Allow handling EVT_UPDATE_UI for wxID_UNDO/REDO at wxDocument level.
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569 }
570
571 bool wxWindowBase::Close(bool force)
572 {
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580 }
581
582 bool wxWindowBase::DestroyChildren()
583 {
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605 }
606
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
610
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir)
613 {
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618 }
619
620 // fits the window around the children
621 void wxWindowBase::Fit()
622 {
623 if ( !GetChildren().empty() )
624 {
625 SetSize(GetBestSize());
626 }
627 //else: do nothing if we have no children
628 }
629
630 // fits virtual size (ie. scrolled area etc.) around children
631 void wxWindowBase::FitInside()
632 {
633 if ( GetChildren().GetCount() > 0 )
634 {
635 SetVirtualSize( GetBestVirtualSize() );
636 }
637 }
638
639 // On Mac, scrollbars are explicitly children.
640 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
641 static bool wxHasRealChildren(const wxWindowBase* win)
642 {
643 int realChildCount = 0;
644
645 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
646 node;
647 node = node->GetNext() )
648 {
649 wxWindow *win = node->GetData();
650 if ( !win->IsTopLevel() && win->IsShown()
651 #if wxUSE_SCROLLBAR
652 && !win->IsKindOf(CLASSINFO(wxScrollBar))
653 #endif
654 )
655 realChildCount ++;
656 }
657 return (realChildCount > 0);
658 }
659 #endif
660
661 void wxWindowBase::InvalidateBestSize()
662 {
663 m_bestSizeCache = wxDefaultSize;
664
665 // parent's best size calculation may depend on its children's
666 // as long as child window we are in is not top level window itself
667 // (because the TLW size is never resized automatically)
668 // so let's invalidate it as well to be safe:
669 if (m_parent && !IsTopLevel())
670 m_parent->InvalidateBestSize();
671 }
672
673 // return the size best suited for the current window
674 wxSize wxWindowBase::DoGetBestSize() const
675 {
676 wxSize best;
677
678 if ( m_windowSizer )
679 {
680 best = m_windowSizer->GetMinSize();
681 }
682 #if wxUSE_CONSTRAINTS
683 else if ( m_constraints )
684 {
685 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
686
687 // our minimal acceptable size is such that all our windows fit inside
688 int maxX = 0,
689 maxY = 0;
690
691 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
692 node;
693 node = node->GetNext() )
694 {
695 wxLayoutConstraints *c = node->GetData()->GetConstraints();
696 if ( !c )
697 {
698 // it's not normal that we have an unconstrained child, but
699 // what can we do about it?
700 continue;
701 }
702
703 int x = c->right.GetValue(),
704 y = c->bottom.GetValue();
705
706 if ( x > maxX )
707 maxX = x;
708
709 if ( y > maxY )
710 maxY = y;
711
712 // TODO: we must calculate the overlaps somehow, otherwise we
713 // will never return a size bigger than the current one :-(
714 }
715
716 best = wxSize(maxX, maxY);
717 }
718 #endif // wxUSE_CONSTRAINTS
719 else if ( !GetChildren().empty()
720 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
721 && wxHasRealChildren(this)
722 #endif
723 )
724 {
725 // our minimal acceptable size is such that all our visible child
726 // windows fit inside
727 int maxX = 0,
728 maxY = 0;
729
730 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
731 node;
732 node = node->GetNext() )
733 {
734 wxWindow *win = node->GetData();
735 if ( win->IsTopLevel()
736 || !win->IsShown()
737 #if wxUSE_STATUSBAR
738 || wxDynamicCast(win, wxStatusBar)
739 #endif // wxUSE_STATUSBAR
740 )
741 {
742 // dialogs and frames lie in different top level windows -
743 // don't deal with them here; as for the status bars, they
744 // don't lie in the client area at all
745 continue;
746 }
747
748 int wx, wy, ww, wh;
749 win->GetPosition(&wx, &wy);
750
751 // if the window hadn't been positioned yet, assume that it is in
752 // the origin
753 if ( wx == wxDefaultCoord )
754 wx = 0;
755 if ( wy == wxDefaultCoord )
756 wy = 0;
757
758 win->GetSize(&ww, &wh);
759 if ( wx + ww > maxX )
760 maxX = wx + ww;
761 if ( wy + wh > maxY )
762 maxY = wy + wh;
763 }
764
765 best = wxSize(maxX, maxY);
766 }
767 else // ! has children
768 {
769 wxSize size = GetMinSize();
770 if ( !size.IsFullySpecified() )
771 {
772 // if the window doesn't define its best size we assume that it can
773 // be arbitrarily small -- usually this is not the case, of course,
774 // but we have no way to know what the limit is, it should really
775 // override DoGetBestClientSize() itself to tell us
776 size.SetDefaults(wxSize(1, 1));
777 }
778
779 // return as-is, unadjusted by the client size difference.
780 return size;
781 }
782
783 // Add any difference between size and client size
784 wxSize diff = GetSize() - GetClientSize();
785 best.x += wxMax(0, diff.x);
786 best.y += wxMax(0, diff.y);
787
788 return best;
789 }
790
791 // helper of GetWindowBorderSize(): as many ports don't implement support for
792 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
793 // fallbacks in this case
794 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
795 {
796 int rc = wxSystemSettings::GetMetric(
797 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
798 if ( rc == -1 )
799 {
800 switch ( what )
801 {
802 case wxSYS_BORDER_X:
803 case wxSYS_BORDER_Y:
804 // 2D border is by default 1 pixel wide
805 rc = 1;
806 break;
807
808 case wxSYS_EDGE_X:
809 case wxSYS_EDGE_Y:
810 // 3D borders are by default 2 pixels
811 rc = 2;
812 break;
813
814 default:
815 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 rc = 0;
817 }
818 }
819
820 return rc;
821 }
822
823 wxSize wxWindowBase::GetWindowBorderSize() const
824 {
825 wxSize size;
826
827 switch ( GetBorder() )
828 {
829 case wxBORDER_NONE:
830 // nothing to do, size is already (0, 0)
831 break;
832
833 case wxBORDER_SIMPLE:
834 case wxBORDER_STATIC:
835 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
836 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
837 break;
838
839 case wxBORDER_SUNKEN:
840 case wxBORDER_RAISED:
841 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
843 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
845 break;
846
847 case wxBORDER_DOUBLE:
848 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
849 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
850 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
851 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
852 break;
853
854 default:
855 wxFAIL_MSG(wxT("Unknown border style."));
856 break;
857 }
858
859 // we have borders on both sides
860 return size*2;
861 }
862
863 bool
864 wxWindowBase::InformFirstDirection(int direction,
865 int size,
866 int availableOtherDir)
867 {
868 return GetSizer() && GetSizer()->InformFirstDirection(direction,
869 size,
870 availableOtherDir);
871 }
872
873 wxSize wxWindowBase::GetEffectiveMinSize() const
874 {
875 // merge the best size with the min size, giving priority to the min size
876 wxSize min = GetMinSize();
877
878 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
879 {
880 wxSize best = GetBestSize();
881 if (min.x == wxDefaultCoord) min.x = best.x;
882 if (min.y == wxDefaultCoord) min.y = best.y;
883 }
884
885 return min;
886 }
887
888 wxSize wxWindowBase::DoGetBorderSize() const
889 {
890 // there is one case in which we can implement it for all ports easily
891 if ( GetBorder() == wxBORDER_NONE )
892 return wxSize(0, 0);
893
894 // otherwise use the difference between the real size and the client size
895 // as a fallback: notice that this is incorrect in general as client size
896 // also doesn't take the scrollbars into account
897 return GetSize() - GetClientSize();
898 }
899
900 wxSize wxWindowBase::GetBestSize() const
901 {
902 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
903 return m_bestSizeCache;
904
905 // call DoGetBestClientSize() first, if a derived class overrides it wants
906 // it to be used
907 wxSize size = DoGetBestClientSize();
908 if ( size != wxDefaultSize )
909 {
910 size += DoGetBorderSize();
911
912 CacheBestSize(size);
913 return size;
914 }
915
916 return DoGetBestSize();
917 }
918
919 void wxWindowBase::SetMinSize(const wxSize& minSize)
920 {
921 m_minWidth = minSize.x;
922 m_minHeight = minSize.y;
923 }
924
925 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
926 {
927 m_maxWidth = maxSize.x;
928 m_maxHeight = maxSize.y;
929 }
930
931 void wxWindowBase::SetInitialSize(const wxSize& size)
932 {
933 // Set the min size to the size passed in. This will usually either be
934 // wxDefaultSize or the size passed to this window's ctor/Create function.
935 SetMinSize(size);
936
937 // Merge the size with the best size if needed
938 wxSize best = GetEffectiveMinSize();
939
940 // If the current size doesn't match then change it
941 if (GetSize() != best)
942 SetSize(best);
943 }
944
945
946 // by default the origin is not shifted
947 wxPoint wxWindowBase::GetClientAreaOrigin() const
948 {
949 return wxPoint(0,0);
950 }
951
952 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
953 {
954 const wxSize diff(GetSize() - GetClientSize());
955
956 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
957 size.y == -1 ? -1 : size.y + diff.y);
958 }
959
960 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
961 {
962 const wxSize diff(GetSize() - GetClientSize());
963
964 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
965 size.y == -1 ? -1 : size.y - diff.y);
966 }
967
968 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
969 {
970 if ( m_windowVariant != variant )
971 {
972 m_windowVariant = variant;
973
974 DoSetWindowVariant(variant);
975 }
976 }
977
978 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
979 {
980 // adjust the font height to correspond to our new variant (notice that
981 // we're only called if something really changed)
982 wxFont font = GetFont();
983 int size = font.GetPointSize();
984 switch ( variant )
985 {
986 case wxWINDOW_VARIANT_NORMAL:
987 break;
988
989 case wxWINDOW_VARIANT_SMALL:
990 size = wxRound(size * 3.0 / 4.0);
991 break;
992
993 case wxWINDOW_VARIANT_MINI:
994 size = wxRound(size * 2.0 / 3.0);
995 break;
996
997 case wxWINDOW_VARIANT_LARGE:
998 size = wxRound(size * 5.0 / 4.0);
999 break;
1000
1001 default:
1002 wxFAIL_MSG(wxT("unexpected window variant"));
1003 break;
1004 }
1005
1006 font.SetPointSize(size);
1007 SetFont(font);
1008 }
1009
1010 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1011 int maxW, int maxH,
1012 int WXUNUSED(incW), int WXUNUSED(incH) )
1013 {
1014 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1015 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1016 wxT("min width/height must be less than max width/height!") );
1017
1018 m_minWidth = minW;
1019 m_maxWidth = maxW;
1020 m_minHeight = minH;
1021 m_maxHeight = maxH;
1022 }
1023
1024
1025 #if WXWIN_COMPATIBILITY_2_8
1026 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1027 int WXUNUSED(maxW), int WXUNUSED(maxH))
1028 {
1029 }
1030
1031 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1032 const wxSize& WXUNUSED(maxsize))
1033 {
1034 }
1035 #endif // WXWIN_COMPATIBILITY_2_8
1036
1037 void wxWindowBase::DoSetVirtualSize( int x, int y )
1038 {
1039 m_virtualSize = wxSize(x, y);
1040 }
1041
1042 wxSize wxWindowBase::DoGetVirtualSize() const
1043 {
1044 // we should use the entire client area so if it is greater than our
1045 // virtual size, expand it to fit (otherwise if the window is big enough we
1046 // wouldn't be using parts of it)
1047 wxSize size = GetClientSize();
1048 if ( m_virtualSize.x > size.x )
1049 size.x = m_virtualSize.x;
1050
1051 if ( m_virtualSize.y >= size.y )
1052 size.y = m_virtualSize.y;
1053
1054 return size;
1055 }
1056
1057 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1058 {
1059 // screen position is the same as (0, 0) in client coords for non TLWs (and
1060 // TLWs override this method)
1061 if ( x )
1062 *x = 0;
1063 if ( y )
1064 *y = 0;
1065
1066 ClientToScreen(x, y);
1067 }
1068
1069 void wxWindowBase::SendSizeEvent(int flags)
1070 {
1071 wxSizeEvent event(GetSize(), GetId());
1072 event.SetEventObject(this);
1073 if ( flags & wxSEND_EVENT_POST )
1074 wxPostEvent(GetEventHandler(), event);
1075 else
1076 HandleWindowEvent(event);
1077 }
1078
1079 void wxWindowBase::SendSizeEventToParent(int flags)
1080 {
1081 wxWindow * const parent = GetParent();
1082 if ( parent && !parent->IsBeingDeleted() )
1083 parent->SendSizeEvent(flags);
1084 }
1085
1086 bool wxWindowBase::HasScrollbar(int orient) const
1087 {
1088 // if scrolling in the given direction is disabled, we can't have the
1089 // corresponding scrollbar no matter what
1090 if ( !CanScroll(orient) )
1091 return false;
1092
1093 const wxSize sizeVirt = GetVirtualSize();
1094 const wxSize sizeClient = GetClientSize();
1095
1096 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1097 : sizeVirt.y > sizeClient.y;
1098 }
1099
1100 // ----------------------------------------------------------------------------
1101 // show/hide/enable/disable the window
1102 // ----------------------------------------------------------------------------
1103
1104 bool wxWindowBase::Show(bool show)
1105 {
1106 if ( show != m_isShown )
1107 {
1108 m_isShown = show;
1109
1110 return true;
1111 }
1112 else
1113 {
1114 return false;
1115 }
1116 }
1117
1118 bool wxWindowBase::IsEnabled() const
1119 {
1120 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1121 }
1122
1123 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1124 {
1125 // Under some platforms there is no need to update the window state
1126 // explicitly, it will become disabled when its parent is. On other ones we
1127 // do need to disable all windows recursively though.
1128 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1129 DoEnable(enabled);
1130 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1131
1132 OnEnabled(enabled);
1133
1134 // Disabling a top level window is typically done when showing a modal
1135 // dialog and we don't need to disable its children in this case, they will
1136 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1137 // and the TLW won't accept any input for them. Moreover, explicitly
1138 // disabling them would look ugly as the entire TLW would be greyed out
1139 // whenever a modal dialog is shown and no native applications under any
1140 // platform behave like this.
1141 if ( IsTopLevel() && !enabled )
1142 return;
1143
1144 // When disabling (or enabling back) a non-TLW window we need to
1145 // recursively propagate the change of the state to its children, otherwise
1146 // they would still show as enabled even though they wouldn't actually
1147 // accept any input (at least under MSW where children don't accept input
1148 // if any of the windows in their parent chain is enabled).
1149 //
1150 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1151 // platforms as we still need to call the children OnEnabled() recursively.
1152 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1153 node;
1154 node = node->GetNext() )
1155 {
1156 wxWindowBase * const child = node->GetData();
1157 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1158 child->NotifyWindowOnEnableChange(enabled);
1159 }
1160 }
1161
1162 bool wxWindowBase::Enable(bool enable)
1163 {
1164 if ( enable == IsThisEnabled() )
1165 return false;
1166
1167 m_isEnabled = enable;
1168
1169 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1170 // to do it from here.
1171 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1172 DoEnable(enable);
1173 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1174
1175 NotifyWindowOnEnableChange(enable);
1176
1177 return true;
1178 }
1179
1180 bool wxWindowBase::IsShownOnScreen() const
1181 {
1182 // A window is shown on screen if it itself is shown and so are all its
1183 // parents. But if a window is toplevel one, then its always visible on
1184 // screen if IsShown() returns true, even if it has a hidden parent.
1185 return IsShown() &&
1186 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1187 }
1188
1189 // ----------------------------------------------------------------------------
1190 // RTTI
1191 // ----------------------------------------------------------------------------
1192
1193 bool wxWindowBase::IsTopLevel() const
1194 {
1195 return false;
1196 }
1197
1198 // ----------------------------------------------------------------------------
1199 // Freeze/Thaw
1200 // ----------------------------------------------------------------------------
1201
1202 void wxWindowBase::Freeze()
1203 {
1204 if ( !m_freezeCount++ )
1205 {
1206 // physically freeze this window:
1207 DoFreeze();
1208
1209 // and recursively freeze all children:
1210 for ( wxWindowList::iterator i = GetChildren().begin();
1211 i != GetChildren().end(); ++i )
1212 {
1213 wxWindow *child = *i;
1214 if ( child->IsTopLevel() )
1215 continue;
1216
1217 child->Freeze();
1218 }
1219 }
1220 }
1221
1222 void wxWindowBase::Thaw()
1223 {
1224 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1225
1226 if ( !--m_freezeCount )
1227 {
1228 // recursively thaw all children:
1229 for ( wxWindowList::iterator i = GetChildren().begin();
1230 i != GetChildren().end(); ++i )
1231 {
1232 wxWindow *child = *i;
1233 if ( child->IsTopLevel() )
1234 continue;
1235
1236 child->Thaw();
1237 }
1238
1239 // physically thaw this window:
1240 DoThaw();
1241 }
1242 }
1243
1244 // ----------------------------------------------------------------------------
1245 // reparenting the window
1246 // ----------------------------------------------------------------------------
1247
1248 void wxWindowBase::AddChild(wxWindowBase *child)
1249 {
1250 wxCHECK_RET( child, wxT("can't add a NULL child") );
1251
1252 // this should never happen and it will lead to a crash later if it does
1253 // because RemoveChild() will remove only one node from the children list
1254 // and the other(s) one(s) will be left with dangling pointers in them
1255 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1256
1257 GetChildren().Append((wxWindow*)child);
1258 child->SetParent(this);
1259
1260 // adding a child while frozen will assert when thawed, so freeze it as if
1261 // it had been already present when we were frozen
1262 if ( IsFrozen() && !child->IsTopLevel() )
1263 child->Freeze();
1264 }
1265
1266 void wxWindowBase::RemoveChild(wxWindowBase *child)
1267 {
1268 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1269
1270 // removing a child while frozen may result in permanently frozen window
1271 // if used e.g. from Reparent(), so thaw it
1272 //
1273 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1274 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1275 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1276 child->Thaw();
1277
1278 GetChildren().DeleteObject((wxWindow *)child);
1279 child->SetParent(NULL);
1280 }
1281
1282 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1283 {
1284 wxWindow *oldParent = GetParent();
1285 if ( newParent == oldParent )
1286 {
1287 // nothing done
1288 return false;
1289 }
1290
1291 const bool oldEnabledState = IsEnabled();
1292
1293 // unlink this window from the existing parent.
1294 if ( oldParent )
1295 {
1296 oldParent->RemoveChild(this);
1297 }
1298 else
1299 {
1300 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1301 }
1302
1303 // add it to the new one
1304 if ( newParent )
1305 {
1306 newParent->AddChild(this);
1307 }
1308 else
1309 {
1310 wxTopLevelWindows.Append((wxWindow *)this);
1311 }
1312
1313 // We need to notify window (and its subwindows) if by changing the parent
1314 // we also change our enabled/disabled status.
1315 const bool newEnabledState = IsEnabled();
1316 if ( newEnabledState != oldEnabledState )
1317 {
1318 NotifyWindowOnEnableChange(newEnabledState);
1319 }
1320
1321 return true;
1322 }
1323
1324 // ----------------------------------------------------------------------------
1325 // event handler stuff
1326 // ----------------------------------------------------------------------------
1327
1328 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1329 {
1330 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1331
1332 m_eventHandler = handler;
1333 }
1334
1335 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1336 {
1337 // disable wxEvtHandler chain mechanism for wxWindows:
1338 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1339
1340 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1341 }
1342 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1343 {
1344 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1345 // handler of our stack when is destroyed will be Unlink()ed and thus
1346 // will call this function to update the pointer of this window...
1347
1348 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1349 }
1350
1351 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1352 {
1353 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1354
1355 // the new handler is going to be part of the wxWindow stack of event handlers:
1356 // it can't be part also of an event handler double-linked chain:
1357 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1358 "The handler being pushed in the wxWindow stack shouldn't be part of "
1359 "a wxEvtHandler chain; call Unlink() on it first");
1360
1361 wxEvtHandler *handlerOld = GetEventHandler();
1362 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1363
1364 // now use wxEvtHandler double-linked list to implement a stack:
1365 handlerToPush->SetNextHandler(handlerOld);
1366
1367 if (handlerOld != this)
1368 handlerOld->SetPreviousHandler(handlerToPush);
1369
1370 SetEventHandler(handlerToPush);
1371
1372 #if wxDEBUG_LEVEL
1373 // final checks of the operations done above:
1374 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1375 "the first handler of the wxWindow stack should "
1376 "have no previous handlers set" );
1377 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1378 "the first handler of the wxWindow stack should "
1379 "have non-NULL next handler" );
1380
1381 wxEvtHandler* pLast = handlerToPush;
1382 while ( pLast && pLast != this )
1383 pLast = pLast->GetNextHandler();
1384 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1385 "the last handler of the wxWindow stack should "
1386 "have this window as next handler" );
1387 #endif // wxDEBUG_LEVEL
1388 }
1389
1390 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1391 {
1392 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1393
1394 wxEvtHandler *firstHandler = GetEventHandler();
1395 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1396 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1397 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1398 "the first handler of the wxWindow stack should have no previous handlers set" );
1399
1400 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1401 wxCHECK_MSG( secondHandler != NULL, NULL,
1402 "the first handler of the wxWindow stack should have non-NULL next handler" );
1403
1404 firstHandler->SetNextHandler(NULL);
1405 secondHandler->SetPreviousHandler(NULL);
1406
1407 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1408 SetEventHandler(secondHandler);
1409
1410 if ( deleteHandler )
1411 {
1412 wxDELETE(firstHandler);
1413 }
1414
1415 return firstHandler;
1416 }
1417
1418 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1419 {
1420 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1421 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1422
1423 if (handlerToRemove == GetEventHandler())
1424 {
1425 // removing the first event handler is equivalent to "popping" the stack
1426 PopEventHandler(false);
1427 return true;
1428 }
1429
1430 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1431 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1432 while ( handlerCur != this && handlerCur )
1433 {
1434 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1435
1436 if ( handlerCur == handlerToRemove )
1437 {
1438 handlerCur->Unlink();
1439
1440 wxASSERT_MSG( handlerCur != GetEventHandler(),
1441 "the case Remove == Pop should was already handled" );
1442 return true;
1443 }
1444
1445 handlerCur = handlerNext;
1446 }
1447
1448 wxFAIL_MSG( wxT("where has the event handler gone?") );
1449
1450 return false;
1451 }
1452
1453 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1454 {
1455 // SafelyProcessEvent() will handle exceptions nicely
1456 return GetEventHandler()->SafelyProcessEvent(event);
1457 }
1458
1459 // ----------------------------------------------------------------------------
1460 // colours, fonts &c
1461 // ----------------------------------------------------------------------------
1462
1463 void wxWindowBase::InheritAttributes()
1464 {
1465 const wxWindowBase * const parent = GetParent();
1466 if ( !parent )
1467 return;
1468
1469 // we only inherit attributes which had been explicitly set for the parent
1470 // which ensures that this only happens if the user really wants it and
1471 // not by default which wouldn't make any sense in modern GUIs where the
1472 // controls don't all use the same fonts (nor colours)
1473 if ( parent->m_inheritFont && !m_hasFont )
1474 SetFont(parent->GetFont());
1475
1476 // in addition, there is a possibility to explicitly forbid inheriting
1477 // colours at each class level by overriding ShouldInheritColours()
1478 if ( ShouldInheritColours() )
1479 {
1480 if ( parent->m_inheritFgCol && !m_hasFgCol )
1481 SetForegroundColour(parent->GetForegroundColour());
1482
1483 // inheriting (solid) background colour is wrong as it totally breaks
1484 // any kind of themed backgrounds
1485 //
1486 // instead, the controls should use the same background as their parent
1487 // (ideally by not drawing it at all)
1488 #if 0
1489 if ( parent->m_inheritBgCol && !m_hasBgCol )
1490 SetBackgroundColour(parent->GetBackgroundColour());
1491 #endif // 0
1492 }
1493 }
1494
1495 /* static */ wxVisualAttributes
1496 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1497 {
1498 // it is important to return valid values for all attributes from here,
1499 // GetXXX() below rely on this
1500 wxVisualAttributes attrs;
1501 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1502 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1503
1504 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1505 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1506 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1507 // colour on other platforms.
1508
1509 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1510 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1511 #else
1512 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1513 #endif
1514 return attrs;
1515 }
1516
1517 wxColour wxWindowBase::GetBackgroundColour() const
1518 {
1519 if ( !m_backgroundColour.IsOk() )
1520 {
1521 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1522
1523 // get our default background colour
1524 wxColour colBg = GetDefaultAttributes().colBg;
1525
1526 // we must return some valid colour to avoid redoing this every time
1527 // and also to avoid surprising the applications written for older
1528 // wxWidgets versions where GetBackgroundColour() always returned
1529 // something -- so give them something even if it doesn't make sense
1530 // for this window (e.g. it has a themed background)
1531 if ( !colBg.IsOk() )
1532 colBg = GetClassDefaultAttributes().colBg;
1533
1534 return colBg;
1535 }
1536 else
1537 return m_backgroundColour;
1538 }
1539
1540 wxColour wxWindowBase::GetForegroundColour() const
1541 {
1542 // logic is the same as above
1543 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1544 {
1545 wxColour colFg = GetDefaultAttributes().colFg;
1546
1547 if ( !colFg.IsOk() )
1548 colFg = GetClassDefaultAttributes().colFg;
1549
1550 return colFg;
1551 }
1552 else
1553 return m_foregroundColour;
1554 }
1555
1556 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1557 {
1558 // The checks below shouldn't be triggered if we're not really changing the
1559 // style.
1560 if ( style == m_backgroundStyle )
1561 return true;
1562
1563 // Transparent background style can be only set before creation because of
1564 // wxGTK limitation.
1565 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1566 false,
1567 "wxBG_STYLE_TRANSPARENT style can only be set before "
1568 "Create()-ing the window." );
1569
1570 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1571 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1572 (style == wxBG_STYLE_TRANSPARENT),
1573 false,
1574 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1575
1576 m_backgroundStyle = style;
1577
1578 return true;
1579 }
1580
1581 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1582 {
1583 if ( reason )
1584 *reason = _("This platform does not support background transparency.");
1585
1586 return false;
1587 }
1588
1589 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1590 {
1591 if ( colour == m_backgroundColour )
1592 return false;
1593
1594 m_hasBgCol = colour.IsOk();
1595
1596 m_inheritBgCol = m_hasBgCol;
1597 m_backgroundColour = colour;
1598 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1599 return true;
1600 }
1601
1602 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1603 {
1604 if (colour == m_foregroundColour )
1605 return false;
1606
1607 m_hasFgCol = colour.IsOk();
1608 m_inheritFgCol = m_hasFgCol;
1609 m_foregroundColour = colour;
1610 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1611 return true;
1612 }
1613
1614 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1615 {
1616 // setting an invalid cursor is ok, it means that we don't have any special
1617 // cursor
1618 if ( m_cursor.IsSameAs(cursor) )
1619 {
1620 // no change
1621 return false;
1622 }
1623
1624 m_cursor = cursor;
1625
1626 return true;
1627 }
1628
1629 wxFont wxWindowBase::GetFont() const
1630 {
1631 // logic is the same as in GetBackgroundColour()
1632 if ( !m_font.IsOk() )
1633 {
1634 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1635
1636 wxFont font = GetDefaultAttributes().font;
1637 if ( !font.IsOk() )
1638 font = GetClassDefaultAttributes().font;
1639
1640 return font;
1641 }
1642 else
1643 return m_font;
1644 }
1645
1646 bool wxWindowBase::SetFont(const wxFont& font)
1647 {
1648 if ( font == m_font )
1649 {
1650 // no change
1651 return false;
1652 }
1653
1654 m_font = font;
1655 m_hasFont = font.IsOk();
1656 m_inheritFont = m_hasFont;
1657
1658 InvalidateBestSize();
1659
1660 return true;
1661 }
1662
1663 #if wxUSE_PALETTE
1664
1665 void wxWindowBase::SetPalette(const wxPalette& pal)
1666 {
1667 m_hasCustomPalette = true;
1668 m_palette = pal;
1669
1670 // VZ: can anyone explain me what do we do here?
1671 wxWindowDC d((wxWindow *) this);
1672 d.SetPalette(pal);
1673 }
1674
1675 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1676 {
1677 wxWindow *win = (wxWindow *)this;
1678 while ( win && !win->HasCustomPalette() )
1679 {
1680 win = win->GetParent();
1681 }
1682
1683 return win;
1684 }
1685
1686 #endif // wxUSE_PALETTE
1687
1688 #if wxUSE_CARET
1689 void wxWindowBase::SetCaret(wxCaret *caret)
1690 {
1691 if ( m_caret )
1692 {
1693 delete m_caret;
1694 }
1695
1696 m_caret = caret;
1697
1698 if ( m_caret )
1699 {
1700 wxASSERT_MSG( m_caret->GetWindow() == this,
1701 wxT("caret should be created associated to this window") );
1702 }
1703 }
1704 #endif // wxUSE_CARET
1705
1706 #if wxUSE_VALIDATORS
1707 // ----------------------------------------------------------------------------
1708 // validators
1709 // ----------------------------------------------------------------------------
1710
1711 void wxWindowBase::SetValidator(const wxValidator& validator)
1712 {
1713 if ( m_windowValidator )
1714 delete m_windowValidator;
1715
1716 m_windowValidator = (wxValidator *)validator.Clone();
1717
1718 if ( m_windowValidator )
1719 m_windowValidator->SetWindow(this);
1720 }
1721 #endif // wxUSE_VALIDATORS
1722
1723 // ----------------------------------------------------------------------------
1724 // update region stuff
1725 // ----------------------------------------------------------------------------
1726
1727 wxRect wxWindowBase::GetUpdateClientRect() const
1728 {
1729 wxRegion rgnUpdate = GetUpdateRegion();
1730 rgnUpdate.Intersect(GetClientRect());
1731 wxRect rectUpdate = rgnUpdate.GetBox();
1732 wxPoint ptOrigin = GetClientAreaOrigin();
1733 rectUpdate.x -= ptOrigin.x;
1734 rectUpdate.y -= ptOrigin.y;
1735
1736 return rectUpdate;
1737 }
1738
1739 bool wxWindowBase::DoIsExposed(int x, int y) const
1740 {
1741 return m_updateRegion.Contains(x, y) != wxOutRegion;
1742 }
1743
1744 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1745 {
1746 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1747 }
1748
1749 void wxWindowBase::ClearBackground()
1750 {
1751 // wxGTK uses its own version, no need to add never used code
1752 #ifndef __WXGTK__
1753 wxClientDC dc((wxWindow *)this);
1754 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1755 dc.SetBackground(brush);
1756 dc.Clear();
1757 #endif // __WXGTK__
1758 }
1759
1760 // ----------------------------------------------------------------------------
1761 // find child window by id or name
1762 // ----------------------------------------------------------------------------
1763
1764 wxWindow *wxWindowBase::FindWindow(long id) const
1765 {
1766 if ( id == m_windowId )
1767 return (wxWindow *)this;
1768
1769 wxWindowBase *res = NULL;
1770 wxWindowList::compatibility_iterator node;
1771 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1772 {
1773 wxWindowBase *child = node->GetData();
1774 res = child->FindWindow( id );
1775 }
1776
1777 return (wxWindow *)res;
1778 }
1779
1780 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1781 {
1782 if ( name == m_windowName )
1783 return (wxWindow *)this;
1784
1785 wxWindowBase *res = NULL;
1786 wxWindowList::compatibility_iterator node;
1787 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1788 {
1789 wxWindow *child = node->GetData();
1790 res = child->FindWindow(name);
1791 }
1792
1793 return (wxWindow *)res;
1794 }
1795
1796
1797 // find any window by id or name or label: If parent is non-NULL, look through
1798 // children for a label or title matching the specified string. If NULL, look
1799 // through all top-level windows.
1800 //
1801 // to avoid duplicating code we reuse the same helper function but with
1802 // different comparators
1803
1804 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1805 const wxString& label, long id);
1806
1807 static
1808 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1809 long WXUNUSED(id))
1810 {
1811 return win->GetLabel() == label;
1812 }
1813
1814 static
1815 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1816 long WXUNUSED(id))
1817 {
1818 return win->GetName() == label;
1819 }
1820
1821 static
1822 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1823 long id)
1824 {
1825 return win->GetId() == id;
1826 }
1827
1828 // recursive helper for the FindWindowByXXX() functions
1829 static
1830 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1831 const wxString& label,
1832 long id,
1833 wxFindWindowCmp cmp)
1834 {
1835 if ( parent )
1836 {
1837 // see if this is the one we're looking for
1838 if ( (*cmp)(parent, label, id) )
1839 return (wxWindow *)parent;
1840
1841 // It wasn't, so check all its children
1842 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1843 node;
1844 node = node->GetNext() )
1845 {
1846 // recursively check each child
1847 wxWindow *win = (wxWindow *)node->GetData();
1848 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1849 if (retwin)
1850 return retwin;
1851 }
1852 }
1853
1854 // Not found
1855 return NULL;
1856 }
1857
1858 // helper for FindWindowByXXX()
1859 static
1860 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1861 const wxString& label,
1862 long id,
1863 wxFindWindowCmp cmp)
1864 {
1865 if ( parent )
1866 {
1867 // just check parent and all its children
1868 return wxFindWindowRecursively(parent, label, id, cmp);
1869 }
1870
1871 // start at very top of wx's windows
1872 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1873 node;
1874 node = node->GetNext() )
1875 {
1876 // recursively check each window & its children
1877 wxWindow *win = node->GetData();
1878 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1879 if (retwin)
1880 return retwin;
1881 }
1882
1883 return NULL;
1884 }
1885
1886 /* static */
1887 wxWindow *
1888 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1889 {
1890 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1891 }
1892
1893 /* static */
1894 wxWindow *
1895 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1896 {
1897 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1898
1899 if ( !win )
1900 {
1901 // fall back to the label
1902 win = FindWindowByLabel(title, parent);
1903 }
1904
1905 return win;
1906 }
1907
1908 /* static */
1909 wxWindow *
1910 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1911 {
1912 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1913 }
1914
1915 // ----------------------------------------------------------------------------
1916 // dialog oriented functions
1917 // ----------------------------------------------------------------------------
1918
1919 void wxWindowBase::MakeModal(bool modal)
1920 {
1921 // Disable all other windows
1922 if ( IsTopLevel() )
1923 {
1924 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1925 while (node)
1926 {
1927 wxWindow *win = node->GetData();
1928 if (win != this)
1929 win->Enable(!modal);
1930
1931 node = node->GetNext();
1932 }
1933 }
1934 }
1935
1936 bool wxWindowBase::Validate()
1937 {
1938 #if wxUSE_VALIDATORS
1939 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1940
1941 wxWindowList::compatibility_iterator node;
1942 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1943 {
1944 wxWindowBase *child = node->GetData();
1945 wxValidator *validator = child->GetValidator();
1946 if ( validator && !validator->Validate((wxWindow *)this) )
1947 {
1948 return false;
1949 }
1950
1951 if ( recurse && !child->Validate() )
1952 {
1953 return false;
1954 }
1955 }
1956 #endif // wxUSE_VALIDATORS
1957
1958 return true;
1959 }
1960
1961 bool wxWindowBase::TransferDataToWindow()
1962 {
1963 #if wxUSE_VALIDATORS
1964 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1965
1966 wxWindowList::compatibility_iterator node;
1967 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1968 {
1969 wxWindowBase *child = node->GetData();
1970 wxValidator *validator = child->GetValidator();
1971 if ( validator && !validator->TransferToWindow() )
1972 {
1973 wxLogWarning(_("Could not transfer data to window"));
1974 #if wxUSE_LOG
1975 wxLog::FlushActive();
1976 #endif // wxUSE_LOG
1977
1978 return false;
1979 }
1980
1981 if ( recurse )
1982 {
1983 if ( !child->TransferDataToWindow() )
1984 {
1985 // warning already given
1986 return false;
1987 }
1988 }
1989 }
1990 #endif // wxUSE_VALIDATORS
1991
1992 return true;
1993 }
1994
1995 bool wxWindowBase::TransferDataFromWindow()
1996 {
1997 #if wxUSE_VALIDATORS
1998 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1999
2000 wxWindowList::compatibility_iterator node;
2001 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2002 {
2003 wxWindow *child = node->GetData();
2004 wxValidator *validator = child->GetValidator();
2005 if ( validator && !validator->TransferFromWindow() )
2006 {
2007 // nop warning here because the application is supposed to give
2008 // one itself - we don't know here what might have gone wrongly
2009
2010 return false;
2011 }
2012
2013 if ( recurse )
2014 {
2015 if ( !child->TransferDataFromWindow() )
2016 {
2017 // warning already given
2018 return false;
2019 }
2020 }
2021 }
2022 #endif // wxUSE_VALIDATORS
2023
2024 return true;
2025 }
2026
2027 void wxWindowBase::InitDialog()
2028 {
2029 wxInitDialogEvent event(GetId());
2030 event.SetEventObject( this );
2031 GetEventHandler()->ProcessEvent(event);
2032 }
2033
2034 // ----------------------------------------------------------------------------
2035 // context-sensitive help support
2036 // ----------------------------------------------------------------------------
2037
2038 #if wxUSE_HELP
2039
2040 // associate this help text with this window
2041 void wxWindowBase::SetHelpText(const wxString& text)
2042 {
2043 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2044 if ( helpProvider )
2045 {
2046 helpProvider->AddHelp(this, text);
2047 }
2048 }
2049
2050 #if WXWIN_COMPATIBILITY_2_8
2051 // associate this help text with all windows with the same id as this
2052 // one
2053 void wxWindowBase::SetHelpTextForId(const wxString& text)
2054 {
2055 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2056 if ( helpProvider )
2057 {
2058 helpProvider->AddHelp(GetId(), text);
2059 }
2060 }
2061 #endif // WXWIN_COMPATIBILITY_2_8
2062
2063 // get the help string associated with this window (may be empty)
2064 // default implementation forwards calls to the help provider
2065 wxString
2066 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2067 wxHelpEvent::Origin WXUNUSED(origin)) const
2068 {
2069 wxString text;
2070 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2071 if ( helpProvider )
2072 {
2073 text = helpProvider->GetHelp(this);
2074 }
2075
2076 return text;
2077 }
2078
2079 // show help for this window
2080 void wxWindowBase::OnHelp(wxHelpEvent& event)
2081 {
2082 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2083 if ( helpProvider )
2084 {
2085 wxPoint pos = event.GetPosition();
2086 const wxHelpEvent::Origin origin = event.GetOrigin();
2087 if ( origin == wxHelpEvent::Origin_Keyboard )
2088 {
2089 // if the help event was generated from keyboard it shouldn't
2090 // appear at the mouse position (which is still the only position
2091 // associated with help event) if the mouse is far away, although
2092 // we still do use the mouse position if it's over the window
2093 // because we suppose the user looks approximately at the mouse
2094 // already and so it would be more convenient than showing tooltip
2095 // at some arbitrary position which can be quite far from it
2096 const wxRect rectClient = GetClientRect();
2097 if ( !rectClient.Contains(ScreenToClient(pos)) )
2098 {
2099 // position help slightly under and to the right of this window
2100 pos = ClientToScreen(wxPoint(
2101 2*GetCharWidth(),
2102 rectClient.height + GetCharHeight()
2103 ));
2104 }
2105 }
2106
2107 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2108 {
2109 // skip the event.Skip() below
2110 return;
2111 }
2112 }
2113
2114 event.Skip();
2115 }
2116
2117 #endif // wxUSE_HELP
2118
2119 // ----------------------------------------------------------------------------
2120 // tooltips
2121 // ----------------------------------------------------------------------------
2122
2123 #if wxUSE_TOOLTIPS
2124
2125 wxString wxWindowBase::GetToolTipText() const
2126 {
2127 return m_tooltip ? m_tooltip->GetTip() : wxString();
2128 }
2129
2130 void wxWindowBase::SetToolTip( const wxString &tip )
2131 {
2132 // don't create the new tooltip if we already have one
2133 if ( m_tooltip )
2134 {
2135 m_tooltip->SetTip( tip );
2136 }
2137 else
2138 {
2139 SetToolTip( new wxToolTip( tip ) );
2140 }
2141
2142 // setting empty tooltip text does not remove the tooltip any more - use
2143 // SetToolTip(NULL) for this
2144 }
2145
2146 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2147 {
2148 if ( m_tooltip != tooltip )
2149 {
2150 if ( m_tooltip )
2151 delete m_tooltip;
2152
2153 m_tooltip = tooltip;
2154 }
2155 }
2156
2157 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2158 {
2159 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2160
2161 return tip != NULL;
2162 }
2163
2164 #endif // wxUSE_TOOLTIPS
2165
2166 // ----------------------------------------------------------------------------
2167 // constraints and sizers
2168 // ----------------------------------------------------------------------------
2169
2170 #if wxUSE_CONSTRAINTS
2171
2172 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2173 {
2174 if ( m_constraints )
2175 {
2176 UnsetConstraints(m_constraints);
2177 delete m_constraints;
2178 }
2179 m_constraints = constraints;
2180 if ( m_constraints )
2181 {
2182 // Make sure other windows know they're part of a 'meaningful relationship'
2183 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2184 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2185 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2186 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2187 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2188 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2189 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2190 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2191 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2192 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2193 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2194 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2195 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2196 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2197 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2198 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2199 }
2200 }
2201
2202 // This removes any dangling pointers to this window in other windows'
2203 // constraintsInvolvedIn lists.
2204 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2205 {
2206 if ( c )
2207 {
2208 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2209 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2210 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2211 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2212 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2213 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2214 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2215 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2216 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2217 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2218 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2219 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2220 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2221 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2222 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2223 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2224 }
2225 }
2226
2227 // Back-pointer to other windows we're involved with, so if we delete this
2228 // window, we must delete any constraints we're involved with.
2229 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2230 {
2231 if ( !m_constraintsInvolvedIn )
2232 m_constraintsInvolvedIn = new wxWindowList;
2233 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2234 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2235 }
2236
2237 // REMOVE back-pointer to other windows we're involved with.
2238 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2239 {
2240 if ( m_constraintsInvolvedIn )
2241 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2242 }
2243
2244 // Reset any constraints that mention this window
2245 void wxWindowBase::DeleteRelatedConstraints()
2246 {
2247 if ( m_constraintsInvolvedIn )
2248 {
2249 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2250 while (node)
2251 {
2252 wxWindow *win = node->GetData();
2253 wxLayoutConstraints *constr = win->GetConstraints();
2254
2255 // Reset any constraints involving this window
2256 if ( constr )
2257 {
2258 constr->left.ResetIfWin(this);
2259 constr->top.ResetIfWin(this);
2260 constr->right.ResetIfWin(this);
2261 constr->bottom.ResetIfWin(this);
2262 constr->width.ResetIfWin(this);
2263 constr->height.ResetIfWin(this);
2264 constr->centreX.ResetIfWin(this);
2265 constr->centreY.ResetIfWin(this);
2266 }
2267
2268 wxWindowList::compatibility_iterator next = node->GetNext();
2269 m_constraintsInvolvedIn->Erase(node);
2270 node = next;
2271 }
2272
2273 wxDELETE(m_constraintsInvolvedIn);
2274 }
2275 }
2276
2277 #endif // wxUSE_CONSTRAINTS
2278
2279 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2280 {
2281 if ( sizer == m_windowSizer)
2282 return;
2283
2284 if ( m_windowSizer )
2285 {
2286 m_windowSizer->SetContainingWindow(NULL);
2287
2288 if ( deleteOld )
2289 delete m_windowSizer;
2290 }
2291
2292 m_windowSizer = sizer;
2293 if ( m_windowSizer )
2294 {
2295 m_windowSizer->SetContainingWindow((wxWindow *)this);
2296 }
2297
2298 SetAutoLayout(m_windowSizer != NULL);
2299 }
2300
2301 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2302 {
2303 SetSizer( sizer, deleteOld );
2304 sizer->SetSizeHints( (wxWindow*) this );
2305 }
2306
2307
2308 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2309 {
2310 // adding a window to a sizer twice is going to result in fatal and
2311 // hard to debug problems later because when deleting the second
2312 // associated wxSizerItem we're going to dereference a dangling
2313 // pointer; so try to detect this as early as possible
2314 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2315 wxT("Adding a window to the same sizer twice?") );
2316
2317 m_containingSizer = sizer;
2318 }
2319
2320 #if wxUSE_CONSTRAINTS
2321
2322 void wxWindowBase::SatisfyConstraints()
2323 {
2324 wxLayoutConstraints *constr = GetConstraints();
2325 bool wasOk = constr && constr->AreSatisfied();
2326
2327 ResetConstraints(); // Mark all constraints as unevaluated
2328
2329 int noChanges = 1;
2330
2331 // if we're a top level panel (i.e. our parent is frame/dialog), our
2332 // own constraints will never be satisfied any more unless we do it
2333 // here
2334 if ( wasOk )
2335 {
2336 while ( noChanges > 0 )
2337 {
2338 LayoutPhase1(&noChanges);
2339 }
2340 }
2341
2342 LayoutPhase2(&noChanges);
2343 }
2344
2345 #endif // wxUSE_CONSTRAINTS
2346
2347 bool wxWindowBase::Layout()
2348 {
2349 // If there is a sizer, use it instead of the constraints
2350 if ( GetSizer() )
2351 {
2352 int w = 0, h = 0;
2353 GetVirtualSize(&w, &h);
2354 GetSizer()->SetDimension( 0, 0, w, h );
2355 }
2356 #if wxUSE_CONSTRAINTS
2357 else
2358 {
2359 SatisfyConstraints(); // Find the right constraints values
2360 SetConstraintSizes(); // Recursively set the real window sizes
2361 }
2362 #endif
2363
2364 return true;
2365 }
2366
2367 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2368 {
2369 if ( GetAutoLayout() )
2370 Layout();
2371
2372 event.Skip();
2373 }
2374
2375 #if wxUSE_CONSTRAINTS
2376
2377 // first phase of the constraints evaluation: set our own constraints
2378 bool wxWindowBase::LayoutPhase1(int *noChanges)
2379 {
2380 wxLayoutConstraints *constr = GetConstraints();
2381
2382 return !constr || constr->SatisfyConstraints(this, noChanges);
2383 }
2384
2385 // second phase: set the constraints for our children
2386 bool wxWindowBase::LayoutPhase2(int *noChanges)
2387 {
2388 *noChanges = 0;
2389
2390 // Layout children
2391 DoPhase(1);
2392
2393 // Layout grand children
2394 DoPhase(2);
2395
2396 return true;
2397 }
2398
2399 // Do a phase of evaluating child constraints
2400 bool wxWindowBase::DoPhase(int phase)
2401 {
2402 // the list containing the children for which the constraints are already
2403 // set correctly
2404 wxWindowList succeeded;
2405
2406 // the max number of iterations we loop before concluding that we can't set
2407 // the constraints
2408 static const int maxIterations = 500;
2409
2410 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2411 {
2412 int noChanges = 0;
2413
2414 // loop over all children setting their constraints
2415 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2416 node;
2417 node = node->GetNext() )
2418 {
2419 wxWindow *child = node->GetData();
2420 if ( child->IsTopLevel() )
2421 {
2422 // top level children are not inside our client area
2423 continue;
2424 }
2425
2426 if ( !child->GetConstraints() || succeeded.Find(child) )
2427 {
2428 // this one is either already ok or nothing we can do about it
2429 continue;
2430 }
2431
2432 int tempNoChanges = 0;
2433 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2434 : child->LayoutPhase2(&tempNoChanges);
2435 noChanges += tempNoChanges;
2436
2437 if ( success )
2438 {
2439 succeeded.Append(child);
2440 }
2441 }
2442
2443 if ( !noChanges )
2444 {
2445 // constraints are set
2446 break;
2447 }
2448 }
2449
2450 return true;
2451 }
2452
2453 void wxWindowBase::ResetConstraints()
2454 {
2455 wxLayoutConstraints *constr = GetConstraints();
2456 if ( constr )
2457 {
2458 constr->left.SetDone(false);
2459 constr->top.SetDone(false);
2460 constr->right.SetDone(false);
2461 constr->bottom.SetDone(false);
2462 constr->width.SetDone(false);
2463 constr->height.SetDone(false);
2464 constr->centreX.SetDone(false);
2465 constr->centreY.SetDone(false);
2466 }
2467
2468 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2469 while (node)
2470 {
2471 wxWindow *win = node->GetData();
2472 if ( !win->IsTopLevel() )
2473 win->ResetConstraints();
2474 node = node->GetNext();
2475 }
2476 }
2477
2478 // Need to distinguish between setting the 'fake' size for windows and sizers,
2479 // and setting the real values.
2480 void wxWindowBase::SetConstraintSizes(bool recurse)
2481 {
2482 wxLayoutConstraints *constr = GetConstraints();
2483 if ( constr && constr->AreSatisfied() )
2484 {
2485 int x = constr->left.GetValue();
2486 int y = constr->top.GetValue();
2487 int w = constr->width.GetValue();
2488 int h = constr->height.GetValue();
2489
2490 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2491 (constr->height.GetRelationship() != wxAsIs) )
2492 {
2493 // We really shouldn't set negative sizes for the windows so make
2494 // them at least of 1*1 size
2495 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2496 }
2497 else
2498 {
2499 // If we don't want to resize this window, just move it...
2500 Move(x, y);
2501 }
2502 }
2503 else if ( constr )
2504 {
2505 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2506 GetClassInfo()->GetClassName(),
2507 GetName().c_str());
2508 }
2509
2510 if ( recurse )
2511 {
2512 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2513 while (node)
2514 {
2515 wxWindow *win = node->GetData();
2516 if ( !win->IsTopLevel() && win->GetConstraints() )
2517 win->SetConstraintSizes();
2518 node = node->GetNext();
2519 }
2520 }
2521 }
2522
2523 // Only set the size/position of the constraint (if any)
2524 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2525 {
2526 wxLayoutConstraints *constr = GetConstraints();
2527 if ( constr )
2528 {
2529 if ( x != wxDefaultCoord )
2530 {
2531 constr->left.SetValue(x);
2532 constr->left.SetDone(true);
2533 }
2534 if ( y != wxDefaultCoord )
2535 {
2536 constr->top.SetValue(y);
2537 constr->top.SetDone(true);
2538 }
2539 if ( w != wxDefaultCoord )
2540 {
2541 constr->width.SetValue(w);
2542 constr->width.SetDone(true);
2543 }
2544 if ( h != wxDefaultCoord )
2545 {
2546 constr->height.SetValue(h);
2547 constr->height.SetDone(true);
2548 }
2549 }
2550 }
2551
2552 void wxWindowBase::MoveConstraint(int x, int y)
2553 {
2554 wxLayoutConstraints *constr = GetConstraints();
2555 if ( constr )
2556 {
2557 if ( x != wxDefaultCoord )
2558 {
2559 constr->left.SetValue(x);
2560 constr->left.SetDone(true);
2561 }
2562 if ( y != wxDefaultCoord )
2563 {
2564 constr->top.SetValue(y);
2565 constr->top.SetDone(true);
2566 }
2567 }
2568 }
2569
2570 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2571 {
2572 wxLayoutConstraints *constr = GetConstraints();
2573 if ( constr )
2574 {
2575 *w = constr->width.GetValue();
2576 *h = constr->height.GetValue();
2577 }
2578 else
2579 GetSize(w, h);
2580 }
2581
2582 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2583 {
2584 wxLayoutConstraints *constr = GetConstraints();
2585 if ( constr )
2586 {
2587 *w = constr->width.GetValue();
2588 *h = constr->height.GetValue();
2589 }
2590 else
2591 GetClientSize(w, h);
2592 }
2593
2594 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2595 {
2596 wxLayoutConstraints *constr = GetConstraints();
2597 if ( constr )
2598 {
2599 *x = constr->left.GetValue();
2600 *y = constr->top.GetValue();
2601 }
2602 else
2603 GetPosition(x, y);
2604 }
2605
2606 #endif // wxUSE_CONSTRAINTS
2607
2608 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2609 {
2610 // don't do it for the dialogs/frames - they float independently of their
2611 // parent
2612 if ( !IsTopLevel() )
2613 {
2614 wxWindow *parent = GetParent();
2615 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2616 {
2617 wxPoint pt(parent->GetClientAreaOrigin());
2618 x += pt.x;
2619 y += pt.y;
2620 }
2621 }
2622 }
2623
2624 // ----------------------------------------------------------------------------
2625 // Update UI processing
2626 // ----------------------------------------------------------------------------
2627
2628 void wxWindowBase::UpdateWindowUI(long flags)
2629 {
2630 wxUpdateUIEvent event(GetId());
2631 event.SetEventObject(this);
2632
2633 if ( GetEventHandler()->ProcessEvent(event) )
2634 {
2635 DoUpdateWindowUI(event);
2636 }
2637
2638 if (flags & wxUPDATE_UI_RECURSE)
2639 {
2640 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2641 while (node)
2642 {
2643 wxWindow* child = (wxWindow*) node->GetData();
2644 child->UpdateWindowUI(flags);
2645 node = node->GetNext();
2646 }
2647 }
2648 }
2649
2650 // do the window-specific processing after processing the update event
2651 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2652 {
2653 if ( event.GetSetEnabled() )
2654 Enable(event.GetEnabled());
2655
2656 if ( event.GetSetShown() )
2657 Show(event.GetShown());
2658 }
2659
2660 // ----------------------------------------------------------------------------
2661 // Idle processing
2662 // ----------------------------------------------------------------------------
2663
2664 // Send idle event to window and all subwindows
2665 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2666 {
2667 bool needMore = false;
2668
2669 OnInternalIdle();
2670
2671 // should we send idle event to this window?
2672 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2673 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2674 {
2675 event.SetEventObject(this);
2676 HandleWindowEvent(event);
2677
2678 if (event.MoreRequested())
2679 needMore = true;
2680 }
2681 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2682 for (; node; node = node->GetNext())
2683 {
2684 wxWindow* child = node->GetData();
2685 if (child->SendIdleEvents(event))
2686 needMore = true;
2687 }
2688
2689 return needMore;
2690 }
2691
2692 void wxWindowBase::OnInternalIdle()
2693 {
2694 if ( wxUpdateUIEvent::CanUpdate(this) )
2695 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2696 }
2697
2698 // ----------------------------------------------------------------------------
2699 // dialog units translations
2700 // ----------------------------------------------------------------------------
2701
2702 // Windows' computes dialog units using average character width over upper-
2703 // and lower-case ASCII alphabet and not using the average character width
2704 // metadata stored in the font; see
2705 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2706 // It's important that we perform the conversion in identical way, because
2707 // dialog units natively exist only on Windows and Windows HIG is expressed
2708 // using them.
2709 wxSize wxWindowBase::GetDlgUnitBase() const
2710 {
2711 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2712
2713 if ( !parent->m_font.IsOk() )
2714 {
2715 // Default GUI font is used. This is the most common case, so
2716 // cache the results.
2717 static wxSize s_defFontSize;
2718 if ( s_defFontSize.x == 0 )
2719 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2720 return s_defFontSize;
2721 }
2722 else
2723 {
2724 // Custom font, we always need to compute the result
2725 return wxPrivate::GetAverageASCIILetterSize(*parent);
2726 }
2727 }
2728
2729 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2730 {
2731 const wxSize base = GetDlgUnitBase();
2732
2733 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2734
2735 wxPoint pt2 = wxDefaultPosition;
2736 if (pt.x != wxDefaultCoord)
2737 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2738 if (pt.y != wxDefaultCoord)
2739 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2740
2741 return pt2;
2742 }
2743
2744 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2745 {
2746 const wxSize base = GetDlgUnitBase();
2747
2748 wxPoint pt2 = wxDefaultPosition;
2749 if (pt.x != wxDefaultCoord)
2750 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2751 if (pt.y != wxDefaultCoord)
2752 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2753
2754 return pt2;
2755 }
2756
2757 // ----------------------------------------------------------------------------
2758 // event handlers
2759 // ----------------------------------------------------------------------------
2760
2761 // propagate the colour change event to the subwindows
2762 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2763 {
2764 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2765 while ( node )
2766 {
2767 // Only propagate to non-top-level windows
2768 wxWindow *win = node->GetData();
2769 if ( !win->IsTopLevel() )
2770 {
2771 wxSysColourChangedEvent event2;
2772 event2.SetEventObject(win);
2773 win->GetEventHandler()->ProcessEvent(event2);
2774 }
2775
2776 node = node->GetNext();
2777 }
2778
2779 Refresh();
2780 }
2781
2782 // the default action is to populate dialog with data when it's created,
2783 // and nudge the UI into displaying itself correctly in case
2784 // we've turned the wxUpdateUIEvents frequency down low.
2785 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2786 {
2787 TransferDataToWindow();
2788
2789 // Update the UI at this point
2790 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2791 }
2792
2793 // ----------------------------------------------------------------------------
2794 // menu-related functions
2795 // ----------------------------------------------------------------------------
2796
2797 #if wxUSE_MENUS
2798
2799 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2800 {
2801 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2802
2803 wxMenuInvokingWindowSetter
2804 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2805
2806 wxCurrentPopupMenu = menu;
2807 const bool rc = DoPopupMenu(menu, x, y);
2808 wxCurrentPopupMenu = NULL;
2809
2810 return rc;
2811 }
2812
2813 // this is used to pass the id of the selected item from the menu event handler
2814 // to the main function itself
2815 //
2816 // it's ok to use a global here as there can be at most one popup menu shown at
2817 // any time
2818 static int gs_popupMenuSelection = wxID_NONE;
2819
2820 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2821 {
2822 // store the id in a global variable where we'll retrieve it from later
2823 gs_popupMenuSelection = event.GetId();
2824 }
2825
2826 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2827 {
2828 // nothing to do but do not skip it
2829 }
2830
2831 int
2832 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2833 {
2834 gs_popupMenuSelection = wxID_NONE;
2835
2836 Connect(wxEVT_COMMAND_MENU_SELECTED,
2837 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2838 NULL,
2839 this);
2840
2841 // it is common to construct the menu passed to this function dynamically
2842 // using some fixed range of ids which could clash with the ids used
2843 // elsewhere in the program, which could result in some menu items being
2844 // unintentionally disabled or otherwise modified by update UI handlers
2845 // elsewhere in the program code and this is difficult to avoid in the
2846 // program itself, so instead we just temporarily suspend UI updating while
2847 // this menu is shown
2848 Connect(wxEVT_UPDATE_UI,
2849 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2850 NULL,
2851 this);
2852
2853 PopupMenu(&menu, x, y);
2854
2855 Disconnect(wxEVT_UPDATE_UI,
2856 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2857 NULL,
2858 this);
2859 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2860 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2861 NULL,
2862 this);
2863
2864 return gs_popupMenuSelection;
2865 }
2866
2867 #endif // wxUSE_MENUS
2868
2869 // methods for drawing the sizers in a visible way: this is currently only
2870 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2871 // that well and also because we don't want to leave it enabled in default
2872 // builds used for production
2873 #if wxDEBUG_LEVEL > 1
2874
2875 static void DrawSizers(wxWindowBase *win);
2876
2877 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2878 {
2879 wxClientDC dc((wxWindow *)win);
2880 dc.SetPen(*pen);
2881 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2882 *wxTRANSPARENT_BRUSH);
2883 dc.DrawRectangle(rect.Deflate(1, 1));
2884 }
2885
2886 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2887 {
2888 const wxSizerItemList& items = sizer->GetChildren();
2889 for ( wxSizerItemList::const_iterator i = items.begin(),
2890 end = items.end();
2891 i != end;
2892 ++i )
2893 {
2894 wxSizerItem *item = *i;
2895 if ( item->IsSizer() )
2896 {
2897 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2898 DrawSizer(win, item->GetSizer());
2899 }
2900 else if ( item->IsSpacer() )
2901 {
2902 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2903 }
2904 else if ( item->IsWindow() )
2905 {
2906 DrawSizers(item->GetWindow());
2907 }
2908 else
2909 wxFAIL_MSG("inconsistent wxSizerItem status!");
2910 }
2911 }
2912
2913 static void DrawSizers(wxWindowBase *win)
2914 {
2915 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2916
2917 wxSizer *sizer = win->GetSizer();
2918 if ( sizer )
2919 {
2920 DrawSizer(win, sizer);
2921 }
2922 else // no sizer, still recurse into the children
2923 {
2924 const wxWindowList& children = win->GetChildren();
2925 for ( wxWindowList::const_iterator i = children.begin(),
2926 end = children.end();
2927 i != end;
2928 ++i )
2929 {
2930 DrawSizers(*i);
2931 }
2932
2933 // show all kind of sizes of this window; see the "window sizing" topic
2934 // overview for more info about the various differences:
2935 wxSize fullSz = win->GetSize();
2936 wxSize clientSz = win->GetClientSize();
2937 wxSize bestSz = win->GetBestSize();
2938 wxSize minSz = win->GetMinSize();
2939 wxSize maxSz = win->GetMaxSize();
2940 wxSize virtualSz = win->GetVirtualSize();
2941
2942 wxMessageOutputDebug dbgout;
2943 dbgout.Printf(
2944 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2945 win->GetName(),
2946 fullSz.x, fullSz.y,
2947 clientSz.x, clientSz.y,
2948 bestSz.x, bestSz.y,
2949 minSz.x, minSz.y,
2950 maxSz.x, maxSz.y,
2951 virtualSz.x, virtualSz.y);
2952 }
2953 }
2954
2955 #endif // wxDEBUG_LEVEL
2956
2957 // process special middle clicks
2958 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2959 {
2960 if ( event.ControlDown() && event.AltDown() )
2961 {
2962 #if wxDEBUG_LEVEL > 1
2963 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2964 if ( event.ShiftDown() )
2965 {
2966 DrawSizers(this);
2967 }
2968 else
2969 #endif // __WXDEBUG__
2970 {
2971 #if wxUSE_MSGDLG
2972 // just Ctrl-Alt-middle click shows information about wx version
2973 ::wxInfoMessageBox((wxWindow*)this);
2974 #endif // wxUSE_MSGDLG
2975 }
2976 }
2977 else
2978 {
2979 event.Skip();
2980 }
2981 }
2982
2983 // ----------------------------------------------------------------------------
2984 // accessibility
2985 // ----------------------------------------------------------------------------
2986
2987 #if wxUSE_ACCESSIBILITY
2988 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2989 {
2990 if (m_accessible && (accessible != m_accessible))
2991 delete m_accessible;
2992 m_accessible = accessible;
2993 if (m_accessible)
2994 m_accessible->SetWindow((wxWindow*) this);
2995 }
2996
2997 // Returns the accessible object, creating if necessary.
2998 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2999 {
3000 if (!m_accessible)
3001 m_accessible = CreateAccessible();
3002 return m_accessible;
3003 }
3004
3005 // Override to create a specific accessible object.
3006 wxAccessible* wxWindowBase::CreateAccessible()
3007 {
3008 return new wxWindowAccessible((wxWindow*) this);
3009 }
3010
3011 #endif
3012
3013 // ----------------------------------------------------------------------------
3014 // list classes implementation
3015 // ----------------------------------------------------------------------------
3016
3017 #if wxUSE_STD_CONTAINERS
3018
3019 #include "wx/listimpl.cpp"
3020 WX_DEFINE_LIST(wxWindowList)
3021
3022 #else // !wxUSE_STD_CONTAINERS
3023
3024 void wxWindowListNode::DeleteData()
3025 {
3026 delete (wxWindow *)GetData();
3027 }
3028
3029 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3030
3031 // ----------------------------------------------------------------------------
3032 // borders
3033 // ----------------------------------------------------------------------------
3034
3035 wxBorder wxWindowBase::GetBorder(long flags) const
3036 {
3037 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3038 if ( border == wxBORDER_DEFAULT )
3039 {
3040 border = GetDefaultBorder();
3041 }
3042 else if ( border == wxBORDER_THEME )
3043 {
3044 border = GetDefaultBorderForControl();
3045 }
3046
3047 return border;
3048 }
3049
3050 wxBorder wxWindowBase::GetDefaultBorder() const
3051 {
3052 return wxBORDER_NONE;
3053 }
3054
3055 // ----------------------------------------------------------------------------
3056 // hit testing
3057 // ----------------------------------------------------------------------------
3058
3059 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3060 {
3061 // here we just check if the point is inside the window or not
3062
3063 // check the top and left border first
3064 bool outside = x < 0 || y < 0;
3065 if ( !outside )
3066 {
3067 // check the right and bottom borders too
3068 wxSize size = GetSize();
3069 outside = x >= size.x || y >= size.y;
3070 }
3071
3072 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3073 }
3074
3075 // ----------------------------------------------------------------------------
3076 // mouse capture
3077 // ----------------------------------------------------------------------------
3078
3079 struct WXDLLEXPORT wxWindowNext
3080 {
3081 wxWindow *win;
3082 wxWindowNext *next;
3083 } *wxWindowBase::ms_winCaptureNext = NULL;
3084 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3085 bool wxWindowBase::ms_winCaptureChanging = false;
3086
3087 void wxWindowBase::CaptureMouse()
3088 {
3089 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3090
3091 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3092
3093 ms_winCaptureChanging = true;
3094
3095 wxWindow *winOld = GetCapture();
3096 if ( winOld )
3097 {
3098 ((wxWindowBase*) winOld)->DoReleaseMouse();
3099
3100 // save it on stack
3101 wxWindowNext *item = new wxWindowNext;
3102 item->win = winOld;
3103 item->next = ms_winCaptureNext;
3104 ms_winCaptureNext = item;
3105 }
3106 //else: no mouse capture to save
3107
3108 DoCaptureMouse();
3109 ms_winCaptureCurrent = (wxWindow*)this;
3110
3111 ms_winCaptureChanging = false;
3112 }
3113
3114 void wxWindowBase::ReleaseMouse()
3115 {
3116 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3117
3118 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3119
3120 wxASSERT_MSG( GetCapture() == this,
3121 "attempt to release mouse, but this window hasn't captured it" );
3122 wxASSERT_MSG( ms_winCaptureCurrent == this,
3123 "attempt to release mouse, but this window hasn't captured it" );
3124
3125 ms_winCaptureChanging = true;
3126
3127 DoReleaseMouse();
3128 ms_winCaptureCurrent = NULL;
3129
3130 if ( ms_winCaptureNext )
3131 {
3132 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3133 ms_winCaptureCurrent = ms_winCaptureNext->win;
3134
3135 wxWindowNext *item = ms_winCaptureNext;
3136 ms_winCaptureNext = item->next;
3137 delete item;
3138 }
3139 //else: stack is empty, no previous capture
3140
3141 ms_winCaptureChanging = false;
3142
3143 wxLogTrace(wxT("mousecapture"),
3144 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3145 static_cast<void*>(GetCapture()));
3146 }
3147
3148 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3149 {
3150 wxMouseCaptureLostEvent event(win->GetId());
3151 event.SetEventObject(win);
3152 if ( !win->GetEventHandler()->ProcessEvent(event) )
3153 {
3154 // windows must handle this event, otherwise the app wouldn't behave
3155 // correctly if it loses capture unexpectedly; see the discussion here:
3156 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3157 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3158 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3159 }
3160 }
3161
3162 /* static */
3163 void wxWindowBase::NotifyCaptureLost()
3164 {
3165 // don't do anything if capture lost was expected, i.e. resulted from
3166 // a wx call to ReleaseMouse or CaptureMouse:
3167 if ( ms_winCaptureChanging )
3168 return;
3169
3170 // if the capture was lost unexpectedly, notify every window that has
3171 // capture (on stack or current) about it and clear the stack:
3172
3173 if ( ms_winCaptureCurrent )
3174 {
3175 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3176 ms_winCaptureCurrent = NULL;
3177 }
3178
3179 while ( ms_winCaptureNext )
3180 {
3181 wxWindowNext *item = ms_winCaptureNext;
3182 ms_winCaptureNext = item->next;
3183
3184 DoNotifyWindowAboutCaptureLost(item->win);
3185
3186 delete item;
3187 }
3188 }
3189
3190 #if wxUSE_HOTKEY
3191
3192 bool
3193 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3194 int WXUNUSED(modifiers),
3195 int WXUNUSED(keycode))
3196 {
3197 // not implemented
3198 return false;
3199 }
3200
3201 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3202 {
3203 // not implemented
3204 return false;
3205 }
3206
3207 #endif // wxUSE_HOTKEY
3208
3209 // ----------------------------------------------------------------------------
3210 // event processing
3211 // ----------------------------------------------------------------------------
3212
3213 bool wxWindowBase::TryBefore(wxEvent& event)
3214 {
3215 #if wxUSE_VALIDATORS
3216 // Can only use the validator of the window which
3217 // is receiving the event
3218 if ( event.GetEventObject() == this )
3219 {
3220 wxValidator * const validator = GetValidator();
3221 if ( validator && validator->ProcessEventLocally(event) )
3222 {
3223 return true;
3224 }
3225 }
3226 #endif // wxUSE_VALIDATORS
3227
3228 return wxEvtHandler::TryBefore(event);
3229 }
3230
3231 bool wxWindowBase::TryAfter(wxEvent& event)
3232 {
3233 // carry on up the parent-child hierarchy if the propagation count hasn't
3234 // reached zero yet
3235 if ( event.ShouldPropagate() )
3236 {
3237 // honour the requests to stop propagation at this window: this is
3238 // used by the dialogs, for example, to prevent processing the events
3239 // from the dialog controls in the parent frame which rarely, if ever,
3240 // makes sense
3241 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3242 {
3243 wxWindow *parent = GetParent();
3244 if ( parent && !parent->IsBeingDeleted() )
3245 {
3246 wxPropagateOnce propagateOnce(event);
3247
3248 return parent->GetEventHandler()->ProcessEvent(event);
3249 }
3250 }
3251 }
3252
3253 return wxEvtHandler::TryAfter(event);
3254 }
3255
3256 // ----------------------------------------------------------------------------
3257 // window relationships
3258 // ----------------------------------------------------------------------------
3259
3260 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3261 {
3262 wxCHECK_MSG( GetParent(), NULL,
3263 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3264
3265 wxWindowList& siblings = GetParent()->GetChildren();
3266 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3267 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3268
3269 if ( order == OrderBefore )
3270 i = i->GetPrevious();
3271 else // OrderAfter
3272 i = i->GetNext();
3273
3274 return i ? i->GetData() : NULL;
3275 }
3276
3277 // ----------------------------------------------------------------------------
3278 // keyboard navigation
3279 // ----------------------------------------------------------------------------
3280
3281 // Navigates in the specified direction inside this window
3282 bool wxWindowBase::DoNavigateIn(int flags)
3283 {
3284 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3285 // native code doesn't process our wxNavigationKeyEvents anyhow
3286 wxUnusedVar(flags);
3287 return false;
3288 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3289 wxNavigationKeyEvent eventNav;
3290 wxWindow *focused = FindFocus();
3291 eventNav.SetCurrentFocus(focused);
3292 eventNav.SetEventObject(focused);
3293 eventNav.SetFlags(flags);
3294 return GetEventHandler()->ProcessEvent(eventNav);
3295 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3296 }
3297
3298 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3299 {
3300 if ( event.GetKeyCode() != WXK_TAB )
3301 return false;
3302
3303 int flags = wxNavigationKeyEvent::FromTab;
3304
3305 if ( event.ShiftDown() )
3306 flags |= wxNavigationKeyEvent::IsBackward;
3307 else
3308 flags |= wxNavigationKeyEvent::IsForward;
3309
3310 if ( event.ControlDown() )
3311 flags |= wxNavigationKeyEvent::WinChange;
3312
3313 Navigate(flags);
3314 return true;
3315 }
3316
3317 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3318 {
3319 // check that we're not a top level window
3320 wxCHECK_RET( GetParent(),
3321 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3322
3323 // detect the special case when we have nothing to do anyhow and when the
3324 // code below wouldn't work
3325 if ( win == this )
3326 return;
3327
3328 // find the target window in the siblings list
3329 wxWindowList& siblings = GetParent()->GetChildren();
3330 wxWindowList::compatibility_iterator i = siblings.Find(win);
3331 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3332
3333 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3334 // implemented so we can't just move the node around
3335 wxWindow *self = (wxWindow *)this;
3336 siblings.DeleteObject(self);
3337 if ( move == OrderAfter )
3338 {
3339 i = i->GetNext();
3340 }
3341
3342 if ( i )
3343 {
3344 siblings.Insert(i, self);
3345 }
3346 else // OrderAfter and win was the last sibling
3347 {
3348 siblings.Append(self);
3349 }
3350 }
3351
3352 // ----------------------------------------------------------------------------
3353 // focus handling
3354 // ----------------------------------------------------------------------------
3355
3356 /*static*/ wxWindow* wxWindowBase::FindFocus()
3357 {
3358 wxWindowBase *win = DoFindFocus();
3359 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3360 }
3361
3362 bool wxWindowBase::HasFocus() const
3363 {
3364 wxWindowBase* const win = DoFindFocus();
3365 return win &&
3366 (this == win || this == win->GetMainWindowOfCompositeControl());
3367 }
3368
3369 // ----------------------------------------------------------------------------
3370 // drag and drop
3371 // ----------------------------------------------------------------------------
3372
3373 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3374
3375 namespace
3376 {
3377
3378 class DragAcceptFilesTarget : public wxFileDropTarget
3379 {
3380 public:
3381 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3382
3383 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3384 const wxArrayString& filenames)
3385 {
3386 wxDropFilesEvent event(wxEVT_DROP_FILES,
3387 filenames.size(),
3388 wxCArrayString(filenames).Release());
3389 event.SetEventObject(m_win);
3390 event.m_pos.x = x;
3391 event.m_pos.y = y;
3392
3393 return m_win->HandleWindowEvent(event);
3394 }
3395
3396 private:
3397 wxWindowBase * const m_win;
3398
3399 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3400 };
3401
3402
3403 } // anonymous namespace
3404
3405 // Generic version of DragAcceptFiles(). It works by installing a simple
3406 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3407 // together with explicit SetDropTarget() calls.
3408 void wxWindowBase::DragAcceptFiles(bool accept)
3409 {
3410 if ( accept )
3411 {
3412 wxASSERT_MSG( !GetDropTarget(),
3413 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3414 SetDropTarget(new DragAcceptFilesTarget(this));
3415 }
3416 else
3417 {
3418 SetDropTarget(NULL);
3419 }
3420 }
3421
3422 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3423
3424 // ----------------------------------------------------------------------------
3425 // global functions
3426 // ----------------------------------------------------------------------------
3427
3428 wxWindow* wxGetTopLevelParent(wxWindow *win)
3429 {
3430 while ( win && !win->IsTopLevel() )
3431 win = win->GetParent();
3432
3433 return win;
3434 }
3435
3436 #if wxUSE_ACCESSIBILITY
3437 // ----------------------------------------------------------------------------
3438 // accessible object for windows
3439 // ----------------------------------------------------------------------------
3440
3441 // Can return either a child object, or an integer
3442 // representing the child element, starting from 1.
3443 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3444 {
3445 wxASSERT( GetWindow() != NULL );
3446 if (!GetWindow())
3447 return wxACC_FAIL;
3448
3449 return wxACC_NOT_IMPLEMENTED;
3450 }
3451
3452 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3453 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3454 {
3455 wxASSERT( GetWindow() != NULL );
3456 if (!GetWindow())
3457 return wxACC_FAIL;
3458
3459 wxWindow* win = NULL;
3460 if (elementId == 0)
3461 {
3462 win = GetWindow();
3463 }
3464 else
3465 {
3466 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3467 {
3468 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3469 }
3470 else
3471 return wxACC_FAIL;
3472 }
3473 if (win)
3474 {
3475 rect = win->GetRect();
3476 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3477 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3478 return wxACC_OK;
3479 }
3480
3481 return wxACC_NOT_IMPLEMENTED;
3482 }
3483
3484 // Navigates from fromId to toId/toObject.
3485 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3486 int* WXUNUSED(toId), wxAccessible** toObject)
3487 {
3488 wxASSERT( GetWindow() != NULL );
3489 if (!GetWindow())
3490 return wxACC_FAIL;
3491
3492 switch (navDir)
3493 {
3494 case wxNAVDIR_FIRSTCHILD:
3495 {
3496 if (GetWindow()->GetChildren().GetCount() == 0)
3497 return wxACC_FALSE;
3498 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3499 *toObject = childWindow->GetOrCreateAccessible();
3500
3501 return wxACC_OK;
3502 }
3503 case wxNAVDIR_LASTCHILD:
3504 {
3505 if (GetWindow()->GetChildren().GetCount() == 0)
3506 return wxACC_FALSE;
3507 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3508 *toObject = childWindow->GetOrCreateAccessible();
3509
3510 return wxACC_OK;
3511 }
3512 case wxNAVDIR_RIGHT:
3513 case wxNAVDIR_DOWN:
3514 case wxNAVDIR_NEXT:
3515 {
3516 wxWindowList::compatibility_iterator node =
3517 wxWindowList::compatibility_iterator();
3518 if (fromId == 0)
3519 {
3520 // Can't navigate to sibling of this window
3521 // if we're a top-level window.
3522 if (!GetWindow()->GetParent())
3523 return wxACC_NOT_IMPLEMENTED;
3524
3525 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3526 }
3527 else
3528 {
3529 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3530 node = GetWindow()->GetChildren().Item(fromId-1);
3531 }
3532
3533 if (node && node->GetNext())
3534 {
3535 wxWindow* nextWindow = node->GetNext()->GetData();
3536 *toObject = nextWindow->GetOrCreateAccessible();
3537 return wxACC_OK;
3538 }
3539 else
3540 return wxACC_FALSE;
3541 }
3542 case wxNAVDIR_LEFT:
3543 case wxNAVDIR_UP:
3544 case wxNAVDIR_PREVIOUS:
3545 {
3546 wxWindowList::compatibility_iterator node =
3547 wxWindowList::compatibility_iterator();
3548 if (fromId == 0)
3549 {
3550 // Can't navigate to sibling of this window
3551 // if we're a top-level window.
3552 if (!GetWindow()->GetParent())
3553 return wxACC_NOT_IMPLEMENTED;
3554
3555 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3556 }
3557 else
3558 {
3559 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3560 node = GetWindow()->GetChildren().Item(fromId-1);
3561 }
3562
3563 if (node && node->GetPrevious())
3564 {
3565 wxWindow* previousWindow = node->GetPrevious()->GetData();
3566 *toObject = previousWindow->GetOrCreateAccessible();
3567 return wxACC_OK;
3568 }
3569 else
3570 return wxACC_FALSE;
3571 }
3572 }
3573
3574 return wxACC_NOT_IMPLEMENTED;
3575 }
3576
3577 // Gets the name of the specified object.
3578 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3579 {
3580 wxASSERT( GetWindow() != NULL );
3581 if (!GetWindow())
3582 return wxACC_FAIL;
3583
3584 wxString title;
3585
3586 // If a child, leave wxWidgets to call the function on the actual
3587 // child object.
3588 if (childId > 0)
3589 return wxACC_NOT_IMPLEMENTED;
3590
3591 // This will eventually be replaced by specialised
3592 // accessible classes, one for each kind of wxWidgets
3593 // control or window.
3594 #if wxUSE_BUTTON
3595 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3596 title = ((wxButton*) GetWindow())->GetLabel();
3597 else
3598 #endif
3599 title = GetWindow()->GetName();
3600
3601 if (!title.empty())
3602 {
3603 *name = title;
3604 return wxACC_OK;
3605 }
3606 else
3607 return wxACC_NOT_IMPLEMENTED;
3608 }
3609
3610 // Gets the number of children.
3611 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3612 {
3613 wxASSERT( GetWindow() != NULL );
3614 if (!GetWindow())
3615 return wxACC_FAIL;
3616
3617 *childId = (int) GetWindow()->GetChildren().GetCount();
3618 return wxACC_OK;
3619 }
3620
3621 // Gets the specified child (starting from 1).
3622 // If *child is NULL and return value is wxACC_OK,
3623 // this means that the child is a simple element and
3624 // not an accessible object.
3625 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3626 {
3627 wxASSERT( GetWindow() != NULL );
3628 if (!GetWindow())
3629 return wxACC_FAIL;
3630
3631 if (childId == 0)
3632 {
3633 *child = this;
3634 return wxACC_OK;
3635 }
3636
3637 if (childId > (int) GetWindow()->GetChildren().GetCount())
3638 return wxACC_FAIL;
3639
3640 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3641 *child = childWindow->GetOrCreateAccessible();
3642 if (*child)
3643 return wxACC_OK;
3644 else
3645 return wxACC_FAIL;
3646 }
3647
3648 // Gets the parent, or NULL.
3649 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3650 {
3651 wxASSERT( GetWindow() != NULL );
3652 if (!GetWindow())
3653 return wxACC_FAIL;
3654
3655 wxWindow* parentWindow = GetWindow()->GetParent();
3656 if (!parentWindow)
3657 {
3658 *parent = NULL;
3659 return wxACC_OK;
3660 }
3661 else
3662 {
3663 *parent = parentWindow->GetOrCreateAccessible();
3664 if (*parent)
3665 return wxACC_OK;
3666 else
3667 return wxACC_FAIL;
3668 }
3669 }
3670
3671 // Performs the default action. childId is 0 (the action for this object)
3672 // or > 0 (the action for a child).
3673 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3674 // window (e.g. an edit control).
3675 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3676 {
3677 wxASSERT( GetWindow() != NULL );
3678 if (!GetWindow())
3679 return wxACC_FAIL;
3680
3681 return wxACC_NOT_IMPLEMENTED;
3682 }
3683
3684 // Gets the default action for this object (0) or > 0 (the action for a child).
3685 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3686 // string if there is no action.
3687 // The retrieved string describes the action that is performed on an object,
3688 // not what the object does as a result. For example, a toolbar button that prints
3689 // a document has a default action of "Press" rather than "Prints the current document."
3690 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3691 {
3692 wxASSERT( GetWindow() != NULL );
3693 if (!GetWindow())
3694 return wxACC_FAIL;
3695
3696 return wxACC_NOT_IMPLEMENTED;
3697 }
3698
3699 // Returns the description for this object or a child.
3700 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3701 {
3702 wxASSERT( GetWindow() != NULL );
3703 if (!GetWindow())
3704 return wxACC_FAIL;
3705
3706 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3707 if (!ht.empty())
3708 {
3709 *description = ht;
3710 return wxACC_OK;
3711 }
3712 return wxACC_NOT_IMPLEMENTED;
3713 }
3714
3715 // Returns help text for this object or a child, similar to tooltip text.
3716 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3717 {
3718 wxASSERT( GetWindow() != NULL );
3719 if (!GetWindow())
3720 return wxACC_FAIL;
3721
3722 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3723 if (!ht.empty())
3724 {
3725 *helpText = ht;
3726 return wxACC_OK;
3727 }
3728 return wxACC_NOT_IMPLEMENTED;
3729 }
3730
3731 // Returns the keyboard shortcut for this object or child.
3732 // Return e.g. ALT+K
3733 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3734 {
3735 wxASSERT( GetWindow() != NULL );
3736 if (!GetWindow())
3737 return wxACC_FAIL;
3738
3739 return wxACC_NOT_IMPLEMENTED;
3740 }
3741
3742 // Returns a role constant.
3743 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3744 {
3745 wxASSERT( GetWindow() != NULL );
3746 if (!GetWindow())
3747 return wxACC_FAIL;
3748
3749 // If a child, leave wxWidgets to call the function on the actual
3750 // child object.
3751 if (childId > 0)
3752 return wxACC_NOT_IMPLEMENTED;
3753
3754 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3755 return wxACC_NOT_IMPLEMENTED;
3756 #if wxUSE_STATUSBAR
3757 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3758 return wxACC_NOT_IMPLEMENTED;
3759 #endif
3760 #if wxUSE_TOOLBAR
3761 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3762 return wxACC_NOT_IMPLEMENTED;
3763 #endif
3764
3765 //*role = wxROLE_SYSTEM_CLIENT;
3766 *role = wxROLE_SYSTEM_CLIENT;
3767 return wxACC_OK;
3768
3769 #if 0
3770 return wxACC_NOT_IMPLEMENTED;
3771 #endif
3772 }
3773
3774 // Returns a state constant.
3775 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3776 {
3777 wxASSERT( GetWindow() != NULL );
3778 if (!GetWindow())
3779 return wxACC_FAIL;
3780
3781 // If a child, leave wxWidgets to call the function on the actual
3782 // child object.
3783 if (childId > 0)
3784 return wxACC_NOT_IMPLEMENTED;
3785
3786 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3787 return wxACC_NOT_IMPLEMENTED;
3788
3789 #if wxUSE_STATUSBAR
3790 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3791 return wxACC_NOT_IMPLEMENTED;
3792 #endif
3793 #if wxUSE_TOOLBAR
3794 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3795 return wxACC_NOT_IMPLEMENTED;
3796 #endif
3797
3798 *state = 0;
3799 return wxACC_OK;
3800
3801 #if 0
3802 return wxACC_NOT_IMPLEMENTED;
3803 #endif
3804 }
3805
3806 // Returns a localized string representing the value for the object
3807 // or child.
3808 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3809 {
3810 wxASSERT( GetWindow() != NULL );
3811 if (!GetWindow())
3812 return wxACC_FAIL;
3813
3814 return wxACC_NOT_IMPLEMENTED;
3815 }
3816
3817 // Selects the object or child.
3818 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3819 {
3820 wxASSERT( GetWindow() != NULL );
3821 if (!GetWindow())
3822 return wxACC_FAIL;
3823
3824 return wxACC_NOT_IMPLEMENTED;
3825 }
3826
3827 // Gets the window with the keyboard focus.
3828 // If childId is 0 and child is NULL, no object in
3829 // this subhierarchy has the focus.
3830 // If this object has the focus, child should be 'this'.
3831 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3832 {
3833 wxASSERT( GetWindow() != NULL );
3834 if (!GetWindow())
3835 return wxACC_FAIL;
3836
3837 return wxACC_NOT_IMPLEMENTED;
3838 }
3839
3840 #if wxUSE_VARIANT
3841 // Gets a variant representing the selected children
3842 // of this object.
3843 // Acceptable values:
3844 // - a null variant (IsNull() returns true)
3845 // - a list variant (GetType() == wxT("list")
3846 // - an integer representing the selected child element,
3847 // or 0 if this object is selected (GetType() == wxT("long")
3848 // - a "void*" pointer to a wxAccessible child object
3849 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3850 {
3851 wxASSERT( GetWindow() != NULL );
3852 if (!GetWindow())
3853 return wxACC_FAIL;
3854
3855 return wxACC_NOT_IMPLEMENTED;
3856 }
3857 #endif // wxUSE_VARIANT
3858
3859 #endif // wxUSE_ACCESSIBILITY
3860
3861 // ----------------------------------------------------------------------------
3862 // RTL support
3863 // ----------------------------------------------------------------------------
3864
3865 wxCoord
3866 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3867 wxCoord width,
3868 wxCoord widthTotal) const
3869 {
3870 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3871 {
3872 x = widthTotal - x - width;
3873 }
3874
3875 return x;
3876 }
3877
3878