]> git.saurik.com Git - wxWidgets.git/blob - include/wx/osx/setup0.h
support compiling for iphone
[wxWidgets.git] / include / wx / osx / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
65 // need to define it here. You may do it for two reasons: either completely
66 // disable/compile out the asserts in release version (then do it inside #ifdef
67 // NDEBUG) or, on the contrary, enable more asserts, including the usually
68 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
69 //
70 // #ifdef NDEBUG
71 // #define wxDEBUG_LEVEL 0
72 // #else
73 // #define wxDEBUG_LEVEL 2
74 // #endif
75
76 // wxHandleFatalExceptions() may be used to catch the program faults at run
77 // time and, instead of terminating the program with a usual GPF message box,
78 // call the user-defined wxApp::OnFatalException() function. If you set
79 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
80 //
81 // This setting is for Win32 only and can only be enabled if your compiler
82 // supports Win32 structured exception handling (currently only VC++ does)
83 //
84 // Default is 1
85 //
86 // Recommended setting: 1 if your compiler supports it.
87 #define wxUSE_ON_FATAL_EXCEPTION 1
88
89 // Set this to 1 to be able to generate a human-readable (unlike
90 // machine-readable minidump created by wxCrashReport::Generate()) stack back
91 // trace when your program crashes using wxStackWalker
92 //
93 // Default is 1 if supported by the compiler.
94 //
95 // Recommended setting: 1, set to 0 if your programs never crash
96 #define wxUSE_STACKWALKER 1
97
98 // Set this to 1 to compile in wxDebugReport class which allows you to create
99 // and optionally upload to your web site a debug report consisting of back
100 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
101 //
102 // Default is 1 if supported by the compiler.
103 //
104 // Recommended setting: 1, it is compiled into a separate library so there
105 // is no overhead if you don't use it
106 #define wxUSE_DEBUGREPORT 1
107
108 // Generic comment about debugging settings: they are very useful if you don't
109 // use any other memory leak detection tools such as Purify/BoundsChecker, but
110 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
111 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
112 // may prefer to use it instead of built in memory debugging code because it is
113 // faster and more fool proof.
114 //
115 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
116 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
117 // and if __NO_VC_CRTDBG__ is not defined.
118
119 // The rest of the options in this section are obsolete and not supported,
120 // enable them at your own risk.
121
122 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
123 // __WXDEBUG__ is not defined, will still use the normal memory operators.
124 //
125 // Default is 0
126 //
127 // Recommended setting: 0
128 #define wxUSE_DEBUG_CONTEXT 0
129
130 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
131 // __WXDEBUG__ is also defined.
132 //
133 // WARNING: this code may not work with all architectures, especially if
134 // alignment is an issue. This switch is currently ignored for mingw / cygwin
135 //
136 // Default is 0
137 //
138 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
139 #define wxUSE_MEMORY_TRACING 0
140
141 // In debug mode, cause new and delete to be redefined globally.
142 // If this causes problems (e.g. link errors which is a common problem
143 // especially if you use another library which also redefines the global new
144 // and delete), set this to 0.
145 // This switch is currently ignored for mingw / cygwin
146 //
147 // Default is 0
148 //
149 // Recommended setting: 0
150 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
151
152 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
153 // this causes problems (e.g. link errors), set this to 0. You may need to set
154 // this to 0 if using templates (at least for VC++). This switch is currently
155 // ignored for mingw / cygwin / CodeWarrior
156 //
157 // Default is 0
158 //
159 // Recommended setting: 0
160 #define wxUSE_DEBUG_NEW_ALWAYS 0
161
162
163 // ----------------------------------------------------------------------------
164 // Unicode support
165 // ----------------------------------------------------------------------------
166
167 // These settings are obsolete: the library is always built in Unicode mode
168 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
169 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
170 // will disappear completely in future wxWidgets releases.
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 1
173 #endif
174
175 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
176 #define wxUSE_WCHAR_T 1
177
178 // ----------------------------------------------------------------------------
179 // global features
180 // ----------------------------------------------------------------------------
181
182 // Compile library in exception-safe mode? If set to 1, the library will try to
183 // behave correctly in presence of exceptions (even though it still will not
184 // use the exceptions itself) and notify the user code about any unhandled
185 // exceptions. If set to 0, propagation of the exceptions through the library
186 // code will lead to undefined behaviour -- but the code itself will be
187 // slightly smaller and faster.
188 //
189 // Note that like wxUSE_THREADS this option is automatically set to 0 if
190 // wxNO_EXCEPTIONS is defined.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
199 //
200 // Default is 0
201 //
202 // Recommended setting: 0 (this is still work in progress...)
203 #define wxUSE_EXTENDED_RTTI 0
204
205 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
206 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
207 // and for wxHashMap to be implemented with templates.
208 //
209 // Default is 0
210 //
211 // Recommended setting: YMMV
212 #define wxUSE_STL 0
213
214 // Support for message/error logging. This includes wxLogXXX() functions and
215 // wxLog and derived classes. Don't set this to 0 unless you really know what
216 // you are doing.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (always)
221 #define wxUSE_LOG 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGWINDOW 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOGGUI 1
228
229 // Recommended setting: 1
230 #define wxUSE_LOG_DIALOG 1
231
232 // Support for command line parsing using wxCmdLineParser class.
233 //
234 // Default is 1
235 //
236 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
237 #define wxUSE_CMDLINE_PARSER 1
238
239 // Support for multithreaded applications: if 1, compile in thread classes
240 // (thread.h) and make the library a bit more thread safe. Although thread
241 // support is quite stable by now, you may still consider recompiling the
242 // library without it if you have no use for it - this will result in a
243 // somewhat smaller and faster operation.
244 //
245 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
246 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
247 // build/msw/config.* file this value will have no effect.
248 //
249 // Default is 1
250 //
251 // Recommended setting: 0 unless you do plan to develop MT applications
252 #define wxUSE_THREADS 1
253
254 // If enabled, compiles wxWidgets streams classes
255 //
256 // wx stream classes are used for image IO, process IO redirection, network
257 // protocols implementation and much more and so disabling this results in a
258 // lot of other functionality being lost.
259 //
260 // Default is 1
261 //
262 // Recommended setting: 1 as setting it to 0 disables many other things
263 #define wxUSE_STREAMS 1
264
265 // This is not a real option but is used as the default value for
266 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
267 //
268 // Currently the Digital Mars and Watcom compilers come without standard C++
269 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
270 // them (e.g. from STLPort).
271 //
272 // VC++ 5.0 does include standard C++ library headers, however they produce
273 // many warnings that can't be turned off when compiled at warning level 4.
274 #if defined(__DMC__) || defined(__WATCOMC__) \
275 || (defined(_MSC_VER) && _MSC_VER < 1200)
276 #define wxUSE_STD_DEFAULT 0
277 #else
278 #define wxUSE_STD_DEFAULT 1
279 #endif
280
281 // Use standard C++ streams if 1 instead of wx streams in some places. If
282 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
283 // depend on the standard streams library.
284 //
285 // Notice that enabling this does not replace wx streams with std streams
286 // everywhere, in a lot of places wx streams are used no matter what.
287 //
288 // Default is 0
289 //
290 // Recommended setting: 1 if you use the standard streams anyhow and so
291 // dependency on the standard streams library is not a
292 // problem
293 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
294
295 // Enable conversion to standard C++ string if 1.
296 //
297 // Default is 1 for most compilers.
298 //
299 // Recommended setting: 1 unless you want to ensure your program doesn't use
300 // the standard C++ library at all.
301 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
302
303 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
304 // Note that if the system's implementation does not support positional
305 // parameters, setting this to 1 forces the use of the wxWidgets implementation
306 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
307 // many Unix systems but usually doesn't under Windows.
308 //
309 // Positional parameters are very useful when translating a program since using
310 // them in formatting strings allow translators to correctly reorder the
311 // translated sentences.
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1 if you want to support multiple languages
316 #define wxUSE_PRINTF_POS_PARAMS 1
317
318 // ----------------------------------------------------------------------------
319 // non GUI features selection
320 // ----------------------------------------------------------------------------
321
322 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
323 // integer which is implemented in terms of native 64 bit integers if any or
324 // uses emulation otherwise.
325 //
326 // This class is required by wxDateTime and so you should enable it if you want
327 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
328 // integers in which case (almost) all of its functions are inline and it
329 // almost does not take any space, so there should be no reason to switch it
330 // off.
331 //
332 // Recommended setting: 1
333 #define wxUSE_LONGLONG 1
334
335 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
336 // storing binary data in wxConfig on most platforms.
337 //
338 // Default is 1.
339 //
340 // Recommended setting: 1 (but can be safely disabled if you don't use it)
341 #define wxUSE_BASE64 1
342
343 // Set this to 1 to be able to use wxEventLoop even in console applications
344 // (i.e. using base library only, without GUI). This is mostly useful for
345 // processing socket events but is also necessary to use timers in console
346 // applications
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1 (but can be safely disabled if you don't use it)
351 #define wxUSE_CONSOLE_EVENTLOOP 1
352
353 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
354 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1 (wxFile is highly recommended as it is required by
359 // i18n code, wxFileConfig and others)
360 #define wxUSE_FILE 1
361 #define wxUSE_FFILE 1
362
363 // Use wxFSVolume class providing access to the configured/active mount points
364 //
365 // Default is 1
366 //
367 // Recommended setting: 1 (but may be safely disabled if you don't use it)
368 #define wxUSE_FSVOLUME 1
369
370 // Use wxStandardPaths class which allows to retrieve some standard locations
371 // in the file system
372 //
373 // Default is 1
374 //
375 // Recommended setting: 1 (may be disabled to save space, but not much)
376 #define wxUSE_STDPATHS 1
377
378 // use wxTextBuffer class: required by wxTextFile
379 #define wxUSE_TEXTBUFFER 1
380
381 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
382 // wxFileConfig
383 #define wxUSE_TEXTFILE 1
384
385 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
386 #define wxUSE_INTL 1
387
388 // Provide wxFoo_l() functions similar to standard foo() functions but taking
389 // an extra locale parameter.
390 //
391 // Notice that this is fully implemented only for the systems providing POSIX
392 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
393 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
394 // only work for the current user locale and "C" locale. You can use
395 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
396 //
397 // Default is 1
398 //
399 // Recommended setting: 1 but may be disabled if you are writing programs
400 // running only in C locale anyhow
401 #define wxUSE_XLOCALE 1
402
403 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
404 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
405 // old wxTime and wxDate classes which are still provided for backwards
406 // compatibility (and implemented in terms of wxDateTime).
407 //
408 // Note that this class is relatively new and is still officially in alpha
409 // stage because some features are not yet (fully) implemented. It is already
410 // quite useful though and should only be disabled if you are aiming at
411 // absolutely minimal version of the library.
412 //
413 // Requires: wxUSE_LONGLONG
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1
418 #define wxUSE_DATETIME 1
419
420 // Set wxUSE_TIMER to 1 to compile wxTimer class
421 //
422 // Default is 1
423 //
424 // Recommended setting: 1
425 #define wxUSE_TIMER 1
426
427 // Use wxStopWatch clas.
428 //
429 // Default is 1
430 //
431 // Recommended setting: 1 (needed by wxSocket)
432 #define wxUSE_STOPWATCH 1
433
434 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
435 //
436 // Default is 1
437 //
438 // Recommended setting: 1
439 #define wxUSE_FSWATCHER 1
440
441 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
442 // which allow the application to store its settings in the persistent
443 // storage. Setting this to 1 will also enable on-demand creation of the
444 // global config object in wxApp.
445 //
446 // See also wxUSE_CONFIG_NATIVE below.
447 //
448 // Recommended setting: 1
449 #define wxUSE_CONFIG 1
450
451 // If wxUSE_CONFIG is 1, you may choose to use either the native config
452 // classes under Windows (using .INI files under Win16 and the registry under
453 // Win32) or the portable text file format used by the config classes under
454 // Unix.
455 //
456 // Default is 1 to use native classes. Note that you may still use
457 // wxFileConfig even if you set this to 1 - just the config object created by
458 // default for the applications needs will be a wxRegConfig or wxIniConfig and
459 // not wxFileConfig.
460 //
461 // Recommended setting: 1
462 #define wxUSE_CONFIG_NATIVE 1
463
464 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
465 // to connect/disconnect from the network and be notified whenever the dial-up
466 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
467 //
468 // Default is 1.
469 //
470 // Recommended setting: 1
471 #define wxUSE_DIALUP_MANAGER 1
472
473 // Compile in classes for run-time DLL loading and function calling.
474 // Required by wxUSE_DIALUP_MANAGER.
475 //
476 // This setting is for Win32 only
477 //
478 // Default is 1.
479 //
480 // Recommended setting: 1
481 #define wxUSE_DYNLIB_CLASS 1
482
483 // experimental, don't use for now
484 #define wxUSE_DYNAMIC_LOADER 1
485
486 // Set to 1 to use socket classes
487 #define wxUSE_SOCKETS 1
488
489 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
490 //
491 // Notice that currently setting this option under Windows will result in
492 // programs which can only run on recent OS versions (with ws2_32.dll
493 // installed) which is why it is disabled by default.
494 //
495 // Default is 1.
496 //
497 // Recommended setting: 1 if you need IPv6 support
498 #define wxUSE_IPV6 0
499
500 // Set to 1 to enable virtual file systems (required by wxHTML)
501 #define wxUSE_FILESYSTEM 1
502
503 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
504 #define wxUSE_FS_ZIP 1
505
506 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
507 #define wxUSE_FS_ARCHIVE 1
508
509 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
510 #define wxUSE_FS_INET 1
511
512 // wxArchive classes for accessing archives such as zip and tar
513 #define wxUSE_ARCHIVE_STREAMS 1
514
515 // Set to 1 to compile wxZipInput/OutputStream classes.
516 #define wxUSE_ZIPSTREAM 1
517
518 // Set to 1 to compile wxTarInput/OutputStream classes.
519 #define wxUSE_TARSTREAM 1
520
521 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
522 // wxUSE_LIBPNG
523 #define wxUSE_ZLIB 1
524
525 // If enabled, the code written by Apple will be used to write, in a portable
526 // way, float on the disk. See extended.c for the license which is different
527 // from wxWidgets one.
528 //
529 // Default is 1.
530 //
531 // Recommended setting: 1 unless you don't like the license terms (unlikely)
532 #define wxUSE_APPLE_IEEE 1
533
534 // Joystick support class
535 #define wxUSE_JOYSTICK 1
536
537 // wxFontEnumerator class
538 #define wxUSE_FONTENUM 1
539
540 // wxFontMapper class
541 #define wxUSE_FONTMAP 1
542
543 // wxMimeTypesManager class
544 #define wxUSE_MIMETYPE 1
545
546 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
547 // or wxURL you need to set this to 1.
548 //
549 // Default is 1.
550 //
551 // Recommended setting: 1
552 #define wxUSE_PROTOCOL 1
553
554 // The settings for the individual URL schemes
555 #define wxUSE_PROTOCOL_FILE 1
556 #define wxUSE_PROTOCOL_FTP 1
557 #define wxUSE_PROTOCOL_HTTP 1
558
559 // Define this to use wxURL class.
560 #define wxUSE_URL 1
561
562 // Define this to use native platform url and protocol support.
563 // Currently valid only for MS-Windows.
564 // Note: if you set this to 1, you can open ftp/http/gopher sites
565 // and obtain a valid input stream for these sites
566 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
567 // Doing so reduces the code size.
568 //
569 // This code is experimental and subject to change.
570 #define wxUSE_URL_NATIVE 0
571
572 // Support for wxVariant class used in several places throughout the library,
573 // notably in wxDataViewCtrl API.
574 //
575 // Default is 1.
576 //
577 // Recommended setting: 1 unless you want to reduce the library size as much as
578 // possible in which case setting this to 0 can gain up to 100KB.
579 #define wxUSE_VARIANT 1
580
581 // Support for wxAny class, the successor for wxVariant.
582 //
583 // Default is 1.
584 //
585 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
586 // or your compiler cannot for some reason cope with complexity of templates used.
587 #define wxUSE_ANY 1
588
589 // Support for regular expression matching via wxRegEx class: enable this to
590 // use POSIX regular expressions in your code. You need to compile regex
591 // library from src/regex to use it under Windows.
592 //
593 // Default is 0
594 //
595 // Recommended setting: 1 if your compiler supports it, if it doesn't please
596 // contribute us a makefile for src/regex for it
597 #define wxUSE_REGEX 1
598
599 // wxSystemOptions class
600 #define wxUSE_SYSTEM_OPTIONS 1
601
602 // wxSound class
603 #define wxUSE_SOUND 1
604
605 // Use wxMediaCtrl
606 //
607 // Default is 1.
608 //
609 // Recommended setting: 1
610 #define wxUSE_MEDIACTRL 1
611
612 // Use wxWidget's XRC XML-based resource system. Recommended.
613 //
614 // Default is 1
615 //
616 // Recommended setting: 1 (requires wxUSE_XML)
617 #define wxUSE_XRC 1
618
619 // XML parsing classes. Note that their API will change in the future, so
620 // using wxXmlDocument and wxXmlNode in your app is not recommended.
621 //
622 // Default is the same as wxUSE_XRC, i.e. 1 by default.
623 //
624 // Recommended setting: 1 (required by XRC)
625 #define wxUSE_XML wxUSE_XRC
626
627 // Use wxWidget's AUI docking system
628 //
629 // Default is 1
630 //
631 // Recommended setting: 1
632 #define wxUSE_AUI 1
633
634 // Use wxWidget's Ribbon classes for interfaces
635 //
636 // Default is 1
637 //
638 // Recommended setting: 1
639 #define wxUSE_RIBBON 1
640
641 // Use wxPropertyGrid.
642 //
643 // Default is 1
644 //
645 // Recommended setting: 1
646 #define wxUSE_PROPGRID 1
647
648 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
649 //
650 // Default is 1
651 //
652 // Recommended setting: 1
653 #define wxUSE_STC 1
654
655
656 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
657 // 2D drawing API. (Still somewhat experimental)
658 //
659 // Please note that on Windows gdiplus.dll is loaded dynamically which means
660 // that nothing special needs to be done as long as you don't use
661 // wxGraphicsContext at all or only use it on XP and later systems but you
662 // still do need to distribute it yourself for an application using
663 // wxGraphicsContext to be runnable on pre-XP systems.
664 //
665 // Default is 1 except if you're using a non-Microsoft compiler under Windows
666 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
667 // mingw32) you may need to install the headers (and just the headers)
668 // yourself. If you do, change the setting below manually.
669 //
670 // Recommended setting: 1 if supported by the compilation environment
671
672 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
673 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
674 #ifdef _MSC_VER
675 # if _MSC_VER >= 1310
676 // MSVC7.1+ comes with new enough Platform SDK, enable
677 // wxGraphicsContext support for it
678 # define wxUSE_GRAPHICS_CONTEXT 1
679 # else
680 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
681 // here if you use MSVC 6 with a newer SDK
682 # define wxUSE_GRAPHICS_CONTEXT 0
683 # endif
684 #else
685 // Disable support for other Windows compilers, enable it if your compiler
686 // comes with new enough SDK or you installed the headers manually.
687 //
688 // Notice that this will be set by configure under non-Windows platforms
689 // anyhow so the value there is not important.
690 # define wxUSE_GRAPHICS_CONTEXT 0
691 #endif
692
693 // ----------------------------------------------------------------------------
694 // Individual GUI controls
695 // ----------------------------------------------------------------------------
696
697 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
698 // (without it, wxControl class is not compiled)
699 //
700 // Default is 1
701 //
702 // Recommended setting: 1 (don't change except for very special programs)
703 #define wxUSE_CONTROLS 1
704
705 // wxPopupWindow class is a top level transient window. It is currently used
706 // to implement wxTipWindow
707 //
708 // Default is 1
709 //
710 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
711 #define wxUSE_POPUPWIN 1
712
713 // wxTipWindow allows to implement the custom tooltips, it is used by the
714 // context help classes. Requires wxUSE_POPUPWIN.
715 //
716 // Default is 1
717 //
718 // Recommended setting: 1 (may be set to 0)
719 #define wxUSE_TIPWINDOW 1
720
721 // Each of the settings below corresponds to one wxWidgets control. They are
722 // all switched on by default but may be disabled if you are sure that your
723 // program (including any standard dialogs it can show!) doesn't need them and
724 // if you desperately want to save some space. If you use any of these you must
725 // set wxUSE_CONTROLS as well.
726 //
727 // Default is 1
728 //
729 // Recommended setting: 1
730 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
731 #define wxUSE_BUTTON 1 // wxButton
732 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
733 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
734 #define wxUSE_CHECKBOX 1 // wxCheckBox
735 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
736 #define wxUSE_CHOICE 1 // wxChoice
737 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
738 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
739 #define wxUSE_COMBOBOX 1 // wxComboBox
740 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
741 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
742 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
743 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
744 #define wxUSE_FILECTRL 1 // wxFileCtrl
745 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
746 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
747 #define wxUSE_GAUGE 1 // wxGauge
748 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
749 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
750 #define wxUSE_LISTBOX 1 // wxListBox
751 #define wxUSE_LISTCTRL 1 // wxListCtrl
752 #define wxUSE_RADIOBOX 1 // wxRadioBox
753 #define wxUSE_RADIOBTN 1 // wxRadioButton
754 #define wxUSE_SCROLLBAR 1 // wxScrollBar
755 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
756 #define wxUSE_SLIDER 1 // wxSlider
757 #define wxUSE_SPINBTN 1 // wxSpinButton
758 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
759 #define wxUSE_STATBOX 1 // wxStaticBox
760 #define wxUSE_STATLINE 1 // wxStaticLine
761 #define wxUSE_STATTEXT 1 // wxStaticText
762 #define wxUSE_STATBMP 1 // wxStaticBitmap
763 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
764 #define wxUSE_TOGGLEBTN 1 // requires wxButton
765 #define wxUSE_TREECTRL 1 // wxTreeCtrl
766
767 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
768 // below either wxStatusBar95 or a generic wxStatusBar will be used.
769 //
770 // Default is 1
771 //
772 // Recommended setting: 1
773 #define wxUSE_STATUSBAR 1
774
775 // Two status bar implementations are available under Win32: the generic one
776 // or the wrapper around native control. For native look and feel the native
777 // version should be used.
778 //
779 // Default is 1 for the platforms where native status bar is supported.
780 //
781 // Recommended setting: 1 (there is no advantage in using the generic one)
782 #define wxUSE_NATIVE_STATUSBAR 1
783
784 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
785 // classes at all. Otherwise, use the native toolbar class unless
786 // wxUSE_TOOLBAR_NATIVE is 0.
787 //
788 // Default is 1 for all settings.
789 //
790 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
791 #define wxUSE_TOOLBAR 1
792 #define wxUSE_TOOLBAR_NATIVE 1
793
794 // wxNotebook is a control with several "tabs" located on one of its sides. It
795 // may be used to logically organise the data presented to the user instead of
796 // putting everything in one huge dialog. It replaces wxTabControl and related
797 // classes of wxWin 1.6x.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1
802 #define wxUSE_NOTEBOOK 1
803
804 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
805 // the tabs
806 //
807 // Default is 1.
808 //
809 // Recommended setting: 1
810 #define wxUSE_LISTBOOK 1
811
812 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
813 // the tabs
814 //
815 // Default is 1.
816 //
817 // Recommended setting: 1
818 #define wxUSE_CHOICEBOOK 1
819
820 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
821 // the tabs
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1
826 #define wxUSE_TREEBOOK 1
827
828 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
829 // tabs
830 //
831 // Default is 1.
832 //
833 // Recommended setting: 1
834 #define wxUSE_TOOLBOOK 1
835
836 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
837 // dock.
838 //
839 // Default is 1.
840 //
841 // Recommended setting: 1 (but can be set to 0 if you don't need it)
842 #define wxUSE_TASKBARICON 1
843
844 // wxGrid class
845 //
846 // Default is 1, set to 0 to cut down compilation time and binaries size if you
847 // don't use it.
848 //
849 // Recommended setting: 1
850 //
851 #define wxUSE_GRID 1
852
853 // wxMiniFrame class: a frame with narrow title bar
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1 (it doesn't cost almost anything)
858 #define wxUSE_MINIFRAME 1
859
860 // wxComboCtrl and related classes: combobox with custom popup window and
861 // not necessarily a listbox.
862 //
863 // Default is 1.
864 //
865 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
866 // it used by wxComboBox
867 #define wxUSE_COMBOCTRL 1
868
869 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
870 // items.
871 //
872 // Default is 1.
873 //
874 // Recommended setting: 1 but can be safely set to 0, except where it is
875 // needed as a base class for generic wxBitmapComboBox.
876 #define wxUSE_ODCOMBOBOX 1
877
878 // wxBitmapComboBox is a combobox that can have images in front of text items.
879 //
880 // Default is 1.
881 //
882 // Recommended setting: 1 but can be safely set to 0
883 #define wxUSE_BITMAPCOMBOBOX 1
884
885 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
886 // up and down in it. It is also used as part of wxRearrangeDialog.
887 //
888 // Default is 1.
889 //
890 // Recommended setting: 1 but can be safely set to 0 (currently used only by
891 // wxHeaderCtrl)
892 #define wxUSE_REARRANGECTRL 1
893
894 // ----------------------------------------------------------------------------
895 // Miscellaneous GUI stuff
896 // ----------------------------------------------------------------------------
897
898 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
899 #define wxUSE_ACCEL 1
900
901 // Hotkey support (currently Windows only)
902 #define wxUSE_HOTKEY 1
903
904 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
905 // under Windows).
906 //
907 // Default is 1.
908 //
909 // Recommended setting: 1 (can be safely set to 0, not used by the library)
910 #define wxUSE_CARET 1
911
912 // Use wxDisplay class: it allows enumerating all displays on a system and
913 // their geometries as well as finding the display on which the given point or
914 // window lies.
915 //
916 // Default is 1.
917 //
918 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
919 #define wxUSE_DISPLAY 1
920
921 // Miscellaneous geometry code: needed for Canvas library
922 #define wxUSE_GEOMETRY 1
923
924 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
925 // wxListCtrl.
926 //
927 // Default is 1.
928 //
929 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
930 // enumerated above, then this class is mostly useless too)
931 #define wxUSE_IMAGLIST 1
932
933 // Use wxInfoBar class.
934 //
935 // Default is 1.
936 //
937 // Recommended setting: 1 (but can be disabled without problems as nothing
938 // depends on it)
939 #define wxUSE_INFOBAR 1
940
941 // Use wxMenu, wxMenuBar, wxMenuItem.
942 //
943 // Default is 1.
944 //
945 // Recommended setting: 1 (can't be disabled under MSW)
946 #define wxUSE_MENUS 1
947
948 // Use wxNotificationMessage.
949 //
950 // wxNotificationMessage allows to show non-intrusive messages to the user
951 // using balloons, banners, popups or whatever is the appropriate method for
952 // the current platform.
953 //
954 // Default is 1.
955 //
956 // Recommended setting: 1
957 #define wxUSE_NOTIFICATION_MESSAGE 1
958
959 // Use wxSashWindow class.
960 //
961 // Default is 1.
962 //
963 // Recommended setting: 1
964 #define wxUSE_SASH 1
965
966 // Use wxSplitterWindow class.
967 //
968 // Default is 1.
969 //
970 // Recommended setting: 1
971 #define wxUSE_SPLITTER 1
972
973 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
974 //
975 // Default is 1.
976 //
977 // Recommended setting: 1
978 #define wxUSE_TOOLTIPS 1
979
980 // wxValidator class and related methods
981 #define wxUSE_VALIDATORS 1
982
983 // Use reference counted ID management: this means that wxWidgets will track
984 // the automatically allocated ids (those used when you use wxID_ANY when
985 // creating a window, menu or toolbar item &c) instead of just supposing that
986 // the program never runs out of them. This is mostly useful only under wxMSW
987 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
988 // long-running programs can run into problems with ids reuse without this. On
989 // the other platforms, where the ids have the full int range, this shouldn't
990 // be necessary.
991 #ifdef __WXMSW__
992 #define wxUSE_AUTOID_MANAGEMENT 1
993 #else
994 #define wxUSE_AUTOID_MANAGEMENT 0
995 #endif
996
997 // ----------------------------------------------------------------------------
998 // common dialogs
999 // ----------------------------------------------------------------------------
1000
1001 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1002 // file selector, printer dialog). Switching this off also switches off the
1003 // printing architecture and interactive wxPrinterDC.
1004 //
1005 // Default is 1
1006 //
1007 // Recommended setting: 1 (unless it really doesn't work)
1008 #define wxUSE_COMMON_DIALOGS 1
1009
1010 // wxBusyInfo displays window with message when app is busy. Works in same way
1011 // as wxBusyCursor
1012 #define wxUSE_BUSYINFO 1
1013
1014 // Use single/multiple choice dialogs.
1015 //
1016 // Default is 1
1017 //
1018 // Recommended setting: 1 (used in the library itself)
1019 #define wxUSE_CHOICEDLG 1
1020
1021 // Use colour picker dialog
1022 //
1023 // Default is 1
1024 //
1025 // Recommended setting: 1
1026 #define wxUSE_COLOURDLG 1
1027
1028 // wxDirDlg class for getting a directory name from user
1029 #define wxUSE_DIRDLG 1
1030
1031 // TODO: setting to choose the generic or native one
1032
1033 // Use file open/save dialogs.
1034 //
1035 // Default is 1
1036 //
1037 // Recommended setting: 1 (used in many places in the library itself)
1038 #define wxUSE_FILEDLG 1
1039
1040 // Use find/replace dialogs.
1041 //
1042 // Default is 1
1043 //
1044 // Recommended setting: 1 (but may be safely set to 0)
1045 #define wxUSE_FINDREPLDLG 1
1046
1047 // Use font picker dialog
1048 //
1049 // Default is 1
1050 //
1051 // Recommended setting: 1 (used in the library itself)
1052 #define wxUSE_FONTDLG 1
1053
1054 // Use wxMessageDialog and wxMessageBox.
1055 //
1056 // Default is 1
1057 //
1058 // Recommended setting: 1 (used in the library itself)
1059 #define wxUSE_MSGDLG 1
1060
1061 // progress dialog class for lengthy operations
1062 #define wxUSE_PROGRESSDLG 1
1063
1064 // support for startup tips (wxShowTip &c)
1065 #define wxUSE_STARTUP_TIPS 1
1066
1067 // text entry dialog and wxGetTextFromUser function
1068 #define wxUSE_TEXTDLG 1
1069
1070 // number entry dialog
1071 #define wxUSE_NUMBERDLG 1
1072
1073 // splash screen class
1074 #define wxUSE_SPLASH 1
1075
1076 // wizards
1077 #define wxUSE_WIZARDDLG 1
1078
1079 // Compile in wxAboutBox() function showing the standard "About" dialog.
1080 //
1081 // Default is 1
1082 //
1083 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1084 // use this function
1085 #define wxUSE_ABOUTDLG 1
1086
1087 // wxFileHistory class
1088 //
1089 // Default is 1
1090 //
1091 // Recommended setting: 1
1092 #define wxUSE_FILE_HISTORY 1
1093
1094 // ----------------------------------------------------------------------------
1095 // Metafiles support
1096 // ----------------------------------------------------------------------------
1097
1098 // Windows supports the graphics format known as metafile which is, though not
1099 // portable, is widely used under Windows and so is supported by wxWin (under
1100 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1101 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1102 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1103 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1104 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1105 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1106 // in any metafile related classes at all.
1107 //
1108 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1109 //
1110 // Recommended setting: default or 0 for everything for portable programs.
1111 #define wxUSE_METAFILE 1
1112 #define wxUSE_ENH_METAFILE 1
1113 #define wxUSE_WIN_METAFILES_ALWAYS 0
1114
1115 // ----------------------------------------------------------------------------
1116 // Big GUI components
1117 // ----------------------------------------------------------------------------
1118
1119 // Set to 0 to disable MDI support.
1120 //
1121 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1122 //
1123 // Default is 1.
1124 //
1125 // Recommended setting: 1, can be safely set to 0.
1126 #define wxUSE_MDI 1
1127
1128 // Set to 0 to disable document/view architecture
1129 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1130
1131 // Set to 0 to disable MDI document/view architecture
1132 //
1133 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1134 #define wxUSE_MDI_ARCHITECTURE 1
1135
1136 // Set to 0 to disable print/preview architecture code
1137 #define wxUSE_PRINTING_ARCHITECTURE 1
1138
1139 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1140 // much more.
1141 //
1142 // Default is 1.
1143 //
1144 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1145 // smaller library.
1146 #define wxUSE_HTML 1
1147
1148 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1149 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1150 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1151 // list of libraries used to link your application (although this is done
1152 // implicitly for Microsoft Visual C++ users).
1153 //
1154 // Default is 1 unless the compiler is known to ship without the necessary
1155 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1156 //
1157 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1158 // otherwise.
1159 #define wxUSE_GLCANVAS 1
1160
1161 // wxRichTextCtrl allows editing of styled text.
1162 //
1163 // Default is 1.
1164 //
1165 // Recommended setting: 1, set to 0 if you want compile a
1166 // smaller library.
1167 #define wxUSE_RICHTEXT 1
1168
1169 // ----------------------------------------------------------------------------
1170 // Data transfer
1171 // ----------------------------------------------------------------------------
1172
1173 // Use wxClipboard class for clipboard copy/paste.
1174 //
1175 // Default is 1.
1176 //
1177 // Recommended setting: 1
1178 #define wxUSE_CLIPBOARD 1
1179
1180 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1181 // drop
1182 //
1183 // Default is 1.
1184 //
1185 // Recommended setting: 1
1186 #define wxUSE_DATAOBJ 1
1187
1188 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1189 // different from "built in" drag and drop in wxTreeCtrl which is always
1190 // available). Requires wxUSE_DATAOBJ.
1191 //
1192 // Default is 1.
1193 //
1194 // Recommended setting: 1
1195 #define wxUSE_DRAG_AND_DROP 1
1196
1197 // Use wxAccessible for enhanced and customisable accessibility.
1198 // Depends on wxUSE_OLE.
1199 //
1200 // Default is 0.
1201 //
1202 // Recommended setting (at present): 0
1203 #define wxUSE_ACCESSIBILITY 0
1204
1205 // ----------------------------------------------------------------------------
1206 // miscellaneous settings
1207 // ----------------------------------------------------------------------------
1208
1209 // wxSingleInstanceChecker class allows to verify at startup if another program
1210 // instance is running.
1211 //
1212 // Default is 1
1213 //
1214 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1215 // space)
1216 #define wxUSE_SNGLINST_CHECKER 1
1217
1218 #define wxUSE_DRAGIMAGE 1
1219
1220 #define wxUSE_IPC 1
1221 // 0 for no interprocess comms
1222 #define wxUSE_HELP 1
1223 // 0 for no help facility
1224
1225 // Should we use MS HTML help for wxHelpController? If disabled, neither
1226 // wxCHMHelpController nor wxBestHelpController are available.
1227 //
1228 // Default is 1 under MSW, 0 is always used for the other platforms.
1229 //
1230 // Recommended setting: 1, only set to 0 if you have trouble compiling
1231 // wxCHMHelpController (could be a problem with really ancient compilers)
1232 #define wxUSE_MS_HTML_HELP 1
1233
1234
1235 // Use wxHTML-based help controller?
1236 #define wxUSE_WXHTML_HELP 1
1237
1238 #define wxUSE_CONSTRAINTS 1
1239 // 0 for no window layout constraint system
1240
1241 #define wxUSE_SPLINES 1
1242 // 0 for no splines
1243
1244 #define wxUSE_MOUSEWHEEL 1
1245 // Include mouse wheel support
1246
1247 // Compile wxUIActionSimulator class?
1248 //
1249 // This is experimental code subject to change. It's not fully implemented yet.
1250 #define wxUSE_UIACTIONSIMULATOR 0
1251
1252 // ----------------------------------------------------------------------------
1253 // wxDC classes for various output formats
1254 // ----------------------------------------------------------------------------
1255
1256 // Set to 1 for PostScript device context.
1257 #define wxUSE_POSTSCRIPT 0
1258
1259 // Set to 1 to use font metric files in GetTextExtent
1260 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1261
1262 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1263 // to create files in SVG (Scalable Vector Graphics) format.
1264 #define wxUSE_SVG 1
1265
1266 // ----------------------------------------------------------------------------
1267 // other compiler (mis)features
1268 // ----------------------------------------------------------------------------
1269
1270 // Set this to 0 if your compiler can't cope with omission of prototype
1271 // parameters.
1272 //
1273 // Default is 1.
1274 //
1275 // Recommended setting: 1 (should never need to set this to 0)
1276 #define REMOVE_UNUSED_ARG 1
1277
1278 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1279 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1280 //
1281 // Note that newer compilers (including VC++ 7.1 and later) don't support
1282 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1283 //
1284 // Default is 0.
1285 //
1286 // Recommended setting: 0, only set to 1 if you use a really old compiler
1287 #define wxUSE_IOSTREAMH 0
1288
1289 // ----------------------------------------------------------------------------
1290 // image format support
1291 // ----------------------------------------------------------------------------
1292
1293 // wxImage supports many different image formats which can be configured at
1294 // compile-time. BMP is always supported, others are optional and can be safely
1295 // disabled if you don't plan to use images in such format sometimes saving
1296 // substantial amount of code in the final library.
1297 //
1298 // Some formats require an extra library which is included in wxWin sources
1299 // which is mentioned if it is the case.
1300
1301 // Set to 1 for wxImage support (recommended).
1302 #define wxUSE_IMAGE 1
1303
1304 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1305 #define wxUSE_LIBPNG 1
1306
1307 // Set to 1 for JPEG format support (requires libjpeg)
1308 #define wxUSE_LIBJPEG 1
1309
1310 // Set to 1 for TIFF format support (requires libtiff)
1311 #define wxUSE_LIBTIFF 1
1312
1313 // Set to 1 for TGA format support (loading only)
1314 #define wxUSE_TGA 1
1315
1316 // Set to 1 for GIF format support
1317 #define wxUSE_GIF 1
1318
1319 // Set to 1 for PNM format support
1320 #define wxUSE_PNM 1
1321
1322 // Set to 1 for PCX format support
1323 #define wxUSE_PCX 1
1324
1325 // Set to 1 for IFF format support (Amiga format)
1326 #define wxUSE_IFF 0
1327
1328 // Set to 1 for XPM format support
1329 #define wxUSE_XPM 1
1330
1331 // Set to 1 for MS Icons and Cursors format support
1332 #define wxUSE_ICO_CUR 1
1333
1334 // Set to 1 to compile in wxPalette class
1335 #define wxUSE_PALETTE 1
1336
1337 // ----------------------------------------------------------------------------
1338 // wxUniversal-only options
1339 // ----------------------------------------------------------------------------
1340
1341 // Set to 1 to enable compilation of all themes, this is the default
1342 #define wxUSE_ALL_THEMES 1
1343
1344 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1345 // is unset, if it is set these options are not used; notice that metal theme
1346 // uses Win32 one
1347 #define wxUSE_THEME_GTK 0
1348 #define wxUSE_THEME_METAL 0
1349 #define wxUSE_THEME_MONO 0
1350 #define wxUSE_THEME_WIN32 0
1351
1352
1353 /* --- end common options --- */
1354
1355 // ----------------------------------------------------------------------------
1356 // Mac-specific settings
1357 // ----------------------------------------------------------------------------
1358
1359 // override some settings for Metrowerks
1360 //
1361 // VZ: isn't this file only used when building with Metrowerks anyhow?
1362 // CS: no, it is also used by the XCode projects
1363 #ifdef __MWERKS__
1364 #undef wxUSE_DEBUG_CONTEXT
1365 #define wxUSE_DEBUG_CONTEXT 1
1366
1367 #undef wxUSE_STD_IOSTREAM
1368 // CS: I have to set this to 0 now, as shared builds are having problems
1369 #define wxUSE_STD_IOSTREAM 0
1370 #endif
1371
1372 #undef wxUSE_GRAPHICS_CONTEXT
1373 #define wxUSE_GRAPHICS_CONTEXT 1
1374
1375
1376 // things not implemented under Mac
1377
1378 #undef wxUSE_STACKWALKER
1379 #define wxUSE_STACKWALKER 0
1380
1381 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1382 // embed the Safari browser control
1383 // 0 by default because of Jaguar compatibility problems
1384 #define wxUSE_WEBKIT 1
1385
1386
1387 // Set to 0 for no libmspack
1388 #define wxUSE_LIBMSPACK 0
1389
1390 // native toolbar does support embedding controls, but not comples panels, please test
1391 #define wxOSX_USE_NATIVE_TOOLBAR 1
1392
1393 // make sure we have the proper dispatcher for the console event loop
1394 #define wxUSE_SELECT_DISPATCHER 1
1395 #define wxUSE_EPOLL_DISPATCHER 0
1396
1397
1398 #endif
1399 // _WX_SETUP_H_