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1 \section{\class{wxEvtHandler}}\label{wxevthandler}
2
3 A class that can handle events from the windowing system.
4 wxWindow (and therefore all window classes) are derived from
5 this class.
6
7 \wxheading{Derived from}
8
9 \helpref{wxObject}{wxobject}
10
11 \wxheading{Include files}
12
13 <wx/event.h>
14
15 \wxheading{See also}
16
17 \overview{Event handling overview}{eventhandlingoverview}
18
19 \latexignore{\rtfignore{\wxheading{Members}}}
20
21 \membersection{wxEvtHandler::wxEvtHandler}
22
23 \func{}{wxEvtHandler}{\void}
24
25 Constructor.
26
27 \membersection{wxEvtHandler::\destruct{wxEvtHandler}}
28
29 \func{}{\destruct{wxEvtHandler}}{\void}
30
31 Destructor. If the handler is part of a chain, the destructor will
32 unlink itself and restore the previous and next handlers so that they point to
33 each other.
34
35 \membersection{wxEvtHandler::AddPendingEvent}\label{wxevthandleraddpendingevent}
36
37 \func{virtual void}{AddPendingEvent}{\param{wxEvent\& }{event}}
38
39 This function posts an event to be processed later.
40
41 \wxheading{Parameters}
42
43 \docparam{event}{Event to add to process queue.}
44
45 \wxheading{Remarks}
46
47 The difference between sending an event (using the
48 \helpref{ProcessEvent}{wxevthandlerprocessevent} method) and posting it is
49 that in the first case the event is processed before the function returns,
50 while in the second case, the function returns immediately and the event will
51 be processed sometime later (usually during the next event loop iteration).
52
53 A copy of {\it event} is made by the function, so the original can be deleted
54 as soon as function returns (it is common that the original is created on the
55 stack). This requires that the \helpref{wxEvent::Clone}{wxeventclone} method
56 be implemented by {\it event} so that it can be duplicated and stored until
57 it gets processed.
58
59 This is also the method to call for inter-thread communication---it will
60 post events safely between different threads which means that this method is
61 thread-safe by using critical sections where needed. In a multi-threaded
62 program, you often need to inform the main GUI thread about the status of
63 other working threads and such notification should be done using this method.
64
65 This method automatically wakes up idle handling if the underlying window
66 system is currently idle and thus would not send any idle events. (Waking
67 up idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.)
68
69 \membersection{wxEvtHandler::Connect}\label{wxevthandlerconnect}
70
71 \func{void}{Connect}{\param{int}{ id},
72 \param{wxEventType }{eventType}, \param{wxObjectEventFunction}{ function},
73 \param{wxObject*}{ userData = NULL}}
74
75 \func{void}{Connect}{\param{int}{ id}, \param{int}{ lastId},
76 \param{wxEventType }{eventType}, \param{wxObjectEventFunction}{ function},
77 \param{wxObject*}{ userData = NULL}}
78
79 Connects the given function dynamically with the event handler, id and event type. This
80 is an alternative to the use of static event tables. See the 'dynamic' sample for usage.
81
82 \wxheading{Parameters}
83
84 \docparam{id}{The identifier (or first of the identifier range) to be associated with the event handler function.}
85
86 \docparam{lastId}{The second part of the identifier range to be associated with the event handler function.}
87
88 \docparam{eventType}{The event type to be associated with this event handler.}
89
90 \docparam{function}{The event handler function.}
91
92 \docparam{userData}{Data to be associated with the event table entry.}
93
94 \wxheading{Example}
95
96 \begin{verbatim}
97 frame->Connect( wxID_EXIT,
98 wxEVT_COMMAND_MENU_SELECTED,
99 (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) MyFrame::OnQuit );
100 \end{verbatim}
101
102 \membersection{wxEvtHandler::Disconnect}\label{wxevthandlerdisconnect}
103
104 \func{bool}{Disconnect}{\param{int}{ id},
105 \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL},
106 \param{wxObject*}{ userData = NULL}}
107
108 \func{bool}{Disconnect}{\param{int}{ id}, \param{int}{ lastId = -1},
109 \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL},
110 \param{wxObject*}{ userData = NULL}}
111
112 Disconnects the given function dynamically from the event handler, using the specified
113 parameters as search criteria and returning TRUE if a matching function has been
114 found and removed. This method can only disconnect functions which have been added
115 using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way
116 to disconnect functions connected using the (static) event tables.
117
118 \wxheading{Parameters}
119
120 \docparam{id}{The identifier (or first of the identifier range) associated with the event handler function.}
121
122 \docparam{lastId}{The second part of the identifier range associated with the event handler function.}
123
124 \docparam{eventType}{The event type associated with this event handler.}
125
126 \docparam{function}{The event handler function.}
127
128 \docparam{userData}{Data associated with the event table entry.}
129
130 \membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata}
131
132 \func{void* }{GetClientData}{\void}
133
134 Gets user-supplied client data.
135
136 \wxheading{Remarks}
137
138 Normally, any extra data the programmer wishes to associate with the object
139 should be made available by deriving a new class with new data members.
140
141 \wxheading{See also}
142
143 \helpref{wxEvtHandler::SetClientData}{wxevthandlersetclientdata}
144
145 \membersection{wxEvtHandler::GetEvtHandlerEnabled}\label{wxevthandlergetevthandlerenabled}
146
147 \func{bool}{GetEvtHandlerEnabled}{\void}
148
149 Returns TRUE if the event handler is enabled, FALSE otherwise.
150
151 \wxheading{See also}
152
153 \helpref{wxEvtHandler::SetEvtHandlerEnabled}{wxevthandlersetevthandlerenabled}
154
155 \membersection{wxEvtHandler::GetNextHandler}\label{wxevthandlergetnexthandler}
156
157 \func{wxEvtHandler*}{GetNextHandler}{\void}
158
159 Gets the pointer to the next handler in the chain.
160
161 \wxheading{See also}
162
163 \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp
164 \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp
165 \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp
166 \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp
167 \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler}
168
169 \membersection{wxEvtHandler::GetPreviousHandler}\label{wxevthandlergetprevioushandler}
170
171 \func{wxEvtHandler*}{GetPreviousHandler}{\void}
172
173 Gets the pointer to the previous handler in the chain.
174
175 \wxheading{See also}
176
177 \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp
178 \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp
179 \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp
180 \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp
181 \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler}
182
183 \membersection{wxEvtHandler::ProcessEvent}\label{wxevthandlerprocessevent}
184
185 \func{virtual bool}{ProcessEvent}{\param{wxEvent\& }{event}}
186
187 Processes an event, searching event tables and calling zero or more suitable event handler function(s).
188
189 \wxheading{Parameters}
190
191 \docparam{event}{Event to process.}
192
193 \wxheading{Return value}
194
195 TRUE if a suitable event handler function was found and executed, and the function did not
196 call \helpref{wxEvent::Skip}{wxeventskip}.
197
198 \wxheading{Remarks}
199
200 Normally, your application would not call this function: it is called in the wxWindows
201 implementation to dispatch incoming user interface events to the framework (and application).
202
203 However, you might need to call it if implementing new functionality (such as a new control) where
204 you define new event types, as opposed to allowing the user to override virtual functions.
205
206 An instance where you might actually override the {\bf ProcessEvent} function is where you want
207 to direct event processing to event handlers not normally noticed by wxWindows. For example,
208 in the document/view architecture, documents and views are potential event handlers.
209 When an event reaches a frame, {\bf ProcessEvent} will need to be called on the associated
210 document and view in case event handler functions are associated with these objects.
211 The property classes library (wxProperty) also overrides {\bf ProcessEvent} for similar reasons.
212
213 The normal order of event table searching is as follows:
214
215 \begin{enumerate}\itemsep=0pt
216 \item If the object is disabled (via a call to \helpref{wxEvtHandler::SetEvtHandlerEnabled}{wxevthandlersetevthandlerenabled})
217 the function skips to step (6).
218 \item If the object is a wxWindow, {\bf ProcessEvent} is recursively called on the window's\rtfsp
219 \helpref{wxValidator}{wxvalidator}. If this returns TRUE, the function exits.
220 \item {\bf SearchEventTable} is called for this event handler. If this fails, the base
221 class table is tried, and so on until no more tables exist or an appropriate function was found,
222 in which case the function exits.
223 \item The search is applied down the entire chain of event handlers (usually the chain has a length
224 of one). If this succeeds, the function exits.
225 \item If the object is a wxWindow and the event is a wxCommandEvent, {\bf ProcessEvent} is
226 recursively applied to the parent window's event handler. If this returns TRUE, the function exits.
227 \item Finally, {\bf ProcessEvent} is called on the wxApp object.
228 \end{enumerate}
229
230 \wxheading{See also}
231
232 \helpref{wxEvtHandler::SearchEventTable}{wxevthandlersearcheventtable}
233
234 \membersection{wxEvtHandler::SearchEventTable}\label{wxevthandlersearcheventtable}
235
236 \func{bool}{SearchEventTable}{\param{wxEventTable\& }{table}, \param{wxEvent\& }{event}}
237
238 Searches the event table, executing an event handler function if an appropriate one
239 is found.
240
241 \wxheading{Parameters}
242
243 \docparam{table}{Event table to be searched.}
244
245 \docparam{event}{Event to be matched against an event table entry.}
246
247 \wxheading{Return value}
248
249 TRUE if a suitable event handler function was found and executed, and the function did not
250 call \helpref{wxEvent::Skip}{wxeventskip}.
251
252 \wxheading{Remarks}
253
254 This function looks through the object's event table and tries to find an entry
255 that will match the event.
256
257 An entry will match if:
258
259 \begin{enumerate}\itemsep=0pt
260 \item The event type matches, and
261 \item the identifier or identifier range matches, or the event table entry's identifier is zero.
262 \end{enumerate}
263
264 If a suitable function is called but calls \helpref{wxEvent::Skip}{wxeventskip}, this function will
265 fail, and searching will continue.
266
267 \wxheading{See also}
268
269 \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent}
270
271 \membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata}
272
273 \func{void}{SetClientData}{\param{void* }{data}}
274
275 Sets user-supplied client data.
276
277 \wxheading{Parameters}
278
279 \docparam{data}{Data to be associated with the event handler.}
280
281 \wxheading{Remarks}
282
283 Normally, any extra data the programmer wishes to associate with
284 the object should be made available by deriving a new class
285 with new data members.
286
287 \wxheading{See also}
288
289 \helpref{wxEvtHandler::GetClientData}{wxevthandlergetclientdata}
290
291 \membersection{wxEvtHandler::SetEvtHandlerEnabled}\label{wxevthandlersetevthandlerenabled}
292
293 \func{void}{SetEvtHandlerEnabled}{\param{bool }{enabled}}
294
295 Enables or disables the event handler.
296
297 \wxheading{Parameters}
298
299 \docparam{enabled}{TRUE if the event handler is to be enabled, FALSE if it is to be disabled.}
300
301 \wxheading{Remarks}
302
303 You can use this function to avoid having to remove the event handler from the chain, for example
304 when implementing a dialog editor and changing from edit to test mode.
305
306 \wxheading{See also}
307
308 \helpref{wxEvtHandler::GetEvtHandlerEnabled}{wxevthandlergetevthandlerenabled}
309
310 \membersection{wxEvtHandler::SetNextHandler}\label{wxevthandlersetnexthandler}
311
312 \func{void}{SetNextHandler}{\param{wxEvtHandler* }{handler}}
313
314 Sets the pointer to the next handler.
315
316 \wxheading{Parameters}
317
318 \docparam{handler}{Event handler to be set as the next handler.}
319
320 \wxheading{See also}
321
322 \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp
323 \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp
324 \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp
325 \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp
326 \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler}
327
328 \membersection{wxEvtHandler::SetPreviousHandler}\label{wxevthandlersetprevioushandler}
329
330 \func{void}{SetPreviousHandler}{\param{wxEvtHandler* }{handler}}
331
332 Sets the pointer to the previous handler.
333
334 \wxheading{Parameters}
335
336 \docparam{handler}{Event handler to be set as the previous handler.}
337
338 \wxheading{See also}
339
340 \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp
341 \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp
342 \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp
343 \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp
344 \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler}
345
346