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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: interface of wxList<T>
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 The wxList<T> class provides linked list functionality.
11
12 This class has been rewritten to be type safe and to provide the full API of
13 the STL std::list container and should be used like it.
14 The exception is that wxList<T> actually stores pointers and therefore its
15 iterators return pointers and not references to the actual objets in the list
16 (see example below) and @e value_type is defined as @e T*.
17 wxList<T> destroys an object after removing it only if wxList<T>::DeleteContents
18 has been called.
19
20 wxList<T> is not a real template and it requires that you declare and define
21 each wxList<T> class in your program. This is done with @e WX_DECLARE_LIST
22 and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able to
23 provide a proper template class providing both the STL @c std::list and the old
24 wxList API in the future.
25
26 Please refer to the STL @c std::list documentation (see http://www.cppreference.com/wiki/stl/list/start)
27 for further information on how to use the class.
28 Below we documented both the supported STL and the legacy API
29 that originated from the old wxList class and which can still be used alternatively
30 for the the same class.
31
32 Note that if you compile wxWidgets in STL mode (@c wxUSE_STL defined as 1)
33 then wxList<T> will actually derive from @c std::list and just add a legacy
34 compatibility layer for the old wxList class.
35
36 @code
37 // this part might be in a header or source (.cpp) file
38 class MyListElement
39 {
40 ... // whatever
41 };
42
43 // this macro declares and partly implements MyList class
44 WX_DECLARE_LIST(MyListElement, MyList);
45
46 ...
47
48 // the only requirement for the rest is to be AFTER the full declaration of
49 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
50 // usually it will be found in the source file and not in the header
51
52 #include <wx/listimpl.cpp>
53 WX_DEFINE_LIST(MyList);
54
55
56 MyList list;
57 MyListElement element;
58 list.Append(&element); // ok
59 list.Append(17); // error: incorrect type
60
61 // let's iterate over the list in STL syntax
62 MyList::iterator iter;
63 for (iter = list.begin(); iter != list.end(); ++iter)
64 {
65 MyListElement *current = *iter;
66
67 ...process the current element...
68 }
69
70 // the same with the legacy API from the old wxList class
71 MyList::compatibility_iterator node = list.GetFirst();
72 while (node)
73 {
74 MyListElement *current = node->GetData();
75
76 ...process the current element...
77
78 node = node->GetNext();
79 }
80 @endcode
81
82 For compatibility with previous versions wxList and wxStringList classes are
83 still defined, but their usage is deprecated and they will disappear in the
84 future versions completely.
85 The use of the latter is especially discouraged as it is not only unsafe but
86 is also much less efficient than wxArrayString class.
87
88 @tparam T
89 The type stored in the wxList nodes.
90
91 @library{wxbase}
92 @category{containers}
93
94 @see wxArray<T>, wxVector<T>, wxNode<T>
95 */
96 template<typename T>
97 class wxList<T>
98 {
99 public:
100 /**
101 Default constructor.
102 */
103 wxList<T>();
104
105 /**
106 Constructor which initialized the list with an array of @a count elements.
107 */
108 wxList<T>(size_t count, T* elements[]);
109
110 /**
111 Destroys the list, but does not delete the objects stored in the list
112 unless you called DeleteContents(@true ).
113 */
114 ~wxList<T>();
115
116 /**
117 Appends the pointer to @a object to the list.
118 */
119 wxList<T>::compatibility_iterator Append(T* object);
120
121 /**
122 Clears the list.
123 Deletes the actual objects if DeleteContents( @true ) was called previously.
124 */
125 void Clear();
126
127 /**
128 If @a destroy is @true, instructs the list to call @e delete
129 on objects stored in the list whenever they are removed.
130 The default is @false.
131 */
132 void DeleteContents(bool destroy);
133
134 /**
135 Deletes the given element refered to by @a iter from the list
136 if @a iter is a valid iterator. Returns @true if successful.
137
138 Deletes the actual object if DeleteContents( @true ) was called previously.
139 */
140 bool DeleteNode(const compatibility_iterator& iter);
141
142 /**
143 Finds the given @a object and removes it from the list, returning
144 @true if successful.
145
146 Deletes @a object if DeleteContents( @true ) was called previously.
147 */
148 bool DeleteObject(T* object);
149
150 /**
151 Removes element refered to be @a iter.
152
153 Deletes the actualy object if DeleteContents( @true ) was called previously.
154 */
155 void Erase(const compatibility_iterator& iter);
156
157 /**
158 Returns the iterator refering to @a object or @NULL if none found.
159 */
160 wxList<T>::compatibility_iterator Find(T* object) const;
161
162 /**
163 Returns the number of elements in the list.
164 */
165 size_t GetCount() const;
166
167 /**
168 Returns the first iterator in the list (@NULL if the list is empty).
169 */
170 wxList<T>::compatibility_iterator GetFirst() const;
171
172 /**
173 Returns the last iterator in the list (@NULL if the list is empty).
174 */
175 wxList<T>::compatibility_iterator GetLast() const;
176
177 /**
178 Returns the index of @a obj within the list or @c wxNOT_FOUND if
179 @a obj is not found in the list.
180 */
181 int IndexOf(T* obj) const;
182
183 /**
184 Inserts @a object at the beginning of the list.
185 */
186 wxList<T>::compatibility_iterator Insert(T* object);
187
188 /**
189 Inserts @a object at @a position.
190 */
191 wxList<T>::compatibility_iterator Insert(size_t position,
192 T* object);
193
194 /**
195 Inserts @a object before the object refered to be @a iter.
196 */
197 wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
198 T* object);
199
200 /**
201 Returns @true if the list is empty, @false otherwise.
202 */
203 bool IsEmpty() const;
204
205 /**
206 Returns the iterator refering to the object at the given
207 @a index in the list.
208 */
209 wxList<T>::compatibility_iterator Item(size_t index) const;
210
211 /**
212 @deprecated This function is deprecated, use Find() instead.
213 */
214 wxList<T>::compatibility_iterator Member(T* object) const;
215
216 /**
217 @deprecated This function is deprecated, use Item() instead.
218 */
219 wxList<T>::compatibility_iterator Nth(int n) const;
220
221 /**
222 @deprecated This function is deprecated, use wxList::GetCount instead.
223 Returns the number of elements in the list.
224 */
225 int Number() const;
226
227 /**
228 Allows the sorting of arbitrary lists by giving a function to compare
229 two list elements. We use the system @b qsort function for the actual
230 sorting process.
231 */
232 void Sort(wxSortCompareFunction compfunc);
233
234 /**
235 Clears the list and item from @a first to @a last from another list to it.
236 */
237 void assign(const_iterator first, const const_iterator& last);
238
239 /**
240 Clears the list and adds @a n items with value @a v to it.
241 */
242 void assign(size_type n, const_reference v = value_type());
243
244 /**
245 Returns the last item of the list.
246 */
247 reference back();
248
249 /**
250 Returns the last item of the list as a const reference.
251 */
252 const_reference back() const;
253
254 /**
255 Returns an iterator pointing to the beginning of the list.
256 */
257 iterator begin();
258
259 /**
260 Returns a const iterator pointing to the beginning of the list.
261 */
262 const_iterator begin() const;
263
264 /**
265 Removes all items from the list.
266 */
267 void clear();
268
269 /**
270 Returns @e @true if the list is empty.
271 */
272 bool empty() const;
273
274 /**
275 Returns a const iterator pointing at the end of the list.
276 */
277 const_iterator end() const;
278
279 /**
280 Returns a iterator pointing at the end of the list.
281 */
282 iterator end() const;
283
284 /**
285 Erases the given item
286 */
287 iterator erase(const iterator& it);
288
289 /**
290 Erases the items from @e first to @e last.
291 */
292 iterator erase(const iterator& first,
293 const iterator& last);
294
295 /**
296 Returns the first item in the list.
297 */
298 reference front() const;
299
300 /**
301 Returns the first item in the list as a const reference.
302 */
303 const_reference front() const;
304
305 /**
306 Inserts an item at the head of the list
307 */
308 iterator insert(const iterator& it);
309
310 /**
311 Inserts an item at the given position
312 */
313 void insert(const iterator& it, size_type n);
314
315 /**
316 Inserts several items at the given position.
317 */
318 void insert(const iterator& it, const_iterator first,
319 const const_iterator& last);
320
321 /**
322 Returns the largest possible size of the list.
323 */
324 size_type max_size() const;
325
326 /**
327 Removes the last item from the list.
328 */
329 void pop_back();
330
331 /**
332 Removes the first item from the list.
333 */
334 void pop_front();
335
336 /**
337 Adds an item to end of the list.
338 */
339 void push_back(const_reference v = value_type());
340
341 /**
342 Adds an item to the front of the list.
343 */
344 void push_front(const_reference v = value_type());
345
346 /**
347 Returns a reverse iterator pointing to the beginning of the
348 reversed list.
349 */
350 reverse_iterator rbegin();
351
352 /**
353 Returns a const reverse iterator pointing to the beginning of the
354 reversed list.
355 */
356 const_reverse_iterator rbegin() const;
357
358 /**
359 Removes an item from the list.
360 */
361 void remove(const_reference v);
362
363 /**
364 Returns a reverse iterator pointing to the end of the reversed list.
365 */
366 reverse_iterator rend();
367
368 /**
369 Returns a const reverse iterator pointing to the end of the reversed list.
370 */
371 const_reverse_iterator rend() const;
372
373 /**
374 Resizes the list.
375
376 If the list is longer than @a n, then items are removed until the list
377 becomes long @a n.
378 If the list is shorter than @a n items with the value @a v are appended
379 to the list until the list becomes long @a n.
380 */
381 void resize(size_type n, value_type v = value_type());
382
383 /**
384 Reverses the list.
385 */
386 void reverse();
387
388 /**
389 Returns the size of the list.
390 */
391 size_type size() const;
392 };
393
394
395
396 /**
397 wxNode<T> is the node structure used in linked lists (see wxList) and derived
398 classes. You should never use wxNode<T> class directly, however, because it
399 works with untyped (@c void *) data and this is unsafe.
400 Use wxNode<T>-derived classes which are automatically defined by WX_DECLARE_LIST
401 and WX_DEFINE_LIST macros instead as described in wxList documentation
402 (see example there).
403
404 Also note that although there is a class called wxNode, it is defined for backwards
405 compatibility only and usage of this class is strongly deprecated.
406
407 In the documentation below, the type @c T should be thought of as a
408 "template" parameter: this is the type of data stored in the linked list or,
409 in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
410 written as wxNodeT even though it isn't really a template class -- but it
411 helps to think of it as if it were.
412
413 @tparam T
414 The type stored in the wxNode.
415
416 @library{wxbase}
417 @category{data}
418
419 @see wxList<T>, wxHashTable
420 */
421 template<typename T>
422 class wxNode<T>
423 {
424 public:
425 /**
426 Retrieves the client data pointer associated with the node.
427 */
428 T* GetData() const;
429
430 /**
431 Retrieves the next node or @NULL if this node is the last one.
432 */
433 wxNode<T>* GetNext() const;
434
435 /**
436 Retrieves the previous node or @NULL if this node is the first one in the list.
437 */
438 wxNode<T>* GetPrevious();
439
440 /**
441 Returns the zero-based index of this node within the list. The return value
442 will be @c wxNOT_FOUND if the node has not been added to a list yet.
443 */
444 int IndexOf();
445
446 /**
447 Sets the data associated with the node (usually the pointer will have been
448 set when the node was created).
449 */
450 void SetData(T* data);
451 };
452