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added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / samples / opengl / penguin / penguin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: penguin.h
3 // Purpose: wxGLCanvas demo program
4 // Author: Robert Roebling
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_PENGUIN_H_
13 #define _WX_PENGUIN_H_
14
15
16 #include "wx/defs.h"
17 #include "wx/app.h"
18 #include "wx/menu.h"
19 #include "wx/dcclient.h"
20
21 #include "wx/glcanvas.h"
22
23 extern "C" {
24 #include "lw.h"
25 #include "trackball.h"
26 }
27
28 /* information needed to display lightwave mesh */
29 typedef struct
30 {
31 // gint do_init; /* true if initgl not yet called */
32 int do_init;
33 lwObject *lwobject; /* lightwave object mesh */
34 float beginx,beginy; /* position of mouse */
35 float quat[4]; /* orientation of object */
36 float zoom; /* field of view in degrees */
37 } mesh_info;
38
39
40 /* Define a new application type */
41 class MyApp: public wxApp
42 {
43 public:
44 bool OnInit(void);
45 };
46
47 /* Define a new frame type */
48 class TestGLCanvas;
49 class MyFrame: public wxFrame
50 {
51 public:
52 MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size,
53 long style = wxDEFAULT_FRAME_STYLE);
54
55 void OnExit(wxCommandEvent& event);
56 public:
57 TestGLCanvas* m_canvas;
58
59 DECLARE_EVENT_TABLE()
60 };
61
62 class TestGLCanvas: public wxGLCanvas
63 {
64 public:
65 TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
66 const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "TestGLCanvas");
67 ~TestGLCanvas(void);
68
69 void OnPaint(wxPaintEvent& event);
70 void OnSize(wxSizeEvent& event);
71 void OnEraseBackground(wxEraseEvent& event);
72 void LoadLWO( const wxString &filename);
73 void OnMouse( wxMouseEvent& event );
74 void InitGL(void);
75
76 mesh_info info;
77 bool block;
78
79 DECLARE_EVENT_TABLE()
80 };
81
82 #endif
83