1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Socket handling classes
4 // Author: Guilhem Lavaux
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
16 #pragma interface "socket.h"
19 // ---------------------------------------------------------------------------
20 // Windows(tm) specific
21 // ---------------------------------------------------------------------------
22 #if defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
24 #include <wx/msw/private.h>
26 struct wxSockInternal
{
30 struct wxSockHandlerInternal
{
32 UINT firstAvailableMsg
;
34 #endif // defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
36 // ---------------------------------------------------------------------------
38 // ---------------------------------------------------------------------------
39 #if defined(__UNIX__) && defined(WXSOCK_INTERNAL)
40 #include <sys/types.h>
41 #include <sys/socket.h>
42 #include <netinet/in.h>
44 // ---------------------------------------------------------------------------
46 // ---------------------------------------------------------------------------
47 #if defined(__WXXT__) || defined(__WXMOTIF__)
48 #include <X11/Intrinsic.h>
50 struct wxSockInternal
{
51 XtInputId sock_inputid
, sock_outputid
, sock_exceptid
;
55 // ---------------------------------------------------------------------------
57 // ---------------------------------------------------------------------------
58 #if defined(__WXGTK__)
61 struct wxSockInternal
{
62 gint sock_inputid
, sock_outputid
, sock_exceptid
;
66 #endif // defined(__UNIX__) && defined(WXSOCK_INTERNAL)
68 // ---------------------------------------------------------------------------
69 // wxSocket headers (generic)
70 // ---------------------------------------------------------------------------
72 #include <wx/wxprec.h>
76 #include "wx/sckaddr.h"
78 class WXDLLEXPORT wxSocketEvent
;
79 class WXDLLEXPORT wxSocketHandler
;
80 class WXDLLEXPORT wxSocketBase
: public wxEvtHandler
82 DECLARE_CLASS(wxSocketBase
)
84 friend void wxMacSocketOnRequestProc(void *refcon
, short event
) ;
88 enum wxSockFlags
{ NONE
=0, NOWAIT
=1, WAITALL
=2, SPEED
=4 };
90 enum { REQ_READ
=0x1, REQ_PEEK
=0x2, REQ_WRITE
=0x4, REQ_LOST
=0x8,
91 REQ_ACCEPT
=0x10, REQ_CONNECT
=0x20};
92 enum { EVT_READ
=0, EVT_PEEK
=1, EVT_WRITE
=2, EVT_LOST
=3, EVT_ACCEPT
=4,
95 typedef int wxRequestNotify
;
96 typedef int wxRequestEvent
;
97 typedef void (*wxSockCbk
)(wxSocketBase
& sock
,wxRequestEvent evt
,char *cdata
);
100 wxList req_list
[EVT_WRITE
+1];
102 // Internal use for SaveState() and RestoreState()
103 class wxSockState
: public wxObject
{
109 wxRequestNotify cbk_set
;
116 enum wxSockType
{ SOCK_CLIENT
, SOCK_SERVER
, SOCK_INTERNAL
, SOCK_UNINIT
};
119 wxSockType m_type
; // wxSocket type
120 bool m_connected
, m_connecting
; // State of the socket
121 int m_fd
; // Socket file descriptors
122 int m_waitflags
; // Wait flags
123 wxList m_states
; // States list
124 wxSockCbk m_cbk
; // C callback
125 char *m_cdata
; // C callback data
126 int m_id
; // Socket id (for event handler)
127 wxSocketHandler
*m_handler
; // the current socket handler
128 wxRequestNotify m_neededreq
; // Specify which requet signals we need
130 char *m_unread
; // The unread buf
131 size_t m_unrd_size
; // The size of the unread buf
132 bool m_processing
; // To prevent some endless loop
133 unsigned long m_timeout
;
135 size_t m_lcount
; // Last IO request size
136 int m_error
; // Last IO error
139 struct wxSockInternal
*m_internal
; // System specific variables
143 virtual ~wxSocketBase();
144 virtual bool Close();
147 wxSocketBase
& Peek(char* buffer
, size_t nbytes
);
148 wxSocketBase
& Read(char* buffer
, size_t nbytes
);
149 wxSocketBase
& Write(const char *buffer
, size_t nbytes
);
150 wxSocketBase
& WriteMsg(const char *buffer
, size_t nbytes
);
151 wxSocketBase
& ReadMsg(char* buffer
, size_t nbytes
);
152 wxSocketBase
& Unread(const char *buffer
, size_t nbytes
);
155 // Try not to use this two methods (they sould be protected)
156 void CreatePushbackAfter(const char *buffer
, size_t size
);
157 void CreatePushbackBefore(const char *buffer
, size_t size
);
160 inline bool Ok() const { return (m_fd
< 0 ? 0 : 1); };
161 inline bool Error() const { return (m_error
!= 0); };
162 inline bool IsConnected() const { return m_connected
; };
163 inline bool IsDisconnected() const { return !IsConnected(); };
164 inline bool IsNoWait() const { return m_flags
& NOWAIT
; };
166 inline size_t LastCount() const { return m_lcount
; }
167 inline int LastError() const { return m_error
; }
169 inline void SetFlags(wxSockFlags _flags
);
170 inline void SetTimeout(unsigned long sec
) { m_timeout
= sec
; }
172 // seconds = -1 means infinite wait
173 // seconds = 0 means no wait
174 // seconds > 0 means specified wait
175 bool Wait(long seconds
= -1, long microseconds
= 0);
176 bool WaitForRead(long seconds
= -1, long microseconds
= 0);
177 bool WaitForWrite(long seconds
= -1, long microseconds
= 0);
178 bool WaitForLost(long seconds
= -1, long microseconds
= 0);
180 // Save the current state of Socket
184 // Setup external callback
185 wxSockCbk
Callback(wxSockCbk cbk_
);
186 char *CallbackData(char *data
);
188 // Setup event handler
189 void SetEventHandler(wxEvtHandler
& evt_hdlr
, int id
= -1);
191 // Method called when it happens something on the socket
192 void SetNotify(wxRequestNotify flags
);
193 virtual void OnRequest(wxRequestEvent req_evt
);
195 // Public internal callback
196 virtual void OldOnNotify(wxRequestEvent
WXUNUSED(evt
));
198 // Some info on the socket...
199 virtual bool GetPeer(wxSockAddress
& addr_man
) const;
200 virtual bool GetLocal(wxSockAddress
& addr_man
) const;
202 // Install or uninstall callbacks
203 void Notify(bool notify
);
205 // So you can know what the socket driver is looking for ...
206 inline wxRequestNotify
NeededReq() const { return m_neededreq
; }
208 static wxRequestNotify
EventToNotify(wxRequestEvent evt
);
211 friend class wxSocketServer
;
212 friend class wxSocketHandler
;
218 wxSocketBase(wxSockFlags flags
, wxSockType type
);
224 bool _Wait(long seconds
, long microseconds
, int type
);
227 inline virtual void SetHandler(wxSocketHandler
*handler
)
228 { m_handler
= handler
; }
230 // Activate or disactivate callback
231 void SetupCallbacks();
232 void DestroyCallbacks();
235 size_t GetPushback(char *buffer
, size_t size
, bool peek
);
237 // To prevent many read or write on the same socket at the same time
238 // ==> cause strange things :-)
239 void WantSpeedBuffer(char *buffer
, size_t size
, wxRequestEvent req
);
240 void WantBuffer(char *buffer
, size_t size
, wxRequestEvent req
);
242 virtual bool DoRequests(wxRequestEvent req
);
245 ////////////////////////////////////////////////////////////////////////
247 class WXDLLEXPORT wxSocketServer
: public wxSocketBase
249 DECLARE_CLASS(wxSocketServer
)
252 // 'service' can be a name or a port-number
254 wxSocketServer(wxSockAddress
& addr_man
, wxSockFlags flags
= wxSocketBase::NONE
);
256 wxSocketBase
* Accept();
257 bool AcceptWith(wxSocketBase
& sock
);
258 virtual void OnRequest(wxRequestEvent flags
);
261 ////////////////////////////////////////////////////////////////////////
263 class WXDLLEXPORT wxSocketClient
: public wxSocketBase
265 DECLARE_CLASS(wxSocketClient
)
268 wxSocketClient(wxSockFlags flags
= wxSocketBase::NONE
);
269 virtual ~wxSocketClient();
271 virtual bool Connect(wxSockAddress
& addr_man
, bool wait
= TRUE
);
273 bool WaitOnConnect(long seconds
= -1, long microseconds
= 0);
275 virtual void OnRequest(wxRequestEvent flags
);
278 ////////////////////////////////////////////////////////////////////////
280 class WXDLLEXPORT wxSocketHandler
: public wxObject
282 DECLARE_CLASS(wxSocketHandler
)
284 #if defined(__WINDOWS__)
286 struct wxSockHandlerInternal
*internal
;
291 enum SockStatus
{ SOCK_NONE
, SOCK_DATA
, SOCK_CONNECT
, SOCK_DISCONNECT
,
293 static wxSocketHandler
*master
;
296 virtual ~wxSocketHandler();
298 void Register(wxSocketBase
* sock
);
299 void UnRegister(wxSocketBase
* sock
);
301 unsigned long Count() const;
303 // seconds = -1 means indefinite wait
304 // seconds = 0 means no wait
305 // seconds > 0 means specified wait
307 int Wait(long seconds
= -1, long microseconds
= 0);
310 wxSocketServer
*CreateServer
311 (wxSockAddress
& addr
,
312 wxSocketBase::wxSockFlags flags
= wxSocketBase::NONE
);
313 wxSocketClient
*CreateClient
314 (wxSocketBase::wxSockFlags flags
= wxSocketBase::NONE
);
316 // Create or reuse a socket handler
317 static wxSocketHandler
& Master() { return *master
; }
319 #if defined(WXSOCK_INTERNAL) && defined(__WINDOWS__)
321 friend LRESULT APIENTRY _EXPORT
wxSocketHandlerWndProc(HWND hWnd
,
322 UINT message
, WPARAM wParam
, LPARAM lParam
);
324 UINT
NewMessage(wxSocketBase
*sock
);
325 void DestroyMessage(UINT msg
);
327 HWND
GetHWND() const;
331 class WXDLLEXPORT wxSocketEvent
: public wxEvent
{
332 DECLARE_DYNAMIC_CLASS(wxSocketEvent
)
334 wxSocketEvent(int id
= 0);
336 wxSocketBase::wxRequestEvent
SocketEvent() const { return m_skevt
; }
338 wxSocketBase::wxRequestEvent m_skevt
;
341 typedef void (wxEvtHandler::*wxSocketEventFunction
)(wxSocketEvent
&);
343 #define wxEVT_SOCKET wxEVT_FIRST+301
345 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, 0, \
346 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \