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git.saurik.com Git - wxWidgets.git/blob - include/wx/palmos/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/palmos/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it but please consider updating your code instead.
34 // Recommended setting: 0 (please update your code)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 0
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 1
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
120 // Recommended setting: 1 if your compiler supports it.
121 #if defined(_MSC_VER) || \
122 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
123 #define wxUSE_ON_FATAL_EXCEPTION 0
125 #define wxUSE_ON_FATAL_EXCEPTION 0
128 // ----------------------------------------------------------------------------
130 // ----------------------------------------------------------------------------
132 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
133 // defined as wchar_t, wxString will use Unicode internally. If you set this
134 // to 1, you must use wxT() macro for all literal strings in the program.
136 // Unicode is currently only fully supported under Windows NT/2000/XP
137 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
138 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
142 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
143 #ifndef wxUSE_UNICODE
144 #define wxUSE_UNICODE 0
147 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
148 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
149 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
150 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
151 // that you will have to modify the makefiles to include unicows.lib import
152 // library as the first library (see installation instructions in install.txt
153 // to learn how to do it when building the library or samples).
155 // If your compiler doesn't have unicows.lib, you can get a version of it at
156 // http://libunicows.sourceforge.net
160 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
161 #define wxUSE_UNICODE_MSLU 0
163 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164 // compiling the program in Unicode mode. More precisely, it will be possible
165 // to construct wxString from a wide (Unicode) string and convert any wxString
170 // Recommended setting: 1
171 #define wxUSE_WCHAR_T 0
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
186 // Recommended setting: depends on whether you intend to use C++ exceptions
187 // in your own code (1 if you do, 0 if you don't)
188 #define wxUSE_EXCEPTIONS 1
190 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 // Recommended setting: 0
195 #define wxUSE_EXTENDED_RTTI 0
197 #if defined(__BORLANDC__)
198 #undef wxUSE_EXTENDED_RTTI
199 #define wxUSE_EXTENDED_RTTI 1
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
208 // Recommended setting: YMMV
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
217 // Recommended setting: 1 (always)
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 0
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 0
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 0
229 // Support for command line parsing using wxCmdLineParser class.
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 0
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
242 // This is ignored under Win16, threads are only supported under Win32.
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 0
249 // If enabled (1), compiles wxWidgets streams classes
250 #define wxUSE_STREAMS 0
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253 #define wxUSE_STD_IOSTREAM 0
255 // ----------------------------------------------------------------------------
256 // non GUI features selection
257 // ----------------------------------------------------------------------------
259 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
260 // integer which is implemented in terms of native 64 bit integers if any or
261 // uses emulation otherwise.
263 // This class is required by wxDateTime and so you should enable it if you want
264 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
265 // integers in which case (almost) all of its functions are inline and it
266 // almost does not take any space, so there should be no reason to switch it
269 // Recommended setting: 1
270 #define wxUSE_LONGLONG 1
272 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
273 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
277 // Recommended setting: 1 (wxFile is highly recommended as it is required by
278 // i18n code, wxFileConfig and others)
280 #define wxUSE_FFILE 0
282 // Use wxFSVolume class providing access to the configured/active mount points
286 // Recommended setting: 1 (but may be safely disabled if you don't use it)
287 #define wxUSE_FSVOLUME 1
289 // use wxTextBuffer class: required by wxTextFile
290 #define wxUSE_TEXTBUFFER 0
292 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
294 #define wxUSE_TEXTFILE 0
296 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
299 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
300 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
301 // old wxTime and wxDate classes which are still provided for backwards
302 // compatibility (and implemented in terms of wxDateTime).
304 // Note that this class is relatively new and is still officially in alpha
305 // stage because some features are not yet (fully) implemented. It is already
306 // quite useful though and should only be disabled if you are aiming at
307 // absolutely minimal version of the library.
309 // Requires: wxUSE_LONGLONG
313 // Recommended setting: 1
314 #define wxUSE_DATETIME 1
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
320 // Recommended setting: 1
321 #define wxUSE_TIMER 0
323 // Use wxStopWatch clas.
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 0
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
335 // See also wxUSE_CONFIG_NATIVE below.
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 0
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
365 // This setting is for Win32 only
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 0
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 0
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 0
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 0
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 0
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 0
387 // wxArchive classes for accessing archives such as zip and tar
388 #define wxUSE_ARCHIVE_STREAMS 0
390 // Set to 1 to compile wxZipInput/OutputStream classes.
391 #define wxUSE_ZIPSTREAM 0
393 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
397 // If enabled, the code written by Apple will be used to write, in a portable
398 // way, float on the disk. See extended.c for the license which is different
399 // from wxWidgets one.
403 // Recommended setting: 1 unless you don't like the license terms (unlikely)
404 #define wxUSE_APPLE_IEEE 0
406 // Joystick support class
407 #define wxUSE_JOYSTICK 0
409 // wxFontMapper class
410 #define wxUSE_FONTMAP 0
412 // wxMimeTypesManager class
413 #define wxUSE_MIMETYPE 0
415 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
416 // or wxURL you need to set this to 1.
420 // Recommended setting: 1
421 #define wxUSE_PROTOCOL 0
423 // The settings for the individual URL schemes
424 #define wxUSE_PROTOCOL_FILE 0
425 #define wxUSE_PROTOCOL_FTP 0
426 #define wxUSE_PROTOCOL_HTTP 0
428 // Define this to use wxURL class.
431 // Define this to use native platform url and protocol support.
432 // Currently valid only for MS-Windows.
433 // Note: if you set this to 1, you can open ftp/http/gopher sites
434 // and obtain a valid input stream for these sites
435 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
436 // Doing so reduces the code size.
438 // This code is experimental and subject to change.
439 #define wxUSE_URL_NATIVE 0
441 // Support for regular expression matching via wxRegEx class: enable this to
442 // use POSIX regular expressions in your code. You need to compile regex
443 // library from src/regex to use it under Windows.
447 // Recommended setting: 1 if your compiler supports it, if it doesn't please
448 // contribute us a makefile for src/regex for it
449 #define wxUSE_REGEX 0
451 // wxSystemOptions class
452 #define wxUSE_SYSTEM_OPTIONS 0
455 #define wxUSE_SOUND 0
457 #define wxUSE_MEDIACTRL 0
459 // Use wxWidget's XRC XML-based resource system. Recommended.
463 // Recommended setting: 1 (requires wxUSE_XML)
466 // XML parsing classes. Note that their API will change in the future, so
467 // using wxXmlDocument and wxXmlNode in your app is not recommended.
471 // Recommended setting: 1 (required by XRC)
478 // ----------------------------------------------------------------------------
479 // Individual GUI controls
480 // ----------------------------------------------------------------------------
482 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
483 // (without it, wxControl class is not compiled)
487 // Recommended setting: 1 (don't change except for very special programs)
488 #define wxUSE_CONTROLS 1
490 // wxPopupWindow class is a top level transient window. It is currently used
491 // to implement wxTipWindow
495 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
496 #define wxUSE_POPUPWIN 0
498 // wxTipWindow allows to implement the custom tooltips, it is used by the
499 // context help classes. Requires wxUSE_POPUPWIN.
503 // Recommended setting: 1 (may be set to 0)
504 #define wxUSE_TIPWINDOW 0
506 // Each of the settings below corresponds to one wxWidgets control. They are
507 // all switched on by default but may be disabled if you are sure that your
508 // program (including any standard dialogs it can show!) doesn't need them and
509 // if you desperately want to save some space. If you use any of these you must
510 // set wxUSE_CONTROLS as well.
514 // Recommended setting: 1
515 #define wxUSE_BUTTON 1 // wxButton
516 #define wxUSE_BMPBUTTON 0 // wxBitmapButton
517 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
518 #define wxUSE_CHECKBOX 1 // wxCheckBox
519 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
520 #define wxUSE_CHOICE 0 // wxChoice
521 #define wxUSE_COMBOBOX 0 // wxComboBox
522 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
523 #define wxUSE_GAUGE 0 // wxGauge
524 #define wxUSE_LISTBOX 0 // wxListBox
525 #define wxUSE_LISTCTRL 0 // wxListCtrl
526 #define wxUSE_RADIOBOX 1 // wxRadioBox
527 #define wxUSE_RADIOBTN 1 // wxRadioButton
528 #define wxUSE_SCROLLBAR 0 // wxScrollBar
529 #define wxUSE_SLIDER 1 // wxSlider
530 #define wxUSE_SPINBTN 0 // wxSpinButton
531 #define wxUSE_SPINCTRL 0 // wxSpinCtrl
532 #define wxUSE_STATBOX 0 // wxStaticBox
533 #define wxUSE_STATLINE 0 // wxStaticLine
534 #define wxUSE_STATTEXT 1 // wxStaticText
535 #define wxUSE_STATBMP 0 // wxStaticBitmap
536 #define wxUSE_TEXTCTRL 0 // wxTextCtrl
537 #define wxUSE_TOGGLEBTN 1 // requires wxButton
538 #define wxUSE_TREECTRL 0 // wxTreeCtrl
540 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
541 // below either wxStatusBarPalm or a generic wxStatusBar will be used.
545 // Recommended setting: 1
546 #define wxUSE_STATUSBAR 1
548 // Two status bar implementations are available under PalmOS: the generic one
549 // or the wrapper around native status bar. For native look and feel the native
550 // version should be used.
554 // Recommended setting: 1 (there is no advantage in using the generic one)
555 #define wxUSE_NATIVE_STATUSBAR 1
557 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
558 // classes at all. Otherwise, use the native toolbar class unless
559 // wxUSE_TOOLBAR_NATIVE is 0.
561 // Default is 1 for all settings.
563 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
564 #define wxUSE_TOOLBAR 0
565 #define wxUSE_TOOLBAR_NATIVE 0
567 // wxNotebook is a control with several "tabs" located on one of its sides. It
568 // may be used ot logically organise the data presented to the user instead of
569 // putting everything in one huge dialog. It replaces wxTabControl and related
570 // classes of wxWin 1.6x.
574 // Recommended setting: 1
575 #define wxUSE_NOTEBOOK 0
577 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
582 // Recommended setting: 1
583 #define wxUSE_LISTBOOK 0
585 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
590 // Recommended setting: 1
591 #define wxUSE_CHOICEBOOK 0
593 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
594 // the new class. It shouldn't be used in new code.
598 // Recommended setting: 0 (use wxNotebook)
599 #define wxUSE_TAB_DIALOG 0
603 // Default is 1 for both options.
605 // Recommended setting: 1
609 // ----------------------------------------------------------------------------
610 // Miscellaneous GUI stuff
611 // ----------------------------------------------------------------------------
613 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
614 #define wxUSE_ACCEL 0
616 // Hotkey support (currently Windows only)
617 #define wxUSE_HOTKEY 0
619 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
624 // Recommended setting: 1 (can be safely set to 0, not used by the library)
625 #define wxUSE_CARET 0
627 // Use wxDisplay class: it allows enumerating all displays on a system and
628 // working with them.
630 // Default is 0 because it isn't yet implemented on all platforms
632 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
633 #define wxUSE_DISPLAY 0
635 // Miscellaneous geometry code: needed for Canvas library
636 #define wxUSE_GEOMETRY 0
638 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
643 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
644 // enumerated above, then this class is mostly useless too)
645 #define wxUSE_IMAGLIST 0
647 // Use wxMenu, wxMenuBar, wxMenuItem.
651 // Recommended setting: 1 (can't be disabled under MSW)
652 #define wxUSE_MENUS 1
654 // Use wxSashWindow class.
658 // Recommended setting: 1
661 // Use wxSplitterWindow class.
665 // Recommended setting: 1
666 #define wxUSE_SPLITTER 0
668 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
672 // Recommended setting: 1
673 #define wxUSE_TOOLTIPS 0
675 // wxValidator class and related methods
676 #define wxUSE_VALIDATORS 0
678 // wxDC cacheing implementation
679 #define wxUSE_DC_CACHEING 0
681 // Set this to 1 to enable the use of DIB's for wxBitmap to support
682 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
683 #define wxUSE_DIB_FOR_BITMAP 0
685 // Set this to 1 to enable wxDIB
686 #define wxUSE_WXDIB 0
688 // ----------------------------------------------------------------------------
690 // ----------------------------------------------------------------------------
692 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
693 // file selector, printer dialog). Switching this off also switches off the
694 // printing architecture and interactive wxPrinterDC.
698 // Recommended setting: 1 (unless it really doesn't work)
699 #define wxUSE_COMMON_DIALOGS 0
701 // wxBusyInfo displays window with message when app is busy. Works in same way
703 #define wxUSE_BUSYINFO 0
705 // Use single/multiple choice dialogs.
709 // Recommended setting: 1 (used in the library itself)
710 #define wxUSE_CHOICEDLG 0
712 // Use colour picker dialog
716 // Recommended setting: 1
717 #define wxUSE_COLOURDLG 1
719 // wxDirDlg class for getting a directory name from user
720 #define wxUSE_DIRDLG 0
722 // TODO: setting to choose the generic or native one
724 // Use file open/save dialogs.
728 // Recommended setting: 1 (used in many places in the library itself)
729 #define wxUSE_FILEDLG 0
731 // Use find/replace dialogs.
735 // Recommended setting: 1 (but may be safely set to 0)
736 #define wxUSE_FINDREPLDLG 0
738 // Use font picker dialog
742 // Recommended setting: 1 (used in the library itself)
743 #define wxUSE_FONTDLG 0
745 // Use wxMessageDialog and wxMessageBox.
749 // Recommended setting: 1 (used in the library itself)
750 #define wxUSE_MSGDLG 1
752 // progress dialog class for lengthy operations
753 #define wxUSE_PROGRESSDLG 1
755 // support for startup tips (wxShowTip &c)
756 #define wxUSE_STARTUP_TIPS 0
758 // text entry dialog and wxGetTextFromUser function
759 #define wxUSE_TEXTDLG 0
761 // number entry dialog
762 #define wxUSE_NUMBERDLG 0
764 // splash screen class
765 #define wxUSE_SPLASH 0
768 #define wxUSE_WIZARDDLG 0
770 // ----------------------------------------------------------------------------
772 // ----------------------------------------------------------------------------
774 // Windows supports the graphics format known as metafile which is, though not
775 // portable, is widely used under Windows and so is supported by wxWin (under
776 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
777 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
778 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
779 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
780 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
781 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
782 // in any metafile related classes at all.
784 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
786 // Recommended setting: default or 0 for everything for portable programs.
787 #define wxUSE_METAFILE 0
788 #define wxUSE_ENH_METAFILE 0
789 #define wxUSE_WIN_METAFILES_ALWAYS 0
791 // ----------------------------------------------------------------------------
792 // Big GUI components
793 // ----------------------------------------------------------------------------
795 // Set to 0 to disable MDI support.
797 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
801 // Recommended setting: 1, can be safely set to 0.
804 // Set to 0 to disable document/view architecture
805 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
807 // Set to 0 to disable MDI document/view architecture
809 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
810 #define wxUSE_MDI_ARCHITECTURE 0
812 // Set to 0 to disable print/preview architecture code
813 #define wxUSE_PRINTING_ARCHITECTURE 0
815 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
820 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
824 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
825 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
826 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
827 // will need to manually add opengl32.lib and glu32.lib to the list of
828 // libraries linked with your program if you use OpenGL.
832 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
833 #define wxUSE_GLCANVAS 0
835 // ----------------------------------------------------------------------------
837 // ----------------------------------------------------------------------------
839 // Use wxClipboard class for clipboard copy/paste.
843 // Recommended setting: 1
844 #define wxUSE_CLIPBOARD 0
846 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
851 // Recommended setting: 1
852 #define wxUSE_DATAOBJ 0
854 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
855 // different from "built in" drag and drop in wxTreeCtrl which is always
856 // available). Requires wxUSE_DATAOBJ.
860 // Recommended setting: 1
861 #define wxUSE_DRAG_AND_DROP 0
863 // Use wxAccessible for enhanced and customisable accessibility.
864 // Depends on wxUSE_OLE.
868 // Recommended setting (at present): 0
869 #define wxUSE_ACCESSIBILITY 0
871 // ----------------------------------------------------------------------------
872 // miscellaneous settings
873 // ----------------------------------------------------------------------------
875 // wxSingleInstanceChecker class allows to verify at startup if another program
876 // instance is running (it is only available under Win32)
880 // Recommended setting: 1 (the class is tiny, disabling it won't save much
882 #define wxUSE_SNGLINST_CHECKER 0
884 #define wxUSE_DRAGIMAGE 0
887 // 0 for no interprocess comms
889 // 0 for no help facility
890 #define wxUSE_MS_HTML_HELP 0
891 // 0 for no MS HTML Help
893 // Use wxHTML-based help controller?
894 #define wxUSE_WXHTML_HELP 0
896 #define wxUSE_RESOURCES 0
897 // 0 for no wxGetResource/wxWriteResource
898 #define wxUSE_CONSTRAINTS 0
899 // 0 for no window layout constraint system
901 #define wxUSE_SPLINES 0
904 #define wxUSE_MOUSEWHEEL 0
905 // Include mouse wheel support
907 // ----------------------------------------------------------------------------
908 // postscript support settings
909 // ----------------------------------------------------------------------------
911 // Set to 1 for PostScript device context.
912 #define wxUSE_POSTSCRIPT 0
914 // Set to 1 to use font metric files in GetTextExtent
915 #define wxUSE_AFM_FOR_POSTSCRIPT 0
917 // Set to 0 to disable PostScript print/preview architecture code under Windows
918 // (just use Windows printing).
919 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
921 // ----------------------------------------------------------------------------
923 // ----------------------------------------------------------------------------
925 // Define 1 to use ODBC classes
928 // For backward compatibility reasons, this parameter now only controls the
929 // default scrolling method used by cursors. This default behavior can be
930 // overriden by setting the second param of wxDB::wxDbGetConnection() or
931 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
932 // that use the connection) should support forward only scrolling of cursors,
933 // or both forward and backward support for backward scrolling cursors is
934 // dependent on the data source as well as the ODBC driver being used.
935 #define wxODBC_FWD_ONLY_CURSORS 0
937 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
938 // member variables. With a setting of 1, full backward compatability with the
939 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
940 // as future development will be done only on the non-deprecated
941 // functions/classes/member variables/etc.
942 #define wxODBC_BACKWARD_COMPATABILITY 0
944 // ----------------------------------------------------------------------------
945 // other compiler (mis)features
946 // ----------------------------------------------------------------------------
948 // Set this to 0 if your compiler can't cope with omission of prototype
953 // Recommended setting: 1 (should never need to set this to 0)
954 #define REMOVE_UNUSED_ARG 1
956 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
957 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
958 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
963 // Recommended setting: whatever your compiler likes more
964 #define wxUSE_IOSTREAMH 1
966 // ----------------------------------------------------------------------------
967 // image format support
968 // ----------------------------------------------------------------------------
970 // wxImage supports many different image formats which can be configured at
971 // compile-time. BMP is always supported, others are optional and can be safely
972 // disabled if you don't plan to use images in such format sometimes saving
973 // substantial amount of code in the final library.
975 // Some formats require an extra library which is included in wxWin sources
976 // which is mentioned if it is the case.
978 // Set to 1 for wxImage support (recommended).
979 #define wxUSE_IMAGE 0
981 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
982 #define wxUSE_LIBPNG 0
984 // Set to 1 for JPEG format support (requires libjpeg)
985 #define wxUSE_LIBJPEG 0
987 // Set to 1 for TIFF format support (requires libtiff)
988 #define wxUSE_LIBTIFF 0
990 // Set to 1 for GIF format support
993 // Set to 1 for PNM format support
996 // Set to 1 for PCX format support
999 // Set to 1 for IFF format support (Amiga format)
1002 // Set to 1 for XPM format support
1005 // Set to 1 for MS Icons and Cursors format support
1006 #define wxUSE_ICO_CUR 0
1008 // Set to 1 to compile in wxPalette class
1009 #define wxUSE_PALETTE 0
1011 // ----------------------------------------------------------------------------
1012 // Windows-only settings
1013 // ----------------------------------------------------------------------------
1015 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1016 // will override some other settings (see below)
1020 // Recommended setting: 0 unless you really have to use MFC
1023 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1024 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1025 // can't compile/doesn't have the OLE headers.
1029 // Recommended setting: 1
1032 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1033 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1034 // miniframes support instead.
1036 // Default is 0 for (most) Win32 (systems), 1 for Win16
1038 #define wxUSE_ITSY_BITSY 0
1040 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1041 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1042 // doesn't have such limitation).
1044 // Default is 1 for compilers which support it
1046 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1047 // or can't compile <richedit.h>
1048 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1049 #define wxUSE_RICHEDIT 0
1051 // TODO: This should be ifdef'ed for any compilers that don't support
1052 // RichEdit 2.0 but do have RichEdit 1.0...
1053 #define wxUSE_RICHEDIT2 0
1056 #define wxUSE_RICHEDIT 0
1057 #define wxUSE_RICHEDIT2 0
1060 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1061 // is required by wxUSE_CHECKLISTBOX.
1065 // Recommended setting: 1, set to 0 for a small library size reduction
1066 #define wxUSE_OWNER_DRAWN 0
1068 // Set to 1 to compile MS Windows XP theme engine support
1069 #define wxUSE_UXTHEME 0
1071 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1072 // (notably, wxNotebook pages)
1073 #define wxUSE_UXTHEME_AUTO 0
1075 // ----------------------------------------------------------------------------
1076 // obsolete settings
1077 // ----------------------------------------------------------------------------
1079 // NB: all settings in this section are obsolete and should not be used/changed
1080 // at all, they will disappear
1082 // Set to 1 to use PenWindows
1083 #define wxUSE_PENWINDOWS 0
1085 // Define 1 to use bitmap messages.
1086 #define wxUSE_BITMAP_MESSAGE 0
1088 // If 1, enables provision of run-time type information.
1089 // NOW MANDATORY: don't change.
1090 #define wxUSE_DYNAMIC_CLASSES 1