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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/glcmn.cpp
3 // Purpose: wxGLCanvasBase implementation
4 // Author: Vadim Zeitlin
5 // Created: 2007-04-09
6 // RCS-ID: $Id$
7 // Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_GLCANVAS
27
28 #ifndef WX_PRECOMP
29 #include "wx/log.h"
30 #endif // WX_PRECOMP
31
32 #include "wx/glcanvas.h"
33
34 // DLL options compatibility check:
35 #include "wx/build.h"
36 WX_CHECK_BUILD_OPTIONS("wxGL")
37
38 IMPLEMENT_CLASS(wxGLApp, wxApp)
39
40 // ============================================================================
41 // implementation
42 // ============================================================================
43
44 wxGLCanvasBase::wxGLCanvasBase()
45 {
46 #if WXWIN_COMPATIBILITY_2_8
47 m_glContext = NULL;
48 #endif
49
50 // we always paint background entirely ourselves so prevent wx from erasing
51 // it to avoid flicker
52 SetBackgroundStyle(wxBG_STYLE_CUSTOM);
53 }
54
55 bool wxGLCanvasBase::SetCurrent(const wxGLContext& context) const
56 {
57 // although on MSW it works even if the window is still hidden, it doesn't
58 // work in other ports (notably X11-based ones) and documentation mentions
59 // that SetCurrent() can only be called for a shown window, so check for it
60 wxASSERT_MSG( IsShownOnScreen(), _T("can't make hidden GL canvas current") );
61
62 return context.SetCurrent(*static_cast<const wxGLCanvas *>(this));
63 }
64
65 #ifndef wxHAS_OPENGL_ES
66 bool wxGLCanvasBase::SetColour(const wxString& colour)
67 {
68 wxColour col = wxTheColourDatabase->Find(colour);
69 if ( !col.Ok() )
70 return false;
71
72 GLboolean isRGBA;
73 glGetBooleanv(GL_RGBA_MODE, &isRGBA);
74 if ( isRGBA )
75 {
76 glColor3f(col.Red() / 256., col.Green() / 256., col.Blue() / 256.);
77 }
78 else // indexed colour
79 {
80 GLint pix = GetColourIndex(col);
81 if ( pix == -1 )
82 {
83 wxLogError(_("Failed to allocate colour for OpenGL"));
84 return false;
85 }
86
87 glIndexi(pix);
88 }
89
90 return true;
91 }
92 #endif
93
94 wxGLCanvasBase::~wxGLCanvasBase()
95 {
96 #if WXWIN_COMPATIBILITY_2_8
97 delete m_glContext;
98 #endif // WXWIN_COMPATIBILITY_2_8
99 }
100
101 #if WXWIN_COMPATIBILITY_2_8
102
103 wxGLContext *wxGLCanvasBase::GetContext() const
104 {
105 return m_glContext;
106 }
107
108 void wxGLCanvasBase::SetCurrent()
109 {
110 if ( m_glContext )
111 SetCurrent(*m_glContext);
112 }
113
114 void wxGLCanvasBase::OnSize(wxSizeEvent& WXUNUSED(event))
115 {
116 }
117
118 #endif // WXWIN_COMPATIBILITY_2_8
119
120 /* static */
121 bool wxGLCanvasBase::IsExtensionInList(const char *list, const char *extension)
122 {
123 if ( !list )
124 return false;
125
126 for ( const char *p = list; *p; p++ )
127 {
128 // advance up to the next possible match
129 p = wxStrstr(p, extension);
130 if ( !p )
131 break;
132
133 // check that the extension appears at the beginning/ending of the list
134 // or is preceded/followed by a space to avoid mistakenly finding
135 // "glExtension" in a list containing some "glFunkyglExtension"
136 if ( (p == list || p[-1] == ' ') )
137 {
138 char c = p[strlen(extension)];
139 if ( c == '\0' || c == ' ' )
140 return true;
141 }
142 }
143
144 return false;
145 }
146
147 #endif // wxUSE_GLCANVAS
148