1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 // turn extra wxTextCtrl-specific debugging on/off
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
160 #undef WXDEBUG_TEXT_REPLACE
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
173 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
176 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
178 virtual bool HandleKey(wxInputConsumer
*consumer
,
179 const wxKeyEvent
& event
,
181 virtual bool HandleMouse(wxInputConsumer
*consumer
,
182 const wxMouseEvent
& event
);
183 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
184 const wxMouseEvent
& event
);
185 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
188 // get the position of the mouse click
189 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
192 wxTextCtrl
*m_winCapture
;
195 // ----------------------------------------------------------------------------
197 // ----------------------------------------------------------------------------
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
204 wxTextPos tmp
= from
;
210 // ----------------------------------------------------------------------------
212 // ----------------------------------------------------------------------------
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
229 // the data only used by single line text controls
230 struct wxTextSingleLineData
232 // the position of the first visible pixel and the first visible column
234 wxTextCoord m_colStart
;
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible
;
239 wxTextCoord m_colLastVisible
;
242 wxTextSingleLineData()
247 m_colLastVisible
= -1;
248 m_posLastVisible
= -1;
253 // the data only used by multi line text controls
254 struct wxTextMultiLineData
257 wxArrayString m_lines
;
259 // the current ranges of the scrollbars
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX
,
267 // the max line length in pixels
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest
;
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal
;
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
283 // when m_xCaret == -1, we don't have any remembered position
287 wxTextMultiLineData()
293 m_updateScrollbarY
= false;
302 // the data only used by multi line text controls in line wrap mode
303 class wxWrappedLineData
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
307 wxWrappedLineData
& lineData
) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord
GetRowStart(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return row
? m_rowsStart
[row
- 1] : 0;
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
329 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
340 // return the width of the row in pixels
341 wxCoord
GetRowWidth(wxTextCoord row
) const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
345 return m_rowsWidth
[row
];
348 // return the number of rows
349 size_t GetRowCount() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowsStart
.GetCount() + 1;
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
.GetCount();
364 // return the first row of this line
365 wxTextCoord
GetFirstRow() const
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
372 // return the first row of the next line
373 wxTextCoord
GetNextRow() const
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
377 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
385 return m_rowsStart
[row
];
388 // this code is unused any longer
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart
) const
394 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
397 // return true if the column is the last column of the row starting in
399 bool IsLastColInRow(wxTextCoord colRowStart
,
400 wxTextCoord colRowEnd
,
401 wxTextCoord lenLine
) const
403 // find the row which starts with colRowStart
404 size_t nRows
= GetRowCount();
405 for ( size_t n
= 0; n
< nRows
; n
++ )
407 if ( GetRowStart(n
) == colRowStart
)
409 wxTextCoord colNextRowStart
= n
== nRows
- 1
411 : GetRowStart(n
+ 1);
413 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
414 _T("this column is not in this row at all!") );
416 return colRowEnd
== colNextRowStart
- 1;
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row
) const
430 return (size_t)row
== GetExtraRowCount();
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
436 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth
.Empty(); }
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart
;
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth
;
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst
;
455 // the last modification "time"-stamp used by LayoutLines()
459 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
463 struct wxTextWrappedData
: public wxTextMultiLineData
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData
;
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid
;
477 // the current timestamp used by LayoutLines()
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line
)
483 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
485 m_rowFirstInvalid
= line
;
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line
) const
492 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
493 m_linesData
[line
].IsValid();
500 m_rowFirstInvalid
= -1;
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand
: public wxCommand
524 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl
*text
) = 0;
533 virtual bool Undo(wxTextCtrl
*text
) = 0;
536 // insert text command
537 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
540 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand
*other
);
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl
*text
);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl
*text
);
556 // the text we insert
559 // the position where we inserted the text
563 // remove text command
564 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
567 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl
*text
);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl
*text
);
581 // the range of text to delete
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted
;
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
593 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
595 m_compressInserts
= false;
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand
*command
);
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts
= false; }
607 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
608 bool IsCompressing() const { return m_compressInserts
; }
611 virtual bool DoCommand(wxCommand
& cmd
)
612 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
613 virtual bool UndoCommand(wxCommand
& cmd
)
614 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
621 // the control we're associated with
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts
;
629 // ============================================================================
631 // ============================================================================
633 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
634 EVT_CHAR(wxTextCtrl::OnChar
)
636 EVT_SIZE(wxTextCtrl::OnSize
)
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
641 // ----------------------------------------------------------------------------
643 // ----------------------------------------------------------------------------
645 void wxTextCtrl::Init()
651 m_isModified
= false;
663 // init the undo manager
664 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
670 bool wxTextCtrl::Create(wxWindow
*parent
,
672 const wxString
& value
,
676 const wxValidator
& validator
,
677 const wxString
&name
)
679 if ( style
& wxTE_MULTILINE
)
681 // for compatibility with wxMSW we create the controls with vertical
682 // scrollbar always shown unless they have wxTE_RICH style (because
683 // Windows text controls always has vert scrollbar but richedit one
685 if ( !(style
& wxTE_RICH
) )
687 style
|= wxALWAYS_SHOW_SB
;
690 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
691 // we won't have horizontal scrollbar automatically, no need to do
694 // TODO: support wxTE_NO_VSCROLL (?)
696 // create data object for normal multiline or for controls with line
698 if ( style
& wxHSCROLL
)
700 m_data
.mdata
= new wxTextMultiLineData
;
702 else // we must wrap lines if we don't have horizontal scrollbar
704 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
705 // later and even wxWindow::Create() itself temporarily resets
706 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
707 // and not just a multi line data in a separate variable
709 m_data
.wdata
= new wxTextWrappedData
;
714 // this doesn't make sense for single line controls
717 // create data object for single line controls
718 m_data
.sdata
= new wxTextSingleLineData
;
721 #if wxUSE_TWO_WINDOWS
722 if ((style
& wxBORDER_MASK
) == 0)
723 style
|= wxBORDER_SUNKEN
;
726 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
732 SetCursor(wxCURSOR_IBEAM
);
734 if ( style
& wxTE_MULTILINE
)
736 // we should always have at least one line in a multiline control
737 MData().m_lines
.Add(wxEmptyString
);
739 if ( !(style
& wxHSCROLL
) )
741 WData().m_linesData
.Add(new wxWrappedLineData
);
742 WData().InvalidateLinesBelow(0);
745 // we might support it but it's quite useless and other ports don't
747 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
748 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
753 SetInitialSize(size
);
755 m_isEditable
= !(style
& wxTE_READONLY
);
758 InitInsertionPoint();
760 // we can't show caret right now as we're not shown yet and so it would
761 // result in garbage on the screen - we'll do it after first OnPaint()
764 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
766 wxSizeEvent
sizeEvent(GetSize(), GetId());
767 GetEventHandler()->ProcessEvent(sizeEvent
);
772 wxTextCtrl::~wxTextCtrl()
774 delete m_cmdProcessor
;
778 if ( IsSingleLine() )
780 else if ( WrapLines() )
787 // ----------------------------------------------------------------------------
789 // ----------------------------------------------------------------------------
791 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
793 if ( IsSingleLine() && (value
== GetValue()) )
799 Replace(0, GetLastPosition(), value
);
801 if ( IsSingleLine() )
803 SetInsertionPoint(0);
806 if ( flags
& SetValue_SendEvent
)
807 SendTextUpdatedEvent();
810 const wxArrayString
& wxTextCtrl::GetLines() const
812 return MData().m_lines
;
815 size_t wxTextCtrl::GetLineCount() const
817 return MData().m_lines
.GetCount();
820 wxString
wxTextCtrl::GetValue() const
822 // for multiline controls we don't always store the total value but only
823 // recompute it when asked - and to invalidate it we just empty it in
825 if ( !IsSingleLine() && m_value
.empty() )
827 // recalculate: note that we always do it for empty multilien control,
828 // but then it's so quick that it's not important
830 // the first line is special as there is no \n before it, so it's
832 const wxArrayString
& lines
= GetLines();
833 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
834 self
->m_value
<< lines
[0u];
835 size_t count
= lines
.GetCount();
836 for ( size_t n
= 1; n
< count
; n
++ )
838 self
->m_value
<< _T('\n') << lines
[n
];
845 void wxTextCtrl::Clear()
847 SetValue(wxEmptyString
);
850 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
851 const wxString
& text
)
855 // first, we have to relayout the line entirely
857 // OPT: we might try not to recalc the unchanged part of line
859 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
861 // if we had some number of rows before, use this number, otherwise
862 // just make sure that the test below (rowsNew != rowsOld) will be true
864 if ( lineData
.IsValid() )
866 rowsOld
= lineData
.GetExtraRowCount();
868 else // line wasn't laid out yet
870 // assume it changed entirely as we can't do anything better
874 // now change the line
875 MData().m_lines
[line
] = text
;
877 // OPT: we choose to lay it our immediately instead of delaying it
878 // until it is needed because it allows us to avoid invalidating
879 // lines further down if the number of rows didn't chnage, but
880 // maybe we can imporve this even further?
881 LayoutLine(line
, lineData
);
883 int rowsNew
= lineData
.GetExtraRowCount();
885 if ( rowsNew
!= rowsOld
)
887 // we have to update the line wrap marks as this is normally done
888 // by LayoutLines() which we bypassed by calling LayoutLine()
890 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
891 rowCount
= wxMax(rowsOld
, rowsNew
);
892 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
894 // next, if this is not the last line, as the number of rows in it
895 // changed, we need to shift all the lines below it
896 if ( (size_t)line
< WData().m_linesData
.GetCount() )
898 // number of rows changed shifting all lines below
899 WData().InvalidateLinesBelow(line
+ 1);
902 // the number of rows changed
908 MData().m_lines
[line
] = text
;
911 // the number of rows didn't change
915 void wxTextCtrl::RemoveLine(wxTextCoord line
)
917 MData().m_lines
.RemoveAt(line
);
920 // we need to recalculate all the starting rows from this line, but we
921 // can avoid doing it if this line was never calculated: this means
922 // that we will recalculate all lines below it anyhow later if needed
923 if ( WData().IsValidLine(line
) )
925 WData().InvalidateLinesBelow(line
);
928 WData().m_linesData
.RemoveAt(line
);
932 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
934 MData().m_lines
.Insert(text
, line
);
937 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
939 // invalidate everything below it
940 WData().InvalidateLinesBelow(line
);
944 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
946 wxTextCoord colStart
, colEnd
,
950 !PositionToXY(from
, &colStart
, &lineStart
) ||
951 !PositionToXY(to
, &colEnd
, &lineEnd
) )
953 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
958 #ifdef WXDEBUG_TEXT_REPLACE
959 // a straighforward (but very inefficient) way of calculating what the new
961 wxString textTotal
= GetValue();
962 wxString
textTotalNew(textTotal
, (size_t)from
);
963 textTotalNew
+= text
;
964 if ( (size_t)to
< textTotal
.length() )
965 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
966 #endif // WXDEBUG_TEXT_REPLACE
968 // remember the old selection and reset it immediately: we must do it
969 // before calling Refresh(anything) as, at least under GTK, this leads to
970 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
971 // text would be redrawn as selected if we didn't reset the selection
972 int selStartOld
= m_selStart
,
973 selEndOld
= m_selEnd
;
978 if ( IsSingleLine() )
980 // replace the part of the text with the new value
981 wxString
valueNew(m_value
, (size_t)from
);
983 // remember it for later use
984 wxCoord startNewText
= GetTextWidth(valueNew
);
987 if ( (size_t)to
< m_value
.length() )
989 valueNew
+= m_value
.c_str() + (size_t)to
;
992 // we usually refresh till the end of line except of the most common case
993 // when some text is appended to the end of the string in which case we
995 wxCoord widthNewText
;
997 if ( (size_t)from
< m_value
.length() )
999 // refresh till the end of line
1002 else // text appended, not replaced
1004 // refresh only the new text
1005 widthNewText
= GetTextWidth(text
);
1010 // force SData().m_colLastVisible update
1011 SData().m_colLastVisible
= -1;
1014 RefreshPixelRange(0, startNewText
, widthNewText
);
1018 //OPT: special case for replacements inside single line?
1021 Join all the lines in the replacement range into one string, then
1022 replace a part of it with the new text and break it into lines again.
1025 // (0) we want to know if this replacement changes the number of rows
1026 // as if it does we need to refresh everything below the changed
1027 // text (it will be shifted...) and we can avoid it if there is no
1029 bool rowsNumberChanged
= false;
1032 const wxArrayString
& linesOld
= GetLines();
1035 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1037 if ( line
> lineStart
)
1039 // from the previous line
1040 textOrig
+= _T('\n');
1043 textOrig
+= linesOld
[line
];
1046 // we need to append the '\n' for the last line unless there is no
1048 size_t countOld
= linesOld
.GetCount();
1050 // (2) replace text in the combined string
1052 // (2a) leave the part before replaced area unchanged
1053 wxString
textNew(textOrig
, colStart
);
1055 // these values will be used to refresh the changed area below
1056 wxCoord widthNewText
,
1057 startNewText
= GetTextWidth(textNew
);
1058 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1060 // text appended, refresh just enough to show the new text
1061 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1063 else // text inserted, refresh till the end of line
1068 // (2b) insert new text
1071 // (2c) and append the end of the old text
1073 // adjust for index shift: to is relative to colStart, not 0
1074 size_t toRel
= (size_t)((to
- from
) + colStart
);
1075 if ( toRel
< textOrig
.length() )
1077 textNew
+= textOrig
.c_str() + toRel
;
1080 // (3) break it into lines
1082 wxArrayString lines
;
1083 const wxChar
*curLineStart
= textNew
.c_str();
1084 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1086 // end of line/text?
1087 if ( !*p
|| *p
== _T('\n') )
1089 lines
.Add(wxString(curLineStart
, p
));
1093 curLineStart
= p
+ 1;
1097 #ifdef WXDEBUG_TEXT_REPLACE
1098 // (3a) all empty tokens should be counted as replacing with "foo" and
1099 // with "foo\n" should have different effects
1100 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1101 wxTOKEN_RET_EMPTY_ALL
);
1103 if ( lines2
.IsEmpty() )
1105 lines2
.Add(wxEmptyString
);
1108 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1109 _T("Replace() broken") );
1110 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1112 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1114 #endif // WXDEBUG_TEXT_REPLACE
1116 // (3b) special case: if we replace everything till the end we need to
1117 // keep an empty line or the lines would disappear completely
1118 // (this also takes care of never leaving m_lines empty)
1119 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1121 lines
.Add(wxEmptyString
);
1124 size_t nReplaceCount
= lines
.GetCount(),
1127 // (4) merge into the array
1130 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1132 if ( nReplaceLine
< nReplaceCount
)
1134 // we have the replacement line for this one
1135 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1137 rowsNumberChanged
= true;
1140 UpdateMaxWidth(line
);
1142 else // no more replacement lines
1144 // (4b) delete all extra lines (note that we need to delete
1145 // them backwards because indices shift while we do it)
1146 bool deletedLongestLine
= false;
1147 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1149 if ( lineDel
== MData().m_lineLongest
)
1151 // we will need to recalc the max line width
1152 deletedLongestLine
= true;
1155 RemoveLine(lineDel
);
1158 if ( deletedLongestLine
)
1163 // even the line number changed
1164 rowsNumberChanged
= true;
1166 // update line to exit the loop
1171 // (4c) insert the new lines
1172 if ( nReplaceLine
< nReplaceCount
)
1174 // even the line number changed
1175 rowsNumberChanged
= true;
1179 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1181 UpdateMaxWidth(lineEnd
);
1183 while ( nReplaceLine
< nReplaceCount
);
1186 // (5) now refresh the changed area
1188 // update the (cached) last position first as refresh functions use it
1189 m_posLast
+= text
.length() - to
+ from
;
1191 // we may optimize refresh if the number of rows didn't change - but if
1192 // it did we have to refresh everything below the part we chanegd as
1193 // well as it might have moved
1194 if ( !rowsNumberChanged
)
1196 // refresh the line we changed
1199 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1203 //OPT: we shouldn't refresh the unchanged part of the line in
1204 // this case, but instead just refresh the tail of it - the
1205 // trouble is that we don't know here where does this tail
1209 // number of rows didn't change, refresh the updated rows and the
1211 if ( lineStart
<= lineEnd
)
1212 RefreshLineRange(lineStart
, lineEnd
);
1214 else // rows number did change
1218 // refresh only part of the first line
1219 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1221 //else: we have to refresh everything as some part of the text
1222 // could be in the previous row before but moved to the next
1223 // one now (due to word wrap)
1225 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1226 if ( lineStart
<= lineEnd
)
1227 RefreshLineRange(lineStart
, lineEnd
);
1229 // refresh text rect left below
1230 RefreshLineRange(lineEnd
+ 1, 0);
1232 // the vert scrollbar might [dis]appear
1233 MData().m_updateScrollbarY
= true;
1236 // must recalculate it - will do later
1240 #ifdef WXDEBUG_TEXT_REPLACE
1241 // optimized code above should give the same result as straightforward
1242 // computation in the beginning
1243 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1244 #endif // WXDEBUG_TEXT_REPLACE
1246 // update the current position: note that we always put the cursor at the
1247 // end of the replacement text
1248 DoSetInsertionPoint(from
+ text
.length());
1250 // and the selection: this is complicated by the fact that selection coords
1251 // must be first updated to reflect change in text coords, i.e. if we had
1252 // selection from 17 to 19 and we just removed this range, we don't have to
1253 // refresh anything, so we can't just use ClearSelection() here
1254 if ( selStartOld
!= -1 )
1256 // refresh the parst of the selection outside the changed text (which
1257 // we already refreshed)
1258 if ( selStartOld
< from
)
1259 RefreshTextRange(selStartOld
, from
);
1260 if ( to
< selEndOld
)
1261 RefreshTextRange(to
, selEndOld
);
1265 // now call it to do the rest (not related to refreshing)
1269 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1271 // Replace() only works with correctly ordered arguments, so exchange them
1273 OrderPositions(from
, to
);
1275 Replace(from
, to
, wxEmptyString
);
1278 void wxTextCtrl::WriteText(const wxString
& text
)
1280 // replace the selection with the new text
1283 Replace(m_curPos
, m_curPos
, text
);
1286 void wxTextCtrl::AppendText(const wxString
& text
)
1288 SetInsertionPointEnd();
1292 // ----------------------------------------------------------------------------
1294 // ----------------------------------------------------------------------------
1296 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1298 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1299 _T("insertion point position out of range") );
1301 // don't do anything if it didn't change
1302 if ( pos
!= m_curPos
)
1304 DoSetInsertionPoint(pos
);
1307 if ( !IsSingleLine() )
1309 // moving cursor should reset the stored abscissa (even if the cursor
1310 // position didn't actually change!)
1311 MData().m_xCaret
= -1;
1317 void wxTextCtrl::InitInsertionPoint()
1319 // so far always put it in the beginning
1320 DoSetInsertionPoint(0);
1322 // this will also set the selection anchor correctly
1326 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1328 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1329 _T("DoSetInsertionPoint() can only be called with valid pos") );
1332 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1335 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1337 MoveInsertionPoint(pos
);
1342 void wxTextCtrl::SetInsertionPointEnd()
1344 SetInsertionPoint(GetLastPosition());
1347 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1352 wxTextPos
wxTextCtrl::GetLastPosition() const
1355 if ( IsSingleLine() )
1357 pos
= m_value
.length();
1363 size_t nLineCount
= GetLineCount();
1364 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1366 // +1 is because the positions at the end of this line and of the
1367 // start of the next one are different
1368 pos
+= GetLines()[nLine
].length() + 1;
1373 // the last position is at the end of the last line, not in the
1374 // beginning of the next line after it
1378 // more probable reason of this would be to forget to update m_posLast
1379 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1380 #endif // WXDEBUG_TEXT
1388 // ----------------------------------------------------------------------------
1390 // ----------------------------------------------------------------------------
1392 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1400 wxString
wxTextCtrl::GetSelectionText() const
1404 if ( HasSelection() )
1406 if ( IsSingleLine() )
1408 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1412 wxTextCoord colStart
, lineStart
,
1414 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1415 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1417 // as always, we need to check for the special case when the start
1418 // and end line are the same
1419 if ( lineEnd
== lineStart
)
1421 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1423 else // sel on multiple lines
1425 // take the end of the first line
1426 sel
= GetLines()[lineStart
].c_str() + colStart
;
1429 // all intermediate ones
1430 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1432 sel
<< GetLines()[line
] << _T('\n');
1435 // and the start of the last one
1436 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1444 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1446 // selecting till -1 is the same as selecting to the end
1449 // and selecting (-1, -1) range is the same as selecting everything, by
1453 to
= GetLastPosition();
1456 if ( from
== -1 || to
== from
)
1460 else // valid sel range
1462 // remember the 'to' position as the current position, used to move the
1463 // caret there later
1464 wxTextPos toOrig
= to
;
1466 OrderPositions(from
, to
);
1468 wxCHECK_RET( to
<= GetLastPosition(),
1469 _T("invalid range in wxTextCtrl::SetSelection") );
1471 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1473 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1474 // directly and so m_selStart/End must be reset by then
1475 wxTextPos selStartOld
= m_selStart
,
1476 selEndOld
= m_selEnd
;
1481 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1482 m_selStart
, m_selEnd
);
1484 // refresh only the part of text which became (un)selected if
1486 if ( selStartOld
== m_selStart
)
1488 RefreshTextRange(selEndOld
, m_selEnd
);
1490 else if ( selEndOld
== m_selEnd
)
1492 RefreshTextRange(m_selStart
, selStartOld
);
1496 // OPT: could check for other cases too but it is probably not
1497 // worth it as the two above are the most common ones
1498 if ( selStartOld
!= -1 )
1499 RefreshTextRange(selStartOld
, selEndOld
);
1500 if ( m_selStart
!= -1 )
1501 RefreshTextRange(m_selStart
, m_selEnd
);
1504 // we need to fully repaint the invalidated areas of the window
1505 // before scrolling it (from DoSetInsertionPoint which is typically
1506 // called after SetSelection()), otherwise they may stay unpainted
1507 m_targetWindow
->Update();
1509 //else: nothing to do
1511 // the insertion point is put at the location where the caret was moved
1512 DoSetInsertionPoint(toOrig
);
1516 void wxTextCtrl::ClearSelection()
1518 if ( HasSelection() )
1520 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1521 // directly (see above as well)
1522 wxTextPos selStart
= m_selStart
,
1525 // no selection any more
1529 // refresh the old selection
1530 RefreshTextRange(selStart
, selEnd
);
1533 // the anchor should be moved even if there was no selection previously
1534 m_selAnchor
= m_curPos
;
1537 void wxTextCtrl::RemoveSelection()
1539 if ( !HasSelection() )
1542 Remove(m_selStart
, m_selEnd
);
1545 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1546 wxTextPos
*start
, wxTextPos
*end
) const
1553 if ( !HasSelection() )
1555 // no selection at all, hence no selection in this line
1559 wxTextCoord lineStart
, colStart
;
1560 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1561 if ( lineStart
> line
)
1563 // this line is entirely above the selection
1567 wxTextCoord lineEnd
, colEnd
;
1568 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1569 if ( lineEnd
< line
)
1571 // this line is entirely below the selection
1575 if ( line
== lineStart
)
1580 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1582 else if ( line
== lineEnd
)
1585 *start
= lineEnd
== lineStart
? colStart
: 0;
1589 else // the line is entirely inside the selection
1594 *end
= GetLineLength(line
);
1600 // ----------------------------------------------------------------------------
1602 // ----------------------------------------------------------------------------
1604 bool wxTextCtrl::IsModified() const
1606 return m_isModified
;
1609 bool wxTextCtrl::IsEditable() const
1611 // disabled control can never be edited
1612 return m_isEditable
&& IsEnabled();
1615 void wxTextCtrl::MarkDirty()
1617 m_isModified
= true;
1620 void wxTextCtrl::DiscardEdits()
1622 m_isModified
= false;
1625 void wxTextCtrl::SetEditable(bool editable
)
1627 if ( editable
!= m_isEditable
)
1629 m_isEditable
= editable
;
1631 // the caret (dis)appears
1634 // the appearance of the control might have changed
1639 // ----------------------------------------------------------------------------
1640 // col/lines <-> position correspondence
1641 // ----------------------------------------------------------------------------
1644 A few remarks about this stuff:
1646 o The numbering of the text control columns/rows starts from 0.
1647 o Start of first line is position 0, its last position is line.length()
1648 o Start of the next line is the last position of the previous line + 1
1651 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1653 if ( IsSingleLine() )
1655 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1657 return m_value
.length();
1661 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1662 _T("line index out of range") );
1664 return GetLines()[line
].length();
1668 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1670 if ( IsSingleLine() )
1672 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1678 //this is called during DoGetBestSize
1679 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1681 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1682 _T("line index out of range") );
1684 return GetLines()[line
];
1688 int wxTextCtrl::GetNumberOfLines() const
1690 // there is always 1 line, even if the text is empty
1691 return IsSingleLine() ? 1 : GetLineCount();
1694 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1696 // note that this method should accept any values of x and y and return -1
1697 // if they are out of range
1698 if ( IsSingleLine() )
1700 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1704 if ( (size_t)y
>= GetLineCount() )
1706 // this position is below the text
1707 return GetLastPosition();
1711 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1713 // +1 is because the positions at the end of this line and of the
1714 // start of the next one are different
1715 pos
+= GetLines()[nLine
].length() + 1;
1718 // take into account also the position in line
1719 if ( (size_t)x
> GetLines()[y
].length() )
1721 // don't return position in the next line
1722 x
= GetLines()[y
].length();
1729 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1730 wxTextCoord
*x
, wxTextCoord
*y
) const
1732 if ( IsSingleLine() )
1734 if ( (size_t)pos
> m_value
.length() )
1746 wxTextPos posCur
= 0;
1747 size_t nLineCount
= GetLineCount();
1748 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1750 // +1 is because the start the start of the next line is one
1751 // position after the end of this one
1752 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1755 // we've found the line, now just calc the column
1763 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1764 _T("XYToPosition() or PositionToXY() broken") );
1765 #endif // WXDEBUG_TEXT
1769 else // go further down
1775 // beyond the last line
1780 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1782 // a normal line has one row
1783 wxTextCoord numRows
= 1;
1787 // add the number of additional rows
1788 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1794 wxTextCoord
wxTextCtrl::GetRowCount() const
1796 wxTextCoord count
= GetLineCount();
1801 count
= GetFirstRowOfLine(count
- 1) +
1802 WData().m_linesData
[count
- 1].GetRowCount();
1808 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1813 if ( !WData().IsValidLine(line
) )
1818 return WData().m_linesData
[line
].GetNextRow();
1821 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1826 if ( !WData().IsValidLine(line
) )
1831 return WData().m_linesData
[line
].GetFirstRow();
1834 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1836 wxCoord
*yOut
) const
1838 wxTextCoord col
, line
;
1840 // optimization for special (but common) case when we already have the col
1842 if ( pos
== m_curPos
)
1847 else // must really calculate col/line from pos
1849 if ( !PositionToXY(pos
, &col
, &line
) )
1853 int hLine
= GetLineHeight();
1855 wxString textLine
= GetLineText(line
);
1856 if ( IsSingleLine() || !WrapLines() )
1858 x
= GetTextWidth(textLine
.Left(col
));
1861 else // difficult case: multline control with line wrap
1863 y
= GetFirstRowOfLine(line
);
1865 wxTextCoord colRowStart
;
1866 y
+= GetRowInLine(line
, col
, &colRowStart
);
1870 // x is the width of the text before this position in this row
1871 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1882 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1884 wxCoord
*yOut
) const
1887 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1890 // finally translate the logical text rect coords into physical client
1892 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1897 wxPoint
wxTextCtrl::GetCaretPosition() const
1899 wxCoord xCaret
, yCaret
;
1900 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1902 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1905 return wxPoint(xCaret
, yCaret
);
1908 // pos may be -1 to show the current position
1909 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1911 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1915 if ( IsSingleLine() )
1917 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1919 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1922 GetViewStart(&xStart
, &yStart
);
1928 PositionToLogicalXY(pos
, &x
, &y
);
1930 wxRect rectText
= GetRealTextArea();
1932 // scroll the position vertically into view: if it is currently above
1933 // it, make it the first one, otherwise the last one
1934 if ( MData().m_scrollRangeY
)
1936 y
/= GetLineHeight();
1942 else // we are currently in or below the view area
1944 // find the last row currently shown
1949 // to find the last row we need to use the generic HitTest
1952 // OPT this is a bit silly: we undo this in HitTest(), so
1953 // it would be better to factor out the common
1954 // functionality into a separate function (OTOH it
1955 // won't probably save us that much)
1956 wxPoint
pt(0, rectText
.height
- 1);
1957 pt
+= GetClientAreaOrigin();
1958 pt
+= m_rectText
.GetPosition();
1959 HitTest(pt
, &col
, &yEnd
);
1961 // find the row inside the line
1962 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1966 // finding the last line is easy if each line has exactly
1968 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1973 // scroll down: the current item should appear at the
1974 // bottom of the view
1975 Scroll(0, y
- (yEnd
- yStart
));
1980 // scroll the position horizontally into view
1982 // we follow what I believe to be Windows behaviour here, that is if
1983 // the position is already entirely in the view we do nothing, but if
1984 // we do have to scroll the window to bring it into view, we scroll it
1985 // not just enough to show the position but slightly more so that this
1986 // position is at 1/3 of the window width from the closest border to it
1987 // (I'm not sure that Windows does exactly this but it looks like this)
1988 if ( MData().m_scrollRangeX
)
1990 // unlike for the rows, xStart doesn't correspond to the starting
1991 // column as they all have different widths, so we need to
1992 // translate everything to pixels
1994 // we want the text between x and x2 be entirely inside the view
1995 // (i.e. the current character)
1997 // make xStart the first visible pixel (and not position)
1998 int wChar
= GetAverageWidth();
2003 // we want the position of this column be 1/3 to the right of
2005 x
-= rectText
.width
/ 3;
2008 Scroll(x
/ wChar
, y
);
2010 else // maybe we're beyond the right border of the view?
2012 wxTextCoord col
, row
;
2013 if ( PositionToXY(pos
, &col
, &row
) )
2015 wxString lineText
= GetLineText(row
);
2016 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2017 if ( x2
> xStart
+ rectText
.width
)
2019 // we want the position of this column be 1/3 to the
2020 // left of the right edge, i.e. 2/3 right of the left
2022 x2
-= (2*rectText
.width
)/3;
2025 Scroll(x2
/ wChar
, row
);
2031 //else: multiline but no scrollbars, hence nothing to do
2037 // ----------------------------------------------------------------------------
2039 // ----------------------------------------------------------------------------
2042 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2043 distinguish between inlusive/exclusive words and between words and
2044 WORDS (in vim sense) and also, finally, make the set of characters
2045 which make up a word configurable - currently we use the exclusive
2046 WORDS only (coincidentally, this is what Windows edit control does)
2048 For future references, here is what vim help says:
2050 A word consists of a sequence of letters, digits and underscores, or
2051 a sequence of other non-blank characters, separated with white space
2052 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2055 A WORD consists of a sequence of non-blank characters, separated with
2056 white space. An empty line is also considered to be a word and a
2060 static inline bool IsWordChar(wxChar ch
)
2062 return !wxIsspace(ch
);
2065 wxTextPos
wxTextCtrl::GetWordStart() const
2067 if ( m_curPos
== -1 || m_curPos
== 0 )
2070 if ( m_curCol
== 0 )
2072 // go to the end of the previous line
2073 return m_curPos
- 1;
2076 // it shouldn't be possible to learn where the word starts in the password
2081 // start at the previous position
2082 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2083 const wxChar
*p
= p0
+ m_curCol
- 1;
2085 // find the end of the previous word
2086 while ( (p
> p0
) && !IsWordChar(*p
) )
2089 // now find the beginning of this word
2090 while ( (p
> p0
) && IsWordChar(*p
) )
2093 // we might have gone too far
2094 if ( !IsWordChar(*p
) )
2097 return (m_curPos
- m_curCol
) + p
- p0
;
2100 wxTextPos
wxTextCtrl::GetWordEnd() const
2102 if ( m_curPos
== -1 )
2105 wxString line
= GetLineText(m_curRow
);
2106 if ( (size_t)m_curCol
== line
.length() )
2108 // if we're on the last position in the line, go to the next one - if
2110 wxTextPos pos
= m_curPos
;
2111 if ( pos
< GetLastPosition() )
2117 // it shouldn't be possible to learn where the word ends in the password
2120 return GetLastPosition();
2122 // start at the current position
2123 const wxChar
*p0
= line
.c_str();
2124 const wxChar
*p
= p0
+ m_curCol
;
2126 // find the start of the next word
2127 while ( *p
&& !IsWordChar(*p
) )
2130 // now find the end of it
2131 while ( *p
&& IsWordChar(*p
) )
2134 // and find the start of the next word
2135 while ( *p
&& !IsWordChar(*p
) )
2138 return (m_curPos
- m_curCol
) + p
- p0
;
2141 // ----------------------------------------------------------------------------
2143 // ----------------------------------------------------------------------------
2145 void wxTextCtrl::Copy()
2148 if ( HasSelection() )
2150 wxClipboardLocker clipLock
;
2152 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2153 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2154 wxTextDataObject
*data
= new wxTextDataObject(text
);
2155 wxTheClipboard
->SetData(data
);
2157 #endif // wxUSE_CLIPBOARD
2160 void wxTextCtrl::Cut()
2165 bool wxTextCtrl::DoCut()
2167 if ( !HasSelection() )
2177 void wxTextCtrl::Paste()
2182 bool wxTextCtrl::DoPaste()
2185 wxClipboardLocker clipLock
;
2187 wxTextDataObject data
;
2188 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2189 && wxTheClipboard
->GetData(data
) )
2191 // reverse transformation: '\r\n\" -> '\n'
2192 wxString text
= wxTextFile::Translate(data
.GetText(),
2193 wxTextFileType_Unix
);
2194 if ( !text
.empty() )
2201 #endif // wxUSE_CLIPBOARD
2206 // ----------------------------------------------------------------------------
2208 // ----------------------------------------------------------------------------
2210 wxTextCtrlInsertCommand
*
2211 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2213 return (wxTextCtrlInsertCommand
*)
2214 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2218 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2220 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2223 if ( IsCompressing() )
2225 wxTextCtrlInsertCommand
*
2226 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2228 // it is possible that we don't have any last command at all if,
2229 // for example, it was undone since the last Store(), so deal with
2233 cmdInsLast
->Append(cmdIns
);
2237 // don't need to call the base class version
2242 // append the following insert commands to this one
2243 m_compressInserts
= true;
2245 // let the base class version will do the job normally
2247 else // not an insert command
2249 // stop compressing insert commands - this won't work with the last
2250 // command not being an insert one anyhow
2253 // let the base class version will do the job normally
2256 wxCommandProcessor::Store(command
);
2259 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2261 m_text
+= other
->m_text
;
2264 bool wxTextCtrlInsertCommand::CanUndo() const
2266 return m_from
!= -1;
2269 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2271 // the text is going to be inserted at the current position, remember where
2273 m_from
= text
->GetInsertionPoint();
2275 // and now do insert it
2276 text
->WriteText(m_text
);
2281 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2283 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2285 // remove the text from where we inserted it
2286 text
->Remove(m_from
, m_from
+ m_text
.length());
2291 bool wxTextCtrlRemoveCommand::CanUndo() const
2293 // if we were executed, we should have the text we removed
2294 return !m_textDeleted
.empty();
2297 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2299 text
->SetSelection(m_from
, m_to
);
2300 m_textDeleted
= text
->GetSelectionText();
2301 text
->RemoveSelection();
2306 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2308 // it is possible that the text was deleted and that we can't restore text
2309 // at the same position we removed it any more
2310 wxTextPos posLast
= text
->GetLastPosition();
2311 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2312 text
->WriteText(m_textDeleted
);
2317 void wxTextCtrl::Undo()
2319 // the caller must check it
2320 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2322 m_cmdProcessor
->Undo();
2325 void wxTextCtrl::Redo()
2327 // the caller must check it
2328 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2330 m_cmdProcessor
->Redo();
2333 bool wxTextCtrl::CanUndo() const
2335 return IsEditable() && m_cmdProcessor
->CanUndo();
2338 bool wxTextCtrl::CanRedo() const
2340 return IsEditable() && m_cmdProcessor
->CanRedo();
2343 // ----------------------------------------------------------------------------
2345 // ----------------------------------------------------------------------------
2347 wxSize
wxTextCtrl::DoGetBestClientSize() const
2349 // when we're called for the very first time from Create() we must
2350 // calculate the font metrics here because we can't do it before calling
2351 // Create() (there is no window yet and wxGTK crashes) but we need them
2353 if ( m_heightLine
== -1 )
2355 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2359 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2361 int wChar
= GetAverageWidth(),
2362 hChar
= GetLineHeight();
2364 int widthMin
= wxMax(10*wChar
, 100);
2370 if ( !IsSingleLine() )
2372 // let the control have a reasonable number of lines
2373 int lines
= GetNumberOfLines();
2376 else if ( lines
> 10 )
2383 rectText
.height
= h
;
2384 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2385 return wxSize(rectTotal
.width
, rectTotal
.height
);
2388 void wxTextCtrl::UpdateTextRect()
2390 wxRect
rectTotal(GetClientSize());
2391 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2392 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2394 // code elsewhere is confused by negative rect size
2395 if ( m_rectText
.width
<= 0 )
2396 m_rectText
.width
= 1;
2397 if ( m_rectText
.height
<= 0 )
2398 m_rectText
.height
= 1;
2400 if ( !IsSingleLine() )
2402 // invalidate it so that GetRealTextArea() will recalc it
2403 MData().m_rectTextReal
.width
= 0;
2405 // only scroll this rect when the window is scrolled: note that we have
2406 // to scroll not only the text but the line wrap marks too if we show
2408 wxRect rectText
= GetRealTextArea();
2409 if ( extraSpace
&& *extraSpace
)
2411 rectText
.width
+= *extraSpace
;
2413 SetTargetRect(rectText
);
2415 // relayout all lines
2418 WData().m_rowFirstInvalid
= 0;
2420 // increase timestamp: this means that the lines which had been
2421 // laid out before will be relayd out the next time LayoutLines()
2422 // is called because their timestamp will be smaller than the
2424 WData().m_timestamp
++;
2428 UpdateLastVisible();
2431 void wxTextCtrl::UpdateLastVisible()
2433 // this method is only used for horizontal "scrollbarless" scrolling which
2434 // is used only with single line controls
2435 if ( !IsSingleLine() )
2438 // use (efficient) HitTestLine to find the last visible character
2439 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2441 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2443 case wxTE_HT_BEYOND
:
2444 // everything is visible
2445 SData().m_colLastVisible
= text
.length();
2448 SData().m_posLastVisible
= -1;
2452 case wxTE_HT_BEFORE:
2456 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2459 case wxTE_HT_ON_TEXT
:
2462 // the last entirely seen character is the previous one because
2463 // this one is only partly visible - unless the width of the
2464 // string is exactly the max width
2465 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2466 if ( SData().m_posLastVisible
> m_rectText
.width
)
2468 // this character is not entirely visible, take the
2473 SData().m_posLastVisible
= -1;
2475 //else: we can just see it
2477 SData().m_colLastVisible
= col
;
2482 // calculate the width of the text really shown
2483 if ( SData().m_posLastVisible
== -1 )
2485 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2488 // current value is relative the start of the string text which starts at
2489 // SData().m_colStart, we need an absolute offset into string
2490 SData().m_colLastVisible
+= SData().m_colStart
;
2492 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2493 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2496 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2500 if ( !IsSingleLine() )
2503 // update them immediately because if we are called for the first time,
2504 // we need to create them in order for the base class version to
2505 // position the scrollbars correctly - if we don't do it now, it won't
2506 // happen at all if we don't get more size events
2510 MData().m_updateScrollbarX
=
2511 MData().m_updateScrollbarY
= true;
2517 wxCoord
wxTextCtrl::GetTotalWidth() const
2520 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2524 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2527 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2531 wxRect
wxTextCtrl::GetRealTextArea() const
2533 // for single line text control it's just the same as text rect
2534 if ( IsSingleLine() )
2537 // the real text area always holds an entire number of lines, so the only
2538 // difference with the text area is a narrow strip along the bottom border
2539 wxRect rectText
= MData().m_rectTextReal
;
2540 if ( !rectText
.width
)
2543 rectText
= m_rectText
;
2545 // when we're called for the very first time, the line height might not
2546 // had been calculated yet, so do get it now
2547 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2548 self
->RecalcFontMetrics();
2550 int hLine
= GetLineHeight();
2551 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2554 self
->MData().m_rectTextReal
= rectText
;
2560 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2562 wxTextCoord
*colRowStart
) const
2564 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2566 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2568 if ( !WData().IsValidLine(line
) )
2571 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2574 rowMax
= lineData
.GetExtraRowCount();
2578 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2581 // it's ok here that row is 1 greater than needed: like this, it is
2582 // counted as a normal (and not extra) row
2584 //else: only one row anyhow
2588 // +1 because we need a real row number, not the extra row one
2589 *colRowStart
= lineData
.GetRowStart(row
);
2591 // this can't happen, of course
2592 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2598 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2600 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2601 // else now and has rather awkward interface for our needs here
2603 lineData
.m_rowsStart
.Empty();
2604 lineData
.m_rowsWidth
.Empty();
2606 const wxString
& text
= GetLineText(line
);
2608 size_t colRowStart
= 0;
2611 size_t lenRow
= GetPartOfWrappedLine
2613 text
.c_str() + colRowStart
,
2617 // remember the start of this row (not for the first one as
2618 // it's always 0) and its width
2620 lineData
.m_rowsStart
.Add(colRowStart
);
2621 lineData
.m_rowsWidth
.Add(widthRow
);
2623 colRowStart
+= lenRow
;
2625 while ( colRowStart
< text
.length() );
2627 // put the current timestamp on it
2628 lineData
.m_timestamp
= WData().m_timestamp
;
2631 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2633 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2635 // if we were called, some line was dirty and if it was dirty we must have
2636 // had m_rowFirstInvalid set to something too
2637 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2638 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2640 wxTextCoord rowFirst
, rowCur
;
2643 // start after the last known valid line
2644 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2645 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2647 else // no valid lines, start at row 0
2653 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2655 // set the starting row for this line
2656 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2657 lineData
.m_rowFirst
= rowCur
;
2659 // had the line been already broken into rows?
2661 // if so, compare its timestamp with the current one: if nothing has
2662 // been changed, don't relayout it
2663 if ( !lineData
.IsValid() ||
2664 (lineData
.m_timestamp
< WData().m_timestamp
) )
2666 // now do break it in rows
2667 LayoutLine(line
, lineData
);
2670 rowCur
+= lineData
.GetRowCount();
2673 // we are now valid at least up to this line, but if it is the last one we
2674 // just don't have any more invalid rows at all
2675 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2680 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2681 self
->WData().m_rowFirstInvalid
= lineLast
;
2683 // also refresh the line end indicators (FIXME shouldn't do it always!)
2684 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2687 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2688 wxCoord
*widthReal
) const
2690 // this function is slow, it shouldn't be called unless really needed
2691 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2695 wxCoord wReal
= wxDefaultCoord
;
2696 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2699 case wxTE_HT_BEFORE:
2703 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2706 case wxTE_HT_ON_TEXT
:
2709 // the last entirely seen character is the previous one because
2710 // this one is only partly visible - unless the width of the
2711 // string is exactly the max width
2712 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2713 if ( wReal
> m_rectText
.width
)
2715 // this character is not entirely visible, take the
2720 wReal
= wxDefaultCoord
;
2722 //else: we can just see it
2724 // wrap at any character or only at words boundaries?
2725 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2727 // find the (last) not word char before this word
2728 wxTextCoord colWordStart
;
2729 for ( colWordStart
= col
;
2730 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2734 if ( colWordStart
> 0 )
2736 if ( colWordStart
!= col
)
2738 // will have to recalc the real width
2739 wReal
= wxDefaultCoord
;
2744 //else: only a single word, have to wrap it here
2749 case wxTE_HT_BEYOND
:
2753 // we return the number of characters, not the index of the last one
2754 if ( (size_t)col
< s
.length() )
2756 // but don't return more than this (empty) string has
2762 if ( wReal
== wxDefaultCoord
)
2764 // calc it if not done yet
2765 wReal
= GetTextWidth(s
.Truncate(col
));
2771 // VZ: old, horribly inefficient code which can still be used for checking
2772 // the result (in line, not word, wrap mode only) - to be removed later
2774 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2775 wxClientDC
dc(self
);
2776 dc
.SetFont(GetFont());
2777 self
->DoPrepareDC(dc
);
2779 wxCoord widthMax
= m_rectText
.width
;
2781 // the text which we can keep in this ROW
2784 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2788 dc
.GetTextExtent(str
, &w
, NULL
);
2793 // if we wrapped, the last letter was one too much
2794 if ( str
.length() > 1 )
2797 str
.erase(str
.length() - 1, 1);
2799 else // but always keep at least one letter in each row
2801 // the real width then is the last value of w and not teh one
2806 else // we didn't wrap
2811 wxASSERT( col
== str
.length() );
2815 wxASSERT( *widthReal
== wOld
);
2820 //return str.length();
2826 // OPT: this function is called a lot - would be nice to optimize it but I
2827 // don't really know how yet
2828 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2830 wxTextCoord
*colOut
) const
2832 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2835 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2836 wxClientDC
dc(self
);
2837 dc
.SetFont(GetFont());
2838 self
->DoPrepareDC(dc
);
2841 dc
.GetTextExtent(line
, &width
, NULL
);
2844 // clicking beyond the end of line is equivalent to clicking at
2845 // the end of it, so return the last line column
2846 col
= line
.length();
2849 // unless the line is empty and so doesn't have any column at all -
2850 // in this case return 0, what else can we do?
2854 res
= wxTE_HT_BEYOND
;
2860 res
= wxTE_HT_BEFORE
;
2862 else // we're inside the line
2864 // now calculate the column: first, approximate it with fixed-width
2865 // value and then calculate the correct value iteratively: note that
2866 // we use the first character of the line instead of (average)
2867 // GetCharWidth(): it is common to have lines of dashes, for example,
2868 // and this should give us much better approximation in such case
2870 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2871 dc
.GetTextExtent(line
[0], &width
, NULL
);
2878 else if ( (size_t)col
> line
.length() )
2880 col
= line
.length();
2883 // matchDir is the direction in which we should move to reach the
2884 // character containing the given position
2890 } matchDir
= Match_None
;
2893 // check that we didn't go beyond the line boundary
2899 if ( (size_t)col
> line
.length() )
2901 col
= line
.length();
2905 wxString
strBefore(line
, (size_t)col
);
2906 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2909 if ( matchDir
== Match_Right
)
2911 // we were going to the right and, finally, moved beyond
2912 // the original position - stop on the previous one
2918 if ( matchDir
== Match_None
)
2920 // we just started iterating, now we know that we should
2922 matchDir
= Match_Left
;
2924 //else: we are still to the right of the target, continue
2928 // invert the logic above
2929 if ( matchDir
== Match_Left
)
2931 // with the exception that we don't need to backtrack here
2935 if ( matchDir
== Match_None
)
2938 matchDir
= Match_Right
;
2942 // this is not supposed to happen
2943 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2945 if ( matchDir
== Match_Right
)
2952 // check that we calculated it correctly
2954 if ( res
== wxTE_HT_ON_TEXT
)
2957 wxString text
= line
.Left(col
);
2958 dc
.GetTextExtent(text
, &width1
, NULL
);
2959 if ( (size_t)col
< line
.length() )
2964 dc
.GetTextExtent(text
, &width2
, NULL
);
2966 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2967 _T("incorrect HitTestLine() result") );
2969 else // we return last char
2971 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2974 #endif // WXDEBUG_TEXT
2982 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2985 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2986 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2988 *pos
= XYToPosition(x
, y
);
2994 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2995 wxTextCoord
*colOut
,
2996 wxTextCoord
*rowOut
) const
2998 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
3001 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
3002 wxTextCoord
*colOut
,
3003 wxTextCoord
*rowOut
) const
3005 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3008 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3011 wxTextCoord
*rowOut
,
3012 wxTextCoord
*colStart
,
3013 wxTextCoord
*colEnd
,
3014 wxTextCoord
*colRowStartOut
,
3015 bool deviceCoords
) const
3017 // is the point in the text area or to the right or below it?
3018 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3020 // translate the window coords x0 and y0 into the client coords in the text
3021 // area by adjusting for both the client and text area offsets (unless this
3022 // was already done)
3026 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3027 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3035 // calculate the row (it is really a LINE, not a ROW)
3038 // these vars are used only for WrapLines() case
3039 wxTextCoord colRowStart
= 0;
3042 if ( colRowStartOut
)
3043 *colRowStartOut
= 0;
3045 int hLine
= GetLineHeight();
3048 // and clicking before it is the same as clicking on the first one
3051 res
= wxTE_HT_BEFORE
;
3055 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3057 if ( IsSingleLine() || !WrapLines() )
3059 // in this case row calculation is simple as all lines have the
3060 // same height and so row is the same as line
3061 if ( row
> rowLast
)
3063 // clicking below the text is the same as clicking on the last
3067 res
= wxTE_HT_BELOW
;
3070 else // multline control with line wrap
3072 // use binary search to find the line containing this row
3073 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3075 hi
= linesData
.GetCount(),
3080 const wxWrappedLineData
& lineData
= linesData
[cur
];
3081 if ( !WData().IsValidLine(cur
) )
3083 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3085 if ( row
< rowFirst
)
3091 // our row is after the first row of the cur line:
3092 // obviously, if cur is the last line, it contains this
3093 // row, otherwise we have to test that it is before the
3094 // first row of the next line
3095 bool found
= cur
== linesData
.GetCount() - 1;
3098 // if the row is beyond the end of text, adjust it to
3099 // be the last one and set res accordingly
3100 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3102 res
= wxTE_HT_BELOW
;
3104 row
= lineData
.GetRowCount() + rowFirst
- 1;
3107 else // not the last row
3109 const wxWrappedLineData
&
3110 lineNextData
= linesData
[cur
+ 1];
3111 if ( !WData().IsValidLine(cur
+ 1) )
3112 LayoutLines(cur
+ 1);
3113 found
= row
< lineNextData
.GetFirstRow();
3118 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3119 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3120 GetLines()[cur
].length());
3134 if ( res
== wxTE_HT_ON_TEXT
)
3136 // now find the position in the line
3137 wxString lineText
= GetLineText(row
),
3140 if ( colRowStart
|| rowLen
)
3142 // look in this row only, not in whole line
3143 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3147 // just take the whole string
3153 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3157 if ( colRowStartOut
)
3159 // give them the column offset in this ROW in pixels
3160 *colRowStartOut
= colRowStart
;
3163 // take into account that the ROW doesn't start in the
3164 // beginning of the LINE
3165 *colStart
+= colRowStart
;
3170 // the hit test result we return is for x1, so throw out
3171 // the result for x2 here
3172 int x2
= x1
+ x20
- x10
;
3173 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3175 *colEnd
+= colRowStart
;
3179 else // before/after vertical text span
3183 // fill the column with the first/last position in the
3184 // corresponding line
3185 if ( res
== wxTE_HT_BEFORE
)
3187 else // res == wxTE_HT_BELOW
3188 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3194 // give them the row in text coords (as is)
3201 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3202 wxTextCoord
*lineOut
,
3203 wxTextCoord
*rowInLineOut
) const
3211 int nLines
= GetNumberOfLines();
3214 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3215 for ( line
= 0; line
< nLines
; line
++ )
3217 if ( !WData().IsValidLine(line
) )
3220 if ( row
< linesData
[line
].GetNextRow() )
3222 // we found the right line
3223 rowInLine
= row
- linesData
[line
].GetFirstRow();
3229 if ( line
== nLines
)
3231 // the row is out of range
3235 else // no line wrapping, everything is easy
3237 if ( row
>= nLines
)
3246 *rowInLineOut
= rowInLine
;
3251 // ----------------------------------------------------------------------------
3253 // ----------------------------------------------------------------------------
3256 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3257 scrolling in both horizontal and vertical direction implemented using
3258 wxScrollHelper and the second one is manual scrolling implemented using
3259 SData().m_ofsHorz and used by the single line controls without scroll bar.
3261 The first version (the standard one) always scrolls by fixed amount which is
3262 fine for vertical scrolling as all lines have the same height but is rather
3263 ugly for horizontal scrolling if proportional font is used. This is why we
3264 manually update and use SData().m_ofsHorz which contains the length of the string
3265 which is hidden beyond the left borde. An important property of text
3266 controls using this kind of scrolling is that an entire number of characters
3267 is always shown and that parts of characters never appear on display -
3268 neither in the leftmost nor rightmost positions.
3270 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3271 done as usual for wxScrollWindow.
3274 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3276 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3278 // pos is the logical position to show
3280 // SData().m_ofsHorz is the fisrt logical position shown
3281 if ( pos
< SData().m_ofsHorz
)
3285 HitTestLine(m_value
, pos
, &col
);
3290 wxCoord width
= m_rectText
.width
;
3293 // if we are called from the ctor, m_rectText is not initialized
3294 // yet, so do it now
3296 width
= m_rectText
.width
;
3299 // SData().m_ofsHorz + width is the last logical position shown
3300 if ( pos
> SData().m_ofsHorz
+ width
)
3304 HitTestLine(m_value
, pos
- width
, &col
);
3305 ScrollText(col
+ 1);
3310 // scroll the window horizontally so that the first visible character becomes
3311 // the one at this position
3312 void wxTextCtrl::ScrollText(wxTextCoord col
)
3314 wxASSERT_MSG( IsSingleLine(),
3315 _T("ScrollText() is for single line controls only") );
3317 // never scroll beyond the left border
3321 // OPT: could only get the extent of the part of the string between col
3322 // and SData().m_colStart
3323 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3325 if ( ofsHorz
!= SData().m_ofsHorz
)
3327 // remember the last currently used pixel
3328 int posLastVisible
= SData().m_posLastVisible
;
3329 if ( posLastVisible
== -1 )
3331 // this may happen when we're called very early, during the
3332 // controls construction
3333 UpdateLastVisible();
3335 posLastVisible
= SData().m_posLastVisible
;
3338 // NB1: to scroll to the right, offset must be negative, hence the
3339 // order of operands
3340 int dx
= SData().m_ofsHorz
- ofsHorz
;
3342 // NB2: we call Refresh() below which results in a call to
3343 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3344 SData().m_ofsHorz
= ofsHorz
;
3345 SData().m_colStart
= col
;
3347 // after changing m_colStart, recalc the last visible position: we need
3348 // to recalc the last visible position beore scrolling in order to make
3349 // it appear exactly at the right edge of the text area after scrolling
3350 UpdateLastVisible();
3355 // we want to force the update of it after scrolling
3356 SData().m_colLastVisible
= -1;
3360 // scroll only the rectangle inside which there is the text
3361 wxRect rect
= m_rectText
;
3362 rect
.width
= posLastVisible
;
3364 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3367 we need to manually refresh the part which ScrollWindow() doesn't
3368 refresh (with new API this means the part outside the rect returned
3369 by ScrollNoRefresh): indeed, if we had this:
3373 where '*' is text and 'o' is blank area at the end (too small to
3374 hold the next char) then after scrolling by 2 positions to the left
3379 where 'R' is the area refreshed by ScrollWindow() - but we still
3380 need to refresh the 'o' at the end as it may be now big enough to
3381 hold the new character shifted into view.
3383 when we are scrolling to the right, we need to update this rect as
3384 well because it might have contained something before but doesn't
3385 contain anything any more
3388 // we can combine both rectangles into one when scrolling to the left,
3389 // but we need two separate Refreshes() otherwise
3392 // refresh the uncovered part on the left
3393 Refresh(true, &rect
);
3395 // and now the area on the right
3396 rect
.x
= m_rectText
.x
+ posLastVisible
;
3397 rect
.width
= m_rectText
.width
- posLastVisible
;
3399 else // scrolling to the left
3401 // just extend the rect covering the uncovered area to the edge of
3403 rect
.width
+= m_rectText
.width
- posLastVisible
;
3406 Refresh(true, &rect
);
3408 // I don't know exactly why is this needed here but without it we may
3409 // scroll the window again (from the same method) before the previously
3410 // invalidated area is repainted when typing *very* quickly - and this
3411 // may lead to the display corruption
3416 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3418 if ( IsSingleLine() )
3420 // we don't use wxScrollHelper
3422 *xx
= x
+ SData().m_ofsHorz
;
3428 // let the base class do it
3429 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3433 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3435 if ( IsSingleLine() )
3437 // we don't use wxScrollHelper
3439 *xx
= x
- SData().m_ofsHorz
;
3445 // let the base class do it
3446 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3450 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3452 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3453 // useless to call base class version as they don't use normal scrolling
3454 if ( IsSingleLine() && SData().m_ofsHorz
)
3456 // adjust the DC origin if the text is shifted
3457 wxPoint pt
= dc
.GetDeviceOrigin();
3458 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3462 wxScrollHelper::DoPrepareDC(dc
);
3466 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3470 // check if the max width changes after this line was modified
3471 wxCoord widthMaxOld
= MData().m_widthMax
,
3473 GetTextExtent(GetLineText(line
), &width
, NULL
);
3475 if ( line
== MData().m_lineLongest
)
3477 // this line was the longest one, is it still?
3478 if ( width
> MData().m_widthMax
)
3480 MData().m_widthMax
= width
;
3482 else if ( width
< MData().m_widthMax
)
3484 // we need to find the new longest line
3487 //else: its length didn't change, nothing to do
3489 else // it wasn't the longest line, but maybe it became it?
3491 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3492 if ( width
> GetMaxWidth() )
3494 MData().m_widthMax
= width
;
3495 MData().m_lineLongest
= line
;
3499 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3502 void wxTextCtrl::RecalcFontMetrics()
3504 m_heightLine
= GetCharHeight();
3505 m_widthAvg
= GetCharWidth();
3508 void wxTextCtrl::RecalcMaxWidth()
3510 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3512 MData().m_widthMax
= -1;
3513 (void)GetMaxWidth();
3516 wxCoord
wxTextCtrl::GetMaxWidth() const
3518 if ( MData().m_widthMax
== -1 )
3522 // OPT: should we remember the widths of all the lines?
3524 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3525 wxClientDC
dc(self
);
3526 dc
.SetFont(GetFont());
3528 self
->MData().m_widthMax
= 0;
3530 size_t count
= GetLineCount();
3531 for ( size_t n
= 0; n
< count
; n
++ )
3534 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3535 if ( width
> MData().m_widthMax
)
3537 // remember the width and the line which has it
3538 self
->MData().m_widthMax
= width
;
3539 self
->MData().m_lineLongest
= n
;
3544 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3546 return MData().m_widthMax
;
3549 void wxTextCtrl::UpdateScrollbars()
3551 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3553 wxSize size
= GetRealTextArea().GetSize();
3555 // is our height enough to show all items?
3556 wxTextCoord nRows
= GetRowCount();
3557 wxCoord lineHeight
= GetLineHeight();
3558 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3560 // is our width enough to show the longest line?
3561 wxCoord charWidth
, maxWidth
;
3562 bool showScrollbarX
;
3565 charWidth
= GetAverageWidth();
3566 maxWidth
= GetMaxWidth();
3567 showScrollbarX
= maxWidth
> size
.x
;
3569 else // never show the horz scrollbar
3571 // just to suppress compiler warnings about using uninit vars below
3572 charWidth
= maxWidth
= 0;
3574 showScrollbarX
= false;
3577 // calc the scrollbars ranges
3578 int scrollRangeX
= showScrollbarX
3579 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3581 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3583 int scrollRangeXOld
= MData().m_scrollRangeX
,
3584 scrollRangeYOld
= MData().m_scrollRangeY
;
3585 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3588 GetViewStart(&x
, &y
);
3591 // we want to leave the scrollbars at the same position which means
3592 // that x and y have to be adjusted as the number of positions may have
3595 // the number of positions is calculated from knowing that last
3596 // position = range - thumbSize and thumbSize == pageSize which is
3597 // equal to the window width / pixelsPerLine
3598 if ( scrollRangeXOld
)
3600 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3601 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3604 if ( scrollRangeYOld
)
3605 y
*= scrollRangeY
/ scrollRangeYOld
;
3608 SetScrollbars(charWidth
, lineHeight
,
3609 scrollRangeX
, scrollRangeY
,
3611 true /* no refresh */);
3613 if ( scrollRangeXOld
)
3615 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3616 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3620 MData().m_scrollRangeX
= scrollRangeX
;
3621 MData().m_scrollRangeY
= scrollRangeY
;
3623 // bring the current position in view
3627 MData().m_updateScrollbarX
=
3628 MData().m_updateScrollbarY
= false;
3631 void wxTextCtrl::OnInternalIdle()
3633 // notice that single line text control never has scrollbars
3634 if ( !IsSingleLine() &&
3635 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3639 wxControl::OnInternalIdle();
3642 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3644 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3645 if ( event
.GetOrientation() == wxHORIZONTAL
)
3647 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3651 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3655 // ----------------------------------------------------------------------------
3657 // ----------------------------------------------------------------------------
3659 void wxTextCtrl::RefreshSelection()
3661 if ( HasSelection() )
3663 RefreshTextRange(m_selStart
, m_selEnd
);
3667 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3669 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3670 _T("no lines to refresh") );
3673 // rect.x is already 0
3674 rect
.width
= m_rectText
.width
;
3675 wxCoord h
= GetLineHeight();
3677 wxTextCoord rowFirst
;
3678 if ( lineFirst
< GetNumberOfLines() )
3680 rowFirst
= GetFirstRowOfLine(lineFirst
);
3682 else // lineFirst == GetNumberOfLines()
3684 // lineFirst may be beyond the last line only if we refresh till
3685 // the end, otherwise it's illegal
3686 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3687 _T("invalid line range") );
3689 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3692 rect
.y
= rowFirst
*h
;
3696 // refresh till this line (inclusive)
3697 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3699 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3701 else // lineLast == 0 means to refresh till the end
3703 // FIXME: calc it exactly
3704 rect
.height
= 32000;
3707 RefreshTextRect(rect
);
3710 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3712 wxCHECK_RET( start
!= -1 && end
!= -1,
3713 _T("invalid RefreshTextRange() arguments") );
3715 // accept arguments in any order as it is more conenient for the caller
3716 OrderPositions(start
, end
);
3718 // this is acceptable but we don't do anything in this case
3722 wxTextPos colStart
, lineStart
;
3723 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3725 // the range is entirely beyond the end of the text, nothing to do
3729 wxTextCoord colEnd
, lineEnd
;
3730 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3732 // the range spans beyond the end of text, refresh to the end
3734 lineEnd
= GetNumberOfLines() - 1;
3737 // refresh all lines one by one
3738 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3740 // refresh the first line from the start of the range to the end, the
3741 // intermediate ones entirely and the last one from the beginning to
3742 // the end of the range
3743 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3745 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3747 // intermediate line or the last one but we need to refresh it
3748 // until the end anyhow - do it
3749 posCount
= wxString::npos
;
3753 // refresh just the positions in between the start and the end one
3754 posCount
= colEnd
- posStart
;
3758 RefreshColRange(line
, posStart
, posCount
);
3762 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3766 wxString text
= GetLineText(line
);
3768 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3769 _T("invalid RefreshColRange() parameter") );
3771 RefreshPixelRange(line
,
3772 GetTextWidth(text
.Left((size_t)start
)),
3773 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3776 // this method accepts "logical" coords in the sense that they are coordinates
3777 // in a logical line but it can span several rows if we wrap lines and
3778 // RefreshPixelRange() will then refresh several rows
3779 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3783 // we will use line text only in line wrap case
3787 text
= GetLineText(line
);
3790 // special case: width == 0 means to refresh till the end of line
3793 // refresh till the end of visible line
3794 width
= GetTotalWidth();
3798 // refresh till the end of text
3799 wxCoord widthAll
= GetTextWidth(text
);
3801 // extend width to the end of ROW
3802 width
= widthAll
- widthAll
% width
+ width
;
3805 // no need to refresh beyond the end of line
3808 //else: just refresh the specified part
3810 wxCoord h
= GetLineHeight();
3813 rect
.y
= GetFirstRowOfLine(line
)*h
;
3818 // (1) skip all rows which we don't touch at all
3819 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3820 if ( !WData().IsValidLine(line
) )
3823 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3824 size_t rowLast
= lineData
.GetRowCount(),
3826 while ( (row
< rowLast
) &&
3827 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3833 // (2) now refresh all lines except the last one: note that the first
3834 // line is refreshed from the given start to the end, all the next
3836 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3838 rect
.width
= GetTotalWidth() - rect
.x
;
3839 RefreshTextRect(rect
);
3841 width
-= wLine
- rect
.x
;
3845 wLine
= lineData
.GetRowWidth(row
++);
3848 // (3) the code below will refresh the last line
3853 RefreshTextRect(rect
);
3856 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3859 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3860 rect
.width
= rectClient
.width
;
3861 rect
.height
= rectClient
.height
;
3863 // account for the text area offset
3864 rect
.Offset(m_rectText
.GetPosition());
3866 // don't refresh beyond the text area unless we're refreshing the line wrap
3867 // marks in which case textOnly is false
3870 if ( rect
.GetRight() > m_rectText
.GetRight() )
3872 rect
.SetRight(m_rectText
.GetRight());
3874 if ( rect
.width
<= 0 )
3876 // nothing to refresh
3882 // check the bottom boundary always, even for the line wrap marks
3883 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3885 rect
.SetBottom(m_rectText
.GetBottom());
3887 if ( rect
.height
<= 0 )
3889 // nothing to refresh
3894 // never refresh before the visible rect
3895 if ( rect
.x
< m_rectText
.x
)
3896 rect
.x
= m_rectText
.x
;
3898 if ( rect
.y
< m_rectText
.y
)
3899 rect
.y
= m_rectText
.y
;
3901 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3902 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3904 Refresh(true, &rect
);
3907 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3908 wxTextCoord rowLast
)
3910 if ( WData().m_widthMark
)
3913 rectMarks
.x
= m_rectText
.width
;
3914 rectMarks
.width
= WData().m_widthMark
;
3915 rectMarks
.y
= rowFirst
*GetLineHeight();
3916 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3918 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3922 // ----------------------------------------------------------------------------
3924 // ----------------------------------------------------------------------------
3926 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3928 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3931 // ----------------------------------------------------------------------------
3932 // client area drawing
3933 // ----------------------------------------------------------------------------
3936 Several remarks about wxTextCtrl redraw logic:
3938 1. only the regions which must be updated are redrawn, this means that we
3939 never Refresh() the entire window but use RefreshPixelRange() and
3940 ScrollWindow() which only refresh small parts of it and iterate over the
3941 update region in our DoDraw()
3943 2. the text displayed on the screen is obtained using GetTextToShow(): it
3944 should be used for all drawing/measuring
3947 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3951 textShown
= wxString(_T('*'), text
.length());
3958 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3960 // debugging trick to see the update rect visually
3962 static int s_countUpdates
= -1;
3963 if ( s_countUpdates
!= -1 )
3965 wxWindowDC
dc(this);
3966 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3967 dc
.SetPen(*wxTRANSPARENT_PEN
);
3968 dc
.DrawRectangle(rectUpdate
);
3970 #endif // WXDEBUG_TEXT
3972 // calculate the range lineStart..lineEnd of lines to redraw
3973 wxTextCoord lineStart
, lineEnd
;
3974 if ( IsSingleLine() )
3981 wxPoint pt
= rectUpdate
.GetPosition();
3982 (void)HitTest(pt
, NULL
, &lineStart
);
3984 pt
.y
+= rectUpdate
.height
;
3985 (void)HitTest(pt
, NULL
, &lineEnd
);
3988 // prepare for drawing
3989 wxCoord hLine
= GetLineHeight();
3991 // these vars will be used for hit testing of the current row
3992 wxCoord y
= rectUpdate
.y
;
3993 const wxCoord x1
= rectUpdate
.x
;
3994 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3997 rectText
.height
= hLine
;
3998 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
4000 // we want to always start at the top of the line, otherwise if we redraw a
4001 // rect whose top is in the middle of a line, we'd draw this line shifted
4002 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4004 if ( IsSingleLine() )
4006 rectText
.y
= yClient
;
4008 else // multiline, adjust for scrolling
4010 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4013 wxRenderer
*renderer
= GetRenderer();
4015 // do draw the invalidated parts of each line: note that we iterate here
4016 // over ROWs, not over LINEs
4017 for ( wxTextCoord line
= lineStart
;
4018 y
< rectUpdate
.y
+ rectUpdate
.height
;
4020 rectText
.y
+= hLine
)
4022 // calculate the update rect in text positions for this line
4023 wxTextCoord colStart
, colEnd
, colRowStart
;
4024 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4025 &line
, &colStart
, &colEnd
,
4028 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4030 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
4032 if ( line
== lineEnd
)
4034 // we redrew everything
4038 // the update rect is beyond the end of line, no need to redraw
4039 // anything on this line - but continue with the remaining ones
4043 // for single line controls we may additionally cut off everything
4044 // which is to the right of the last visible position
4045 if ( IsSingleLine() )
4047 // don't show the columns which are scrolled out to the left
4048 if ( colStart
< SData().m_colStart
)
4049 colStart
= SData().m_colStart
;
4051 // colEnd may be less than colStart if colStart was changed by the
4053 if ( colEnd
< colStart
)
4056 // don't draw the chars beyond the rightmost one
4057 if ( SData().m_colLastVisible
== -1 )
4059 // recalculate this rightmost column
4060 UpdateLastVisible();
4063 if ( colStart
> SData().m_colLastVisible
)
4065 // don't bother redrawing something that is beyond the last
4070 if ( colEnd
> SData().m_colLastVisible
)
4072 colEnd
= SData().m_colLastVisible
;
4076 // extract the part of line we need to redraw
4077 wxString textLine
= GetTextToShow(GetLineText(line
));
4078 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4080 // now deal with the selection: only do something if at least part of
4081 // the line is selected
4082 wxTextPos selStart
, selEnd
;
4083 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4085 // and if this part is (at least partly) in the current row
4086 if ( (selStart
<= colEnd
) &&
4087 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4089 // these values are relative to the start of the line while the
4090 // string passed to DrawTextLine() is only part of it, so
4091 // adjust the selection range accordingly
4092 selStart
-= colStart
;
4098 if ( (size_t)selEnd
>= text
.length() )
4099 selEnd
= text
.length();
4103 // reset selStart and selEnd to avoid passing them to
4104 // DrawTextLine() below
4110 // calculate the text coords on screen
4111 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4112 wxCoord ofsStart
= GetTextWidth(
4113 textLine
.Mid(colRowStart
,
4114 colStart
- colRowStart
));
4115 rectText
.x
= m_rectText
.x
+ ofsStart
;
4116 rectText
.width
= GetTextWidth(text
);
4119 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4121 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4122 line
, colStart
, colEnd
);
4126 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4128 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4129 _T("shouldn't be called at all") );
4131 wxRenderer
*renderer
= GetRenderer();
4134 rectMark
.x
= rectUpdate
.x
;
4135 rectMark
.width
= rectUpdate
.width
;
4136 wxCoord yTop
= GetClientAreaOrigin().y
;
4137 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4138 wxCoord hLine
= GetLineHeight();
4139 rectMark
.height
= hLine
;
4141 wxTextCoord line
, rowInLine
;
4144 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4145 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4147 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4149 // we went beyond the end of text
4153 // is this row continued on the next one?
4154 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4156 renderer
->DrawLineWrapMark(dc
, rectMark
);
4161 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4163 // hide the caret while we're redrawing the window and show it after we are
4165 wxCaretSuspend
cs(this);
4168 wxDC
& dc
= renderer
->GetDC();
4169 dc
.SetFont(GetFont());
4170 dc
.SetTextForeground(GetForegroundColour());
4172 // get the intersection of the update region with the text area: note that
4173 // the update region is in window coords and text area is in the client
4174 // ones, so it must be shifted before computing intersection
4175 wxRegion rgnUpdate
= GetUpdateRegion();
4177 wxRect rectTextArea
= GetRealTextArea();
4178 wxPoint pt
= GetClientAreaOrigin();
4179 wxRect rectTextAreaAdjusted
= rectTextArea
;
4180 rectTextAreaAdjusted
.x
+= pt
.x
;
4181 rectTextAreaAdjusted
.y
+= pt
.y
;
4182 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4184 // even though the drawing is already clipped to the update region, we must
4185 // explicitly clip it to the rect we will use as otherwise parts of letters
4186 // might be drawn outside of it (if even a small part of a charater is
4187 // inside, HitTest() will return its column and DrawText() can't draw only
4188 // the part of the character, of course)
4190 // FIXME: is this really a bug in wxMSW?
4191 rectTextArea
.width
--;
4193 dc
.SetClippingRegion(rectTextArea
);
4195 // adjust for scrolling
4198 // and now refresh the invalidated parts of the window
4199 wxRegionIterator
iter(rgnUpdate
);
4200 for ( ; iter
.HaveRects(); iter
++ )
4202 wxRect r
= iter
.GetRect();
4204 // this is a workaround for wxGTK::wxRegion bug
4206 if ( !r
.width
|| !r
.height
)
4208 // ignore invalid rect
4213 DoDrawTextInRect(dc
, r
);
4216 // now redraw the line wrap marks (if we draw them)
4217 if ( WrapLines() && WData().m_widthMark
)
4219 // this is the rect inside which line wrap marks are drawn
4221 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4222 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4223 rectMarks
.width
= WData().m_widthMark
;
4224 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4226 rgnUpdate
= GetUpdateRegion();
4227 rgnUpdate
.Intersect(rectMarks
);
4229 wxRect rectUpdate
= rgnUpdate
.GetBox();
4230 if ( rectUpdate
.width
&& rectUpdate
.height
)
4232 // the marks are outside previously set clipping region
4233 dc
.DestroyClippingRegion();
4235 DoDrawLineWrapMarks(dc
, rectUpdate
);
4239 // show caret first time only: we must show it after drawing the text or
4240 // the display can be corrupted when it's hidden
4241 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4249 // ----------------------------------------------------------------------------
4251 // ----------------------------------------------------------------------------
4253 bool wxTextCtrl::SetFont(const wxFont
& font
)
4255 if ( !wxControl::SetFont(font
) )
4258 // and refresh everything, of course
4259 InitInsertionPoint();
4262 // update geometry parameters
4264 RecalcFontMetrics();
4265 if ( !IsSingleLine() )
4271 // recreate it, in fact
4279 bool wxTextCtrl::Enable(bool enable
)
4281 if ( !wxTextCtrlBase::Enable(enable
) )
4284 if (FindFocus() == this && GetCaret() &&
4285 ((enable
&& !GetCaret()->IsVisible()) ||
4286 (!enable
&& GetCaret()->IsVisible())))
4292 void wxTextCtrl::CreateCaret()
4298 // FIXME use renderer
4299 caret
= new wxCaret(this, 1, GetLineHeight());
4303 // read only controls don't have the caret
4304 caret
= (wxCaret
*)NULL
;
4307 // SetCaret() will delete the old caret if any
4311 void wxTextCtrl::ShowCaret(bool show
)
4313 wxCaret
*caret
= GetCaret();
4316 // (re)position caret correctly
4317 caret
->Move(GetCaretPosition());
4319 // and show it there
4320 if ((show
&& !caret
->IsVisible()) ||
4321 (!show
&& caret
->IsVisible()))
4326 // ----------------------------------------------------------------------------
4327 // vertical scrolling (multiline only)
4328 // ----------------------------------------------------------------------------
4330 size_t wxTextCtrl::GetLinesPerPage() const
4332 if ( IsSingleLine() )
4335 return GetRealTextArea().height
/ GetLineHeight();
4338 wxTextPos
wxTextCtrl::GetPositionAbove()
4340 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4341 _T("can't move cursor vertically in a single line control") );
4343 // move the cursor up by one ROW not by one LINE: this means that
4344 // we should really use HitTest() and not just go to the same
4345 // position in the previous line
4346 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4347 if ( MData().m_xCaret
== -1 )
4349 // remember the initial cursor abscissa
4350 MData().m_xCaret
= pt
.x
;
4354 // use the remembered abscissa
4355 pt
.x
= MData().m_xCaret
;
4358 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4359 pt
.y
-= GetLineHeight();
4361 wxTextCoord col
, row
;
4362 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4364 // can't move further
4365 return INVALID_POS_VALUE
;
4368 return XYToPosition(col
, row
);
4371 wxTextPos
wxTextCtrl::GetPositionBelow()
4373 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4374 _T("can't move cursor vertically in a single line control") );
4376 // see comments for wxACTION_TEXT_UP
4377 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4378 if ( MData().m_xCaret
== -1 )
4380 // remember the initial cursor abscissa
4381 MData().m_xCaret
= pt
.x
;
4385 // use the remembered abscissa
4386 pt
.x
= MData().m_xCaret
;
4389 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4390 pt
.y
+= GetLineHeight();
4392 wxTextCoord col
, row
;
4393 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4395 // can't go further down
4396 return INVALID_POS_VALUE
;
4399 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4400 // from a longer line to a shorter one, for example (OTOH
4401 // wxTE_HT_BEFORE can never happen)
4402 return XYToPosition(col
, row
);
4405 // ----------------------------------------------------------------------------
4407 // ----------------------------------------------------------------------------
4409 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4411 const wxString
& strArg
)
4413 // has the text changed as result of this action?
4414 bool textChanged
= false;
4416 // the remembered cursor abscissa for multiline text controls is usually
4417 // reset after each user action but for ones which do use it (UP and DOWN
4418 // for example) we shouldn't do it - as indicated by this flag
4419 bool rememberAbscissa
= false;
4421 // the command this action corresponds to or NULL if this action doesn't
4422 // change text at all or can't be undone
4423 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4428 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4433 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4437 else // not selection nor delete action
4439 action
= actionOrig
;
4442 // set newPos to -2 as it can't become equal to it in the assignments below
4443 // (but it can become -1)
4444 wxTextPos newPos
= INVALID_POS_VALUE
;
4446 if ( action
== wxACTION_TEXT_HOME
)
4448 newPos
= m_curPos
- m_curCol
;
4450 else if ( action
== wxACTION_TEXT_END
)
4452 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4454 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4455 (action
== wxACTION_TEXT_FIRST
) ||
4456 (action
== wxACTION_TEXT_LAST
) )
4458 if ( action
== wxACTION_TEXT_FIRST
)
4460 else if ( action
== wxACTION_TEXT_LAST
)
4461 numArg
= GetLastPosition();
4462 //else: numArg already contains the position
4466 else if ( action
== wxACTION_TEXT_UP
)
4468 if ( !IsSingleLine() )
4470 newPos
= GetPositionAbove();
4472 if ( newPos
!= INVALID_POS_VALUE
)
4474 // remember where the cursor original had been
4475 rememberAbscissa
= true;
4479 else if ( action
== wxACTION_TEXT_DOWN
)
4481 if ( !IsSingleLine() )
4483 newPos
= GetPositionBelow();
4485 if ( newPos
!= INVALID_POS_VALUE
)
4487 // remember where the cursor original had been
4488 rememberAbscissa
= true;
4492 else if ( action
== wxACTION_TEXT_LEFT
)
4494 newPos
= m_curPos
- 1;
4496 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4498 newPos
= GetWordStart();
4500 else if ( action
== wxACTION_TEXT_RIGHT
)
4502 newPos
= m_curPos
+ 1;
4504 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4506 newPos
= GetWordEnd();
4508 else if ( action
== wxACTION_TEXT_INSERT
)
4510 if ( IsEditable() && !strArg
.empty() )
4512 // inserting text can be undone
4513 command
= new wxTextCtrlInsertCommand(strArg
);
4518 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4519 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4521 if ( !IsSingleLine() )
4523 size_t count
= GetLinesPerPage();
4524 if ( count
> PAGE_OVERLAP_IN_LINES
)
4526 // pages should overlap slightly to allow the reader to keep
4527 // orientation in the text
4528 count
-= PAGE_OVERLAP_IN_LINES
;
4531 // remember where the cursor original had been
4532 rememberAbscissa
= true;
4534 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4535 for ( size_t line
= 0; line
< count
; line
++ )
4537 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4538 if ( pos
== INVALID_POS_VALUE
)
4540 // can't move further
4544 MoveInsertionPoint(pos
);
4548 // we implement the Unix scrolling model here: cursor will always
4549 // be on the first line after Page Down and on the last one after
4552 // Windows programs usually keep the cursor line offset constant
4553 // but do we really need it?
4557 // find the line such that when it is the first one, the
4558 // current position is in the last line
4560 for ( size_t line
= 0; line
< count
; line
++ )
4562 pos
= GetPositionAbove();
4563 if ( pos
== INVALID_POS_VALUE
)
4566 MoveInsertionPoint(pos
);
4569 MoveInsertionPoint(newPos
);
4571 PositionToLogicalXY(pos
, NULL
, &y
);
4573 else // scrolled down
4575 PositionToLogicalXY(newPos
, NULL
, &y
);
4578 // scroll vertically only
4579 Scroll(wxDefaultCoord
, y
);
4582 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4584 SetSelection(GetWordStart(), GetWordEnd());
4586 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4590 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4592 SetSelection(m_selAnchor
, numArg
);
4594 else if ( action
== wxACTION_TEXT_COPY
)
4598 else if ( action
== wxACTION_TEXT_CUT
)
4603 else if ( action
== wxACTION_TEXT_PASTE
)
4608 else if ( action
== wxACTION_TEXT_UNDO
)
4613 else if ( action
== wxACTION_TEXT_REDO
)
4620 return wxControl::PerformAction(action
, numArg
, strArg
);
4623 if ( newPos
!= INVALID_POS_VALUE
)
4625 // bring the new position into the range
4629 wxTextPos posLast
= GetLastPosition();
4630 if ( newPos
> posLast
)
4635 // if we have the selection, remove just it
4637 if ( HasSelection() )
4644 // otherwise delete everything between current position and
4646 if ( m_curPos
!= newPos
)
4651 else // nothing to delete
4653 // prevent test below from working
4654 from
= INVALID_POS_VALUE
;
4656 // and this is just to silent the compiler warning
4661 if ( from
!= INVALID_POS_VALUE
)
4663 command
= new wxTextCtrlRemoveCommand(from
, to
);
4666 else // cursor movement command
4669 DoSetInsertionPoint(newPos
);
4673 SetSelection(m_selAnchor
, m_curPos
);
4675 else // simple movement
4677 // clear the existing selection
4682 if ( !rememberAbscissa
&& !IsSingleLine() )
4684 MData().m_xCaret
= -1;
4690 // execute and remember it to be able to undo it later
4691 m_cmdProcessor
->Submit(command
);
4693 // undoable commands always change text
4696 else // no undoable command
4698 // m_cmdProcessor->StopCompressing()
4703 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4705 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4706 InitCommandEvent(event
);
4707 GetEventHandler()->ProcessEvent(event
);
4709 // as the text changed...
4710 m_isModified
= true;
4716 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4718 // only process the key events from "simple keys" here
4719 if ( !event
.HasModifiers() )
4721 int keycode
= event
.GetKeyCode();
4723 wxChar unicode
= event
.GetUnicodeKey();
4725 if ( keycode
== WXK_RETURN
)
4727 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4729 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4730 InitCommandEvent(event
);
4731 event
.SetString(GetValue());
4732 GetEventHandler()->ProcessEvent(event
);
4734 else // interpret <Enter> normally: insert new line
4736 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4739 else if ( keycode
< 255 && isprint(keycode
) )
4741 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4743 // skip event.Skip() below
4747 else if (unicode
> 0)
4749 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4756 // Ctrl-R refreshes the control in debug mode
4757 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4759 #endif // __WXDEBUG__
4765 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4767 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4772 // ----------------------------------------------------------------------------
4773 // wxStdTextCtrlInputHandler
4774 // ----------------------------------------------------------------------------
4776 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4777 : wxStdInputHandler(inphand
)
4779 m_winCapture
= (wxTextCtrl
*)NULL
;
4783 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4786 wxTextCoord col
, row
;
4787 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4789 wxTextPos pos
= text
->XYToPosition(col
, row
);
4791 // if the point is after the last column we must adjust the position to be
4792 // the last position in the line (unless it is already the last)
4793 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4801 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4802 const wxKeyEvent
& event
,
4805 // we're only interested in key presses
4809 int keycode
= event
.GetKeyCode();
4811 wxControlAction action
;
4813 bool ctrlDown
= event
.ControlDown(),
4814 shiftDown
= event
.ShiftDown();
4817 action
= wxACTION_TEXT_PREFIX_SEL
;
4820 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4821 // treat it first separately
4822 if ( event
.AltDown() )
4824 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4825 action
= wxACTION_TEXT_UNDO
;
4827 else switch ( keycode
)
4831 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4832 : wxACTION_TEXT_HOME
);
4836 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4837 : wxACTION_TEXT_END
);
4842 action
<< wxACTION_TEXT_UP
;
4847 action
<< wxACTION_TEXT_DOWN
;
4851 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4852 : wxACTION_TEXT_LEFT
);
4856 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4857 : wxACTION_TEXT_RIGHT
);
4861 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4862 // to? for now, it's the same as without control
4863 action
<< wxACTION_TEXT_PAGE_DOWN
;
4867 action
<< wxACTION_TEXT_PAGE_UP
;
4873 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4878 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4883 // reset the action as it could be already set to one of the
4885 action
= wxACTION_NONE
;
4892 action
= wxACTION_TEXT_REDO
;
4896 action
= wxACTION_TEXT_COPY
;
4900 action
= wxACTION_TEXT_PASTE
;
4904 action
= wxACTION_TEXT_CUT
;
4908 action
= wxACTION_TEXT_UNDO
;
4914 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4916 consumer
->PerformAction(action
, -1, str
);
4921 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4924 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4925 const wxMouseEvent
& event
)
4927 if ( event
.LeftDown() )
4929 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4931 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4933 m_winCapture
= text
;
4934 m_winCapture
->CaptureMouse();
4938 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4941 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4944 else if ( event
.LeftDClick() )
4946 // select the word the cursor is on
4947 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4949 else if ( event
.LeftUp() )
4953 m_winCapture
->ShowCaret();
4955 m_winCapture
->ReleaseMouse();
4956 m_winCapture
= (wxTextCtrl
*)NULL
;
4960 return wxStdInputHandler::HandleMouse(consumer
, event
);
4963 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4964 const wxMouseEvent
& event
)
4969 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4970 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4973 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4977 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4981 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4982 const wxFocusEvent
& event
)
4984 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4986 // the selection appearance changes depending on whether we have the focus
4987 text
->RefreshSelection();
4989 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4991 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4996 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
5000 // never refresh entirely
5004 #endif // wxUSE_TEXTCTRL