2 /////////////////////////////////////////////////////////////////////////////
4 // Purpose: wxHtml testing example
5 /////////////////////////////////////////////////////////////////////////////
8 #pragma implementation "help.cpp"
9 #pragma interface "help.cpp"
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
19 // for all others, include the necessary headers (this file is usually all you
20 // need because it includes almost all "standard" wxWindows headers
26 #include "wx/html/helpfrm.h"
27 #include "wx/html/helpctrl.h"
28 #include "wx/filesys.h"
29 #include "wx/fs_zip.h"
31 // ----------------------------------------------------------------------------
33 // ----------------------------------------------------------------------------
36 // Define a new application type, each program should derive a class from wxApp
37 class MyApp
: public wxApp
40 // override base class virtuals
41 // ----------------------------
43 // this one is called on application startup and is a good place for the app
44 // initialization (doing it here and not in the ctor allows to have an error
45 // return: if OnInit() returns false, the application terminates)
46 virtual bool OnInit();
51 // Define a new frame type: this is going to be our main frame
52 class MyFrame
: public wxFrame
56 MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
);
58 // event handlers (these functions should _not_ be virtual)
59 void OnQuit(wxCommandEvent
& event
);
60 void OnHelp(wxCommandEvent
& event
);
61 void OnClose(wxCloseEvent
& event
);
63 wxHtmlHelpController help
;
65 // any class wishing to process wxWindows events must use this macro
69 // ----------------------------------------------------------------------------
71 // ----------------------------------------------------------------------------
73 // IDs for the controls and the menu commands
81 // ----------------------------------------------------------------------------
82 // event tables and other macros for wxWindows
83 // ----------------------------------------------------------------------------
85 // the event tables connect the wxWindows events with the functions (event
86 // handlers) which process them. It can be also done at run-time, but for the
87 // simple menu events like this the static method is much simpler.
88 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
89 EVT_MENU(Minimal_Quit
, MyFrame::OnQuit
)
90 EVT_MENU(Minimal_Help
, MyFrame::OnHelp
)
91 EVT_CLOSE(MyFrame::OnClose
)
94 // Create a new application object: this macro will allow wxWindows to create
95 // the application object during program execution (it's better than using a
96 // static object for many reasons) and also declares the accessor function
97 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
101 // ============================================================================
103 // ============================================================================
105 // ----------------------------------------------------------------------------
106 // the application class
107 // ----------------------------------------------------------------------------
108 // `Main program' equivalent: the program execution "starts" here
111 wxInitAllImageHandlers();
112 #if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
113 wxFileSystem::AddHandler(new wxZipFSHandler
);
115 SetVendorName("wxWindows");
116 SetAppName("wxHTMLHelp");
118 // Create the main application window
119 MyFrame
*frame
= new MyFrame("HTML Help Sample",
120 wxPoint(50, 50), wxSize(150, 50));
122 // Show it and tell the application that it's our main window
123 // @@@ what does it do exactly, in fact? is it necessary here?
128 // success: wxApp::OnRun() will be called which will enter the main message
129 // loop and the application will run. If we returned FALSE here, the
130 // application would exit immediately.
134 // ----------------------------------------------------------------------------
136 // ----------------------------------------------------------------------------
140 MyFrame::MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
)
141 : wxFrame((wxFrame
*)NULL
, -1, title
, pos
, size
),
142 help(wxHF_DEFAULT_STYLE
| wxHF_OPEN_FILES
)
145 wxMenu
*menuFile
= new wxMenu
;
147 menuFile
->Append(Minimal_Help
, "&Help");
148 menuFile
->Append(Minimal_Quit
, "E&xit");
150 // now append the freshly created menu to the menu bar...
151 wxMenuBar
*menuBar
= new wxMenuBar
;
152 menuBar
->Append(menuFile
, "&File");
154 // ... and attach this menu bar to the frame
157 help
.UseConfig(wxConfig::Get());
160 ret
= help
.AddBook(":helpfiles:testing.hhp");
162 help
.SetTempDir(".");
163 ret
= help
.AddBook("helpfiles/testing.hhp");
166 wxMessageBox("Failed adding book helpfiles/testing.hhp");
168 ret
= help
.AddBook(":helpfiles:another.hhp");
170 ret
= help
.AddBook("helpfiles/another.hhp");
173 wxMessageBox("Failed adding book helpfiles/another.hhp");
179 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
181 // TRUE is to force the frame to close
185 void MyFrame::OnHelp(wxCommandEvent
& WXUNUSED(event
))
187 help
.Display("Main page");
190 void MyFrame::OnClose(wxCloseEvent
& event
)
192 // Close the help frame; this will cause the config data to
194 if ( help
.GetFrame() ) // returns NULL if no help frame active
195 help
.GetFrame()->Close(TRUE
);
196 // now we can safely delete the config pointer
198 delete wxConfig::Set(NULL
);