1 ///////////////////////////////////////////////////////////////////////////// 
   2 // Name:        src/msw/dialog.cpp 
   3 // Purpose:     wxDialog class 
   4 // Author:      Julian Smart 
   8 // Copyright:   (c) Julian Smart 
   9 // Licence:     wxWindows licence 
  10 ///////////////////////////////////////////////////////////////////////////// 
  12 // ============================================================================ 
  14 // ============================================================================ 
  16 // ---------------------------------------------------------------------------- 
  18 // ---------------------------------------------------------------------------- 
  20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) 
  21     #pragma implementation "dialog.h" 
  24 // For compilers that support precompilation, includes "wx.h". 
  25 #include "wx/wxprec.h" 
  32     #include "wx/dialog.h" 
  36     #include "wx/settings.h" 
  41 #include "wx/msw/private.h" 
  43 #include "wx/evtloop.h" 
  44 #include "wx/ptr_scpd.h" 
  46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__) 
  50 // ---------------------------------------------------------------------------- 
  52 // ---------------------------------------------------------------------------- 
  54 #if wxUSE_EXTENDED_RTTI 
  55 WX_DEFINE_FLAGS( wxDialogStyle 
) 
  57 wxBEGIN_FLAGS( wxDialogStyle 
) 
  58     // new style border flags, we put them first to 
  59     // use them for streaming out 
  60     wxFLAGS_MEMBER(wxBORDER_SIMPLE
) 
  61     wxFLAGS_MEMBER(wxBORDER_SUNKEN
) 
  62     wxFLAGS_MEMBER(wxBORDER_DOUBLE
) 
  63     wxFLAGS_MEMBER(wxBORDER_RAISED
) 
  64     wxFLAGS_MEMBER(wxBORDER_STATIC
) 
  65     wxFLAGS_MEMBER(wxBORDER_NONE
) 
  67     // old style border flags 
  68     wxFLAGS_MEMBER(wxSIMPLE_BORDER
) 
  69     wxFLAGS_MEMBER(wxSUNKEN_BORDER
) 
  70     wxFLAGS_MEMBER(wxDOUBLE_BORDER
) 
  71     wxFLAGS_MEMBER(wxRAISED_BORDER
) 
  72     wxFLAGS_MEMBER(wxSTATIC_BORDER
) 
  73     wxFLAGS_MEMBER(wxNO_BORDER
) 
  75     // standard window styles 
  76     wxFLAGS_MEMBER(wxTAB_TRAVERSAL
) 
  77     wxFLAGS_MEMBER(wxCLIP_CHILDREN
) 
  80     wxFLAGS_MEMBER(wxDIALOG_MODAL
) 
  81     wxFLAGS_MEMBER(wxDIALOG_MODELESS
) 
  82     wxFLAGS_MEMBER(wxNO_3D
) 
  83     wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY
) 
  84     wxFLAGS_MEMBER(wxSTAY_ON_TOP
) 
  85     wxFLAGS_MEMBER(wxCAPTION
) 
  86     wxFLAGS_MEMBER(wxTHICK_FRAME
) 
  87     wxFLAGS_MEMBER(wxSYSTEM_MENU
) 
  88     wxFLAGS_MEMBER(wxRESIZE_BORDER
) 
  89     wxFLAGS_MEMBER(wxRESIZE_BOX
) 
  90     wxFLAGS_MEMBER(wxCLOSE_BOX
) 
  91     wxFLAGS_MEMBER(wxMAXIMIZE_BOX
) 
  92     wxFLAGS_MEMBER(wxMINIMIZE_BOX
) 
  93 wxEND_FLAGS( wxDialogStyle 
) 
  95 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog
, wxTopLevelWindow
,"wx/dialog.h") 
  97 wxBEGIN_PROPERTIES_TABLE(wxDialog
) 
  98     wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) 
  99     wxPROPERTY_FLAGS( WindowStyle 
, wxDialogStyle 
, long , SetWindowStyleFlag 
, GetWindowStyleFlag 
, , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style 
 100 wxEND_PROPERTIES_TABLE() 
 102 wxBEGIN_HANDLERS_TABLE(wxDialog
) 
 103 wxEND_HANDLERS_TABLE() 
 105 wxCONSTRUCTOR_6( wxDialog 
, wxWindow
* , Parent 
, wxWindowID 
, Id 
, wxString 
, Title 
, wxPoint 
, Position 
, wxSize 
, Size 
, long , WindowStyle
)  
 108 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxTopLevelWindow
) 
 111 BEGIN_EVENT_TABLE(wxDialog
, wxDialogBase
) 
 112     EVT_BUTTON(wxID_OK
, wxDialog::OnOK
) 
 113     EVT_BUTTON(wxID_APPLY
, wxDialog::OnApply
) 
 114     EVT_BUTTON(wxID_CANCEL
, wxDialog::OnCancel
) 
 116     EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged
) 
 118     EVT_CLOSE(wxDialog::OnCloseWindow
) 
 121 // ---------------------------------------------------------------------------- 
 123 // ---------------------------------------------------------------------------- 
 125 // this is simply a container for any data we need to implement modality which 
 126 // allows us to avoid changing wxDialog each time the implementation changes 
 127 class wxDialogModalData
 
 130     wxDialogModalData(wxDialog 
*dialog
) : m_evtLoop(dialog
) { } 
 143     wxModalEventLoop m_evtLoop
; 
 146 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData
); 
 148 // ============================================================================ 
 150 // ============================================================================ 
 152 // ---------------------------------------------------------------------------- 
 153 // wxDialog construction 
 154 // ---------------------------------------------------------------------------- 
 156 void wxDialog::Init() 
 158     m_oldFocus 
= (wxWindow 
*)NULL
; 
 161     m_endModalCalled 
= FALSE
; 
 164 bool wxDialog::Create(wxWindow 
*parent
, 
 166                       const wxString
& title
, 
 170                       const wxString
& name
) 
 172     SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG
); 
 174     // save focus before doing anything which can potentially change it 
 175     m_oldFocus 
= FindFocus(); 
 177     // All dialogs should really have this style 
 178     style 
|= wxTAB_TRAVERSAL
; 
 180     if ( !wxTopLevelWindow::Create(parent
, id
, title
, pos
, size
, style
, name
) ) 
 184         SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
)); 
 186     SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
)); 
 191 void wxDialog::SetModal(bool flag
) 
 195         m_windowStyle 
|= wxDIALOG_MODAL
; 
 197         wxModelessWindows
.DeleteObject(this); 
 201         m_windowStyle 
&= ~wxDIALOG_MODAL
; 
 203         wxModelessWindows
.Append(this); 
 207 wxDialog::~wxDialog() 
 209     m_isBeingDeleted 
= TRUE
; 
 211     // this will also reenable all the other windows for a modal dialog 
 215 // ---------------------------------------------------------------------------- 
 216 // showing the dialogs 
 217 // ---------------------------------------------------------------------------- 
 219 bool wxDialog::IsModal() const 
 221     return (GetWindowStyleFlag() & wxDIALOG_MODAL
) != 0; 
 224 bool wxDialog::IsModalShowing() const 
 226     return m_modalData 
!= NULL
; 
 229 wxWindow 
*wxDialog::FindSuitableParent() const 
 231     // first try to use the currently active window 
 232     HWND hwndFg 
= ::GetForegroundWindow(); 
 233     wxWindow 
*parent 
= hwndFg 
? wxFindWinFromHandle((WXHWND
)hwndFg
) 
 237         // next try the main app window 
 238         parent 
= wxTheApp
->GetTopWindow(); 
 241     // finally, check if the parent we found is really suitable 
 242     if ( !parent 
|| parent 
== (wxWindow 
*)this || !parent
->IsShown() ) 
 244         // don't use this one 
 251 void wxDialog::DoShowModal() 
 253     wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); 
 254     wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") ); 
 256     wxWindow 
*parent 
= GetParent(); 
 258     wxWindow
* oldFocus 
= m_oldFocus
; 
 260     // We have to remember the HWND because we need to check 
 261     // the HWND still exists (oldFocus can be garbage when the dialog 
 262     // exits, if it has been destroyed) 
 263     HWND hwndOldFocus 
= 0; 
 265         hwndOldFocus 
= (HWND
) oldFocus
->GetHWND(); 
 267     // remember where the focus was 
 272             hwndOldFocus 
= GetHwndOf(parent
); 
 275     // enter the modal loop 
 277         wxDialogModalDataTiedPtr 
modalData(&m_modalData
, 
 278                                            new wxDialogModalData(this)); 
 279         modalData
->RunLoop(); 
 283     // Note that this code MUST NOT access the dialog object's data 
 284     // in case the object has been deleted (which will be the case 
 285     // for a modal dialog that has been destroyed before calling EndModal). 
 286     if ( oldFocus 
&& (oldFocus 
!= this) && ::IsWindow(hwndOldFocus
)) 
 288         // This is likely to prove that the object still exists 
 289         if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
) 
 290             oldFocus
->SetFocus(); 
 294 bool wxDialog::Show(bool show
) 
 296     if ( !show 
&& m_modalData 
) 
 298         // we need to do this before calling wxDialogBase version because if we 
 299         // had disabled other app windows, they must be reenabled right now as 
 300         // if they stay disabled Windows will activate another window (one 
 301         // which is enabled, anyhow) when we're hidden in the base class Show() 
 302         // and we will lose activation 
 303         m_modalData
->ExitLoop(); 
 306     // ShowModal() may be called for already shown dialog 
 307     if ( !wxDialogBase::Show(show
) && !(show 
&& IsModal()) ) 
 315         // dialogs don't get WM_SIZE message after creation unlike most (all?) 
 316         // other windows and so could start their life non laid out correctly 
 317         // if we didn't call Layout() from here 
 319         // NB: normally we should call it just the first time but doing it 
 320         //     every time is simpler than keeping a flag 
 323         // this usually will result in TransferDataToWindow() being called 
 327     // EndModal may have been called from InitDialog handler, 
 328     // which would cause an infinite loop if we didn't take it 
 330     if ( show 
&& IsModal() && !m_endModalCalled 
) 
 332         // modal dialog needs a parent window, so try to find one 
 335             m_parent 
= FindSuitableParent(); 
 344 void wxDialog::Raise() 
 346     ::SetForegroundWindow(GetHwnd()); 
 349 // a special version for Show(TRUE) for modal dialogs which returns return code 
 350 int wxDialog::ShowModal() 
 352     m_endModalCalled 
= FALSE
; 
 360     return GetReturnCode(); 
 363 // NB: this function (surprizingly) may be called for both modal and modeless 
 364 //     dialogs and should work for both of them 
 365 void wxDialog::EndModal(int retCode
) 
 367     m_endModalCalled 
= TRUE
; 
 368     SetReturnCode(retCode
); 
 373 // ---------------------------------------------------------------------------- 
 374 // wxWin event handlers 
 375 // ---------------------------------------------------------------------------- 
 378 void wxDialog::OnOK(wxCommandEvent
& WXUNUSED(event
)) 
 380   if ( Validate() && TransferDataFromWindow() ) 
 386 void wxDialog::OnApply(wxCommandEvent
& WXUNUSED(event
)) 
 389         TransferDataFromWindow(); 
 391     // TODO probably need to disable the Apply button until things change again 
 394 void wxDialog::OnCancel(wxCommandEvent
& WXUNUSED(event
)) 
 396     EndModal(wxID_CANCEL
); 
 399 void wxDialog::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
)) 
 401     // We'll send a Cancel message by default, which may close the dialog. 
 402     // Check for looping if the Cancel event handler calls Close(). 
 404     // Note that if a cancel button and handler aren't present in the dialog, 
 405     // nothing will happen when you close the dialog via the window manager, or 
 406     // via Close(). We wouldn't want to destroy the dialog by default, since 
 407     // the dialog may have been created on the stack. However, this does mean 
 408     // that calling dialog->Close() won't delete the dialog unless the handler 
 409     // for wxID_CANCEL does so. So use Destroy() if you want to be sure to 
 410     // destroy the dialog. The default OnCancel (above) simply ends a modal 
 411     // dialog, and hides a modeless dialog. 
 413     // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global 
 414     //     lists here? don't dare to change it now, but should be done later! 
 415     static wxList closing
; 
 417     if ( closing
.Member(this) ) 
 420     closing
.Append(this); 
 422     wxCommandEvent 
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
); 
 423     cancelEvent
.SetEventObject( this ); 
 424     GetEventHandler()->ProcessEvent(cancelEvent
); // This may close the dialog 
 426     closing
.DeleteObject(this); 
 429 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
)) 
 434     SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
)); 
 439 // --------------------------------------------------------------------------- 
 440 // dialog window proc 
 441 // --------------------------------------------------------------------------- 
 443 WXLRESULT 
wxDialog::MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
) 
 446     bool processed 
= FALSE
; 
 451             // if we can't close, tell the system that we processed the 
 452             // message - otherwise it would close us 
 453             processed 
= !Close(); 
 457             // the Windows dialogs unfortunately are not meant to be resizeable 
 458             // at all and their standard class doesn't include CS_[VH]REDRAW 
 459             // styles which means that the window is not refreshed properly 
 460             // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can 
 461             // help with it - so we have to refresh it manually which certainly 
 462             // creates flicker but at least doesn't show garbage on the screen 
 463             rc 
= wxWindow::MSWWindowProc(message
, wParam
, lParam
); 
 465             if ( HasFlag(wxFULL_REPAINT_ON_RESIZE
) ) 
 467                 ::InvalidateRect(GetHwnd(), NULL
, FALSE 
/* erase bg */); 
 471 #ifndef __WXMICROWIN__ 
 473             // we want to override the busy cursor for modal dialogs: 
 474             // typically, wxBeginBusyCursor() is called and then a modal dialog 
 475             // is shown, but the modal dialog shouldn't have hourglass cursor 
 476             if ( IsModalShowing() && wxIsBusy() ) 
 478                 // set our cursor for all windows (but see below) 
 479                 wxCursor cursor 
= m_cursor
; 
 481                     cursor 
= wxCURSOR_ARROW
; 
 483                 ::SetCursor(GetHcursorOf(cursor
)); 
 485                 // in any case, stop here and don't let wxWindow process this 
 486                 // message (it would set the busy cursor) 
 489                 // but return FALSE to tell the child window (if the event 
 490                 // comes from one of them and not from ourselves) that it can 
 491                 // set its own cursor if it has one: thus, standard controls 
 492                 // (e.g. text ctrl) still have correct cursors in a dialog 
 493                 // invoked while wxIsBusy() 
 497 #endif // __WXMICROWIN__ 
 501         rc 
= wxWindow::MSWWindowProc(message
, wParam
, lParam
); 
 508 // Define for each class of dialog and control 
 509 WXHBRUSH 
wxDialog::OnCtlColor(WXHDC 
WXUNUSED(pDC
), 
 510                               WXHWND 
WXUNUSED(pWnd
), 
 511                               WXUINT 
WXUNUSED(nCtlColor
), 
 516     return (WXHBRUSH
)Ctl3dCtlColorEx(message
, wParam
, lParam
); 
 519 #endif // wxUSE_CTL3D