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added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / samples / opengl / isosurf / makefile.unx
1 #
2 # File: makefile.unx
3 # Author: Julian Smart
4 # Created: 1998
5 # Updated:
6 # Copyright: (c) 1998 Julian Smart
7 #
8 # "%W% %G%"
9 #
10 # Makefile for isosurf example (UNIX).
11
12 OPENGL_LIBS=-lGL -lGLU
13 #if you have old Mesa, try this:
14 #OPENGL_LIBS=-lMesaGL -lMesaGLU
15
16 PROGRAM=isosurf
17
18 CXX = $(shell wx-config --cxx)
19
20 OBJECTS = $(PROGRAM).o
21
22 # implementation
23
24 .SUFFIXES: .o .cpp
25
26 .cpp.o :
27 $(CXX) -c `wx-config --cxxflags` -o $@ $<
28
29 all: $(PROGRAM) isosurf.dat
30
31 $(PROGRAM): $(OBJECTS)
32 $(CXX) -o $(PROGRAM) $(OBJECTS) `wx-config --libs` -lwx_gtk_gl $(OPENGL_LIBS)
33
34 clean:
35 rm -f *.o $(PROGRAM)
36
37 isosurf.dat: isosurf.dat.gz
38 gzip -c -d isosurf.dat.gz > isosurf.dat
39