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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/stopwatch.h
3 // Purpose: wxStopWatch and global time-related functions
4 // Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch),
5 // Vadim Zeitlin (time functions, current wxStopWatch)
6 // Created: 26.06.03 (extracted from wx/timer.h)
7 // Copyright: (c) 1998-2003 Julian Smart, Sylvain Bougnoux
8 // (c) 2011 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_STOPWATCH_H_
13 #define _WX_STOPWATCH_H_
14
15 #include "wx/defs.h"
16 #include "wx/longlong.h"
17
18 // Time-related functions are also available via this header for compatibility
19 // but you should include wx/time.h directly if you need only them and not
20 // wxStopWatch itself.
21 #include "wx/time.h"
22
23 // ----------------------------------------------------------------------------
24 // wxStopWatch: measure time intervals with up to 1ms resolution
25 // ----------------------------------------------------------------------------
26
27 #if wxUSE_STOPWATCH
28
29 class WXDLLIMPEXP_BASE wxStopWatch
30 {
31 public:
32 // ctor starts the stop watch
33 wxStopWatch() { m_pauseCount = 0; Start(); }
34
35 // Start the stop watch at the moment t0 expressed in milliseconds (i.e.
36 // calling Time() immediately afterwards returns t0). This can be used to
37 // restart an existing stopwatch.
38 void Start(long t0 = 0);
39
40 // pause the stop watch
41 void Pause()
42 {
43 if ( m_pauseCount++ == 0 )
44 m_elapsedBeforePause = GetCurrentClockValue() - m_t0;
45 }
46
47 // resume it
48 void Resume()
49 {
50 wxASSERT_MSG( m_pauseCount > 0,
51 wxT("Resuming stop watch which is not paused") );
52
53 if ( --m_pauseCount == 0 )
54 {
55 DoStart();
56 m_t0 -= m_elapsedBeforePause;
57 }
58 }
59
60 // Get elapsed time since the last Start() in microseconds.
61 wxLongLong TimeInMicro() const;
62
63 // get elapsed time since the last Start() in milliseconds
64 long Time() const { return (TimeInMicro()/1000).ToLong(); }
65
66 private:
67 // Really starts the stop watch. The initial time is set to current clock
68 // value.
69 void DoStart();
70
71 // Returns the current clock value in its native units.
72 wxLongLong GetCurrentClockValue() const;
73
74 // Return the frequency of the clock used in its ticks per second.
75 wxLongLong GetClockFreq() const;
76
77
78 // The clock value when the stop watch was last started. Its units vary
79 // depending on the platform.
80 wxLongLong m_t0;
81
82 // The elapsed time as of last Pause() call (only valid if m_pauseCount >
83 // 0) in the same units as m_t0.
84 wxLongLong m_elapsedBeforePause;
85
86 // if > 0, the stop watch is paused, otherwise it is running
87 int m_pauseCount;
88 };
89
90 #endif // wxUSE_STOPWATCH
91
92 #if wxUSE_LONGLONG && WXWIN_COMPATIBILITY_2_6
93
94 // Starts a global timer
95 // -- DEPRECATED: use wxStopWatch instead
96 wxDEPRECATED( void WXDLLIMPEXP_BASE wxStartTimer() );
97
98 // Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
99 // -- DEPRECATED: use wxStopWatch instead
100 wxDEPRECATED( long WXDLLIMPEXP_BASE wxGetElapsedTime(bool resetTimer = true) );
101
102 #endif // wxUSE_LONGLONG && WXWIN_COMPATIBILITY_2_6
103
104 #endif // _WX_STOPWATCH_H_