1 \section{\class{wxCursor
}}\label{wxcursor
}
3 A cursor is a small bitmap usually used for denoting where the mouse
4 pointer is, with a picture that might indicate the interpretation of a
5 mouse click. As with icons, cursors in X and MS Windows are created
6 in a different manner. Therefore, separate cursors will be created for the
7 different environments. Platform-specific methods for creating a
{\bf
8 wxCursor
} object are catered for, and this is an occasion where
9 conditional compilation will probably be required (see
\helpref{wxIcon
}{wxicon
} for
12 A single cursor object may be used in many windows (any subwindow type).
13 The wxWidgets convention is to set the cursor for a window, as in X,
14 rather than to set it globally as in MS Windows, although a
15 global
\helpref{::wxSetCursor
}{wxsetcursor
} is also available for MS Windows use.
17 \wxheading{Derived from
}
19 \helpref{wxBitmap
}{wxbitmap
}\\
20 \helpref{wxGDIObject
}{wxgdiobject
}\\
21 \helpref{wxObject
}{wxobject
}
23 \wxheading{Include files
}
29 \helpref{wxCore
}{librarieslist
}
31 \wxheading{Predefined objects
}
39 {\bf wxSTANDARD
\_CURSOR\\
45 \helpref{wxBitmap
}{wxbitmap
},
\helpref{wxIcon
}{wxicon
},
\helpref{wxWindow::SetCursor
}{wxwindowsetcursor
},
\rtfsp
46 \helpref{::wxSetCursor
}{wxsetcursor
}
48 \latexignore{\rtfignore{\wxheading{Members
}}}
50 \membersection{wxCursor::wxCursor
}\label{wxcursorctor
}
52 \func{}{wxCursor
}{\void}
56 \func{}{wxCursor
}{\param{const char
}{ bits
[]},
\param{int
}{width
},
57 \param{int
}{ height
},
\param{int
}{hotSpotX=-
1},
\param{int
}{hotSpotY=-
1},
\param{const char
}{maskBits
[]=NULL
},
58 \param{wxColour*
}{ fg=NULL
},
\param{wxColour*
}{ bg=NULL
}}
60 Constructs a cursor by passing an array of bits (Motif and GTK+ only).
{\it maskBits
} is used only under
61 Motif and GTK+. The parameters
{\it fg
} and
{\it bg
} are only present on GTK+, and force the
62 cursor to use particular background and foreground colours.
64 If either
{\it hotSpotX
} or
{\it hotSpotY
} is -
1, the hotspot will be the centre of the cursor image (Motif only).
66 \func{}{wxCursor
}{\param{const wxString\&
}{cursorName
},
\param{long
}{type
},
\param{int
}{hotSpotX=
0},
\param{int
}{hotSpotY=
0}}
68 Constructs a cursor by passing a string resource name or filename.
70 On MacOS when specifying a string resource name, first the
color cursors 'crsr' and then the black/white cursors 'CURS' in the resource chain are scanned through.
72 {\it hotSpotX
} and
{\it hotSpotY
} are currently only used under Windows when loading from an
73 icon file, to specify the cursor hotspot relative to the top left of the image.
75 \func{}{wxCursor
}{\param{int
}{ cursorId
}}
77 Constructs a cursor using a cursor identifier.
79 \func{}{wxCursor
}{\param{const wxImage\&
}{ image
}}
81 Constructs a cursor from a wxImage. If cursor are monochrome on the current
82 platform, colors with the RGB elements all greater than
127 will be foreground,
83 colors less than this background. The mask (if any) will be used to specify the
86 In wxMSW the foreground will be white and the background black. If the cursor
87 is larger than
32x32 it is resized.
89 In wxGTK, colour cursors and alpha channel are supported (starting from GTK+
90 2.2). Otherwise the two most frequent colors will be used for foreground and
91 background. In any case, the cursor will be displayed at the size of the image.
93 In wxMac, if the cursor is larger than
16x16 it is resized and currently only
94 shown as black/white (mask respected).
96 \func{}{wxCursor
}{\param{const wxCursor\&
}{ cursor
}}
98 Copy constructor, uses
\helpref{reference counting
}{trefcount
}.
100 \wxheading{Parameters
}
102 \docparam{bits
}{An array of bits.
}
104 \docparam{maskBits
}{Bits for a mask bitmap.
}
106 \docparam{width
}{Cursor width.
}
108 \docparam{height
}{Cursor height.
}
110 \docparam{hotSpotX
}{Hotspot x coordinate.
}
112 \docparam{hotSpotY
}{Hotspot y coordinate.
}
114 \docparam{type
}{Icon type to load. Under Motif,
{\it type
} defaults to
{\bf wxBITMAP
\_TYPE\_XBM}. Under Windows,
115 it defaults to
{\bf wxBITMAP
\_TYPE\_CUR\_RESOURCE}. Under MacOS, it defaults to
{\bf wxBITMAP
\_TYPE\_MACCURSOR\_RESOURCE}.
117 Under X, the permitted cursor types are:
120 \begin{twocollist
}\itemsep=
0pt
121 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_XBM}}{Load an X bitmap file.
}
124 Under Windows, the permitted types are:
127 \begin{twocollist
}\itemsep=
0pt
128 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE
\_RESOURCE\_LOADING\_IN\_MSW
129 is enabled in setup.h).
}
130 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).
}
131 \twocolitem{\windowstyle{wxBITMAP
\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE
\_RESOURCE\_LOADING\_IN\_MSW
132 is enabled in setup.h). Specify
{\it hotSpotX
} and
{\it hotSpotY
}.
}
135 \docparam{cursorId
}{A stock cursor identifier. May be one of:
138 \begin{twocollist
}\itemsep=
0pt
139 \twocolitem{{\bf wxCURSOR
\_ARROW}}{A standard arrow cursor.
}
140 \twocolitem{{\bf wxCURSOR
\_RIGHT\_ARROW}}{A standard arrow cursor
141 pointing to the right.
}
142 \twocolitem{{\bf wxCURSOR
\_BLANK}}{Transparent cursor.
}
143 \twocolitem{{\bf wxCURSOR
\_BULLSEYE}}{Bullseye cursor.
}
144 \twocolitem{{\bf wxCURSOR
\_CHAR}}{Rectangular character cursor.
}
145 \twocolitem{{\bf wxCURSOR
\_CROSS}}{A cross cursor.
}
146 \twocolitem{{\bf wxCURSOR
\_HAND}}{A hand cursor.
}
147 \twocolitem{{\bf wxCURSOR
\_IBEAM}}{An I-beam cursor (vertical line).
}
148 \twocolitem{{\bf wxCURSOR
\_LEFT\_BUTTON}}{Represents a mouse with the left button depressed.
}
149 \twocolitem{{\bf wxCURSOR
\_MAGNIFIER}}{A magnifier icon.
}
150 \twocolitem{{\bf wxCURSOR
\_MIDDLE\_BUTTON}}{Represents a mouse with the middle button depressed.
}
151 \twocolitem{{\bf wxCURSOR
\_NO\_ENTRY}}{A no-entry sign cursor.
}
152 \twocolitem{{\bf wxCURSOR
\_PAINT\_BRUSH}}{A paintbrush cursor.
}
153 \twocolitem{{\bf wxCURSOR
\_PENCIL}}{A pencil cursor.
}
154 \twocolitem{{\bf wxCURSOR
\_POINT\_LEFT}}{A cursor that points left.
}
155 \twocolitem{{\bf wxCURSOR
\_POINT\_RIGHT}}{A cursor that points right.
}
156 \twocolitem{{\bf wxCURSOR
\_QUESTION\_ARROW}}{An arrow and question mark.
}
157 \twocolitem{{\bf wxCURSOR
\_RIGHT\_BUTTON}}{Represents a mouse with the right button depressed.
}
158 \twocolitem{{\bf wxCURSOR
\_SIZENESW}}{A sizing cursor pointing NE-SW.
}
159 \twocolitem{{\bf wxCURSOR
\_SIZENS}}{A sizing cursor pointing N-S.
}
160 \twocolitem{{\bf wxCURSOR
\_SIZENWSE}}{A sizing cursor pointing NW-SE.
}
161 \twocolitem{{\bf wxCURSOR
\_SIZEWE}}{A sizing cursor pointing W-E.
}
162 \twocolitem{{\bf wxCURSOR
\_SIZING}}{A general sizing cursor.
}
163 \twocolitem{{\bf wxCURSOR
\_SPRAYCAN}}{A spraycan cursor.
}
164 \twocolitem{{\bf wxCURSOR
\_WAIT}}{A wait cursor.
}
165 \twocolitem{{\bf wxCURSOR
\_WATCH}}{A watch cursor.
}
166 \twocolitem{{\bf wxCURSOR
\_ARROWWAIT}}{A cursor with both an arrow and
167 an hourglass, (windows.)
}
168 \end{twocollist
}\twocolwidtha{5cm
}
170 Note that not all cursors are available on all platforms.
}
172 \docparam{cursor
}{Pointer or reference to a cursor to copy.
}
174 \pythonnote{Constructors supported by wxPython are:
\par
175 \indented{2cm
}{\begin{twocollist
}
176 \twocolitem{{\bf wxCursor(name, flags, hotSpotX=
0,
177 hotSpotY=
0)
}}{Constructs a cursor from a filename
}
178 \twocolitem{{\bf wxStockCursor(id)
}}{Constructs a stock cursor
}
182 \perlnote{Constructors supported by wxPerl are:
\par
184 \item{Wx::Cursor->new( name, type, hotSpotX =
0, hotSpotY =
0 )
}
185 \item{Wx::Cursor->new( id )
}
186 \item{Wx::Cursor->new( image )
}
187 \item{Wx::Cursor->newData( bits, width, height, hotSpotX = -
1, hotSpotY = -
1, maskBits =
0 )
}
193 The following is an example of creating a
194 cursor from
32x32 bitmap data (
{\tt down
\_bits}) and a mask
195 (
{\tt down
\_mask}) where
1 is black and
0 is white for
196 the bits, and
1 is opaque and
0 is transparent for
197 the mask. It works on Windows and GTK+.
200 static char down_bits
[] =
{ 255,
255,
255,
255,
31,
201 255,
255,
255,
31,
255,
255,
255,
31,
255,
255,
255,
202 31,
255,
255,
255,
31,
255,
255,
255,
31,
255,
255,
203 255,
31,
255,
255,
255,
31,
255,
255,
255,
25,
243,
204 255,
255,
19,
249,
255,
255,
7,
252,
255,
255,
15,
254,
205 255,
255,
31,
255,
255,
255,
191,
255,
255,
255,
255,
206 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
207 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
208 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
209 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
210 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
211 255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
255,
214 static char down_mask
[] =
{ 240,
1,
0,
0,
240,
1,
215 0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
240,
1,
216 0,
0,
240,
1,
0,
0,
240,
1,
0,
0,
255,
31,
0,
0,
255,
217 31,
0,
0,
254,
15,
0,
0,
252,
7,
0,
0,
248,
3,
0,
0,
218 240,
1,
0,
0,
224,
0,
0,
0,
64,
0,
0,
0,
0,
0,
0,
0,
0,
219 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
220 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
221 0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
225 wxBitmap down_bitmap(down_bits,
32,
32);
226 wxBitmap down_mask_bitmap(down_mask,
32,
32);
228 down_bitmap.SetMask(new wxMask(down_mask_bitmap));
229 wxImage down_image = down_bitmap.ConvertToImage();
230 down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X,
6);
231 down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y,
14);
232 wxCursor down_cursor = wxCursor(down_image);
234 wxCursor down_cursor = wxCursor(down_bits,
32,
32,
235 6,
14, down_mask, wxWHITE, wxBLACK);
239 \membersection{wxCursor::
\destruct{wxCursor
}}\label{wxcursordtor
}
241 \func{}{\destruct{wxCursor
}}{\void}
244 See
\helpref{reference-counted object destruction
}{refcountdestruct
} for more info.
246 A cursor can be reused for more
247 than one window, and does not get destroyed when the window is
248 destroyed. wxWidgets destroys all cursors on application exit, although
249 it is best to clean them up explicitly.
251 \membersection{wxCursor::IsOk
}\label{wxcursorisok
}
253 \constfunc{bool
}{IsOk
}{\void}
255 Returns true if cursor data is present.
257 \membersection{wxCursor::operator $=$
}\label{wxcursorassignment
}
259 \func{wxCursor\&
}{operator $=$
}{\param{const wxCursor\&
}{cursor
}}
261 Assignment operator, using
\helpref{reference counting
}{trefcount
}.