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Fix compilation errors under OSX.
[wxWidgets.git] / include / wx / motif / dcscreen.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/motif/dcscreen.h
3 // Purpose: wxScreenDCImpl class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCSCREEN_H_
13 #define _WX_DCSCREEN_H_
14
15 #include "wx/motif/dcclient.h"
16
17 class WXDLLIMPEXP_CORE wxScreenDCImpl : public wxWindowDCImpl
18 {
19 public:
20 // Create a DC representing the whole screen
21 wxScreenDCImpl(wxScreenDC *owner);
22 virtual ~wxScreenDCImpl();
23
24 // Compatibility with X's requirements for
25 // drawing on top of all windows
26 static bool StartDrawingOnTop(wxWindow* window);
27 static bool StartDrawingOnTop(wxRect* rect = NULL);
28 static bool EndDrawingOnTop();
29
30 private:
31 static WXWindow sm_overlayWindow;
32
33 // If we have started transparent drawing at a non-(0,0) point
34 // then we will have to adjust the device origin in the
35 // constructor.
36 static int sm_overlayWindowX;
37 static int sm_overlayWindowY;
38
39 DECLARE_DYNAMIC_CLASS(wxScreenDCImpl)
40 };
41
42 #endif // _WX_DCSCREEN_H_