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1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35 // If migrating between versions, your dialogs may seem to shrink.
36 //
37 // Default is 1
38 //
39 // Recommended setting: 0 (the new calculations are more correct!)
40 #define wxDIALOG_UNIT_COMPATIBILITY 1
41
42 // ----------------------------------------------------------------------------
43 // debugging settings
44 // ----------------------------------------------------------------------------
45
46 // Generic comment about debugging settings: they are very useful if you don't
47 // use any other memory leak detection tools such as Purify/BoundsChecker, but
48 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
49 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
50 // may prefer to use it instead of built in memory debugging code because it is
51 // faster and more fool proof.
52 //
53 // Using VC++ CRT memory debugging is enabled by default in debug mode
54 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55 // and if __NO_VC_CRTDBG__ is not defined.
56
57 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
58 // __WXDEBUG__ is not defined, will still use the normal memory operators.
59 //
60 // Default is 0
61 //
62 // Recommended setting: 0
63 #define wxUSE_DEBUG_CONTEXT 0
64
65 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66 // __WXDEBUG__ is also defined.
67 //
68 // WARNING: this code may not work with all architectures, especially if
69 // alignment is an issue. This switch is currently ignored for mingw / cygwin
70 //
71 // Default is 0
72 //
73 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
74 #define wxUSE_MEMORY_TRACING 0
75
76 // In debug mode, cause new and delete to be redefined globally.
77 // If this causes problems (e.g. link errors which is a common problem
78 // especially if you use another library which also redefines the global new
79 // and delete), set this to 0.
80 // This switch is currently ignored for mingw / cygwin
81 //
82 // Default is 0
83 //
84 // Recommended setting: 0
85 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88 // this causes problems (e.g. link errors), set this to 0. You may need to set
89 // this to 0 if using templates (at least for VC++). This switch is currently
90 // ignored for mingw / cygwin / CodeWarrior
91 //
92 // Default is 0
93 //
94 // Recommended setting: 0
95 #define wxUSE_DEBUG_NEW_ALWAYS 0
96
97 // wxHandleFatalExceptions() may be used to catch the program faults at run
98 // time and, instead of terminating the program with a usual GPF message box,
99 // call the user-defined wxApp::OnFatalException() function. If you set
100 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101 //
102 // This setting is for Win32 only and can only be enabled if your compiler
103 // supports Win32 structured exception handling (currently only VC++ does)
104 //
105 // Default is 1
106 //
107 // Recommended setting: 1 if your compiler supports it.
108 #if defined(_MSC_VER) || \
109 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
110 #define wxUSE_ON_FATAL_EXCEPTION 1
111 #else
112 #define wxUSE_ON_FATAL_EXCEPTION 0
113 #endif
114
115 // Set this to 1 to be able to generate a human-readable (unlike
116 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
117 // trace when your program crashes using wxStackWalker
118 //
119 // Default is 1 if supported by the compiler.
120 //
121 // Recommended setting: 1, set to 0 if your programs never crash
122 #define wxUSE_STACKWALKER 1
123
124 // ----------------------------------------------------------------------------
125 // Unicode support
126 // ----------------------------------------------------------------------------
127
128 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
129 // defined as wchar_t, wxString will use Unicode internally. If you set this
130 // to 1, you must use wxT() macro for all literal strings in the program.
131 //
132 // Unicode is currently only fully supported under Windows NT/2000/XP
133 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
134 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
135 //
136 // Default is 0
137 //
138 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
139 #ifndef wxUSE_UNICODE
140 #define wxUSE_UNICODE 0
141 #endif
142
143 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
144 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
145 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
146 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
147 // that you will have to modify the makefiles to include unicows.lib import
148 // library as the first library (see installation instructions in install.txt
149 // to learn how to do it when building the library or samples).
150 //
151 // If your compiler doesn't have unicows.lib, you can get a version of it at
152 // http://libunicows.sourceforge.net
153 //
154 // Default is 0
155 //
156 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
157 #define wxUSE_UNICODE_MSLU 0
158
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
162 // to Unicode.
163 //
164 // Default is 1
165 //
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
168
169 // ----------------------------------------------------------------------------
170 // global features
171 // ----------------------------------------------------------------------------
172
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
179 //
180 // Default is 1
181 //
182 // Recommended setting: depends on whether you intend to use C++ exceptions
183 // in your own code (1 if you do, 0 if you don't)
184 #define wxUSE_EXCEPTIONS 1
185
186 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
187 //
188 // Default is 0
189 //
190 // Recommended setting: 0 (this is still work in progress...)
191 #define wxUSE_EXTENDED_RTTI 0
192
193 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
194 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
195 // and for wxHashMap to be implemented with templates.
196 //
197 // Default is 0
198 //
199 // Recommended setting: YMMV
200 #define wxUSE_STL 0
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
219
220 // Support for command line parsing using wxCmdLineParser class.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWidgets streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // Set wxUSE_TIMER to 1 to compile wxTimer class
308 //
309 // Default is 1
310 //
311 // Recommended setting: 1
312 #define wxUSE_TIMER 1
313
314 // Use wxStopWatch clas.
315 //
316 // Default is 1
317 //
318 // Recommended setting: 1 (needed by wxSocket)
319 #define wxUSE_STOPWATCH 1
320
321 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322 // which allow the application to store its settings in the persistent
323 // storage. Setting this to 1 will also enable on-demand creation of the
324 // global config object in wxApp.
325 //
326 // See also wxUSE_CONFIG_NATIVE below.
327 //
328 // Recommended setting: 1
329 #define wxUSE_CONFIG 1
330
331 // If wxUSE_CONFIG is 1, you may choose to use either the native config
332 // classes under Windows (using .INI files under Win16 and the registry under
333 // Win32) or the portable text file format used by the config classes under
334 // Unix.
335 //
336 // Default is 1 to use native classes. Note that you may still use
337 // wxFileConfig even if you set this to 1 - just the config object created by
338 // default for the applications needs will be a wxRegConfig or wxIniConfig and
339 // not wxFileConfig.
340 //
341 // Recommended setting: 1
342 #define wxUSE_CONFIG_NATIVE 1
343
344 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345 // to connect/disconnect from the network and be notified whenever the dial-up
346 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1
351 #define wxUSE_DIALUP_MANAGER 1
352
353 // Compile in classes for run-time DLL loading and function calling.
354 // Required by wxUSE_DIALUP_MANAGER.
355 //
356 // This setting is for Win32 only
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DYNLIB_CLASS 1
362
363 // experimental, don't use for now
364 #define wxUSE_DYNAMIC_LOADER 1
365
366 // Set to 1 to use socket classes
367 #define wxUSE_SOCKETS 1
368
369 // Set to 1 to enable virtual file systems (required by wxHTML)
370 #define wxUSE_FILESYSTEM 1
371
372 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373 #define wxUSE_FS_ZIP 1
374
375 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376 #define wxUSE_FS_INET 1
377
378 // Set to 1 to compile wxZipInput/OutputStream classes.
379 #define wxUSE_ZIPSTREAM 1
380
381 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
382 // wxUSE_LIBPNG
383 #define wxUSE_ZLIB 1
384
385 // If enabled, the code written by Apple will be used to write, in a portable
386 // way, float on the disk. See extended.c for the license which is different
387 // from wxWidgets one.
388 //
389 // Default is 1.
390 //
391 // Recommended setting: 1 unless you don't like the license terms (unlikely)
392 #define wxUSE_APPLE_IEEE 1
393
394 // Joystick support class
395 #define wxUSE_JOYSTICK 1
396
397 // wxFontMapper class
398 #define wxUSE_FONTMAP 1
399
400 // wxMimeTypesManager class
401 #define wxUSE_MIMETYPE 1
402
403 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
404 // or wxURL you need to set this to 1.
405 //
406 // Default is 1.
407 //
408 // Recommended setting: 1
409 #define wxUSE_PROTOCOL 1
410
411 // The settings for the individual URL schemes
412 #define wxUSE_PROTOCOL_FILE 1
413 #define wxUSE_PROTOCOL_FTP 1
414 #define wxUSE_PROTOCOL_HTTP 1
415
416 // Define this to use wxURL class.
417 #define wxUSE_URL 1
418
419 // Define this to use native platform url and protocol support.
420 // Currently valid only for MS-Windows.
421 // Note: if you set this to 1, you can open ftp/http/gopher sites
422 // and obtain a valid input stream for these sites
423 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
424 // Doing so reduces the code size.
425 //
426 // This code is experimental and subject to change.
427 #define wxUSE_URL_NATIVE 0
428
429 // Support for regular expression matching via wxRegEx class: enable this to
430 // use POSIX regular expressions in your code. You need to compile regex
431 // library from src/regex to use it under Windows.
432 //
433 // Default is 0
434 //
435 // Recommended setting: 1 if your compiler supports it, if it doesn't please
436 // contribute us a makefile for src/regex for it
437 #define wxUSE_REGEX 1
438
439 // wxSystemOptions class
440 #define wxUSE_SYSTEM_OPTIONS 1
441
442 // wxSound class
443 #define wxUSE_SOUND 1
444
445 // Use wxMediaCtrl
446 //
447 // Default is 1.
448 //
449 // Recommended setting: 1
450 #define wxUSE_MEDIACTRL 1
451
452 // Use QuickTime
453 //
454 // Default is 0
455 //
456 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
457 #define wxUSE_QUICKTIME 0
458
459 // Use DirectShow (requires linkage to strmiids.lib)
460 //
461 // Default is 0
462 //
463 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
464 #define wxUSE_DIRECTSHOW 0
465
466 // Use wxWidget's XRC XML-based resource system. Recommended.
467 //
468 // Default is 1
469 //
470 // Recommended setting: 1 (requires wxUSE_XML)
471 #define wxUSE_XRC 1
472
473 // XML parsing classes. Note that their API will change in the future, so
474 // using wxXmlDocument and wxXmlNode in your app is not recommended.
475 //
476 // Default is 1
477 //
478 // Recommended setting: 1 (required by XRC)
479 #if wxUSE_XRC
480 # define wxUSE_XML 1
481 #else
482 # define wxUSE_XML 0
483 #endif
484
485 // ----------------------------------------------------------------------------
486 // Individual GUI controls
487 // ----------------------------------------------------------------------------
488
489 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
490 // (without it, wxControl class is not compiled)
491 //
492 // Default is 1
493 //
494 // Recommended setting: 1 (don't change except for very special programs)
495 #define wxUSE_CONTROLS 1
496
497 // wxPopupWindow class is a top level transient window. It is currently used
498 // to implement wxTipWindow
499 //
500 // Default is 1
501 //
502 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
503 #define wxUSE_POPUPWIN 1
504
505 // wxTipWindow allows to implement the custom tooltips, it is used by the
506 // context help classes. Requires wxUSE_POPUPWIN.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1 (may be set to 0)
511 #define wxUSE_TIPWINDOW 1
512
513 // Each of the settings below corresponds to one wxWidgets control. They are
514 // all switched on by default but may be disabled if you are sure that your
515 // program (including any standard dialogs it can show!) doesn't need them and
516 // if you desperately want to save some space. If you use any of these you must
517 // set wxUSE_CONTROLS as well.
518 //
519 // Default is 1
520 //
521 // Recommended setting: 1
522 #define wxUSE_BUTTON 1 // wxButton
523 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
524 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
525 #define wxUSE_CHECKBOX 1 // wxCheckBox
526 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
527 #define wxUSE_CHOICE 1 // wxChoice
528 #define wxUSE_COMBOBOX 1 // wxComboBox
529 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
530 #define wxUSE_GAUGE 1 // wxGauge
531 #define wxUSE_LISTBOX 1 // wxListBox
532 #define wxUSE_LISTCTRL 1 // wxListCtrl
533 #define wxUSE_RADIOBOX 1 // wxRadioBox
534 #define wxUSE_RADIOBTN 1 // wxRadioButton
535 #define wxUSE_SCROLLBAR 1 // wxScrollBar
536 #define wxUSE_SLIDER 1 // wxSlider
537 #define wxUSE_SPINBTN 1 // wxSpinButton
538 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
539 #define wxUSE_STATBOX 1 // wxStaticBox
540 #define wxUSE_STATLINE 1 // wxStaticLine
541 #define wxUSE_STATTEXT 1 // wxStaticText
542 #define wxUSE_STATBMP 1 // wxStaticBitmap
543 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
544 #define wxUSE_TOGGLEBTN 1 // requires wxButton
545 #define wxUSE_TREECTRL 1 // wxTreeCtrl
546
547 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
548 // below either wxStatusBar95 or a generic wxStatusBar will be used.
549 //
550 // Default is 1
551 //
552 // Recommended setting: 1
553 #define wxUSE_STATUSBAR 1
554
555 // Two status bar implementations are available under Win32: the generic one
556 // or the wrapper around native control. For native look and feel the native
557 // version should be used.
558 //
559 // Default is 1 for the platforms where native status bar is supported.
560 //
561 // Recommended setting: 1 (there is no advantage in using the generic one)
562 #define wxUSE_NATIVE_STATUSBAR 1
563
564 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
565 // classes at all. Otherwise, use the native toolbar class unless
566 // wxUSE_TOOLBAR_NATIVE is 0.
567 //
568 // Default is 1 for all settings.
569 //
570 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
571 #define wxUSE_TOOLBAR 1
572 #define wxUSE_TOOLBAR_NATIVE 1
573
574 // wxNotebook is a control with several "tabs" located on one of its sides. It
575 // may be used to logically organise the data presented to the user instead of
576 // putting everything in one huge dialog. It replaces wxTabControl and related
577 // classes of wxWin 1.6x.
578 //
579 // Default is 1.
580 //
581 // Recommended setting: 1
582 #define wxUSE_NOTEBOOK 1
583
584 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
585 // the tabs
586 //
587 // Default is 1.
588 //
589 // Recommended setting: 1
590 #define wxUSE_LISTBOOK 1
591
592 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
593 // the tabs
594 //
595 // Default is 1.
596 //
597 // Recommended setting: 1
598 #define wxUSE_CHOICEBOOK 1
599
600 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
601 // the new class. It shouldn't be used in new code.
602 //
603 // Default is 0.
604 //
605 // Recommended setting: 0 (use wxNotebook)
606 #define wxUSE_TAB_DIALOG 0
607
608 // wxGrid class
609 //
610 // Default is 1, set to 0 to cut down compilation time and binaries size if you
611 // don't use it.
612 //
613 // Recommended setting: 1
614 //
615 #define wxUSE_GRID 1
616
617 // wxMiniFrame class: a frame with narrow title bar
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1 (it doesn't cost almost anything)
622 #define wxUSE_MINIFRAME 1
623
624 // ----------------------------------------------------------------------------
625 // Miscellaneous GUI stuff
626 // ----------------------------------------------------------------------------
627
628 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
629 #define wxUSE_ACCEL 1
630
631 // Hotkey support (currently Windows only)
632 #define wxUSE_HOTKEY 1
633
634 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
635 // under Windows).
636 //
637 // Default is 1.
638 //
639 // Recommended setting: 1 (can be safely set to 0, not used by the library)
640 #define wxUSE_CARET 1
641
642 // Use wxDisplay class: it allows enumerating all displays on a system and
643 // working with them.
644 //
645 // Default is 0 because it isn't yet implemented on all platforms
646 //
647 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
648 #define wxUSE_DISPLAY 0
649
650 // Miscellaneous geometry code: needed for Canvas library
651 #define wxUSE_GEOMETRY 1
652
653 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
654 // wxListCtrl.
655 //
656 // Default is 1.
657 //
658 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
659 // enumerated above, then this class is mostly useless too)
660 #define wxUSE_IMAGLIST 1
661
662 // Use wxMenu, wxMenuBar, wxMenuItem.
663 //
664 // Default is 1.
665 //
666 // Recommended setting: 1 (can't be disabled under MSW)
667 #define wxUSE_MENUS 1
668
669 // Use wxSashWindow class.
670 //
671 // Default is 1.
672 //
673 // Recommended setting: 1
674 #define wxUSE_SASH 1
675
676 // Use wxSplitterWindow class.
677 //
678 // Default is 1.
679 //
680 // Recommended setting: 1
681 #define wxUSE_SPLITTER 1
682
683 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
684 //
685 // Default is 1.
686 //
687 // Recommended setting: 1
688 #define wxUSE_TOOLTIPS 1
689
690 // wxValidator class and related methods
691 #define wxUSE_VALIDATORS 1
692
693 // ----------------------------------------------------------------------------
694 // common dialogs
695 // ----------------------------------------------------------------------------
696
697 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
698 // file selector, printer dialog). Switching this off also switches off the
699 // printing architecture and interactive wxPrinterDC.
700 //
701 // Default is 1
702 //
703 // Recommended setting: 1 (unless it really doesn't work)
704 #define wxUSE_COMMON_DIALOGS 1
705
706 // wxBusyInfo displays window with message when app is busy. Works in same way
707 // as wxBusyCursor
708 #define wxUSE_BUSYINFO 1
709
710 // Use single/multiple choice dialogs.
711 //
712 // Default is 1
713 //
714 // Recommended setting: 1 (used in the library itself)
715 #define wxUSE_CHOICEDLG 1
716
717 // Use colour picker dialog
718 //
719 // Default is 1
720 //
721 // Recommended setting: 1
722 #define wxUSE_COLOURDLG 1
723
724 // wxDirDlg class for getting a directory name from user
725 #define wxUSE_DIRDLG 1
726
727 // TODO: setting to choose the generic or native one
728
729 // Use file open/save dialogs.
730 //
731 // Default is 1
732 //
733 // Recommended setting: 1 (used in many places in the library itself)
734 #define wxUSE_FILEDLG 1
735
736 // Use find/replace dialogs.
737 //
738 // Default is 1
739 //
740 // Recommended setting: 1 (but may be safely set to 0)
741 #define wxUSE_FINDREPLDLG 1
742
743 // Use font picker dialog
744 //
745 // Default is 1
746 //
747 // Recommended setting: 1 (used in the library itself)
748 #define wxUSE_FONTDLG 1
749
750 // Use wxMessageDialog and wxMessageBox.
751 //
752 // Default is 1
753 //
754 // Recommended setting: 1 (used in the library itself)
755 #define wxUSE_MSGDLG 1
756
757 // progress dialog class for lengthy operations
758 #define wxUSE_PROGRESSDLG 1
759
760 // support for startup tips (wxShowTip &c)
761 #define wxUSE_STARTUP_TIPS 1
762
763 // text entry dialog and wxGetTextFromUser function
764 #define wxUSE_TEXTDLG 1
765
766 // number entry dialog
767 #define wxUSE_NUMBERDLG 1
768
769 // splash screen class
770 #define wxUSE_SPLASH 1
771
772 // wizards
773 #define wxUSE_WIZARDDLG 1
774
775 // ----------------------------------------------------------------------------
776 // Metafiles support
777 // ----------------------------------------------------------------------------
778
779 // Windows supports the graphics format known as metafile which is, though not
780 // portable, is widely used under Windows and so is supported by wxWin (under
781 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
782 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
783 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
784 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
785 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
786 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
787 // in any metafile related classes at all.
788 //
789 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
790 //
791 // Recommended setting: default or 0 for everything for portable programs.
792 #define wxUSE_METAFILE 1
793 #define wxUSE_ENH_METAFILE 1
794 #define wxUSE_WIN_METAFILES_ALWAYS 0
795
796 // ----------------------------------------------------------------------------
797 // Big GUI components
798 // ----------------------------------------------------------------------------
799
800 // Set to 0 to disable MDI support.
801 //
802 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1, can be safely set to 0.
807 #define wxUSE_MDI 1
808
809 // Set to 0 to disable document/view architecture
810 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
811
812 // Set to 0 to disable MDI document/view architecture
813 //
814 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
815 #define wxUSE_MDI_ARCHITECTURE 1
816
817 // Set to 0 to disable print/preview architecture code
818 #define wxUSE_PRINTING_ARCHITECTURE 1
819
820 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
821 // much more.
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
826 // smaller library.
827 #define wxUSE_HTML 1
828
829 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
830 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
831 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
832 // will need to manually add opengl32.lib and glu32.lib to the list of
833 // libraries linked with your program if you use OpenGL.
834 //
835 // Default is 0.
836 //
837 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
838 #define wxUSE_GLCANVAS 0
839
840 // ----------------------------------------------------------------------------
841 // Data transfer
842 // ----------------------------------------------------------------------------
843
844 // Use wxClipboard class for clipboard copy/paste.
845 //
846 // Default is 1.
847 //
848 // Recommended setting: 1
849 #define wxUSE_CLIPBOARD 1
850
851 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
852 // drop
853 //
854 // Default is 1.
855 //
856 // Recommended setting: 1
857 #define wxUSE_DATAOBJ 1
858
859 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
860 // different from "built in" drag and drop in wxTreeCtrl which is always
861 // available). Requires wxUSE_DATAOBJ.
862 //
863 // Default is 1.
864 //
865 // Recommended setting: 1
866 #define wxUSE_DRAG_AND_DROP 1
867
868 // Use wxAccessible for enhanced and customisable accessibility.
869 // Depends on wxUSE_OLE.
870 //
871 // Default is 0.
872 //
873 // Recommended setting (at present): 0
874 #define wxUSE_ACCESSIBILITY 0
875
876 // ----------------------------------------------------------------------------
877 // miscellaneous settings
878 // ----------------------------------------------------------------------------
879
880 // wxSingleInstanceChecker class allows to verify at startup if another program
881 // instance is running (it is only available under Win32)
882 //
883 // Default is 1
884 //
885 // Recommended setting: 1 (the class is tiny, disabling it won't save much
886 // space)
887 #define wxUSE_SNGLINST_CHECKER 1
888
889 #define wxUSE_DRAGIMAGE 1
890
891 #define wxUSE_IPC 1
892 // 0 for no interprocess comms
893 #define wxUSE_HELP 1
894 // 0 for no help facility
895 #define wxUSE_MS_HTML_HELP 1
896 // 0 for no MS HTML Help
897
898 // Use wxHTML-based help controller?
899 #define wxUSE_WXHTML_HELP 1
900
901 #define wxUSE_RESOURCES 0
902 // 0 for no wxGetResource/wxWriteResource
903 #define wxUSE_CONSTRAINTS 1
904 // 0 for no window layout constraint system
905
906 #define wxUSE_SPLINES 1
907 // 0 for no splines
908
909 #define wxUSE_MOUSEWHEEL 1
910 // Include mouse wheel support
911
912 // ----------------------------------------------------------------------------
913 // postscript support settings
914 // ----------------------------------------------------------------------------
915
916 // Set to 1 for PostScript device context.
917 #define wxUSE_POSTSCRIPT 0
918
919 // Set to 1 to use font metric files in GetTextExtent
920 #define wxUSE_AFM_FOR_POSTSCRIPT 1
921
922 // Set to 0 to disable PostScript print/preview architecture code under Windows
923 // (just use Windows printing).
924 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
925
926 // ----------------------------------------------------------------------------
927 // database classes
928 // ----------------------------------------------------------------------------
929
930 // Define 1 to use ODBC classes
931 #define wxUSE_ODBC 0
932
933 // For backward compatibility reasons, this parameter now only controls the
934 // default scrolling method used by cursors. This default behavior can be
935 // overriden by setting the second param of wxDB::wxDbGetConnection() or
936 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
937 // that use the connection) should support forward only scrolling of cursors,
938 // or both forward and backward support for backward scrolling cursors is
939 // dependent on the data source as well as the ODBC driver being used.
940 #define wxODBC_FWD_ONLY_CURSORS 1
941
942 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
943 // member variables. With a setting of 1, full backward compatability with the
944 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
945 // as future development will be done only on the non-deprecated
946 // functions/classes/member variables/etc.
947 #define wxODBC_BACKWARD_COMPATABILITY 0
948
949 // ----------------------------------------------------------------------------
950 // other compiler (mis)features
951 // ----------------------------------------------------------------------------
952
953 // Set this to 0 if your compiler can't cope with omission of prototype
954 // parameters.
955 //
956 // Default is 1.
957 //
958 // Recommended setting: 1 (should never need to set this to 0)
959 #define REMOVE_UNUSED_ARG 1
960
961 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
962 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
963 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
964 // used anyhow.
965 //
966 // Default is 1.
967 //
968 // Recommended setting: whatever your compiler likes more
969 #define wxUSE_IOSTREAMH 1
970
971 // ----------------------------------------------------------------------------
972 // image format support
973 // ----------------------------------------------------------------------------
974
975 // wxImage supports many different image formats which can be configured at
976 // compile-time. BMP is always supported, others are optional and can be safely
977 // disabled if you don't plan to use images in such format sometimes saving
978 // substantial amount of code in the final library.
979 //
980 // Some formats require an extra library which is included in wxWin sources
981 // which is mentioned if it is the case.
982
983 // Set to 1 for wxImage support (recommended).
984 #define wxUSE_IMAGE 1
985
986 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
987 #define wxUSE_LIBPNG 1
988
989 // Set to 1 for JPEG format support (requires libjpeg)
990 #define wxUSE_LIBJPEG 1
991
992 // Set to 1 for TIFF format support (requires libtiff)
993 #define wxUSE_LIBTIFF 1
994
995 // Set to 1 for GIF format support
996 #define wxUSE_GIF 1
997
998 // Set to 1 for PNM format support
999 #define wxUSE_PNM 1
1000
1001 // Set to 1 for PCX format support
1002 #define wxUSE_PCX 1
1003
1004 // Set to 1 for IFF format support (Amiga format)
1005 #define wxUSE_IFF 0
1006
1007 // Set to 1 for XPM format support
1008 #define wxUSE_XPM 1
1009
1010 // Set to 1 for MS Icons and Cursors format support
1011 #define wxUSE_ICO_CUR 1
1012
1013 // Set to 1 to compile in wxPalette class
1014 #define wxUSE_PALETTE 1
1015