraints and sizers
 
1829     // ----------------------
 
1831     %disownarg(wxLayoutConstraints*);
 
1833         void , SetConstraints( wxLayoutConstraints *constraints ),
 
1834         "Sets the window to have the given layout constraints. If an existing
 
1835 layout constraints object is already owned by the window, it will be
 
1836 deleted.  Pass None to disassociate and delete the window's current
 
1839 You must call SetAutoLayout to tell a window to use the constraints
 
1840 automatically in its default EVT_SIZE handler; otherwise, you must
 
1841 handle EVT_SIZE yourself and call Layout() explicitly. When setting
 
1842 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
 
1846         wxLayoutConstraints *, GetConstraints() const,
 
1847         "Returns a pointer to the window's layout constraints, or None if there
 
1849     %cleardisown(wxLayoutConstraints*);
 
1853         void , SetAutoLayout( bool autoLayout ),
 
1854         "Determines whether the Layout function will be called automatically
 
1855 when the window is resized.  lease note that this only happens for the
 
1856 windows usually used to contain children, namely `wx.Panel` and
 
1857 `wx.TopLevelWindow` (and the classes deriving from them).
 
1859 This method is called implicitly by `SetSizer` but if you use
 
1860 `SetConstraints` you should call it manually or otherwise the window
 
1861 layout won't be correctly updated when its size changes.", "");
 
1864         bool , GetAutoLayout() const,
 
1865         "Returns the current autoLayout setting", "");
 
1869         virtual bool , Layout(),
 
1870         "Invokes the constraint-based layout algorithm or the sizer-based
 
1871 algorithm for this window.  See SetAutoLayout: when auto layout is on,
 
1872 this function gets called automatically by the default EVT_SIZE
 
1873 handler when the window is resized.", "");
 
1876     %disownarg( wxSizer *sizer );
 
1878         void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
 
1879         "Sets the window to have the given layout sizer. The window will then
 
1880 own the object, and will take care of its deletion. If an existing
 
1881 layout sizer object is already owned by the window, it will be deleted
 
1882 if the deleteOld parameter is true. Note that this function will also
 
1883 call SetAutoLayout implicitly with a True parameter if the sizer is
 
1884 non-None, and False otherwise.", "");
 
1887         void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
 
1888         "The same as SetSizer, except it also sets the size hints for the
 
1889 window based on the sizer's minimum size.", "");
 
1890     %cleardisown( wxSizer *sizer );
 
1894         wxSizer *, GetSizer() const,
 
1895         "Return the sizer associated with the window by a previous call to
 
1896 SetSizer or None if there isn't one.", "");
 
1899     // Track if this window is a member of a sizer
 
1901         void , SetContainingSizer(wxSizer* sizer),
 
1902         "This normally does not need to be called by application code. It is
 
1903 called internally when a window is added to a sizer, and is used so
 
1904 the window can remove itself from the sizer when it is destroyed.", "");
 
1907         wxSizer *, GetContainingSizer() const,
 
1908         "Return the sizer that this window is a member of, if any, otherwise None.", "");
 
1914     // ----------------------
 
1915 #if wxUSE_ACCESSIBILITY
 
1916     // Override to create a specific accessible object.
 
1917     virtual wxAccessible* CreateAccessible();
 
1919     // Sets the accessible object.
 
1920     void SetAccessible(wxAccessible* accessible) ;
 
1922     // Returns the accessible object.
 
1923     wxAccessible* GetAccessible() { return m_accessible; };
 
1925     // Returns the accessible object, creating if necessary.
 
1926     wxAccessible* GetOrCreateAccessible() ;
 
1933         virtual void , InheritAttributes(),
 
1934         "This function is (or should be, in case of custom controls) called
 
1935 during window creation to intelligently set up the window visual
 
1936 attributes, that is the font and the foreground and background
 
1939 By 'intelligently' the following is meant: by default, all windows use
 
1940 their own default attributes. However if some of the parent's
 
1941 attributes are explicitly changed (that is, using SetFont and not
 
1942 SetOwnFont) and if the corresponding attribute hadn't been
 
1943 explicitly set for this window itself, then this window takes the same
 
1944 value as used by the parent. In addition, if the window overrides
 
1945 ShouldInheritColours to return false, the colours will not be changed
 
1946 no matter what and only the font might.
 
1948 This rather complicated logic is necessary in order to accommodate the
 
1949 different usage scenarios. The most common one is when all default
 
1950 attributes are used and in this case, nothing should be inherited as
 
1951 in modern GUIs different controls use different fonts (and colours)
 
1952 than their siblings so they can't inherit the same value from the
 
1953 parent. However it was also deemed desirable to allow to simply change
 
1954 the attributes of all children at once by just changing the font or
 
1955 colour of their common parent, hence in this case we do inherit the
 
1960 // TODO:  Virtualize this with directors    
 
1962         virtual bool , ShouldInheritColours() const,
 
1963         "Return true from here to allow the colours of this window to be
 
1964 changed by InheritAttributes, returning false forbids inheriting them
 
1965 from the parent window.
 
1967 The base class version returns false, but this method is overridden in
 
1968 wxControl where it returns true.", "");
 
1973     def PostCreate(self, pre):
 
1975         Phase 3 of the 2-phase create <wink!>
 
1976         Call this method after precreating the window with the 2-phase create method.
 
1978         self.this = pre.this
 
1979         self.thisown = pre.thisown
 
1981         if hasattr(self, '_setOORInfo'):
 
1982             self._setOORInfo(self)
 
1983         if hasattr(self, '_setCallbackInfo'):
 
1984             self._setCallbackInfo(self, self.__class__)
 
1988     def SendSizeEvent(self):
 
1989         self.GetEventhandler().ProcessEvent(wx.SizeEvent((-1,-1)))
 
2001 def DLG_PNT(win, point_or_x, y=None):
 
2003     Convenience function for converting a Point or (x,y) in
 
2004     dialog units to pixel units.
 
2007         return win.ConvertDialogPointToPixels(point_or_x)
 
2009         return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
 
2011 def DLG_SZE(win, size_width, height=None):
 
2013     Convenience function for converting a Size or (w,h) in
 
2014     dialog units to pixel units.
 
2017         return win.ConvertDialogSizeToPixels(size_width)
 
2019         return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
 
2025 // Unfortunatly the names of these new static methods clash with the
 
2026 // names wxPython has been using forever for the overloaded
 
2027 // wxWindow::FindWindow, so instead of swigging them as statics create
 
2028 // standalone functions for them.
 
2031 DocStr(wxFindWindowById,
 
2032 "Find the first window in the application with the given id. If parent
 
2033 is None, the search will start from all top-level frames and dialog
 
2034 boxes; if non-None, the search will be limited to the given window
 
2035 hierarchy. The search is recursive in both cases.", "");
 
2037 DocStr(wxFindWindowByName,
 
2038 "Find a window by its name (as given in a window constructor or Create
 
2039 function call). If parent is None, the search will start from all
 
2040 top-level frames and dialog boxes; if non-None, the search will be
 
2041 limited to the given window hierarchy. The search is recursive in both
 
2044 If no window with such name is found, wx.FindWindowByLabel is called.", "");
 
2046 DocStr(wxFindWindowByLabel,
 
2047 "Find a window by its label. Depending on the type of window, the label
 
2048 may be a window title or panel item label. If parent is None, the
 
2049 search will start from all top-level frames and dialog boxes; if
 
2050 non-None, the search will be limited to the given window
 
2051 hierarchy. The search is recursive in both cases.", "");
 
2054 MustHaveApp(wxFindWindowById);
 
2055 MustHaveApp(wxFindWindowByName);
 
2056 MustHaveApp(wxFindWindowByLabel);
 
2059 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
 
2060     return wxWindow::FindWindowById(id, parent);
 
2063 wxWindow* wxFindWindowByName( const wxString& name,
 
2064                               const wxWindow *parent = NULL ) {
 
2065      return wxWindow::FindWindowByName(name, parent);
 
2068 wxWindow* wxFindWindowByLabel( const wxString& label,
 
2069                                const wxWindow *parent = NULL ) {
 
2070     return wxWindow::FindWindowByLabel(label, parent);
 
2078 #include <wx/msw/private.h>  // to get wxGetWindowId
 
2083     wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
 
2085         WXHWND hWnd = (WXHWND)_hWnd;
 
2086         long id = wxGetWindowId(hWnd);
 
2087         wxWindow* win = new wxWindow;
 
2089             parent->AddChild(win);
 
2090         win->SetEventHandler(win);
 
2093         win->SubclassWin(hWnd);
 
2094         win->AdoptAttributesFromHWND();
 
2095         win->SetupColours();
 
2098         wxPyRaiseNotImplemented();
 
2104 //---------------------------------------------------------------------------
 
2106 DocStr(GetTopLevelWindows,
 
2107 "Returns a list of the the application's top-level windows, (frames,
 
2108 dialogs, etc.)  NOTE: Currently this is a copy of the list maintained
 
2109 by wxWidgets, and so it is only valid as long as no top-level windows
 
2110 are closed or new top-level windows are created.
 
2113     PyObject* GetTopLevelWindows() {
 
2114         return wxPy_ConvertList(&wxTopLevelWindows);
 
2118 //---------------------------------------------------------------------------
 
2119 //---------------------------------------------------------------------------