]> git.saurik.com Git - wxWidgets.git/blob - src/gtk1/threadpsx.cpp
wxUsleep() introduced (and documented) to try to work around usleep() bug in
[wxWidgets.git] / src / gtk1 / threadpsx.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: threadpsx.cpp
3 // Purpose: wxThread (Posix) Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997)
9 // Guilhem Lavaux (1998)
10 // Robert Roebling (1999)
11 // Licence: wxWindows licence
12 /////////////////////////////////////////////////////////////////////////////
13
14 #ifdef __GNUG__
15 #pragma implementation "thread.h"
16 #endif
17
18 #include <stdio.h>
19 #include <unistd.h>
20 #include <pthread.h>
21 #include <errno.h>
22
23 #ifdef __linux__
24 #include <sched.h>
25 #endif
26
27 #include "wx/thread.h"
28 #include "wx/module.h"
29 #include "wx/utils.h"
30 #include "wx/log.h"
31 #include "wx/intl.h"
32 #include "wx/dynarray.h"
33
34 #include "gdk/gdk.h"
35 #include "gtk/gtk.h"
36
37 enum thread_state
38 {
39 STATE_NEW, // didn't start execution yet (=> RUNNING)
40 STATE_RUNNING,
41 STATE_PAUSED,
42 STATE_CANCELED,
43 STATE_EXITED
44 };
45
46 WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
47
48 // -----------------------------------------------------------------------------
49 // global data
50 // -----------------------------------------------------------------------------
51
52 // we keep the list of all threads created by the application to be able to
53 // terminate them on exit if there are some left - otherwise the process would
54 // be left in memory
55 static wxArrayThread gs_allThreads;
56
57 // the id of the main thread
58 static pthread_t gs_tidMain;
59
60 // the key for the pointer to the associated wxThread object
61 static pthread_key_t gs_keySelf;
62
63 // this mutex must be acquired before any call to a GUI function
64 static wxMutex *gs_mutexGui;
65
66 //--------------------------------------------------------------------
67 // common GUI thread code
68 //--------------------------------------------------------------------
69
70 #include "threadgui.inc"
71
72 //--------------------------------------------------------------------
73 // wxMutex (Posix implementation)
74 //--------------------------------------------------------------------
75
76 class wxMutexInternal
77 {
78 public:
79 pthread_mutex_t p_mutex;
80 };
81
82 wxMutex::wxMutex()
83 {
84 p_internal = new wxMutexInternal;
85 pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
86 m_locked = 0;
87 }
88
89 wxMutex::~wxMutex()
90 {
91 if (m_locked > 0)
92 wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
93
94 pthread_mutex_destroy( &(p_internal->p_mutex) );
95 delete p_internal;
96 }
97
98 wxMutexError wxMutex::Lock()
99 {
100 int err = pthread_mutex_lock( &(p_internal->p_mutex) );
101 if (err == EDEADLK)
102 {
103 wxLogDebug("Locking this mutex would lead to deadlock!");
104
105 return wxMUTEX_DEAD_LOCK;
106 }
107
108 m_locked++;
109
110 return wxMUTEX_NO_ERROR;
111 }
112
113 wxMutexError wxMutex::TryLock()
114 {
115 if (m_locked)
116 {
117 return wxMUTEX_BUSY;
118 }
119
120 int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
121 switch (err)
122 {
123 case EBUSY: return wxMUTEX_BUSY;
124 }
125
126 m_locked++;
127
128 return wxMUTEX_NO_ERROR;
129 }
130
131 wxMutexError wxMutex::Unlock()
132 {
133 if (m_locked > 0)
134 {
135 m_locked--;
136 }
137 else
138 {
139 wxLogDebug("Unlocking not locked mutex.");
140
141 return wxMUTEX_UNLOCKED;
142 }
143
144 pthread_mutex_unlock( &(p_internal->p_mutex) );
145
146 return wxMUTEX_NO_ERROR;
147 }
148
149 //--------------------------------------------------------------------
150 // wxCondition (Posix implementation)
151 //--------------------------------------------------------------------
152
153 class wxConditionInternal
154 {
155 public:
156 pthread_cond_t p_condition;
157 };
158
159 wxCondition::wxCondition()
160 {
161 p_internal = new wxConditionInternal;
162 pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
163 }
164
165 wxCondition::~wxCondition()
166 {
167 pthread_cond_destroy( &(p_internal->p_condition) );
168
169 delete p_internal;
170 }
171
172 void wxCondition::Wait(wxMutex& mutex)
173 {
174 pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
175 }
176
177 bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
178 {
179 struct timespec tspec;
180
181 tspec.tv_sec = time(0L)+sec;
182 tspec.tv_nsec = nsec;
183 return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
184 }
185
186 void wxCondition::Signal()
187 {
188 pthread_cond_signal( &(p_internal->p_condition) );
189 }
190
191 void wxCondition::Broadcast()
192 {
193 pthread_cond_broadcast( &(p_internal->p_condition) );
194 }
195
196 //--------------------------------------------------------------------
197 // wxThread (Posix implementation)
198 //--------------------------------------------------------------------
199
200 class wxThreadInternal
201 {
202 public:
203 wxThreadInternal();
204 ~wxThreadInternal();
205
206 // thread entry function
207 static void *PthreadStart(void *ptr);
208
209 // thread actions
210 // start the thread
211 wxThreadError Run();
212 // ask the thread to terminate
213 void Cancel();
214 // wake up threads waiting for our termination
215 void SignalExit();
216 // go to sleep until Resume() is called
217 void Pause();
218 // resume the thread
219 void Resume();
220
221 // accessors
222 // priority
223 int GetPriority() const { return m_prio; }
224 void SetPriority(int prio) { m_prio = prio; }
225 // state
226 thread_state GetState() const { return m_state; }
227 void SetState(thread_state state) { m_state = state; }
228 // id
229 pthread_t GetId() const { return thread_id; }
230 // "cancelled" flag
231 bool WasCancelled() const { return m_cancelled; }
232
233 //private: -- should be!
234 pthread_t thread_id;
235
236 private:
237 thread_state m_state; // see thread_state enum
238 int m_prio; // in wxWindows units: from 0 to 100
239
240 // set when the thread should terminate
241 bool m_cancelled;
242
243 // this (mutex, cond) pair is used to synchronize the main thread and this
244 // thread in several situations:
245 // 1. The thread function blocks until condition is signaled by Run() when
246 // it's initially created - this allows create thread in "suspended"
247 // state
248 // 2. The Delete() function blocks until the condition is signaled when the
249 // thread exits.
250 wxMutex m_mutex;
251 wxCondition m_cond;
252
253 // another (mutex, cond) pair for Pause()/Resume() usage
254 //
255 // VZ: it's possible that we might reuse the mutex and condition from above
256 // for this too, but as I'm not at all sure that it won't create subtle
257 // problems with race conditions between, say, Pause() and Delete() I
258 // prefer this may be a bit less efficient but much safer solution
259 wxMutex m_mutexSuspend;
260 wxCondition m_condSuspend;
261 };
262
263 void *wxThreadInternal::PthreadStart(void *ptr)
264 {
265 wxThread *thread = (wxThread *)ptr;
266 wxThreadInternal *pthread = thread->p_internal;
267
268 if ( pthread_setspecific(gs_keySelf, thread) != 0 )
269 {
270 wxLogError(_("Can not start thread: error writing TLS."));
271
272 return (void *)-1;
273 }
274
275 // wait for the condition to be signaled from Run()
276 // mutex state: currently locked by the thread which created us
277 pthread->m_cond.Wait(pthread->m_mutex);
278
279 // mutex state: locked again on exit of Wait()
280
281 // call the main entry
282 void* status = thread->Entry();
283
284 // terminate the thread
285 thread->Exit(status);
286
287 wxFAIL_MSG("wxThread::Exit() can't return.");
288
289 return NULL;
290 }
291
292 wxThreadInternal::wxThreadInternal()
293 {
294 m_state = STATE_NEW;
295 m_cancelled = FALSE;
296
297 // this mutex is locked during almost all thread lifetime - it will only be
298 // unlocked in the very end
299 m_mutex.Lock();
300
301 // this mutex is used in Pause()/Resume() and is also locked all the time
302 // unless the thread is paused
303 m_mutexSuspend.Lock();
304 }
305
306 wxThreadInternal::~wxThreadInternal()
307 {
308 m_mutexSuspend.Unlock();
309
310 // note that m_mutex will be unlocked by the thread which waits for our
311 // termination
312 }
313
314 wxThreadError wxThreadInternal::Run()
315 {
316 wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
317 "thread may only be started once after successful Create()" );
318
319 // the mutex was locked on Create(), so we will be able to lock it again
320 // only when the thread really starts executing and enters the wait -
321 // otherwise we might signal the condition before anybody is waiting for it
322 wxMutexLocker lock(m_mutex);
323 m_cond.Signal();
324
325 m_state = STATE_RUNNING;
326
327 return wxTHREAD_NO_ERROR;
328
329 // now the mutex is unlocked back - but just to allow Wait() function to
330 // terminate by relocking it, so the net result is that the worker thread
331 // starts executing and the mutex is still locked
332 }
333
334 void wxThreadInternal::Cancel()
335 {
336 // if the thread we're waiting for is waiting for the GUI mutex, we will
337 // deadlock so make sure we release it temporarily
338 if ( wxThread::IsMain() )
339 wxMutexGuiLeave();
340
341 // nobody ever writes this variable so it's safe to not use any
342 // synchronization here
343 m_cancelled = TRUE;
344
345 // entering Wait() releases the mutex thus allowing SignalExit() to acquire
346 // it and to signal us its termination
347 m_cond.Wait(m_mutex);
348
349 // mutex is still in the locked state - relocked on exit from Wait(), so
350 // unlock it - we don't need it any more, the thread has already terminated
351 m_mutex.Unlock();
352
353 // reacquire GUI mutex
354 if ( wxThread::IsMain() )
355 wxMutexGuiEnter();
356 }
357
358 void wxThreadInternal::SignalExit()
359 {
360 // as mutex is currently locked, this will block until some other thread
361 // (normally the same which created this one) unlocks it by entering Wait()
362 m_mutex.Lock();
363
364 // wake up all the threads waiting for our termination
365 m_cond.Broadcast();
366
367 // after this call mutex will be finally unlocked
368 m_mutex.Unlock();
369 }
370
371 void wxThreadInternal::Pause()
372 {
373 wxCHECK_RET( m_state == STATE_PAUSED,
374 "thread must first be paused with wxThread::Pause()." );
375
376 // wait until the condition is signaled from Resume()
377 m_condSuspend.Wait(m_mutexSuspend);
378 }
379
380 void wxThreadInternal::Resume()
381 {
382 wxCHECK_RET( m_state == STATE_PAUSED,
383 "can't resume thread which is not suspended." );
384
385 // we will be able to lock this mutex only when Pause() starts waiting
386 wxMutexLocker lock(m_mutexSuspend);
387 m_condSuspend.Signal();
388
389 SetState(STATE_RUNNING);
390 }
391
392 // -----------------------------------------------------------------------------
393 // static functions
394 // -----------------------------------------------------------------------------
395
396 wxThread *wxThread::This()
397 {
398 return (wxThread *)pthread_getspecific(gs_keySelf);
399 }
400
401 bool wxThread::IsMain()
402 {
403 return (bool)pthread_equal(pthread_self(), gs_tidMain);
404 }
405
406 void wxThread::Yield()
407 {
408 sched_yield();
409 }
410
411 void wxThread::Sleep(unsigned long milliseconds)
412 {
413 wxUsleep(milliseconds);
414 }
415
416 // -----------------------------------------------------------------------------
417 // creating thread
418 // -----------------------------------------------------------------------------
419
420 wxThread::wxThread()
421 {
422 // add this thread to the global list of all threads
423 gs_allThreads.Add(this);
424
425 p_internal = new wxThreadInternal();
426 }
427
428 wxThreadError wxThread::Create()
429 {
430 if (p_internal->GetState() != STATE_NEW)
431 return wxTHREAD_RUNNING;
432
433 // set up the thread attribute: right now, we only set thread priority
434 pthread_attr_t attr;
435 pthread_attr_init(&attr);
436
437 int prio;
438 if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
439 {
440 wxLogError(_("Can not retrieve thread scheduling policy."));
441 }
442
443 int min_prio = sched_get_priority_min(prio),
444 max_prio = sched_get_priority_max(prio);
445
446 if ( min_prio == -1 || max_prio == -1 )
447 {
448 wxLogError(_("Can not get priority range for scheduling policy %d."),
449 prio);
450 }
451 else
452 {
453 struct sched_param sp;
454 pthread_attr_getschedparam(&attr, &sp);
455 sp.sched_priority = min_prio +
456 (p_internal->GetPriority()*(max_prio-min_prio))/100;
457 pthread_attr_setschedparam(&attr, &sp);
458 }
459
460 // create the new OS thread object
461 int rc = pthread_create(&p_internal->thread_id, &attr,
462 wxThreadInternal::PthreadStart, (void *)this);
463 pthread_attr_destroy(&attr);
464
465 if ( rc != 0 )
466 {
467 p_internal->SetState(STATE_EXITED);
468 return wxTHREAD_NO_RESOURCE;
469 }
470
471 return wxTHREAD_NO_ERROR;
472 }
473
474 wxThreadError wxThread::Run()
475 {
476 return p_internal->Run();
477 }
478
479 // -----------------------------------------------------------------------------
480 // misc accessors
481 // -----------------------------------------------------------------------------
482
483 void wxThread::SetPriority(unsigned int prio)
484 {
485 wxCHECK_RET( (WXTHREAD_MIN_PRIORITY <= prio) &&
486 (prio <= WXTHREAD_MAX_PRIORITY), "invalid thread priority" );
487
488 wxCriticalSectionLocker lock(m_critsect);
489
490 switch ( p_internal->GetState() )
491 {
492 case STATE_NEW:
493 // thread not yet started, priority will be set when it is
494 p_internal->SetPriority(prio);
495 break;
496
497 case STATE_RUNNING:
498 case STATE_PAUSED:
499 {
500 struct sched_param sparam;
501 sparam.sched_priority = prio;
502
503 if ( pthread_setschedparam(p_internal->GetId(),
504 SCHED_OTHER, &sparam) != 0 )
505 {
506 wxLogError(_("Failed to set thread priority %d."), prio);
507 }
508 }
509 break;
510
511 case STATE_EXITED:
512 default:
513 wxFAIL_MSG("impossible to set thread priority in this state");
514 }
515 }
516
517 unsigned int wxThread::GetPriority() const
518 {
519 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
520
521 return p_internal->GetPriority();
522 }
523
524 unsigned long wxThread::GetID() const
525 {
526 return (unsigned long)p_internal->thread_id;
527 }
528
529 // -----------------------------------------------------------------------------
530 // pause/resume
531 // -----------------------------------------------------------------------------
532
533 wxThreadError wxThread::Pause()
534 {
535 wxCriticalSectionLocker lock(m_critsect);
536
537 if ( p_internal->GetState() != STATE_RUNNING )
538 {
539 wxLogDebug("Can't pause thread which is not running.");
540
541 return wxTHREAD_NOT_RUNNING;
542 }
543
544 p_internal->SetState(STATE_PAUSED);
545
546 return wxTHREAD_NO_ERROR;
547 }
548
549 wxThreadError wxThread::Resume()
550 {
551 wxCriticalSectionLocker lock(m_critsect);
552
553 if ( p_internal->GetState() == STATE_PAUSED )
554 {
555 p_internal->Resume();
556
557 return wxTHREAD_NO_ERROR;
558 }
559 else
560 {
561 wxLogDebug("Attempt to resume a thread which is not paused.");
562
563 return wxTHREAD_MISC_ERROR;
564 }
565 }
566
567 // -----------------------------------------------------------------------------
568 // exiting thread
569 // -----------------------------------------------------------------------------
570
571 wxThread::ExitCode wxThread::Delete()
572 {
573 m_critsect.Enter();
574 thread_state state = p_internal->GetState();
575 m_critsect.Leave();
576
577 switch ( state )
578 {
579 case STATE_NEW:
580 case STATE_EXITED:
581 // nothing to do
582 break;
583
584 case STATE_PAUSED:
585 // resume the thread first
586 Resume();
587
588 // fall through
589
590 default:
591 // set the flag telling to the thread to stop and wait
592 p_internal->Cancel();
593 }
594
595 return NULL;
596 }
597
598 wxThreadError wxThread::Kill()
599 {
600 switch ( p_internal->GetState() )
601 {
602 case STATE_NEW:
603 case STATE_EXITED:
604 return wxTHREAD_NOT_RUNNING;
605
606 default:
607 if ( pthread_cancel(p_internal->GetId()) != 0 )
608 {
609 wxLogError(_("Failed to terminate a thread."));
610
611 return wxTHREAD_MISC_ERROR;
612 }
613
614 return wxTHREAD_NO_ERROR;
615 }
616 }
617
618 void wxThread::Exit(void *status)
619 {
620 // first call user-level clean up code
621 OnExit();
622
623 // next wake up the threads waiting for us (OTOH, this function won't return
624 // until someone waited for us!)
625 p_internal->SignalExit();
626
627 p_internal->SetState(STATE_EXITED);
628
629 // delete both C++ thread object and terminate the OS thread object
630 delete this;
631 pthread_exit(status);
632 }
633
634 // also test whether we were paused
635 bool wxThread::TestDestroy()
636 {
637 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
638
639 if ( p_internal->GetState() == STATE_PAUSED )
640 {
641 // leave the crit section or the other threads will stop too if they try
642 // to call any of (seemingly harmless) IsXXX() functions while we sleep
643 m_critsect.Leave();
644
645 p_internal->Pause();
646
647 // enter it back before it's finally left in lock object dtor
648 m_critsect.Enter();
649 }
650
651 return p_internal->WasCancelled();
652 }
653
654 wxThread::~wxThread()
655 {
656 // remove this thread from the global array
657 gs_allThreads.Remove(this);
658 }
659
660 // -----------------------------------------------------------------------------
661 // state tests
662 // -----------------------------------------------------------------------------
663
664 bool wxThread::IsRunning() const
665 {
666 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
667
668 return p_internal->GetState() == STATE_RUNNING;
669 }
670
671 bool wxThread::IsAlive() const
672 {
673 wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
674
675 switch ( p_internal->GetState() )
676 {
677 case STATE_RUNNING:
678 case STATE_PAUSED:
679 return TRUE;
680
681 default:
682 return FALSE;
683 }
684 }
685
686 //--------------------------------------------------------------------
687 // wxThreadModule
688 //--------------------------------------------------------------------
689
690 class wxThreadModule : public wxModule
691 {
692 public:
693 virtual bool OnInit();
694 virtual void OnExit();
695
696 private:
697 DECLARE_DYNAMIC_CLASS(wxThreadModule)
698 };
699
700 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
701
702 bool wxThreadModule::OnInit()
703 {
704 if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
705 {
706 wxLogError(_("Thread module initialization failed: "
707 "failed to create pthread key."));
708
709 return FALSE;
710 }
711
712 gs_mutexGui = new wxMutex();
713 wxThreadGuiInit();
714 gs_tidMain = pthread_self();
715 gs_mutexGui->Lock();
716
717 return TRUE;
718 }
719
720 void wxThreadModule::OnExit()
721 {
722 wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
723
724 // terminate any threads left
725 size_t count = gs_allThreads.GetCount();
726 if ( count != 0u )
727 wxLogDebug("Some threads were not terminated by the application.");
728
729 for ( size_t n = 0u; n < count; n++ )
730 {
731 gs_allThreads[n]->Delete();
732 }
733
734 // destroy GUI mutex
735 gs_mutexGui->Unlock();
736 wxThreadGuiExit();
737 delete gs_mutexGui;
738
739 // and free TLD slot
740 (void)pthread_key_delete(gs_keySelf);
741 }