fixed to make wxVariant compatible with both ANSI and Unicode modes
[wxWidgets.git] / include / wx / variant.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/variant.h
3 // Purpose: wxVariant class, container for any type
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 10/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_VARIANT_H_
13 #define _WX_VARIANT_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_VARIANT
18
19 #include "wx/object.h"
20 #include "wx/string.h"
21 #include "wx/arrstr.h"
22 #include "wx/list.h"
23 #include "wx/cpp.h"
24
25 #if wxUSE_DATETIME
26 #include "wx/datetime.h"
27 #endif // wxUSE_DATETIME
28
29 #if wxUSE_ODBC
30 #include "wx/db.h" // will #include sqltypes.h
31 #endif //ODBC
32
33 #include "wx/iosfwrap.h"
34
35 /*
36 * wxVariantData stores the actual data in a wxVariant object,
37 * to allow it to store any type of data.
38 * Derive from this to provide custom data handling.
39 *
40 * NB: To prevent addition of extra vtbl pointer to wxVariantData,
41 * we don't multiple-inherit from wxObjectRefData. Instead,
42 * we simply replicate the wxObject ref-counting scheme.
43 *
44 * NB: When you construct a wxVariantData, it will have refcount
45 * of one. Refcount will not be further increased when
46 * it is passed to wxVariant. This simulates old common
47 * scenario where wxVariant took ownership of wxVariantData
48 * passed to it.
49 * If you create wxVariantData for other reasons than passing
50 * it to wxVariant, technically you are not required to call
51 * DecRef() before deleting it.
52 *
53 * TODO: in order to replace wxPropertyValue, we would need
54 * to consider adding constructors that take pointers to C++ variables,
55 * or removing that functionality from the wxProperty library.
56 * Essentially wxPropertyValue takes on some of the wxValidator functionality
57 * by storing pointers and not just actual values, allowing update of C++ data
58 * to be handled automatically. Perhaps there's another way of doing this without
59 * overloading wxVariant with unnecessary functionality.
60 */
61
62 class WXDLLIMPEXP_BASE wxVariantData: public wxObject
63 {
64 friend class wxVariant;
65 public:
66 wxVariantData()
67 : wxObject(), m_count(1)
68 { }
69
70 // Override these to provide common functionality
71 virtual bool Eq(wxVariantData& data) const = 0;
72
73 #if wxUSE_STD_IOSTREAM
74 virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; }
75 #endif
76 virtual bool Write(wxString& WXUNUSED(str)) const { return false; }
77 #if wxUSE_STD_IOSTREAM
78 virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; }
79 #endif
80 virtual bool Read(wxString& WXUNUSED(str)) { return false; }
81 // What type is it? Return a string name.
82 virtual wxString GetType() const = 0;
83 // If it based on wxObject return the ClassInfo.
84 virtual wxClassInfo* GetValueClassInfo() { return NULL; }
85
86 void IncRef() { m_count++; }
87 void DecRef()
88 {
89 if ( --m_count == 0 )
90 delete this;
91 }
92
93 int GetRefCount() const { return m_count; }
94
95 protected:
96 // Protected dtor should make some incompatible code
97 // break more louder. That is, they should do data->DecRef()
98 // instead of delete data.
99 virtual ~wxVariantData() { }
100
101 private:
102 int m_count;
103
104 private:
105 DECLARE_ABSTRACT_CLASS(wxVariantData)
106 };
107
108 /*
109 * wxVariant can store any kind of data, but has some basic types
110 * built in.
111 */
112
113 class WXDLLIMPEXP_BASE wxVariant: public wxObject
114 {
115 public:
116 wxVariant();
117
118 wxVariant(const wxVariant& variant);
119 wxVariant(wxVariantData* data, const wxString& name = wxEmptyString);
120 virtual ~wxVariant();
121
122 // generic assignment
123 void operator= (const wxVariant& variant);
124
125 // Assignment using data, e.g.
126 // myVariant = new wxStringVariantData("hello");
127 void operator= (wxVariantData* variantData);
128
129 bool operator== (const wxVariant& variant) const;
130 bool operator!= (const wxVariant& variant) const;
131
132 // Sets/gets name
133 inline void SetName(const wxString& name) { m_name = name; }
134 inline const wxString& GetName() const { return m_name; }
135
136 // Tests whether there is data
137 bool IsNull() const;
138
139 // For compatibility with wxWidgets <= 2.6, this doesn't increase
140 // reference count.
141 wxVariantData* GetData() const { return m_data; }
142 void SetData(wxVariantData* data) ;
143
144 // make a 'clone' of the object
145 void Ref(const wxVariant& clone);
146
147 // destroy a reference
148 void UnRef();
149
150 // Make NULL (i.e. delete the data)
151 void MakeNull();
152
153 // Delete data and name
154 void Clear();
155
156 // Returns a string representing the type of the variant,
157 // e.g. "string", "bool", "stringlist", "list", "double", "long"
158 wxString GetType() const;
159
160 bool IsType(const wxString& type) const;
161 bool IsValueKindOf(const wxClassInfo* type) const;
162
163 // write contents to a string (e.g. for debugging)
164 wxString MakeString() const;
165
166 // double
167 wxVariant(double val, const wxString& name = wxEmptyString);
168 bool operator== (double value) const;
169 bool operator!= (double value) const;
170 void operator= (double value) ;
171 inline operator double () const { return GetDouble(); }
172 inline double GetReal() const { return GetDouble(); }
173 double GetDouble() const;
174
175 // long
176 wxVariant(long val, const wxString& name = wxEmptyString);
177 wxVariant(int val, const wxString& name = wxEmptyString);
178 wxVariant(short val, const wxString& name = wxEmptyString);
179 bool operator== (long value) const;
180 bool operator!= (long value) const;
181 void operator= (long value) ;
182 inline operator long () const { return GetLong(); }
183 inline long GetInteger() const { return GetLong(); }
184 long GetLong() const;
185
186 // bool
187 #ifdef HAVE_BOOL
188 wxVariant(bool val, const wxString& name = wxEmptyString);
189 bool operator== (bool value) const;
190 bool operator!= (bool value) const;
191 void operator= (bool value) ;
192 inline operator bool () const { return GetBool(); }
193 bool GetBool() const ;
194 #endif
195
196 // wxDateTime
197 #if wxUSE_DATETIME
198 wxVariant(const wxDateTime& val, const wxString& name = wxEmptyString);
199 #if wxUSE_ODBC
200 wxVariant(const DATE_STRUCT* valptr, const wxString& name = wxEmptyString);
201 wxVariant(const TIME_STRUCT* valptr, const wxString& name = wxEmptyString);
202 wxVariant(const TIMESTAMP_STRUCT* valptr, const wxString& name = wxEmptyString);
203 #endif
204 bool operator== (const wxDateTime& value) const;
205 bool operator!= (const wxDateTime& value) const;
206 void operator= (const wxDateTime& value) ;
207 #if wxUSE_ODBC
208 void operator= (const DATE_STRUCT* value) ;
209 void operator= (const TIME_STRUCT* value) ;
210 void operator= (const TIMESTAMP_STRUCT* value) ;
211 #endif
212 inline operator wxDateTime () const { return GetDateTime(); }
213 wxDateTime GetDateTime() const;
214 #endif
215
216 // wxString
217 wxVariant(const wxString& val, const wxString& name = wxEmptyString);
218 // these overloads are necessary to prevent the compiler from using bool
219 // version instead of wxString one:
220 wxVariant(const char* val, const wxString& name = wxEmptyString);
221 wxVariant(const wchar_t* val, const wxString& name = wxEmptyString);
222 wxVariant(const wxCStrData& val, const wxString& name = wxEmptyString);
223 wxVariant(const wxCharBuffer& val, const wxString& name = wxEmptyString);
224 wxVariant(const wxWCharBuffer& val, const wxString& name = wxEmptyString);
225
226 bool operator== (const wxString& value) const;
227 bool operator!= (const wxString& value) const;
228 wxVariant& operator=(const wxString& value);
229 // these overloads are necessary to prevent the compiler from using bool
230 // version instead of wxString one:
231 wxVariant& operator=(const char* value)
232 { return *this = wxString(value); }
233 wxVariant& operator=(const wchar_t* value)
234 { return *this = wxString(value); }
235 wxVariant& operator=(const wxCStrData& value)
236 { return *this = value.AsString(); }
237 template<typename T>
238 wxVariant& operator=(const wxCharTypeBuffer<T>& value)
239 { return *this = value.data(); }
240
241 inline operator wxString () const { return MakeString(); }
242 wxString GetString() const;
243
244 // wxUniChar
245 wxVariant(const wxUniChar& val, const wxString& name = wxEmptyString);
246 wxVariant(const wxUniCharRef& val, const wxString& name = wxEmptyString);
247 wxVariant(char val, const wxString& name = wxEmptyString);
248 wxVariant(wchar_t val, const wxString& name = wxEmptyString);
249 bool operator==(const wxUniChar& value) const;
250 bool operator==(const wxUniCharRef& value) const { return *this == wxUniChar(value); }
251 bool operator==(char value) const { return *this == wxUniChar(value); }
252 bool operator==(wchar_t value) const { return *this == wxUniChar(value); }
253 bool operator!=(const wxUniChar& value) const { return !(*this == value); }
254 bool operator!=(const wxUniCharRef& value) const { return !(*this == value); }
255 bool operator!=(char value) const { return !(*this == value); }
256 bool operator!=(wchar_t value) const { return !(*this == value); }
257 wxVariant& operator=(const wxUniChar& value);
258 wxVariant& operator=(const wxUniCharRef& value) { return *this = wxUniChar(value); }
259 wxVariant& operator=(char value) { return *this = wxUniChar(value); }
260 wxVariant& operator=(wchar_t value) { return *this = wxUniChar(value); }
261 operator wxUniChar() const { return GetChar(); }
262 operator char() const { return GetChar(); }
263 operator wchar_t() const { return GetChar(); }
264 wxUniChar GetChar() const;
265
266 // wxArrayString
267 wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
268 bool operator== (const wxArrayString& value) const;
269 bool operator!= (const wxArrayString& value) const;
270 void operator= (const wxArrayString& value);
271 operator wxArrayString () const { return GetArrayString(); }
272 wxArrayString GetArrayString() const;
273
274 // void*
275 wxVariant(void* ptr, const wxString& name = wxEmptyString);
276 bool operator== (void* value) const;
277 bool operator!= (void* value) const;
278 void operator= (void* value);
279 operator void* () const { return GetVoidPtr(); }
280 void* GetVoidPtr() const;
281
282 // wxObject*
283 wxVariant(wxObject* ptr, const wxString& name = wxEmptyString);
284 bool operator== (wxObject* value) const;
285 bool operator!= (wxObject* value) const;
286 void operator= (wxObject* value);
287 wxObject* GetWxObjectPtr() const;
288
289
290 // ------------------------------
291 // list operations
292 // ------------------------------
293
294 wxVariant(const wxList& val, const wxString& name = wxEmptyString); // List of variants
295 bool operator== (const wxList& value) const;
296 bool operator!= (const wxList& value) const;
297 void operator= (const wxList& value) ;
298 // Treat a list variant as an array
299 wxVariant operator[] (size_t idx) const;
300 wxVariant& operator[] (size_t idx) ;
301 wxList& GetList() const ;
302
303 // Return the number of elements in a list
304 size_t GetCount() const;
305
306 // Make empty list
307 void NullList();
308
309 // Append to list
310 void Append(const wxVariant& value);
311
312 // Insert at front of list
313 void Insert(const wxVariant& value);
314
315 // Returns true if the variant is a member of the list
316 bool Member(const wxVariant& value) const;
317
318 // Deletes the nth element of the list
319 bool Delete(size_t item);
320
321 // Clear list
322 void ClearList();
323
324 public:
325 // Type conversion
326 bool Convert(long* value) const;
327 bool Convert(bool* value) const;
328 bool Convert(double* value) const;
329 bool Convert(wxString* value) const;
330 bool Convert(wxUniChar* value) const;
331 bool Convert(char* value) const;
332 bool Convert(wchar_t* value) const;
333 #if wxUSE_DATETIME
334 bool Convert(wxDateTime* value) const;
335 #endif // wxUSE_DATETIME
336
337 // Attributes
338 protected:
339 wxVariantData* m_data;
340 wxString m_name;
341
342 private:
343 DECLARE_DYNAMIC_CLASS(wxVariant)
344 };
345
346 #define DECLARE_VARIANT_OBJECT(classname) \
347 DECLARE_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
348
349 #define DECLARE_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
350 expdecl classname& operator << ( classname &object, const wxVariant &variant ); \
351 expdecl wxVariant& operator << ( wxVariant &variant, const classname &object );
352
353 #define IMPLEMENT_VARIANT_OBJECT(classname) \
354 IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
355
356 #define IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
357 class classname##VariantData: public wxVariantData \
358 { \
359 public:\
360 classname##VariantData() {} \
361 classname##VariantData( const classname &value ) { m_value = value; } \
362 \
363 classname &GetValue() { return m_value; } \
364 \
365 virtual bool Eq(wxVariantData& data) const; \
366 \
367 virtual wxString GetType() const; \
368 virtual wxClassInfo* GetValueClassInfo(); \
369 \
370 protected:\
371 classname m_value; \
372 \
373 private: \
374 DECLARE_CLASS(classname##VariantData) \
375 };\
376 \
377 IMPLEMENT_CLASS(classname##VariantData, wxVariantData)\
378 \
379 wxString classname##VariantData::GetType() const\
380 {\
381 return m_value.GetClassInfo()->GetClassName();\
382 }\
383 \
384 wxClassInfo* classname##VariantData::GetValueClassInfo()\
385 {\
386 return m_value.GetClassInfo();\
387 }\
388 \
389 expdecl classname& operator << ( classname &value, const wxVariant &variant )\
390 {\
391 wxASSERT( wxIsKindOf( variant.GetData(), classname##VariantData ) );\
392 \
393 classname##VariantData *data = (classname##VariantData*) variant.GetData();\
394 value = data->GetValue();\
395 return value;\
396 }\
397 \
398 expdecl wxVariant& operator << ( wxVariant &variant, const classname &value )\
399 {\
400 classname##VariantData *data = new classname##VariantData( value );\
401 variant.SetData( data );\
402 return variant;\
403 }
404
405 // implements a wxVariantData-derived class using for the Eq() method the
406 // operator== which must have been provided by "classname"
407 #define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
408 IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
409 \
410 bool classname##VariantData::Eq(wxVariantData& data) const \
411 {\
412 wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
413 \
414 classname##VariantData & otherData = (classname##VariantData &) data;\
415 \
416 return otherData.m_value == m_value;\
417 }\
418
419
420 // implements a wxVariantData-derived class using for the Eq() method a shallow
421 // comparison (through wxObject::IsSameAs function)
422 #define IMPLEMENT_VARIANT_OBJECT_SHALLOWCMP(classname) \
423 IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname, wxEMPTY_PARAMETER_VALUE)
424 #define IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname,expdecl) \
425 IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
426 \
427 bool classname##VariantData::Eq(wxVariantData& data) const \
428 {\
429 wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
430 \
431 classname##VariantData & otherData = (classname##VariantData &) data;\
432 \
433 return (otherData.m_value.IsSameAs(m_value));\
434 }\
435
436
437 // Since we want type safety wxVariant we need to fetch and dynamic_cast
438 // in a seemingly safe way so the compiler can check, so we define
439 // a dynamic_cast /wxDynamicCast analogue.
440
441 #define wxGetVariantCast(var,classname) \
442 ((classname*)(var.IsValueKindOf(&classname::ms_classInfo) ?\
443 var.GetWxObjectPtr() : NULL));
444
445 extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;
446
447 #endif // wxUSE_VARIANT
448
449 #endif // _WX_VARIANT_H_