]> git.saurik.com Git - wxWidgets.git/blob - include/wx/univ/renderer.h
added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / univ / renderer.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/renderer.h
3 // Purpose: wxRenderer class declaration
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 /*
13 wxRenderer class is used to draw all wxWindows controls. This is an ABC and
14 the look of the application is determined by the concrete derivation of
15 wxRenderer used in the program.
16
17 It also contains a few static methods which may be used by the concrete
18 renderers and provide the functionality which is often similar or identical
19 in all renderers (using inheritance here would be more restrictive as the
20 given concrete renderer may need an arbitrary subset of the base class
21 methods)
22 */
23
24 #ifdef __GNUG__
25 #pragma interface "renderer.h"
26 #endif
27
28 #ifndef _WX_UNIV_RENDERER_H_
29 #define _WX_UNIV_RENDERER_H_
30
31 class WXDLLEXPORT wxDC;
32 class WXDLLEXPORT wxCheckListBox;
33 class WXDLLEXPORT wxListBox;
34 class WXDLLEXPORT wxMenu;
35 class WXDLLEXPORT wxMenuGeometryInfo;
36 class WXDLLEXPORT wxScrollBar;
37 class WXDLLEXPORT wxTextCtrl;
38 class WXDLLEXPORT wxWindow;
39 #if wxUSE_GAUGE
40 class WXDLLEXPORT wxGauge;
41 #endif // wxUSE_GAUGE
42
43 #include "wx/string.h"
44 #include "wx/gdicmn.h"
45 #include "wx/icon.h"
46 #include "wx/scrolbar.h" // for wxScrollBar::Element
47
48 // helper class used by wxMenu-related functions
49 class WXDLLEXPORT wxMenuGeometryInfo
50 {
51 public:
52 // get the total size of the menu
53 virtual wxSize GetSize() const = 0;
54
55 virtual ~wxMenuGeometryInfo();
56 };
57
58 // ----------------------------------------------------------------------------
59 // wxRenderer: abstract renderers interface
60 // ----------------------------------------------------------------------------
61
62 class WXDLLEXPORT wxRenderer
63 {
64 public:
65 // drawing functions
66 // -----------------
67
68 // draw the controls background
69 virtual void DrawBackground(wxDC& dc,
70 const wxColour& col,
71 const wxRect& rect,
72 int flags) = 0;
73
74 // draw the label inside the given rectangle with the specified alignment
75 // and optionally emphasize the character with the given index
76 virtual void DrawLabel(wxDC& dc,
77 const wxString& label,
78 const wxRect& rect,
79 int flags = 0,
80 int alignment = wxALIGN_LEFT | wxALIGN_TOP,
81 int indexAccel = -1,
82 wxRect *rectBounds = NULL) = 0;
83
84 // same but also draw a bitmap if it is valid
85 virtual void DrawButtonLabel(wxDC& dc,
86 const wxString& label,
87 const wxBitmap& image,
88 const wxRect& rect,
89 int flags = 0,
90 int alignment = wxALIGN_LEFT | wxALIGN_TOP,
91 int indexAccel = -1,
92 wxRect *rectBounds = NULL) = 0;
93
94 // draw the border and optionally return the rectangle containing the
95 // region inside the border
96 virtual void DrawBorder(wxDC& dc,
97 wxBorder border,
98 const wxRect& rect,
99 int flags = 0,
100 wxRect *rectIn = (wxRect *)NULL) = 0;
101
102 // draw text control border (I hate to have a separate method for this but
103 // it is needed to accomodate GTK+)
104 virtual void DrawTextBorder(wxDC& dc,
105 wxBorder border,
106 const wxRect& rect,
107 int flags = 0,
108 wxRect *rectIn = (wxRect *)NULL) = 0;
109
110 // draw push button border and return the rectangle left for the label
111 virtual void DrawButtonBorder(wxDC& dc,
112 const wxRect& rect,
113 int flags = 0,
114 wxRect *rectIn = (wxRect *)NULL) = 0;
115
116 // draw a horizontal line
117 virtual void DrawHorizontalLine(wxDC& dc,
118 wxCoord y, wxCoord x1, wxCoord x2) = 0;
119
120 // draw a vertical line
121 virtual void DrawVerticalLine(wxDC& dc,
122 wxCoord x, wxCoord y1, wxCoord y2) = 0;
123
124 // draw a frame with the label (horizontal alignment can be specified)
125 virtual void DrawFrame(wxDC& dc,
126 const wxString& label,
127 const wxRect& rect,
128 int flags = 0,
129 int alignment = wxALIGN_LEFT,
130 int indexAccel = -1) = 0;
131
132 // draw an arrow in the given direction
133 virtual void DrawArrow(wxDC& dc,
134 wxDirection dir,
135 const wxRect& rect,
136 int flags = 0) = 0;
137
138 // draw a scrollbar arrow (may be the same as arrow but may be not)
139 virtual void DrawScrollbarArrow(wxDC& dc,
140 wxDirection dir,
141 const wxRect& rect,
142 int flags = 0) = 0;
143
144 // draw the scrollbar thumb
145 virtual void DrawScrollbarThumb(wxDC& dc,
146 wxOrientation orient,
147 const wxRect& rect,
148 int flags = 0) = 0;
149
150 // draw a (part of) scrollbar shaft
151 virtual void DrawScrollbarShaft(wxDC& dc,
152 wxOrientation orient,
153 const wxRect& rect,
154 int flags = 0) = 0;
155
156 // draw the rectangle in the corner between two scrollbars
157 virtual void DrawScrollCorner(wxDC& dc,
158 const wxRect& rect) = 0;
159
160 // draw an item of a wxListBox
161 virtual void DrawItem(wxDC& dc,
162 const wxString& label,
163 const wxRect& rect,
164 int flags = 0) = 0;
165
166 // draw an item of a wxCheckListBox
167 virtual void DrawCheckItem(wxDC& dc,
168 const wxString& label,
169 const wxBitmap& bitmap,
170 const wxRect& rect,
171 int flags = 0) = 0;
172
173 // draw a checkbutton (bitmap may be invalid to use default one)
174 virtual void DrawCheckButton(wxDC& dc,
175 const wxString& label,
176 const wxBitmap& bitmap,
177 const wxRect& rect,
178 int flags = 0,
179 wxAlignment align = wxALIGN_LEFT,
180 int indexAccel = -1) = 0;
181
182 // draw a radio button
183 virtual void DrawRadioButton(wxDC& dc,
184 const wxString& label,
185 const wxBitmap& bitmap,
186 const wxRect& rect,
187 int flags = 0,
188 wxAlignment align = wxALIGN_LEFT,
189 int indexAccel = -1) = 0;
190
191 // draw a (part of) line in the text control
192 virtual void DrawTextLine(wxDC& dc,
193 const wxString& text,
194 const wxRect& rect,
195 int selStart = -1,
196 int selEnd = -1,
197 int flags = 0) = 0;
198
199 // draw a line wrap indicator
200 virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect) = 0;
201
202 // draw a notebook tab
203 virtual void DrawTab(wxDC& dc,
204 const wxRect& rect,
205 wxDirection dir,
206 const wxString& label,
207 const wxBitmap& bitmap = wxNullBitmap,
208 int flags = 0,
209 int indexAccel = -1) = 0;
210
211 // draw the slider shaft
212 virtual void DrawSliderShaft(wxDC& dc,
213 const wxRect& rect,
214 wxOrientation orient,
215 int flags = 0,
216 wxRect *rectShaft = NULL) = 0;
217
218 // draw the slider thumb
219 virtual void DrawSliderThumb(wxDC& dc,
220 const wxRect& rect,
221 wxOrientation orient,
222 int flags = 0) = 0;
223
224 // draw the slider ticks
225 virtual void DrawSliderTicks(wxDC& dc,
226 const wxRect& rect,
227 const wxSize& sizeThumb,
228 wxOrientation orient,
229 int start,
230 int end,
231 int step = 1,
232 int flags = 0) = 0;
233
234 // draw a menu bar item
235 virtual void DrawMenuBarItem(wxDC& dc,
236 const wxRect& rect,
237 const wxString& label,
238 int flags = 0,
239 int indexAccel = -1) = 0;
240
241 // draw a menu item (also used for submenus if flags has ISSUBMENU flag)
242 //
243 // the geometryInfo is calculated by GetMenuGeometry() function from below
244 virtual void DrawMenuItem(wxDC& dc,
245 wxCoord y,
246 const wxMenuGeometryInfo& geometryInfo,
247 const wxString& label,
248 const wxString& accel,
249 const wxBitmap& bitmap = wxNullBitmap,
250 int flags = 0,
251 int indexAccel = -1) = 0;
252
253 // draw a menu bar separator
254 virtual void DrawMenuSeparator(wxDC& dc,
255 wxCoord y,
256 const wxMenuGeometryInfo& geomInfo) = 0;
257
258 // draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
259 // interpreted specially and means "draw the status bar grip" here
260 virtual void DrawStatusField(wxDC& dc,
261 const wxRect& rect,
262 const wxString& label,
263 int flags = 0) = 0;
264
265 // draw complete frame/dialog titlebar
266 virtual void DrawFrameTitleBar(wxDC& dc,
267 const wxRect& rect,
268 const wxString& title,
269 const wxIcon& icon,
270 int flags,
271 int specialButton = 0,
272 int specialButtonFlags = 0) = 0;
273
274 // draw frame borders
275 virtual void DrawFrameBorder(wxDC& dc,
276 const wxRect& rect,
277 int flags) = 0;
278
279 // draw frame titlebar background
280 virtual void DrawFrameBackground(wxDC& dc,
281 const wxRect& rect,
282 int flags) = 0;
283
284 // draw frame title
285 virtual void DrawFrameTitle(wxDC& dc,
286 const wxRect& rect,
287 const wxString& title,
288 int flags) = 0;
289
290 // draw frame icon
291 virtual void DrawFrameIcon(wxDC& dc,
292 const wxRect& rect,
293 const wxIcon& icon,
294 int flags) = 0;
295
296 // draw frame buttons
297 virtual void DrawFrameButton(wxDC& dc,
298 wxCoord x, wxCoord y,
299 int button,
300 int flags = 0) = 0;
301
302 // misc functions
303 // --------------
304
305 // return the bitmaps to use for combobox button
306 virtual void GetComboBitmaps(wxBitmap *bmpNormal,
307 wxBitmap *bmpFocus,
308 wxBitmap *bmpPressed,
309 wxBitmap *bmpDisabled) = 0;
310
311 // geometry functions
312 // ------------------
313
314 // get the dimensions of the border: rect.x/y contain the width/height of
315 // the left/top side, width/heigh - of the right/bottom one
316 virtual wxRect GetBorderDimensions(wxBorder border) const = 0;
317
318 // the scrollbars may be drawn either inside the window border or outside
319 // it - this function is used to decide how to draw them
320 virtual bool AreScrollbarsInsideBorder() const = 0;
321
322 // adjust the size of the control of the given class: for most controls,
323 // this just takes into account the border, but for some (buttons, for
324 // example) it is more complicated - the result being, in any case, that
325 // the control looks "nice" if it uses the adjusted rectangle
326 virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0;
327
328 // get the size of a scrollbar arrow
329 virtual wxSize GetScrollbarArrowSize() const = 0;
330
331 // gets the bounding box for a scrollbar element for the given (by default
332 // - current) thumb position
333 virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
334 wxScrollBar::Element elem,
335 int thumbPos = -1) const = 0;
336
337 // returns the size of the scrollbar shaft excluding the arrows
338 virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar) = 0;
339
340 // returns one of wxHT_SCROLLBAR_XXX constants
341 virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
342 const wxPoint& pt) const = 0;
343
344 // translate the scrollbar position (in logical units) into physical
345 // coordinate (in pixels) and the other way round
346 virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
347 int thumbPos = -1) = 0;
348 virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
349 wxCoord coord) = 0;
350
351 // get the height of a listbox item from the base font height
352 virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) = 0;
353
354 // get the size of a checkbox/radio button bitmap
355 virtual wxSize GetCheckBitmapSize() const = 0;
356 virtual wxSize GetRadioBitmapSize() const = 0;
357 virtual wxCoord GetCheckItemMargin() const = 0;
358
359 // convert between text rectangle and client rectangle for text controls:
360 // the former is typicall smaller to leave margins around text
361 virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
362 const wxRect& rectText) = 0;
363
364 // extra space is for line indicators
365 virtual wxRect GetTextClientArea(const wxTextCtrl *text,
366 const wxRect& rectTotal,
367 wxCoord *extraSpaceBeyond) = 0;
368
369 // get the overhang of a selected tab
370 virtual wxSize GetTabIndent() const = 0;
371
372 // get the padding around the text in a tab
373 virtual wxSize GetTabPadding() const = 0;
374
375 // get the default size of the slider in lesser dimension (i.e. height of a
376 // horizontal slider or width of a vertical one)
377 virtual wxCoord GetSliderDim() const = 0;
378
379 // get the length of the slider ticks displayed along side slider
380 virtual wxCoord GetSliderTickLen() const = 0;
381
382 // get the slider shaft rect from the total slider rect
383 virtual wxRect GetSliderShaftRect(const wxRect& rect,
384 wxOrientation orient) const = 0;
385
386 // get the size of the slider thumb for the given total slider rect
387 virtual wxSize GetSliderThumbSize(const wxRect& rect,
388 wxOrientation orient) const = 0;
389
390 // get the size of one progress bar step (in horz and vertical directions)
391 virtual wxSize GetProgressBarStep() const = 0;
392
393 // get the size of rectangle to use in the menubar for the given text rect
394 virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const = 0;
395
396 // get the struct storing all layout info needed to draw all menu items
397 // (this can't be calculated for each item separately as they should be
398 // aligned)
399 //
400 // the returned pointer must be deleted by the caller
401 virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
402 const wxMenu& menu) const = 0;
403
404 // get the borders around the status bar fields (x and y fields of the
405 // return value) and also, optionally, the border between the fields
406 virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const = 0;
407
408 // get client area rectangle of top level window (i.e. subtract
409 // decorations from given rectangle)
410 virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const = 0;
411
412 // get size of whole top level window, given size of its client area size
413 virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
414
415 // get titlebar icon size
416 virtual wxSize GetFrameIconSize() const = 0;
417
418 // returns one of wxHT_TOPLEVEL_XXX constants
419 virtual int HitTestFrame(const wxRect& rect,
420 const wxPoint& pt,
421 int flags = 0) const = 0;
422
423
424 // get the standard icon used by wxWin dialogs - this allows the user
425 // to customize the standard dialogs. The 'which' parameter is one of
426 // wxICON_XXX values
427 virtual wxIcon GetStdIcon(int which) const = 0;
428
429 // virtual dtor for any base class
430 virtual ~wxRenderer();
431
432 protected:
433 // draw a frame around rectFrame rectangle but not touching the rectLabel
434 // one: this is used by DrawFrame()
435 void StandardDrawFrame(wxDC& dc,
436 const wxRect& rectFrame,
437 const wxRect& rectLabel);
438
439 // standard text line drawing: just use DrawText() and highlight the
440 // selected part
441 static void StandardDrawTextLine(wxDC& dc,
442 const wxString& text,
443 const wxRect& rect,
444 int selStart, int selEnd,
445 int flags);
446
447 // standard scrollbar hit testing: this assumes that it only has 2 arrows
448 // and a thumb, so the themes which have more complicated scrollbars (e.g.
449 // BeOS) can't use this method
450 static wxRect StandardGetScrollbarRect(const wxScrollBar *scrollbar,
451 wxScrollBar::Element elem,
452 int thumbPos,
453 const wxSize& sizeArrow);
454 static wxHitTest StandardHitTestScrollbar(const wxScrollBar *scrollbar,
455 const wxPoint& pt,
456 const wxSize& sizeArrow);
457 static wxCoord StandardScrollbarToPixel(const wxScrollBar *scrollbar,
458 int thumbPos,
459 const wxSize& sizeArrow);
460 static int StandardPixelToScrollbar(const wxScrollBar *scrollbar,
461 wxCoord coord,
462 const wxSize& sizeArrow);
463 static wxCoord StandardScrollBarSize(const wxScrollBar *scrollbar,
464 const wxSize& sizeArrow);
465 static void StandardScrollBarThumbSize(wxCoord lenBar,
466 int thumbPos,
467 int thumbSize,
468 int range,
469 wxCoord *thumbStart,
470 wxCoord *thumbEnd);
471 };
472
473 // ----------------------------------------------------------------------------
474 // wxDelegateRenderer: it is impossible to inherit from any of standard
475 // renderers as their declarations are in private code, but you can use this
476 // class to override only some of the Draw() functions - all the other ones
477 // will be left to the original renderer
478 // ----------------------------------------------------------------------------
479
480 class WXDLLEXPORT wxDelegateRenderer : public wxRenderer
481 {
482 public:
483 wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { }
484
485 virtual void DrawBackground(wxDC& dc,
486 const wxColour& col,
487 const wxRect& rect,
488 int flags)
489 { m_renderer->DrawBackground(dc, col, rect, flags); }
490 virtual void DrawLabel(wxDC& dc,
491 const wxString& label,
492 const wxRect& rect,
493 int flags = 0,
494 int align = wxALIGN_LEFT | wxALIGN_TOP,
495 int indexAccel = -1,
496 wxRect *rectBounds = NULL)
497 { m_renderer->DrawLabel(dc, label, rect,
498 flags, align, indexAccel, rectBounds); }
499 virtual void DrawButtonLabel(wxDC& dc,
500 const wxString& label,
501 const wxBitmap& image,
502 const wxRect& rect,
503 int flags = 0,
504 int align = wxALIGN_LEFT | wxALIGN_TOP,
505 int indexAccel = -1,
506 wxRect *rectBounds = NULL)
507 { m_renderer->DrawButtonLabel(dc, label, image, rect,
508 flags, align, indexAccel, rectBounds); }
509 virtual void DrawBorder(wxDC& dc,
510 wxBorder border,
511 const wxRect& rect,
512 int flags = 0,
513 wxRect *rectIn = (wxRect *)NULL)
514 { m_renderer->DrawBorder(dc, border, rect, flags, rectIn); }
515 virtual void DrawTextBorder(wxDC& dc,
516 wxBorder border,
517 const wxRect& rect,
518 int flags = 0,
519 wxRect *rectIn = (wxRect *)NULL)
520 { m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); }
521 virtual void DrawButtonBorder(wxDC& dc,
522 const wxRect& rect,
523 int flags = 0,
524 wxRect *rectIn = (wxRect *)NULL)
525 { m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); }
526 virtual void DrawFrame(wxDC& dc,
527 const wxString& label,
528 const wxRect& rect,
529 int flags = 0,
530 int align = wxALIGN_LEFT,
531 int indexAccel = -1)
532 { m_renderer->DrawFrame(dc, label, rect, flags, align, indexAccel); }
533 virtual void DrawHorizontalLine(wxDC& dc,
534 wxCoord y, wxCoord x1, wxCoord x2)
535 { m_renderer->DrawHorizontalLine(dc, y, x1, x2); }
536 virtual void DrawVerticalLine(wxDC& dc,
537 wxCoord x, wxCoord y1, wxCoord y2)
538 { m_renderer->DrawVerticalLine(dc, x, y1, y2); }
539 virtual void DrawArrow(wxDC& dc,
540 wxDirection dir,
541 const wxRect& rect,
542 int flags = 0)
543 { m_renderer->DrawArrow(dc, dir, rect, flags); }
544 virtual void DrawScrollbarArrow(wxDC& dc,
545 wxDirection dir,
546 const wxRect& rect,
547 int flags = 0)
548 { m_renderer->DrawScrollbarArrow(dc, dir, rect, flags); }
549 virtual void DrawScrollbarThumb(wxDC& dc,
550 wxOrientation orient,
551 const wxRect& rect,
552 int flags = 0)
553 { m_renderer->DrawScrollbarThumb(dc, orient, rect, flags); }
554 virtual void DrawScrollbarShaft(wxDC& dc,
555 wxOrientation orient,
556 const wxRect& rect,
557 int flags = 0)
558 { m_renderer->DrawScrollbarShaft(dc, orient, rect, flags); }
559 virtual void DrawScrollCorner(wxDC& dc,
560 const wxRect& rect)
561 { m_renderer->DrawScrollCorner(dc, rect); }
562 virtual void DrawItem(wxDC& dc,
563 const wxString& label,
564 const wxRect& rect,
565 int flags = 0)
566 { m_renderer->DrawItem(dc, label, rect, flags); }
567 virtual void DrawCheckItem(wxDC& dc,
568 const wxString& label,
569 const wxBitmap& bitmap,
570 const wxRect& rect,
571 int flags = 0)
572 { m_renderer->DrawCheckItem(dc, label, bitmap, rect, flags); }
573 virtual void DrawCheckButton(wxDC& dc,
574 const wxString& label,
575 const wxBitmap& bitmap,
576 const wxRect& rect,
577 int flags = 0,
578 wxAlignment align = wxALIGN_LEFT,
579 int indexAccel = -1)
580 { m_renderer->DrawCheckButton(dc, label, bitmap, rect,
581 flags, align, indexAccel); }
582 virtual void DrawRadioButton(wxDC& dc,
583 const wxString& label,
584 const wxBitmap& bitmap,
585 const wxRect& rect,
586 int flags = 0,
587 wxAlignment align = wxALIGN_LEFT,
588 int indexAccel = -1)
589 { m_renderer->DrawRadioButton(dc, label, bitmap, rect,
590 flags, align, indexAccel); }
591 virtual void DrawTextLine(wxDC& dc,
592 const wxString& text,
593 const wxRect& rect,
594 int selStart = -1,
595 int selEnd = -1)
596 { m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd); }
597 virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
598 { m_renderer->DrawLineWrapMark(dc, rect); }
599
600 virtual void DrawTab(wxDC& dc,
601 const wxRect& rect,
602 wxDirection dir,
603 const wxString& label,
604 const wxBitmap& bitmap = wxNullBitmap,
605 int flags = 0,
606 int accel = -1)
607 { m_renderer->DrawTab(dc, rect, dir, label, bitmap, flags, accel); }
608
609 virtual void DrawSliderShaft(wxDC& dc,
610 const wxRect& rect,
611 wxOrientation orient,
612 int flags = 0,
613 wxRect *rectShaft = NULL)
614 { m_renderer->DrawSliderShaft(dc, rect, orient, flags, rectShaft); }
615 virtual void DrawSliderThumb(wxDC& dc,
616 const wxRect& rect,
617 wxOrientation orient,
618 int flags = 0)
619 { m_renderer->DrawSliderThumb(dc, rect, orient, flags); }
620 virtual void DrawSliderTicks(wxDC& dc,
621 const wxRect& rect,
622 const wxSize& sizeThumb,
623 wxOrientation orient,
624 int start,
625 int end,
626 int step = 1,
627 int flags = 0)
628 { m_renderer->DrawSliderTicks(dc, rect, sizeThumb, orient,
629 start, end, start, flags); }
630
631 virtual void DrawMenuBarItem(wxDC& dc,
632 const wxRect& rect,
633 const wxString& label,
634 int flags = 0,
635 int indexAccel = -1)
636 { m_renderer->DrawMenuBarItem(dc, rect, label, flags, indexAccel); }
637 virtual void DrawMenuItem(wxDC& dc,
638 wxCoord y,
639 const wxMenuGeometryInfo& gi,
640 const wxString& label,
641 const wxString& accel,
642 const wxBitmap& bitmap = wxNullBitmap,
643 int flags = 0,
644 int indexAccel = -1)
645 { m_renderer->DrawMenuItem(dc, y, gi, label, accel,
646 bitmap, flags, indexAccel); }
647 virtual void DrawMenuSeparator(wxDC& dc,
648 wxCoord y,
649 const wxMenuGeometryInfo& geomInfo)
650 { m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
651
652 virtual void DrawStatusField(wxDC& dc,
653 const wxRect& rect,
654 const wxString& label,
655 int flags = 0)
656 { m_renderer->DrawStatusField(dc, rect, label, flags); }
657
658 virtual void DrawFrameTitleBar(wxDC& dc,
659 const wxRect& rect,
660 const wxString& title,
661 const wxIcon& icon,
662 int flags,
663 int specialButton = 0,
664 int specialButtonFlag = 0)
665 { m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
666 specialButton, specialButtonFlag); }
667 virtual void DrawFrameBorder(wxDC& dc,
668 const wxRect& rect,
669 int flags)
670 { m_renderer->DrawFrameBorder(dc, rect, flags); }
671 virtual void DrawFrameBackground(wxDC& dc,
672 const wxRect& rect,
673 int flags)
674 { m_renderer->DrawFrameBackground(dc, rect, flags); }
675 virtual void DrawFrameTitle(wxDC& dc,
676 const wxRect& rect,
677 const wxString& title,
678 int flags)
679 { m_renderer->DrawFrameTitle(dc, rect, title, flags); }
680 virtual void DrawFrameIcon(wxDC& dc,
681 const wxRect& rect,
682 const wxIcon& icon,
683 int flags)
684 { m_renderer->DrawFrameIcon(dc, rect, icon, flags); }
685 virtual void DrawFrameButton(wxDC& dc,
686 wxCoord x, wxCoord y,
687 int button,
688 int flags = 0)
689 { m_renderer->DrawFrameButton(dc, x, y, button, flags); }
690
691 virtual void GetComboBitmaps(wxBitmap *bmpNormal,
692 wxBitmap *bmpFocus,
693 wxBitmap *bmpPressed,
694 wxBitmap *bmpDisabled) const
695 { m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
696 bmpPressed, bmpDisabled); }
697
698 virtual void AdjustSize(wxSize *size, const wxWindow *window)
699 { m_renderer->AdjustSize(size, window); }
700 virtual wxRect GetBorderDimensions(wxBorder border) const
701 { return m_renderer->GetBorderDimensions(border); }
702 virtual bool AreScrollbarsInsideBorder() const
703 { return m_renderer->AreScrollbarsInsideBorder(); }
704
705 virtual wxSize GetScrollbarArrowSize() const
706 { return m_renderer->GetScrollbarArrowSize(); }
707 virtual wxRect GetScrollbarRect(const wxScrollBar *scrollbar,
708 wxScrollBar::Element elem,
709 int thumbPos = -1) const
710 { return m_renderer->GetScrollbarRect(scrollbar, elem, thumbPos); }
711 virtual wxCoord GetScrollbarSize(const wxScrollBar *scrollbar)
712 { return m_renderer->GetScrollbarSize(scrollbar); }
713 virtual wxHitTest HitTestScrollbar(const wxScrollBar *scrollbar,
714 const wxPoint& pt) const
715 { return m_renderer->HitTestScrollbar(scrollbar, pt); }
716 virtual wxCoord ScrollbarToPixel(const wxScrollBar *scrollbar,
717 int thumbPos = -1)
718 { return m_renderer->ScrollbarToPixel(scrollbar, thumbPos); }
719 virtual int PixelToScrollbar(const wxScrollBar *scrollbar,
720 wxCoord coord)
721 { return m_renderer->PixelToScrollbar(scrollbar, coord); }
722 virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
723 { return m_renderer->GetListboxItemHeight(fontHeight); }
724 virtual wxSize GetCheckBitmapSize() const
725 { return m_renderer->GetCheckBitmapSize(); }
726 virtual wxSize GetRadioBitmapSize() const
727 { return m_renderer->GetRadioBitmapSize(); }
728 virtual wxCoord GetCheckItemMargin() const
729 { return m_renderer->GetCheckItemMargin(); }
730
731 virtual wxRect GetTextTotalArea(const wxTextCtrl *text, const wxRect& rect)
732 { return m_renderer->GetTextTotalArea(text, rect); }
733 virtual wxRect GetTextClientArea(const wxTextCtrl *text,
734 const wxRect& rect,
735 wxCoord *extraSpaceBeyond)
736 { return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
737
738 virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
739 virtual wxSize GetTabPadding() const { return m_renderer->GetTabPadding(); }
740
741 virtual wxCoord GetSliderDim() const
742 { return m_renderer->GetSliderDim(); }
743 virtual wxCoord GetSliderTickLen() const
744 { return m_renderer->GetSliderTickLen(); }
745 virtual wxRect GetSliderShaftRect(const wxRect& rect,
746 wxOrientation orient) const
747 { return GetSliderShaftRect(rect, orient); }
748 virtual wxSize GetSliderThumbSize(const wxRect& rect,
749 wxOrientation orient) const
750 { return m_renderer->GetSliderThumbSize(rect, orient); }
751 virtual wxSize GetProgressBarStep() const
752 { return m_renderer->GetProgressBarStep(); }
753 virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
754 { return m_renderer->GetMenuBarItemSize(sizeText); }
755 virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
756 const wxMenu& menu) const
757 { return m_renderer->GetMenuGeometry(win, menu); }
758 virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const
759 { return m_renderer->GetStatusBarBorders(borderBetweenFields); }
760 virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
761 { return m_renderer->GetFrameClientArea(rect, flags); }
762 virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
763 { return m_renderer->GetFrameTotalSize(clientSize, flags); }
764 virtual wxSize GetFrameIconSize() const
765 { return m_renderer->GetFrameIconSize(); }
766 virtual int HitTestFrame(const wxRect& rect,
767 const wxPoint& pt,
768 int flags) const
769 { return m_renderer->HitTestFrame(rect, pt, flags); }
770 virtual wxIcon GetStdIcon(int which) const
771 { return m_renderer->GetStdIcon(which); }
772
773 protected:
774 wxRenderer *m_renderer;
775 };
776
777 // ----------------------------------------------------------------------------
778 // wxControlRenderer: wraps the wxRenderer functions in a form easy to use from
779 // OnPaint()
780 // ----------------------------------------------------------------------------
781
782 class WXDLLEXPORT wxControlRenderer
783 {
784 public:
785 // create a renderer for this dc with this "fundamental" renderer
786 wxControlRenderer(wxWindow *control, wxDC& dc, wxRenderer *renderer);
787
788 // operations
789 void DrawLabel(const wxBitmap& bitmap = wxNullBitmap,
790 wxCoord marginX = 0, wxCoord marginY = 0);
791 #if wxUSE_LISTBOX
792 void DrawItems(const wxListBox *listbox,
793 size_t itemFirst, size_t itemLast);
794 #endif // wxUSE_LISTBOX
795 #if wxUSE_CHECKLISTBOX
796 void DrawCheckItems(const wxCheckListBox *listbox,
797 size_t itemFirst, size_t itemLast);
798 #endif // wxUSE_CHECKLISTBOX
799 void DrawButtonBorder();
800 // the line must be either horizontal or vertical
801 void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
802 void DrawFrame();
803 void DrawBitmap(const wxBitmap& bitmap);
804 void DrawBackgroundBitmap();
805 void DrawScrollbar(const wxScrollBar *scrollbar, int thumbPosOld);
806 #if wxUSE_GAUGE
807 void DrawProgressBar(const wxGauge *gauge);
808 #endif // wxUSE_GAUGE
809
810 // accessors
811 wxWindow *GetWindow() const { return m_window; }
812 wxRenderer *GetRenderer() const { return m_renderer; }
813
814 wxDC& GetDC() { return m_dc; }
815
816 const wxRect& GetRect() const { return m_rect; }
817 wxRect& GetRect() { return m_rect; }
818
819 // static helpers
820 static void DrawBitmap(wxDC &dc,
821 const wxBitmap& bitmap,
822 const wxRect& rect,
823 int alignment = wxALIGN_CENTRE |
824 wxALIGN_CENTRE_VERTICAL,
825 wxStretch stretch = wxSTRETCH_NOT);
826
827 private:
828 // common part of DrawItems() and DrawCheckItems()
829 void DoDrawItems(const wxListBox *listbox,
830 size_t itemFirst, size_t itemLast,
831 bool isCheckLbox = FALSE);
832
833 wxWindow *m_window;
834 wxRenderer *m_renderer;
835 wxDC& m_dc;
836 wxRect m_rect;
837 };
838
839 #endif // _WX_UNIV_RENDERER_H_
840