6 <set var=
"BUILDING_LIB" overwrite=
"0">0</set>
10 <values-description>,DLL
</values-description>
11 <default-value>0</default-value>
13 What type of library to build?
17 <option name=
"WXUNIV">
19 <values-description>,Universal
</values-description>
20 <default-value>0</default-value>
22 Build wxUniversal instead of native port?
26 <option name=
"UNICODE">
28 <values-description>,Unicode
</values-description>
29 <default-value>0</default-value>
31 Compile Unicode build of wxWindows?
35 <if cond=
"FORMAT!='autoconf' and FORMAT!='watcom'">
38 <default-value>0</default-value>
40 Use MSLU library when building Unicode version.
44 <if cond=
"FORMAT=='autoconf' or FORMAT=='watcom'">
45 <set var=
"MSLU">0</set>
49 <values>debug,release
</values>
50 <values-description>Debug,Release
</values-description>
51 <default-value>debug
</default-value>
53 Type of compiled binaries
57 <option name=
"DEBUG_INFO">
58 <values>0,
1,default
</values>
59 <default-value>default
</default-value>
61 Should debugging info be included in the executables? The default value
62 "default" means that debug info will be included if BUILD=debug
63 and not included if BUILD=release.
67 <option name=
"DEBUG_FLAG">
68 <values>0,
1,default
</values>
69 <default-value>default
</default-value>
71 Should __WXDEBUG__ be defined? The default value "default" means that it will
72 be defined if BUILD=debug and not defined if BUILD=release.
76 <if cond=
"FORMAT=='msvc'">
77 <option name=
"DEBUG_RUNTIME_LIBS">
78 <values>0,
1,default
</values>
79 <default-value>default
</default-value>
81 Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
82 Acts according to DEBUG_INFO by default.
86 <if cond=
"FORMAT!='msvc'">
87 <set var=
"DEBUG_RUNTIME_LIBS">default
</set>
90 <set var=
"MONOLITHIC_DEFAULT">
91 <if cond=
"FORMAT=='watcom'">1</if>
92 <if cond=
"FORMAT!='watcom'">0</if>
94 <option name=
"MONOLITHIC">
96 <values-description>Multilib,Monolithic
</values-description>
97 <default-value>$(MONOLITHIC_DEFAULT)
</default-value>
99 Multiple libraries or single huge monolithic one?
103 <if cond=
"FORMAT=='autoconf'"> <!-- FIXME - temporary -->
104 <option name=
"USE_PLUGINS">
106 <default-value>1</default-value>
108 Build parts of the library as dynamically loadable plugins
109 (only supported in multilib build)?
113 <if cond=
"FORMAT!='autoconf'">
114 <set var=
"USE_PLUGINS">0</set> <!-- FIXME - temporary -->
117 <option name=
"USE_GUI">
119 <values-description>Base,GUI
</values-description>
120 <default-value>1</default-value>
126 <option name=
"USE_HTML">
128 <default-value>1</default-value>
130 Build wxHTML library (USE_GUI must be
1)?
134 <option name=
"USE_OPENGL">
136 <default-value>0</default-value>
138 Build OpenGL canvas library (USE_GUI must be
1)?
142 <option name=
"USE_ODBC">
144 <default-value>0</default-value>
146 Build ODBC database classes (USE_GUI must be
1)?
150 <option name=
"USE_EXCEPTIONS">
152 <default-value>1</default-value>
154 Enable exceptions in compiled code.
158 <option name=
"OFFICIAL_BUILD">
160 <default-value>0</default-value>
162 Is this official build by wxWindows developers?
165 <option name=
"VENDOR">
166 <default-value>custom
</default-value>
168 Use this to name your customized DLLs differently
173 <default-value></default-value>
175 Name of your custom configuration. This affects directory
176 where object files are stored as well as the location of
177 compiled .lib files and setup.h under the lib/ toplevel directory.
182 <!-- ================================================================== -->
184 <!-- ================================================================== -->
186 <if cond=
"FORMAT=='autoconf'">
187 <option name=
"DEREZ"/>
188 <option name=
"TOOLKIT"/>
189 <option name=
"TOOLKIT_LOWERCASE"/>
190 <option name=
"TOOLKIT_VERSION"/>
191 <option name=
"TOOLCHAIN_NAME"/>
192 <option name=
"EXTRALIBS"/>
193 <option name=
"EXTRALIBS_XML"/>
194 <option name=
"EXTRALIBS_HTML"/>
195 <option name=
"EXTRALIBS_ODBC"/>
196 <option name=
"EXTRALIBS_GUI"/>
197 <option name=
"EXTRALIBS_OPENGL"/>
198 <option name=
"EXTRALIBS_SDL"/>
199 <option name=
"HOST_SUFFIX"/>
200 <option name=
"SAMPLES_RPATH_FLAG"/>
201 <option name=
"SAMPLES_RPATH_POSTLINK"/>
203 <set var=
"TOP_SRCDIR">$(top_srcdir)/
</set>
204 <set var=
"RUNTIME_LIBS">dynamic
</set>
205 <set var=
"WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
207 <option name=
"WITH_PLUGIN_SDL">
213 <!-- ================================================================== -->
214 <!-- windows compilers -->
215 <!-- ================================================================== -->
217 <if cond=
"FORMAT!='autoconf'">
218 <option name=
"RUNTIME_LIBS">
219 <values>dynamic,static
</values>
220 <default-value>dynamic
</default-value>
222 Version of C runtime library to use. You can change this to
223 static if SHARED=
0, but it is highly recommended to not do
224 it if SHARED=
1 unless you know what you are doing.
228 <set var=
"WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
230 <set var=
"TOOLKIT">MSW
</set>
231 <set var=
"TOOLKIT_LOWERCASE">$(TOOLKIT.lower())
</set>
232 <set var=
"TOOLKIT_VERSION"/>
233 <set var=
"HOST_SUFFIX"/>
234 <set var=
"EXTRACFLAGS"/>
235 <set var=
"EXTRALIBS"/>
236 <set var=
"EXTRALIBS_XML"/>
237 <set var=
"EXTRALIBS_HTML"/>
238 <set var=
"EXTRALIBS_ODBC"/>
239 <set var=
"EXTRALIBS_GUI"/>
240 <set var=
"EXTRALIBS_OPENGL">
241 <if cond=
"COMPILER=='wat'">opengl32.lib glu32.lib
</if>
242 <if cond=
"COMPILER=='vc'">opengl32.lib glu32.lib
</if>
243 <if cond=
"COMPILER=='gcc'">-lopengl32 -lglu32
</if>
245 <set var=
"EXTRALIBS_SDL"/>
247 <set var=
"WITH_PLUGIN_SDL">0</set>
250 <if cond=
"BUILDING_LIB=='1'">..$(DIRSEP)..
</if>
251 <if cond=
"BUILDING_LIB=='0'">.
</if>
253 <set var=
"TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)
</set>
256 <if cond=
"FORMAT=='mingw'">
257 <option name=
"GCC_VERSION">
258 <values>3,
2.95</values>
259 <default-value>3</default-value>
261 Set the version of your Mingw installation here.
262 "
3" ...... this is for Mingw
2.0 or newer (comes with gcc3)
263 "
2.95" ... for Mingw
1.1 or any of the older versions
267 <if cond=
"GCC_VERSION=='2.95'">-fvtable-thunks
</if>
269 <set var=
"EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H
</set>
272 <if cond=
"FORMAT=='cbuilderx'">
273 <set var=
"EXTRACFLAGS">
274 <if cond=
"COMPILER=='gcc'">-DHAVE_W32API_H
</if>
279 <!-- ================================================================== -->
280 <!-- Project files - hardcode some defaults -->
281 <!-- ================================================================== -->
283 <if cond=
"FORMAT_SUPPORTS_CONDITIONS=='0'">
284 <set var=
"RUNTIME_LIBS">dynamic
</set>
285 <set var=
"OFFICIAL_BUILD">0</set>
286 <set var=
"USE_HTML">1</set>
287 <set var=
"USE_OPENGL">1</set>
288 <set var=
"USE_ODBC">1</set>
289 <set var=
"MONOLITHIC">0</set>
290 <set var=
"USE_GUI">1</set>
291 <set var=
"USE_EXCEPTIONS">1</set>
292 <set var=
"DEBUG_INFO">default
</set>
293 <set var=
"DEBUG_FLAG">default
</set>
294 <set var=
"MSLU">0</set>
299 C++BuilderX supports only wxMSW, monolithic (sic!) static build
300 and the project can't be put into build/msw and store objects in
301 build/msw/something. This *must* be fixed! -->
302 <if cond=
"FORMAT=='cbuilderx'">
303 <set var=
"WXUNIV">0</set>
304 <set var=
"MONOLITHIC">1</set>
305 <set var=
"SRCDIR">.
</set>
306 <set var=
"TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)
</set>
307 <set var=
"SHARED">0</set>
311 <!-- DigitalMars make is braindead, it doesn't have conditional
313 <if cond=
"FORMAT=='dmars'">
314 <set var=
"RUNTIME_LIBS">static
</set>
315 <set var=
"BUILD">debug
</set>
316 <set var=
"SHARED">0</set>
317 <set var=
"WXUNIV">0</set>
318 <set var=
"UNICODE">0</set>