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make XTI compile with VC6 (patch 896614)
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/bmpbuttn.cpp
3 // Purpose: wxBitmapButton
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
13 #pragma implementation "bmpbuttn.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #if wxUSE_BMPBUTTON
24
25 #ifndef WX_PRECOMP
26 #include "wx/bmpbuttn.h"
27 #include "wx/log.h"
28 #include "wx/dcmemory.h"
29 #endif
30
31 #include "wx/msw/private.h"
32
33 // ----------------------------------------------------------------------------
34 // macros
35 // ----------------------------------------------------------------------------
36
37 #if wxUSE_EXTENDED_RTTI
38
39 WX_DEFINE_FLAGS( wxBitmapButtonStyle )
40
41 wxBEGIN_FLAGS( wxBitmapButtonStyle )
42 // new style border flags, we put them first to
43 // use them for streaming out
44 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
45 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
46 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
47 wxFLAGS_MEMBER(wxBORDER_RAISED)
48 wxFLAGS_MEMBER(wxBORDER_STATIC)
49 wxFLAGS_MEMBER(wxBORDER_NONE)
50
51 // old style border flags
52 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
53 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
54 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
55 wxFLAGS_MEMBER(wxRAISED_BORDER)
56 wxFLAGS_MEMBER(wxSTATIC_BORDER)
57 wxFLAGS_MEMBER(wxBORDER)
58
59 // standard window styles
60 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
61 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
62 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
63 wxFLAGS_MEMBER(wxWANTS_CHARS)
64 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
65 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
66 wxFLAGS_MEMBER(wxVSCROLL)
67 wxFLAGS_MEMBER(wxHSCROLL)
68
69 wxFLAGS_MEMBER(wxBU_AUTODRAW)
70 wxFLAGS_MEMBER(wxBU_LEFT)
71 wxFLAGS_MEMBER(wxBU_RIGHT)
72 wxFLAGS_MEMBER(wxBU_TOP)
73 wxFLAGS_MEMBER(wxBU_BOTTOM)
74 wxEND_FLAGS( wxBitmapButtonStyle )
75
76 IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
77
78 wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
79 wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
80 wxEND_PROPERTIES_TABLE()
81
82 wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
83 wxEND_HANDLERS_TABLE()
84
85 wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
86
87 #else
88 IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
89 #endif
90
91 /*
92 TODO PROPERTIES :
93
94 long "style" , wxBU_AUTODRAW
95 bool "default" , 0
96 bitmap "selected" ,
97 bitmap "focus" ,
98 bitmap "disabled" ,
99 */
100
101 #define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
102
103 bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
104 const wxBitmap& bitmap,
105 const wxPoint& pos,
106 const wxSize& size, long style,
107 const wxValidator& wxVALIDATOR_PARAM(validator),
108 const wxString& name)
109 {
110 m_bmpNormal = bitmap;
111 SetName(name);
112
113 #if wxUSE_VALIDATORS
114 SetValidator(validator);
115 #endif // wxUSE_VALIDATORS
116
117 parent->AddChild(this);
118
119 m_backgroundColour = parent->GetBackgroundColour();
120 m_foregroundColour = parent->GetForegroundColour();
121 m_windowStyle = style;
122
123 if ( style & wxBU_AUTODRAW )
124 {
125 m_marginX = wxDEFAULT_BUTTON_MARGIN;
126 m_marginY = wxDEFAULT_BUTTON_MARGIN;
127 }
128
129 int x = pos.x;
130 int y = pos.y;
131 int width = size.x;
132 int height = size.y;
133
134 if (id == -1)
135 m_windowId = NewControlId();
136 else
137 m_windowId = id;
138
139 if ( bitmap.Ok() )
140 {
141 wxSize newSize = DoGetBestSize();
142 if ( width == -1 )
143 width = newSize.x;
144 if ( height == -1 )
145 height = newSize.y;
146 }
147
148 long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
149
150 if ( m_windowStyle & wxCLIP_SIBLINGS )
151 msStyle |= WS_CLIPSIBLINGS;
152
153 #ifdef __WIN32__
154 if(m_windowStyle & wxBU_LEFT)
155 msStyle |= BS_LEFT;
156 if(m_windowStyle & wxBU_RIGHT)
157 msStyle |= BS_RIGHT;
158 if(m_windowStyle & wxBU_TOP)
159 msStyle |= BS_TOP;
160 if(m_windowStyle & wxBU_BOTTOM)
161 msStyle |= BS_BOTTOM;
162 #endif
163
164 m_hWnd = (WXHWND) CreateWindowEx(
165 0,
166 wxT("BUTTON"),
167 wxEmptyString,
168 msStyle,
169 0, 0, 0, 0,
170 GetWinHwnd(parent),
171 (HMENU)m_windowId,
172 wxGetInstance(),
173 NULL
174 );
175
176 // Subclass again for purposes of dialog editing mode
177 SubclassWin(m_hWnd);
178
179 SetFont(parent->GetFont());
180
181 SetSize(x, y, width, height);
182
183 return true;
184 }
185
186 // VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
187 #define FOCUS_MARGIN 3
188
189 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
190 {
191 #ifndef __WXWINCE__
192 long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
193 if (style & BS_BITMAP)
194 {
195 // Let default procedure draw the bitmap, which is defined
196 // in the Windows resource.
197 return false;
198 }
199 #endif
200
201 LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
202 HDC hDC = lpDIS->hDC;
203 UINT state = lpDIS->itemState;
204 bool isSelected = (state & ODS_SELECTED) != 0;
205 bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
206
207
208 // choose the bitmap to use depending on the button state
209 wxBitmap* bitmap;
210
211 if ( isSelected && m_bmpSelected.Ok() )
212 bitmap = &m_bmpSelected;
213 else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
214 bitmap = &m_bmpFocus;
215 else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
216 bitmap = &m_bmpDisabled;
217 else
218 bitmap = &m_bmpNormal;
219
220 if ( !bitmap->Ok() )
221 return false;
222
223 // centre the bitmap in the control area
224 int x = lpDIS->rcItem.left;
225 int y = lpDIS->rcItem.top;
226 int width = lpDIS->rcItem.right - x;
227 int height = lpDIS->rcItem.bottom - y;
228 int wBmp = bitmap->GetWidth();
229 int hBmp = bitmap->GetHeight();
230
231 int x1,y1;
232
233 if(m_windowStyle & wxBU_LEFT)
234 x1 = x + (FOCUS_MARGIN+1);
235 else if(m_windowStyle & wxBU_RIGHT)
236 x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
237 else
238 x1 = x + (width - wBmp) / 2;
239
240 if(m_windowStyle & wxBU_TOP)
241 y1 = y + (FOCUS_MARGIN+1);
242 else if(m_windowStyle & wxBU_BOTTOM)
243 y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
244 else
245 y1 = y + (height - hBmp) / 2;
246
247 if ( isSelected && autoDraw )
248 {
249 x1++;
250 y1++;
251 }
252
253 // draw the face, if auto-drawing
254 if ( autoDraw )
255 {
256 DrawFace((WXHDC) hDC,
257 lpDIS->rcItem.left, lpDIS->rcItem.top,
258 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
259 isSelected);
260 }
261
262 // draw the bitmap
263 wxDC dst;
264 dst.SetHDC((WXHDC) hDC, false);
265 dst.DrawBitmap(*bitmap, x1, y1, true);
266
267 // draw focus / disabled state, if auto-drawing
268 if ( (state & ODS_DISABLED) && autoDraw )
269 {
270 DrawButtonDisable((WXHDC) hDC,
271 lpDIS->rcItem.left, lpDIS->rcItem.top,
272 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
273 true);
274 }
275 else if ( (state & ODS_FOCUS) && autoDraw )
276 {
277 DrawButtonFocus((WXHDC) hDC,
278 lpDIS->rcItem.left,
279 lpDIS->rcItem.top,
280 lpDIS->rcItem.right,
281 lpDIS->rcItem.bottom,
282 isSelected);
283 }
284
285 return true;
286 }
287
288 // GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
289
290 #if defined(__WIN95__)
291
292 void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
293 int right, int bottom, bool sel )
294 {
295 HPEN oldp;
296 HPEN penHiLight;
297 HPEN penLight;
298 HPEN penShadow;
299 HPEN penDkShadow;
300 HBRUSH brushFace;
301
302 // create needed pens and brush
303 penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
304 penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
305 penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
306 penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
307 // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
308 // Taking the background colour fits in better with
309 // Windows XP themes.
310 brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
311
312 // draw the rectangle
313 RECT rect;
314 rect.left = left;
315 rect.right = right;
316 rect.top = top;
317 rect.bottom = bottom;
318 FillRect((HDC) dc, &rect, brushFace);
319
320 // draw the border
321 oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
322
323 wxDrawLine((HDC) dc, left, top, right-1, top);
324 wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
325
326 SelectObject( (HDC) dc, sel? penShadow : penLight);
327 wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
328 wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
329
330 SelectObject( (HDC) dc, sel? penLight : penShadow);
331 wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
332 wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
333
334 SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
335 wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
336 wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
337
338 // delete allocated resources
339 SelectObject((HDC) dc,oldp);
340 DeleteObject(penHiLight);
341 DeleteObject(penLight);
342 DeleteObject(penShadow);
343 DeleteObject(penDkShadow);
344 DeleteObject(brushFace);
345 }
346
347 #else
348
349 void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
350 int right, int bottom, bool sel )
351 {
352 HPEN oldp;
353 HPEN penBorder;
354 HPEN penLight;
355 HPEN penShadow;
356 HBRUSH brushFace;
357
358 // create needed pens and brush
359 penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
360 penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
361 penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
362 brushFace = CreateSolidBrush(COLOR_BTNFACE);
363
364 // draw the rectangle
365 RECT rect;
366 rect.left = left;
367 rect.right = right;
368 rect.top = top;
369 rect.bottom = bottom;
370 FillRect((HDC) dc, &rect, brushFace);
371
372 // draw the border
373 oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
374 MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
375 MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
376 MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
377 MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
378
379 SelectObject( (HDC) dc, penShadow);
380 if (sel)
381 {
382 MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
383 LineTo((HDC) dc, left+1 ,top+1);
384 LineTo((HDC) dc, right-2 ,top+1);
385 }
386 else
387 {
388 MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
389 LineTo((HDC) dc, right-2 ,bottom-2);
390 LineTo((HDC) dc, right-2 ,top);
391
392 MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL);
393 LineTo((HDC) dc, right-3 ,bottom-3);
394 LineTo((HDC) dc, right-3 ,top+1);
395
396 SelectObject( (HDC) dc, penLight);
397
398 MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
399 LineTo((HDC) dc, left+1 ,top+1);
400 LineTo((HDC) dc, right-2 ,top+1);
401 }
402
403 // delete allocated resources
404 SelectObject((HDC) dc,oldp);
405 DeleteObject(penBorder);
406 DeleteObject(penLight);
407 DeleteObject(penShadow);
408 DeleteObject(brushFace);
409 }
410
411 #endif // defined(__WIN95__)
412
413
414 void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
415 int bottom, bool WXUNUSED(sel) )
416 {
417 RECT rect;
418 rect.left = left;
419 rect.top = top;
420 rect.right = right;
421 rect.bottom = bottom;
422 InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
423
424 // GRG: the focus rectangle should not move when the button is pushed!
425 /*
426 if ( sel )
427 OffsetRect( &rect, 1, 1 );
428 */
429
430 DrawFocusRect( (HDC) dc, &rect );
431 }
432
433 extern HBRUSH wxDisableButtonBrush;
434 void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right,
435 int bottom, bool with_marg )
436 {
437 HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
438
439 // ROP for "dest |= pattern" operation -- as it doesn't have a standard
440 // name, give it our own
441 static const DWORD PATTERNPAINT = 0xFA0089UL;
442
443 if ( with_marg )
444 {
445 left += m_marginX;
446 top += m_marginY;
447 right -= 2 * m_marginX;
448 bottom -= 2 * m_marginY;
449 }
450
451 ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
452
453 ::SelectObject( (HDC) dc, old );
454 }
455
456 void wxBitmapButton::SetDefault()
457 {
458 wxButton::SetDefault();
459 }
460
461 wxSize wxBitmapButton::DoGetBestSize() const
462 {
463 wxSize best;
464 if (m_bmpNormal.Ok())
465 {
466 best.x = m_bmpNormal.GetWidth() + 2*m_marginX;
467 best.y = m_bmpNormal.GetHeight() + 2*m_marginY;
468 }
469
470 // all buttons have at least the standard size unless the user explicitly
471 // wants them to be of smaller size and used wxBU_EXACTFIT style when
472 // creating the button
473 if ( !HasFlag(wxBU_EXACTFIT) )
474 {
475 wxSize sz = GetDefaultSize();
476 if (best.x > sz.x)
477 sz.x = best.x;
478 if (best.y > sz.y)
479 sz.y = best.y;
480 }
481
482 return best;
483 }
484
485 #endif // wxUSE_BMPBUTTON
486