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added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / msw / setup_microwin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 1.68 API:
32 // Level 0: no backward compatibility, all new features
33 // Level 1: some extra methods are defined for compatibility.
34 //
35 // Default is 0.
36 //
37 // Recommended setting: 0 (in fact the compatibility code is now very minimal
38 // so there is little advantage to setting it to 1.
39 #define WXWIN_COMPATIBILITY 0
40
41 // This setting determines the compatibility with 2.0 API: set it to 1 to
42 // enable it
43 //
44 // Default is 0.
45 //
46 // Recommended setting: 0 (please update your code instead!)
47 #define WXWIN_COMPATIBILITY_2 0
48
49 // This setting determines the compatibility with 2.0 API: set it to 1 to
50 // enable it
51 //
52 // Default is 0.
53 //
54 // Recommended setting: 0 (please update your code instead!)
55 #define WXWIN_COMPATIBILITY_2_2 0
56
57 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58 // but this is very dangerous because you can mistakenly pass an icon instead
59 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60 // because an icon is not a valid bitmap
61 //
62 // Starting from 2.1.12, you have the choice under this backwards compatible
63 // behaviour (your code will still compile, but probably won't behave as
64 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
65 // conversion ctor wxBitmap(const wxIcon&) instead.
66 //
67 // Recommended setting: 0
68 #define wxICON_IS_BITMAP 0
69
70 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
71 // 1.64 and later define point sizes to be compatible with Windows.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxFONT_SIZE_COMPATIBILITY 0
77
78 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79 // If migrating between versions, your dialogs may seem to shrink.
80 //
81 // Default is 1
82 //
83 // Recommended setting: 0 (the new calculations are more correct!)
84 #define wxDIALOG_UNIT_COMPATIBILITY 1
85
86 // ----------------------------------------------------------------------------
87 // debugging settings
88 // ----------------------------------------------------------------------------
89
90 // Generic comment about debugging settings: they are very useful if you don't
91 // use any other memory leak detection tools such as Purify/BoundsChecker, but
92 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
93 // as wxWindows memory debugging subsystem built in since version 5.0 and you
94 // may prefer to use it instead of built in memory debugging code because it is
95 // faster and more fool proof.
96 //
97 // Using VC++ CRT memory debugging is enabled by default in debug mode
98 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99 // and if __NO_VC_CRTDBG__ is not defined.
100
101 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
102 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
103 // recommended to set this to 1, since you may well need to output an error log
104 // in a production version (or non-debugging beta).
105 //
106 // Default is 1.
107 //
108 // Recommended setting: 1 but see comment above
109 #define wxUSE_DEBUG_CONTEXT 1
110
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
113 //
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
116 //
117 // Default is 1
118 //
119 // Recommended setting: 1 but see comment in the beginning of this section
120 #define wxUSE_MEMORY_TRACING 1
121
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors), set this to 0.
124 // This switch is currently ignored for mingw / cygwin
125 //
126 // Default is 1
127 //
128 // Recommended setting: 1 but see comment in the beginning of this section
129 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
130
131 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132 // this causes problems (e.g. link errors), set this to 0. You may need to set
133 // this to 0 if using templates (at least for VC++). This switch is currently
134 // ignored for mingw / cygwin
135 //
136 // Default is 1
137 //
138 // Recommended setting: 1 but see comment in the beginning of this section
139 #define wxUSE_DEBUG_NEW_ALWAYS 0
140
141 // wxHandleFatalExceptions() may be used to catch the program faults at run
142 // time and, instead of terminating the program with a usual GPF message box,
143 // call the user-defined wxApp::OnFatalException() function. If you set
144 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
145 //
146 // This setting is for Win32 only and can only be enabled if your compiler
147 // supports Win32 structured exception handling (currently only VC++ does)
148 //
149 // Default is 1
150 //
151 // Recommended setting: 1 if your compiler supports it.
152 #ifdef _MSC_VER
153 #define wxUSE_ON_FATAL_EXCEPTION 1
154 #else
155 #define wxUSE_ON_FATAL_EXCEPTION 0
156 #endif
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163 // defined as wchar_t, wxString will use Unicode internally. If you set this
164 // to 1, you must use wxT() macro for all literal strings in the program.
165 //
166 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167 // doesn't support it and the programs compiled in Unicode mode will not run
168 // under 9x).
169 //
170 // Default is 0
171 //
172 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173 #define wxUSE_UNICODE 0
174
175 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
176 // compiling the program in Unicode mode. More precisely, it will be possible
177 // to construct wxString from a wide (Unicode) string and convert any wxString
178 // to Unicode.
179 //
180 // Default is 1
181 //
182 // Recommended setting: 1
183 #define wxUSE_WCHAR_T 0
184
185 // ----------------------------------------------------------------------------
186 // global features
187 // ----------------------------------------------------------------------------
188
189 // Support for message/error logging. This includes wxLogXXX() functions and
190 // wxLog and derived classes. Don't set this to 0 unless you really know what
191 // you are doing.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1 (always)
196 #define wxUSE_LOG 1
197
198 // Support for command line parsing using wxCmdLineParser class.
199 //
200 // Default is 1
201 //
202 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
203 #define wxUSE_CMDLINE_PARSER 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGWINDOW 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOGGUI 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOG_DIALOG 0
213
214 // Support for multithreaded applications: if 1, compile in thread classes
215 // (thread.h) and make the library a bit more thread safe. Although thread
216 // support is quite stable by now, you may still consider recompiling the
217 // library without it if you have no use for it - this will result in a
218 // somewhat smaller and faster operation.
219 //
220 // This is ignored under Win16, threads are only supported under Win32.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 0 unless you do plan to develop MT applications
225 #define wxUSE_THREADS 0
226
227 // If enabled (1), compiles wxWindows streams classes
228 #define wxUSE_STREAMS 1
229
230 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
231 #define wxUSE_STD_IOSTREAM 0
232
233 // Use serialization (requires utils/serialize)
234 #define wxUSE_SERIAL 0
235
236 // ----------------------------------------------------------------------------
237 // non GUI features selection
238 // ----------------------------------------------------------------------------
239
240 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
241 // integer which is implemented in terms of native 64 bit integers if any or
242 // uses emulation otherwise.
243 //
244 // This class is required by wxDateTime and so you should enable it if you want
245 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
246 // integers in which case (almost) all of its functions are inline and it
247 // almost does not take any space, so there should be no reason to switch it
248 // off.
249 //
250 // Recommended setting: 1
251 #define wxUSE_LONGLONG 1
252
253 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
254 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
255 //
256 // Default is 1
257 //
258 // Recommended setting: 1 (wxFile is highly recommended as it is required by
259 // i18n code, wxFileConfig and others)
260 #define wxUSE_FILE 1
261 #define wxUSE_FFILE 1
262
263 // use wxTextBuffer class: required by wxTextFile
264 #define wxUSE_TEXTBUFFER 1
265
266 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
267 // wxFileConfig
268 #define wxUSE_TEXTFILE 1
269
270 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
271 #define wxUSE_INTL 1
272
273 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
274 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
275 // old wxTime and wxDate classes which are still provided for backwards
276 // compatibility (and implemented in terms of wxDateTime).
277 //
278 // Note that this class is relatively new and is still officially in alpha
279 // stage because some features are not yet (fully) implemented. It is already
280 // quite useful though and should only be disabled if you are aiming at
281 // absolutely minimal version of the library.
282 //
283 // Requires: wxUSE_LONGLONG
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1
288 #define wxUSE_DATETIME 1
289
290 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
291 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
292 // in new code
293 //
294 // Default is 0
295 //
296 // Recommended setting: 0 unless you have legacy code which uses these classes
297 #define wxUSE_TIMEDATE 0
298
299 // Set wxUSE_TIMER to 1 to compile wxTimer class
300 //
301 // Default is 1
302 //
303 // Recommended setting: 1
304 #define wxUSE_TIMER 1
305
306 // Use wxStopWatch clas.
307 //
308 // Default is 1
309 //
310 // Recommended setting: 1 (needed by wxSocket)
311 #define wxUSE_STOPWATCH 1
312
313 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
314 // which allow the application to store its settings in the persistent
315 // storage. Setting this to 1 will also enable on-demand creation of the
316 // global config object in wxApp.
317 //
318 // See also wxUSE_CONFIG_NATIVE below.
319 //
320 // Recommended setting: 1
321 #define wxUSE_CONFIG 1
322
323 // If wxUSE_CONFIG is 1, you may choose to use either the native config
324 // classes under Windows (using .INI files under Win16 and the registry under
325 // Win32) or the portable text file format used by the config classes under
326 // Unix.
327 //
328 // Default is 1 to use native classes. Note that you may still use
329 // wxFileConfig even if you set this to 1 - just the config object created by
330 // default for the applications needs will be a wxRegConfig or wxIniConfig and
331 // not wxFileConfig.
332 //
333 // Recommended setting: 1
334 #define wxUSE_CONFIG_NATIVE 0
335
336 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
337 // to connect/disconnect from the network and be notified whenever the dial-up
338 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
339 //
340 // Default is 1.
341 //
342 // Recommended setting: 1
343 #define wxUSE_DIALUP_MANAGER 0
344
345 // Compile in wxLibrary class for run-time DLL loading and function calling.
346 // Required by wxUSE_DIALUP_MANAGER.
347 //
348 // This setting is for Win32 only
349 //
350 // Default is 1.
351 //
352 // Recommended setting: 1
353 #define wxUSE_DYNLIB_CLASS 0
354
355 // Set to 1 to use socket classes
356 #define wxUSE_SOCKETS 0
357
358 // Set to 1 to enable virtual file systems (required by wxHTML)
359 #define wxUSE_FILESYSTEM 0
360
361 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
362 #define wxUSE_FS_ZIP 0
363
364 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
365 #define wxUSE_FS_INET 0
366
367 // Set to 1 to compile wxZipInput/OutputStream classes.
368 #define wxUSE_ZIPSTREAM 0
369
370 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
371 // wxUSE_LIBPNG.
372 #define wxUSE_ZLIB 0
373
374 // If enabled, the code written by Apple will be used to write, in a portable
375 // way, float on the disk. See extended.c for the license which is different
376 // from wxWindows one.
377 //
378 // Default is 1.
379 //
380 // Recommended setting: 1 unless you don't like the license terms (unlikely)
381 #define wxUSE_APPLE_IEEE 1
382
383 // Joystick support class
384 #define wxUSE_JOYSTICK 1
385
386 // wxFontMapper class
387 #define wxUSE_FONTMAP 1
388
389 // wxMimeTypesManager class
390 #define wxUSE_MIMETYPE 0
391
392 // wxSystemOptions class
393 #define wxUSE_SYSTEM_OPTIONS 1
394
395 // Support for regular expression matching via wxRegEx class: enable this to
396 // use POSIX regular expressions in your code. You need to compile regex
397 // library from src/regex to use it under Windows.
398 //
399 // Default is 0
400 //
401 // Recommended setting: 1 if your compiler supports it, if it doesn't please
402 // contribute us a makefile for src/regex for it
403 #define wxUSE_REGEX 0
404
405 // wxWave class
406 #define wxUSE_WAVE 0
407
408 // ----------------------------------------------------------------------------
409 // Individual GUI controls
410 // ----------------------------------------------------------------------------
411
412 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
413 // (without it, wxControl class is not compiled)
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1 (don't change except for very special programs)
418 #define wxUSE_CONTROLS 1
419
420 // wxPopupWindow class is not used currently by wxMSW
421 //
422 // Default is 0
423 //
424 // Recommended setting: 0
425 #define wxUSE_POPUPWIN 1
426
427 // wxTipWindow allows to implement the custom tooltips, it is used by the
428 // context help classes. Requires wxUSE_POPUPWIN.
429 //
430 // Default is 1
431 //
432 // Recommended setting: 1 (may be set to 0)
433 #define wxUSE_TIPWINDOW 1
434
435 // Each of the settings below corresponds to one wxWindows control. They are
436 // all switched on by default but may be disabled if you are sure that your
437 // program (including any standard dialogs it can show!) doesn't need them and
438 // if you desperately want to save some space. If you use any of these you must
439 // set wxUSE_CONTROLS as well.
440 //
441 // Default is 1
442 //
443 // Recommended setting: 1
444 #define wxUSE_BUTTON 1 // wxButton
445 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
446 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
447 #define wxUSE_CHECKBOX 1 // wxCheckBox
448 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
449 #define wxUSE_CHOICE 1 // wxChoice
450 #define wxUSE_COMBOBOX 1 // wxComboBox
451 #define wxUSE_GAUGE 0 // wxGauge
452 #define wxUSE_LISTBOX 1 // wxListBox
453 #define wxUSE_LISTCTRL 0 // wxListCtrl
454 #define wxUSE_RADIOBOX 0 // wxRadioBox
455 #define wxUSE_RADIOBTN 1 // wxRadioButton
456 #define wxUSE_SCROLLBAR 1 // wxScrollBar
457 #define wxUSE_SLIDER 1 // wxSlider
458 #define wxUSE_SPINBTN 0 // wxSpinButton
459 #define wxUSE_SPINCTRL 0 // wxSpinCtrl
460 #define wxUSE_STATBOX 1 // wxStaticBox
461 #define wxUSE_STATLINE 1 // wxStaticLine
462 #define wxUSE_STATTEXT 1 // wxStaticText
463 #define wxUSE_STATBMP 1 // wxStaticBitmap
464 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
465 #define wxUSE_TOGGLEBTN 0 // requires wxButton
466 #define wxUSE_TREECTRL 0 // wxTreeCtrl
467
468 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
469 // below either wxStatusBar95 or a generic wxStatusBar will be used.
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1
474 #define wxUSE_STATUSBAR 1
475
476 // Two status bar implementations are available under Win32: the generic one
477 // or the wrapper around native control. For native look and feel the native
478 // version should be used.
479 //
480 // Default is 1.
481 //
482 // Recommended setting: 1 (there is no advantage in using the generic one)
483 #define wxUSE_NATIVE_STATUSBAR 0
484
485 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
486 // classes at all. Otherwise, use the native toolbar class unless
487 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
488 // supports some features which might not be supported by the native wxToolBar
489 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
490 //
491 // Default is 1 for all settings.
492 //
493 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
494 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
495 #define wxUSE_TOOLBAR 0
496 #define wxUSE_TOOLBAR_NATIVE 0
497 #define wxUSE_TOOLBAR_SIMPLE 0
498
499 // this setting is obsolete, value is ignored
500 #define wxUSE_BUTTONBAR 0
501
502 // wxNotebook is a control with several "tabs" located on one of its sides. It
503 // may be used ot logically organise the data presented to the user instead of
504 // putting everything in one huge dialog. It replaces wxTabControl and related
505 // classes of wxWin 1.6x.
506 //
507 // Default is 1.
508 //
509 // Recommended setting: 1
510 #define wxUSE_NOTEBOOK 0
511
512 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
513 // the new class. It shouldn't be used in new code.
514 //
515 // Default is 0.
516 //
517 // Recommended setting: 0 (use wxNotebook)
518 #define wxUSE_TAB_DIALOG 0
519
520 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
521 // the new, much imporved and enhanced version. The new version is backwards
522 // compatible with the old one and should be used whenever possible, i.e. if
523 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
524 //
525 // Default is 1 for both options.
526 //
527 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
528 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
529 // essential.
530 //
531 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
532 #define wxUSE_GRID 0
533 #define wxUSE_NEW_GRID 0
534
535 // wxProperty[Value/Form/List] classes, used by Dialog Editor
536 #define wxUSE_PROPSHEET 0
537
538 // ----------------------------------------------------------------------------
539 // Miscellaneous GUI stuff
540 // ----------------------------------------------------------------------------
541
542 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
543 #define wxUSE_ACCEL 0
544
545 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
546 // under Windows).
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1 (can be safely set to 0, not used by the library)
551 #define wxUSE_CARET 1
552
553 // Miscellaneous geometry code: needed for Canvas library
554 #define wxUSE_GEOMETRY 1
555
556 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
557 // wxListCtrl.
558 //
559 // Default is 1.
560 //
561 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
562 // enumerated above, then this class is mostly useless too)
563 #define wxUSE_IMAGLIST 0
564
565 // Use wxMenu, wxMenuBar, wxMenuItem.
566 //
567 // Default is 1.
568 //
569 // Recommended setting: 1 (can't be disabled under MSW)
570 #define wxUSE_MENUS 1
571
572 // Use wxSashWindow class.
573 //
574 // Default is 1.
575 //
576 // Recommended setting: 1
577 #define wxUSE_SASH 1
578
579 // Use wxSplitterWindow class.
580 //
581 // Default is 1.
582 //
583 // Recommended setting: 1
584 #define wxUSE_SPLITTER 1
585
586 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
587 //
588 // Default is 1.
589 //
590 // Recommended setting: 1
591 #define wxUSE_TOOLTIPS 0
592
593 // wxValidator class and related methods
594 #define wxUSE_VALIDATORS 0
595
596 // wxDC cacheing implementation
597 #define wxUSE_DC_CACHEING 0
598
599 // ----------------------------------------------------------------------------
600 // common dialogs
601 // ----------------------------------------------------------------------------
602
603 // Define 1 to use generic dialogs in Windows, even though they duplicate
604 // native common dialog (e.g. wxColourDialog). This is mainly useful for
605 // testing.
606 //
607 // Default is 0
608 //
609 // Recommended setting: 0
610 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
611
612 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
613 // file selector, printer dialog). Switching this off also switches off the
614 // printing architecture and interactive wxPrinterDC.
615 //
616 // Default is 1
617 //
618 // Recommended setting: 1 (unless it really doesn't work)
619 #define wxUSE_COMMON_DIALOGS 1
620
621 // wxBusyInfo displays window with message when app is busy. Works in same way
622 // as wxBusyCursor
623 #define wxUSE_BUSYINFO 0
624
625 // Use single/multiple choice dialogs.
626 //
627 // Default is 1
628 //
629 // Recommended setting: 1 (used in the library itself)
630 #define wxUSE_CHOICEDLG 1
631
632 // Use colour picker dialog
633 //
634 // Default is 1
635 //
636 // Recommended setting: 1
637 #define wxUSE_COLOURDLG 0
638
639 // wxDirDlg class for getting a directory name from user
640 #define wxUSE_DIRDLG 0
641
642 // TODO: setting to choose the generic or native one
643
644 // Use file open/save dialogs.
645 //
646 // Default is 1
647 //
648 // Recommended setting: 1 (used in many places in the library itself)
649 #define wxUSE_FILEDLG 0
650
651 // Use find/replace dialogs.
652 //
653 // Default is 1
654 //
655 // Recommended setting: 1 (but may be safely set to 0)
656 #define wxUSE_FINDREPLDLG 0
657
658 // Use font picker dialog
659 //
660 // Default is 1
661 //
662 // Recommended setting: 1 (used in the library itself)
663 #define wxUSE_FONTDLG 0
664
665 // Use wxMessageDialog and wxMessageBox.
666 //
667 // Default is 1
668 //
669 // Recommended setting: 1 (used in the library itself)
670 #define wxUSE_MSGDLG 1
671
672 // progress dialog class for lengthy operations
673 #define wxUSE_PROGRESSDLG 0
674
675 // support for startup tips (wxShowTip &c)
676 #define wxUSE_STARTUP_TIPS 0
677
678 // text entry dialog and wxGetTextFromUser function
679 #define wxUSE_TEXTDLG 0
680
681 // number entry dialog
682 #define wxUSE_NUMBERDLG 0
683
684 // splash screen class
685 #define wxUSE_SPLASH 0
686
687 // wizards
688 #define wxUSE_WIZARDDLG 0
689
690 // ----------------------------------------------------------------------------
691 // Metafiles support
692 // ----------------------------------------------------------------------------
693
694 // Windows supports the graphics format known as metafile which is, though not
695 // portable, is widely used under Windows and so is supported by wxWin (under
696 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
697 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
698 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
699 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
700 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
701 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
702 // in any metafile related classes at all.
703 //
704 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
705 //
706 // Recommended setting: default or 0 for everything for portable programs.
707 #define wxUSE_METAFILE 0
708 #define wxUSE_ENH_METAFILE 0
709 #define wxUSE_WIN_METAFILES_ALWAYS 0
710
711 // ----------------------------------------------------------------------------
712 // Big GUI components
713 // ----------------------------------------------------------------------------
714
715 // Set to 0 to disable document/view architecture
716 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
717
718 // Set to 0 to disable MDI document/view architecture
719 #define wxUSE_MDI_ARCHITECTURE 0
720
721 // Set to 0 to disable print/preview architecture code
722 #define wxUSE_PRINTING_ARCHITECTURE 0
723
724 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
725 // much more.
726 //
727 // Default is 1.
728 //
729 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
730 // smaller library.
731 #define wxUSE_HTML 0
732
733 // OpenGL canvas
734 #define wxUSE_GLCANVAS 0
735
736 // wxTreeLayout class
737 #define wxUSE_TREELAYOUT 0
738
739 // ----------------------------------------------------------------------------
740 // Data transfer
741 // ----------------------------------------------------------------------------
742
743 // Use wxClipboard class for clipboard copy/paste.
744 //
745 // Default is 1.
746 //
747 // Recommended setting: 1
748 #define wxUSE_CLIPBOARD 0
749
750 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
751 // drop
752 //
753 // Default is 1.
754 //
755 // Recommended setting: 1
756 #define wxUSE_DATAOBJ 0
757
758 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
759 // different from "built in" drag and drop in wxTreeCtrl which is always
760 // available). Requires wxUSE_DATAOBJ.
761 //
762 // Default is 1.
763 //
764 // Recommended setting: 1
765 #define wxUSE_DRAG_AND_DROP 0
766
767 // ----------------------------------------------------------------------------
768 // miscellaneous settings
769 // ----------------------------------------------------------------------------
770
771 // wxSingleInstanceChecker class allows to verify at startup if another program
772 // instance is running (it is only available under Win32)
773 //
774 // Default is 1
775 //
776 // Recommended setting: 1 (the class is tiny, disabling it won't save much
777 // space)
778 #define wxUSE_SNGLINST_CHECKER 0
779
780 #define wxUSE_DRAGIMAGE 0
781
782 #define wxUSE_IPC 0
783 // 0 for no interprocess comms
784 #define wxUSE_HELP 0
785 // 0 for no help facility
786 #define wxUSE_MS_HTML_HELP 0
787 // 0 for no MS HTML Help
788
789 // Use wxHTML-based help controller?
790 #define wxUSE_WXHTML_HELP 0
791
792 #define wxUSE_RESOURCES 0
793 // 0 for no wxGetResource/wxWriteResource
794 #define wxUSE_CONSTRAINTS 1
795 // 0 for no window layout constraint system
796
797 #define wxUSE_SPLINES 1
798 // 0 for no splines
799
800 #define wxUSE_XPM_IN_MSW 1
801 // 0 for no XPM support in wxBitmap.
802 // Default is 1, as XPM is now fully
803 // supported this makes easier the issue
804 // of portable icons and bitmaps.
805
806 #define wxUSE_IMAGE_LOADING_IN_MSW 0
807 // Use dynamic DIB loading/saving code in utils/dib under MSW.
808 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
809 // Use dynamic icon/cursor loading/saving code
810 // under MSW.
811 #define wxUSE_WX_RESOURCES 0
812 // Use .wxr resource mechanism (requires PrologIO library)
813
814 #define wxUSE_MOUSEWHEEL 0
815 // Include mouse wheel support
816
817 // ----------------------------------------------------------------------------
818 // postscript support settings
819 // ----------------------------------------------------------------------------
820
821 // Set to 1 for PostScript device context.
822 #define wxUSE_POSTSCRIPT 0
823
824 // Set to 1 to use font metric files in GetTextExtent
825 #define wxUSE_AFM_FOR_POSTSCRIPT 0
826
827 // Set to 0 to disable PostScript print/preview architecture code under Windows
828 // (just use Windows printing).
829 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
830
831 // ----------------------------------------------------------------------------
832 // database classes
833 // ----------------------------------------------------------------------------
834
835 // Define 1 to use ODBC classes
836 #define wxUSE_ODBC 0
837
838 // For backward compatibility reasons, this parameter now only controls the
839 // default scrolling method used by cursors. This default behavior can be
840 // overriden by setting the second param of wxDB::wxDbGetConnection() or
841 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
842 // that use the connection) should support forward only scrolling of cursors,
843 // or both forward and backward support for backward scrolling cursors is
844 // dependent on the data source as well as the ODBC driver being used.
845 #define wxODBC_FWD_ONLY_CURSORS 1
846
847 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
848 // member variables. With a setting of 1, full backward compatability with the
849 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
850 // as future development will be done only on the non-deprecated
851 // functions/classes/member variables/etc.
852 #define wxODBC_BACKWARD_COMPATABILITY 0
853
854 // ----------------------------------------------------------------------------
855 // other compiler (mis)features
856 // ----------------------------------------------------------------------------
857
858 // Set this to 0 if your compiler can't cope with omission of prototype
859 // parameters.
860 //
861 // Default is 1.
862 //
863 // Recommended setting: 1 (should never need to set this to 0)
864 #define REMOVE_UNUSED_ARG 1
865
866 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
867 // them. Set to 1 for <iostream.h>, 0 for <iostream>
868 //
869 // Default is 1.
870 //
871 // Recommended setting: whatever your compiler likes more
872 #define wxUSE_IOSTREAMH 1
873
874 // ----------------------------------------------------------------------------
875 // image format support
876 // ----------------------------------------------------------------------------
877
878 // wxImage supports many different image formats which can be configured at
879 // compile-time. BMP is always supported, others are optional and can be safely
880 // disabled if you don't plan to use images in such format sometimes saving
881 // substantial amount of code in the final library.
882 //
883 // Some formats require an extra library which is included in wxWin sources
884 // which is mentioned if it is the case.
885
886 // Set to 1 for wxImage support (recommended).
887 #define wxUSE_IMAGE 1
888
889 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
890 #define wxUSE_LIBPNG 0
891
892 // Set to 1 for JPEG format support (requires libjpeg)
893 #define wxUSE_LIBJPEG 0
894
895 // Set to 1 for TIFF format support (requires libtiff)
896 #define wxUSE_LIBTIFF 0
897
898 // Set to 1 for GIF format support
899 #define wxUSE_GIF 0
900
901 // Set to 1 for PNM format support
902 #define wxUSE_PNM 0
903
904 // Set to 1 for PCX format support
905 #define wxUSE_PCX 0
906
907 // Set to 1 for XPM format support
908 #define wxUSE_XPM 1
909
910 // Set to 1 to compile in wxPalette class
911 #define wxUSE_PALETTE 1
912
913 // ----------------------------------------------------------------------------
914 // Windows-only settings
915 // ----------------------------------------------------------------------------
916
917 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
918 // will override some other settings (see below)
919 //
920 // Default is 0.
921 //
922 // Recommended setting: 0 unless you really have to use MFC
923 #define wxUSE_MFC 0
924
925 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
926 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
927 // can't compile/doesn't have the OLE headers.
928 //
929 // Default is 1.
930 //
931 // Recommended setting: 1
932 #define wxUSE_OLE 0
933
934 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
935 // 3.x. This setting is ignored under Win9x and NT 4.0+.
936 //
937 // Default is 0 for (most) Win32 (systems), 1 for Win16
938 //
939 // Recommended setting: same as default
940 #if defined(__WIN95__)
941 #define wxUSE_CTL3D 0
942 #else
943 #define wxUSE_CTL3D 1
944 #endif
945
946 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
947 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
948 // miniframes support instead.
949 //
950 // Default is 0 for (most) Win32 (systems), 1 for Win16
951 //
952 // Recommended setting: same as default
953 #if defined(__WIN95__)
954 #define wxUSE_ITSY_BITSY 0
955 #else
956 #define wxUSE_ITSY_BITSY 1
957 #endif
958
959 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
960 // which allows to put more than ~32Kb of text in it even under Win9x (NT
961 // doesn't have such limitation).
962 //
963 // Default is 1 for compilers which support it
964 //
965 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
966 // or can't compile <richedit.h>
967 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
968 #define wxUSE_RICHEDIT 1
969
970 // TODO: This should be ifdef'ed for any compilers that don't support
971 // RichEdit 2.0 but do have RichEdit 1.0...
972 #define wxUSE_RICHEDIT2 1
973
974 #else
975 #define wxUSE_RICHEDIT 0
976 #define wxUSE_RICHEDIT2 0
977 #endif
978
979 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
980 // is required by wxUSE_CHECKLISTBOX.
981 //
982 // Default is 1.
983 //
984 // Recommended setting: 1, set to 0 for a small library size reduction
985 #define wxUSE_OWNER_DRAWN 0
986
987 // ----------------------------------------------------------------------------
988 // obsolete settings
989 // ----------------------------------------------------------------------------
990
991 // NB: all settings in this section are obsolete and should not be used/changed
992 // at all, they will disappear
993
994 // Set to 1 to use PenWindows
995 #define wxUSE_PENWINDOWS 0
996
997 // Define 1 to use bitmap messages.
998 #define wxUSE_BITMAP_MESSAGE 1
999
1000 // If 1, enables provision of run-time type information.
1001 // NOW MANDATORY: don't change.
1002 #define wxUSE_DYNAMIC_CLASSES 1
1003
1004 // ----------------------------------------------------------------------------
1005 // disable the settings which don't work for some compilers
1006 // ----------------------------------------------------------------------------
1007
1008 #ifndef wxUSE_NORLANDER_HEADERS
1009 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1010 # define wxUSE_NORLANDER_HEADERS 1
1011 #else
1012 # define wxUSE_NORLANDER_HEADERS 0
1013 #endif
1014 #endif
1015
1016 #if defined(__GNUWIN32__)
1017 // These don't work as expected for mingw32 and cygwin32
1018 #undef wxUSE_MEMORY_TRACING
1019 #define wxUSE_MEMORY_TRACING 0
1020
1021 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1022 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1023
1024 #undef wxUSE_DEBUG_NEW_ALWAYS
1025 #define wxUSE_DEBUG_NEW_ALWAYS 0
1026
1027 // Cygwin betas don't have wcslen
1028 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1029 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1030 # undef wxUSE_WCHAR_T
1031 # define wxUSE_WCHAR_T 0
1032 # endif
1033 #endif
1034
1035 #endif // __GNUWIN32__
1036
1037 // MFC duplicates these operators
1038 #if wxUSE_MFC
1039 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1040 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1041
1042 #undef wxUSE_DEBUG_NEW_ALWAYS
1043 #define wxUSE_DEBUG_NEW_ALWAYS 0
1044 #endif // wxUSE_MFC
1045
1046 // ODBC classes aren't Unicode-compatible yet
1047 #if wxUSE_UNICODE
1048 #undef wxUSE_ODBC
1049 #define wxUSE_ODBC 0
1050 #endif
1051
1052 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1053 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1054 // to implement UUIDs
1055 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1056 #undef wxUSE_DRAG_AND_DROP
1057 #define wxUSE_DRAG_AND_DROP 0
1058 #endif
1059
1060 // Only WIN32 supports wxStatusBar95
1061 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1062 #undef wxUSE_NATIVE_STATUSBAR
1063 #define wxUSE_NATIVE_STATUSBAR 0
1064 #endif
1065
1066 #if !wxUSE_OWNER_DRAWN
1067 #undef wxUSE_CHECKLISTBOX
1068 #define wxUSE_CHECKLISTBOX 0
1069 #endif
1070
1071 // Salford C++ doesn't like some of the memory operator definitions
1072 #ifdef __SALFORDC__
1073 #undef wxUSE_MEMORY_TRACING
1074 #define wxUSE_MEMORY_TRACING 0
1075
1076 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1077 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1078
1079 #undef wxUSE_DEBUG_NEW_ALWAYS
1080 #define wxUSE_DEBUG_NEW_ALWAYS 0
1081
1082 #undef wxUSE_THREADS
1083 #define wxUSE_THREADS 0
1084
1085 #undef wxUSE_OWNER_DRAWN
1086 #define wxUSE_OWNER_DRAWN 0
1087 #endif // __SALFORDC__
1088
1089 #ifdef __TWIN32__
1090
1091 #undef wxUSE_THREADS
1092 #define wxUSE_THREADS 0
1093
1094 #undef wxUSE_ODBC
1095 #define wxUSE_ODBC 0
1096
1097 #endif // __TWIN32__
1098
1099 // BC++/Win16 can't cope with the amount of data in resource.cpp
1100 #if defined(__WIN16__) && defined(__BORLANDC__)
1101 #undef wxUSE_WX_RESOURCES
1102 #define wxUSE_WX_RESOURCES 0
1103
1104 #undef wxUSE_ODBC
1105 #define wxUSE_ODBC 0
1106
1107 #undef wxUSE_NEW_GRID
1108 #define wxUSE_NEW_GRID 0
1109 #endif
1110
1111 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1112 // BC++ 4.0 can't compile JPEG library
1113 #undef wxUSE_LIBJPEG
1114 #define wxUSE_LIBJPEG 0
1115 #endif
1116
1117 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1118 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1119 #undef wxUSE_DEBUG_NEW_ALWAYS
1120 #define wxUSE_DEBUG_NEW_ALWAYS 0
1121 #endif
1122
1123 #if defined(__WXMSW__) && defined(__WATCOMC__)
1124 /*
1125 #undef wxUSE_GLCANVAS
1126 #define wxUSE_GLCANVAS 0
1127 */
1128
1129 #undef wxUSE_WCHAR_T
1130 #define wxUSE_WCHAR_T 0
1131 #endif
1132
1133 #if defined(__WXMSW__) && !defined(__WIN32__)
1134
1135 #undef wxUSE_SOCKETS
1136 #define wxUSE_SOCKETS 0
1137
1138 #undef wxUSE_THREADS
1139 #define wxUSE_THREADS 0
1140
1141 #undef wxUSE_TOOLTIPS
1142 #define wxUSE_TOOLTIPS 0
1143
1144 #undef wxUSE_SPINCTRL
1145 #define wxUSE_SPINCTRL 0
1146
1147 #undef wxUSE_SPINBTN
1148 #define wxUSE_SPINBTN 0
1149
1150 #undef wxUSE_LIBPNG
1151 #define wxUSE_LIBPNG 0
1152
1153 #undef wxUSE_LIBJPEG
1154 #define wxUSE_LIBJPEG 0
1155
1156 #undef wxUSE_LIBTIFF
1157 #define wxUSE_LIBTIFF 0
1158
1159 #undef wxUSE_GIF
1160 #define wxUSE_GIF 0
1161
1162 #undef wxUSE_PNM
1163 #define wxUSE_PNM 0
1164
1165 #undef wxUSE_PCX
1166 #define wxUSE_PCX 0
1167
1168 #undef wxUSE_GLCANVAS
1169 #define wxUSE_GLCANVAS 0
1170
1171 #undef wxUSE_MS_HTML_HELP
1172 #define wxUSE_MS_HTML_HELP 0
1173
1174 #undef wxUSE_WCHAR_T
1175 #define wxUSE_WCHAR_T 0
1176
1177 #endif // Win16
1178
1179 // ----------------------------------------------------------------------------
1180 // undef the things which don't make sense for wxBase build
1181 // ----------------------------------------------------------------------------
1182
1183 #if !wxUSE_GUI
1184
1185 #undef wxUSE_HTML
1186 #define wxUSE_HTML 0
1187
1188 #endif // !wxUSE_GUI
1189
1190 // ----------------------------------------------------------------------------
1191 // check the settings consistency: do it here to abort compilation immediately
1192 // and not almost in the very end when the relevant file fails to compile and
1193 // you need to modify setup.h and rebuild everything
1194 // ----------------------------------------------------------------------------
1195
1196 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1197 #error wxDateTime requires wxLongLong
1198 #endif
1199
1200 #if wxUSE_TEXTFILE && !wxUSE_FILE
1201 #error You cannot compile wxTextFile without wxFile
1202 #endif
1203
1204 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1205 #error You cannot compile virtual file systems without wxUSE_STREAMS
1206 #endif
1207
1208 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1209 #error You cannot compile wxHTML without virtual file systems
1210 #endif
1211
1212 // add more tests here...
1213
1214 #endif
1215 // _WX_SETUP_H_